Rouge et Noir (i.e. red and black) is a patience card game which is played using two decks of playing cards. [1] It is a unique game where two types of building are done in the same game.
It should not be confused with the similarly named Red and Black, although the latter can also be known under this name, nor the gambling card game also called Trente et Quarante which is likewise known as Rouge et Noir.
Rouge et Noir is considered interesting in view of its large layout, and for enabling players to achieve easy but not automatic wins.
In this game, there are ten columns. The first column contains eight cards, the second column contains seven cards, the third contains six and so on until the eighth and ninth columns each contain one card. The tenth column is left empty at the start of the game. All cards in each column except for the top card are faced down.
The object of the game is to release two red aces and two black aces (regardless of suit) to become foundations and to build each of them up, by color, to kings, while at the same time building four columns of cards in the tableau, each starting with a King and built down by alternating color.
All exposed cards are available for play to be placed either on the foundations or in the tableau. Building in the tableau is down by alternating color. Sequences can be moved in part or in whole, but empty columns can only be filled by a King, or a sequence that begins with a King.
When there are no more moves to be played, one card is placed onto each column from the stock; afterwards, play proceeds as normal. This cycle continues until the entire stock has run out.
When a sequence that starts with a King, ends with an Ace, and is built down in alternating colors is formed, it may be discarded at the player's discretion.
The game ends when the stock has run out. The game is won when 52 cards are built onto the four foundations while four King sequences are discarded.
In winning such a game, the player must decide which cards should be built, one at a time, into the four foundations, and which should be built into King-foundations, to be discarded later.
As a suggestion, the player should do whichever one does the most to help in cleaning up a column later. It also helps to take into account the fact that the player should not touch a completed column of thirteen cards.. It is also good to focus on releasing the face down cards on the leftmost columns to aid in splitting them and reaching the face-down cards, especially the first three columns.
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object.
Klondike, also known as Canfield, is a card game for one player and the best known and most popular version of the patience or solitaire family, something which "defies explanation" as it has one of the lowest rates of success of any such game. Partly because of that, it has spawned numerous variants including Batsford, Easthaven, King Albert, Thumb and Pouch, Somerset or Usk and Whitehead, as well as the American variants of the games, Agnes and Westcliff. The distinguishing feature of all variants is a triangular layout of the tableau, building in ascending sequence and packing in descending order.
Perpetual Motion is a Patience game which has the objective of discarding playing cards from the tableau. The name relates to the time-consuming process of the game. It is also called Idiot's Delight or Narcotic.
Gargantua is a patience or solitaire card game that is a version of Klondike using two decks. It is also known as Double Klondike and as Jumbo.
Napoleon at St Helena is a 2-deck patience or solitaire card game for one player. It is quite difficult to win, and luck-of-the-draw is a significant factor. The Emperor Napoleon often played patience during his final exile to the island of St Helena, and this is said to be the version he probably played. Along with its variants, it is one of the most popular two-deck patiences or solitaires. The winning chances have been estimated as 1 in 10 games, with success typically dependent on the player's ability to clear one or more columns. The game is the progenitor of a large family of similar games, mostly with variations designed to make it easier to get out.
Scorpion is a patience or solitaire card game using a deck of 52 playing cards. Although somewhat related to Spider, the method of game play is akin to Yukon. The object of this game is to form four columns of suit sequence cards from king down to ace.
Baker's Dozen is a patience or card solitaire using a single pack of fifty-two playing cards. The game is so called because of the 13 columns in the game, the number in a baker's dozen.
British Square is a patience or solitaire card game which uses two decks of 52 playing cards each. It is a fan-type game in the style of La Belle Lucie. It has an unusual feature of switchback building whereby each foundation is first built up and then built down.
Stonewall is a solitaire card game using a deck of 52 playing cards. It is probably thus named because the player seems to break down walls in exposing more of the face-down cards.
Crescent is a solitaire card game played with two decks of playing cards mixed together. The game is so called because when the cards are dealt properly, the resulting piles should form a large arc or a crescent. An alternative and less common name for the game is La Demi-Lune.
Tournament is a patience or solitaire card game which uses two decks of playing cards shuffled together. It is a variant of the much older game of Napoleon's Flank or Nivernaise and was first known as Maréchal Saxe.
Red and Black is a patience or card solitaire which uses two decks of playing cards. The game is so called because all building is done in alternating colors of red and black. It is not related to another similarly named solitaire game of Rouge et Noir, although Red and Black can also be known under that name. It is part of the Napoleon at St Helena family of patiences and solitaires.
Queen of Italy is a solitaire card game played with two decks of playing cards. It is a very strategic game that rewards careful planning, since the cards that potentially block the game are presented at the start, and with care it can be completed about half the number of attempts.
Duchess or Glenwood is a patience or solitaire card game which uses a deck of 52 playing cards. It has all four typical features of a traditional patience or solitaire game: a tableau, a reserve, a stock or talon and a wastepile. It is relatively easy to get out. It is a reserved packer, the same type of game as Canfield or Demon. Arnold describes it as "an interesting game with a fair chance of a favourable outcome."
Westcliff is the name of two closely-related patience or card solitaire games of the simple packer type, both of which are played using a deck of 52 playing cards. One version is particularly easy to win, with odds of 9 in 10; the other is harder with odds closer to 1 in 4. The game has a variant, Easthaven.
Miss Milligan is a patience game which is played using two decks of playing cards, and is one of the most popular of the double-deck games. According to Peter Arnold, author of Card Games for One, this classic game's enduring popularity is in part due to its amazing tendency to enable complete recovery from seemingly hopeless positions. Winning chances with good play are about 1 in 20 games.
Emperor is an English patience or solitaire card game which is played using two packs of playing cards. Although similar to other members of the large Napoleon at St Helena family, Emperor introduced the unique and distinguishing feature of worrying back as well as the novel term "sealed packet".
The Plot is a Patience game which is played with two decks of playing cards.
Four Seasons is a patience or card solitaire which is played with a single deck of playing cards. It is also known as Corner Card and Vanishing Cross, due to the arrangement of the foundations and the tableau respectively. Another alternate name is Cross Currents.
Gate is a solitaire card game played using a deck of 52 playing cards, and is a member of the Canfield family. It gets its name because the cards are laid out in such a way that they form a gate. Average players can expect to win 99% of their games.