Patience (game)

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The layout of the game known as Crazy Quilt Carpet patience 1.jpg
The layout of the game known as Crazy Quilt

Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players". [1]

Contents

Genre names

'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word is French in origin, these games being "regarded as an exercise in patience." [2]

Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett notes that there are good reasons for preferring the name 'patience'. Firstly, a patience is a card game, whereas a solitaire is any one-player game, including those played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players. [2]

American games authors Wood and Goddard state that "Patience is any game played with playing cards in which the object is to arrange the cards... in some systematic order." They note that "there are excellent games of Patience for two or more players; but most... are designed for one player" and that "Solitaire...properly applies to any game that one player can play alone." [1] In practice, in North America the name 'solitaire' is often used totum pro parte to refer to single-player card games, although sometimes the term 'card solitaire' is used for clarity. Meanwhile, in other countries 'solitaire' specifically refers to one-player board and table games, especially peg solitaire and marble solitaire. Solitaire is often used worldwide just to refer to the game of Klondike. Authors writing internationally tend to include both "patience" and "solitaire" in the title, but sometimes the phrase "card games for one" is used instead.

Individual game names

The earliest English and American sources tended to use the definite article before the names of games e.g. "The Beleaguered Castle", "The Clock", "The Gathering of the Clans", "The House on the Hill", etc. The word "Patience" or, in American sources, "Solitaire" was also often appended to names e.g. "The Baroness Patience", "Czarina Patience", "Gateway Solitaire", "Missing Link Solitaire", etc. These tendencies have largely been dropped in modern sources, especially where books are aimed at a worldwide market. However, in a few instances they are sometimes retained, for example, where the name is an adjective e.g. "The Blind Patience" or the definite article seems more evocative or meaningful e.g. "The Plot". American sources sometimes change the names of games where the title has a European theme e.g. "British Constitution" is just "Constitution" and "Duchess of Luynes" is "Grand Duchess". [lower-alpha 1]

History

Patience is probably of German or Scandinavian origin, the earliest records appearing in there in the late 1700s and early 1800s. [3] [2] The game became popular in France in the early 19th century, reaching Britain and America in the latter half. The earliest known description of a game of patience appeared in the 1783 edition of the German game anthology Das neue Königliche L'Hombre-Spiel, where it is called Patience and describes a game between two players playing alternately. [2] Before this, there were no literary mentions of such games in large game compendia such as Charles Cotton's The Compleat Gamester (1674) and Abbé Bellecour's Academie des Jeux (1674). Books were also reported to appear in Sweden and Russia in the early 1800s and the earliest book of patience games was published in Russia in 1826. More followed, especially in Sweden. [2] There are additional references to Patience in French literature. [4]

Patience was first mentioned in literature shortly after cartomantic layouts were developed circa 1765, suggesting a connection between the two. This theory is supported by the name of the game in Danish and Norwegian, kabal(e). An 1895 account describes a variant of the game exclusively used for cartomancy. [3]

The first collection of patience card games in the English language is often attributed to Lady Adelaide Cadogan through her Illustrated Games of Patience, published in about 1870 and reprinted several times. [5] [lower-alpha 2] However, a lost book called Patience by 'Perseverance', a pseudonym for by William Henry Cremer, was published in London in 1860 and is listed in bibliographies. [6]

The earliest American treatise is Patience: A Series of Games with Cards by Ednah Dow Littlehale Cheney (1869), [7] which was followed in 1870 by Patience: A Series of Thirty Games with Cards, [7] and later Dick's Games of Patience (1883). [8]

More books on patience were written towards the end of the 19th century and into the early 20th century. The most prolific and original author was Mary Whitmore Jones whose first book, Games of Patience for One or More Players, appeared in 1888 and was followed by four more volumes by 1900 and another two entitled New Games of Patience by 1911. Together her works contain around 250 different games. Other authors of books on patience included H. E. Jones (a.k.a. Cavendish), Angelo Lewis (a.k.a. Professor Hoffmann), Basil Dalton, Ernest Bergholt and "Tarbart". [9]

In the early 20th century the name "solitaire" became established in North America, while "patience" continues to be used elsewhere in the world.

Overview

Patience or card solitaire games are usually intended for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by aim or object.

It will be obvious that the endeavour to arrange, pair, or combine the cards of a whole pack is a difficult task, varying in degree according to the rules of the particular game. The player must therefore be prepared for a good many failures, sometimes when he or she has all but reached the goal of success. Hence why the name 'patience games' has been given to recreations of this description. [10]

Patience-sized playing cards (bottom) are smaller than regular playing cards (top); this is because a game where cards are laid out may take up a large amount of table space Patience cards.jpg
Patience-sized playing cards (bottom) are smaller than regular playing cards (top); this is because a game where cards are laid out may take up a large amount of table space

Card size and format

The cards are normally smaller than standard cards measuring about 67 Twitter 42 mm. [12] However, packs labelled 'Patience' have also been produced in standard size (c. 88 Twitter 58 mm) and are also marketed as mini-patience cards at 54 Twitter 36 mm. Even smaller cards have been produced for at least a century and measuring about 45 Twitter 32 mm. [12] They are frequently sold as twin packs in a single box, [12] since many patiences and solitaires require two full decks of cards. The two packs may have different back designs which, however, does not affect the play.

Types

Patience or solitaire games may be grouped together in various ways as follows:

Most patience or solitaire games involve building sequences of cards in suit in order in a family running from ace to king. Normally the ace is the base card or foundation on which a two of the same suit is placed, followed by a three and so on. This is building and all such games are, technically, builders. However, in many, the cards must be assembled in reverse order on that part of the layout called the tableau. They can then be built in the right sequence on the foundations. This intermediate step of reverse building is called packing, and games using this technique are called "packers". Games that use neither technique are "non-builders". [13] There are also special kinds of packer known as 'blockades', 'planners' and 'spiders'. [13]

These games may be classified by the degree to which the cards are revealed. In "open games", all the cards are visible throughout the game and the player has to use powers of analysis to solve the patience. In "closed" games, cards are drawn from a face-down stock and the player has to use judgement because the sequence of cards is unknown until they appear. In between is a hybrid group which David Parlett calls "half-open". [14]

Closed games

Closed games are those in which, throughout the game, not all the cards are visible. They require more judgment because the sequence of cards is unknown. As cards appear, if they cannot be played straight away they are put into a wastepile from which they may, potentially, not be accessible again. Closed games are subdivided as follows: [15]

Open games

In open games, the entire pack of cards is visible at the outset and continue to be visible throughout the game. Games of perfect information (like chess), they require careful analysis to achieve success. Open games may be divided into: [15]

Half-open games

Half-open games are those which start 'closed' and become 'open' as the game progresses. They may be divided as follows: [15]

Competitive patiences

Competitive patiences are games of a patience or card solitaire character that are not played solitarily, but by two or more players in competition with each other. The earliest ones go back to the late 19th century. Examples include Conjugal Patience, Cribbage Patience, Pirate, Progressive Patience, Racing Demon, Russian Bank, Spit and Spite and Malice. [16]

Computer games

Klondike, often called "Solitaire" by software producers. KPatience.png
Klondike, often called "Solitaire" by software producers.

Patience and solitaire games have enjoyed a renaissance as a result of being readily transferable to a software format and playable on computers or other electronic media. Perhaps the most influential initially was Microsoft's "Solitaire", actually the well known game of Klondike. Its inclusion with Windows as Microsoft Solitaire from 1990 onwards had an especially big impact in popularizing patience and solitaire games with the general public. A plethora of electronic versions of these games has been produced, some, like "Solitaire" under proprietary names different from the actual name. [17]

See also

Footnotes

  1. See e.g. Parlett (1979) and Morehead & Mott-Smith (2011).
  2. Cadogan's 2nd edition is dated 1874.

Related Research Articles

<span class="mw-page-title-main">Glossary of patience terms</span> List of terms used in the card games known as patiences or solitaires

Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object.

<span class="mw-page-title-main">Klondike (solitaire)</span> Solitaire card game

Klondike, also known as Canfield, is a card game for one player and the best known and most popular version of the patience or solitaire family, as well as one of the most challenging in widespread play. It has spawned numerous variants including Batsford, Easthaven, King Albert, Thumb and Pouch, Somerset or Usk and Whitehead, as well as the American variants of the games, Agnes and Westcliff. The distinguishing feature of all variants is a triangular layout of the tableau, building in ascending sequence and packing in descending order.

<span class="mw-page-title-main">Yukon (solitaire)</span>

Yukon is a type of patience or solitaire card game using a single deck of playing cards like Klondike, but there is no deck or stock, and manipulation of the tableau works differently.

<span class="mw-page-title-main">Napoleon at St Helena</span> Card game

Napoleon at St Helena is a 2-deck patience or solitaire card game for one player. It is quite difficult to win, and luck-of-the-draw is a significant factor. The emperor Napoleon often played patience during his final exile to the island of St Helena, and this is said to be the version he probably played. Along with its variants, it is one of the most popular two-deck patiences or solitaires. The winning chances have been estimated as 1 in 10 games, with success typically dependent on the player's ability to clear one or more columns. The game is the progenitor of a large family of similar games, mostly with variations designed to make it easier to get out.

Canfield (US) or Demon (UK) is a patience or solitaire card game with a very low probability of winning. It is an English game first called Demon Patience and described as "the best game for one pack that has yet been invented". It was popularised in the United States in the early 20th century as a result of a story that casino owner Richard A. Canfield had turned it into a gambling game, although it may actually have been Klondike and not Demon that was played at his casino. As a result it became known as Canfield in the United States, while continuing to be called Demon Patience in the United Kingdom and elsewhere. It is closely related to Klondike, and is one of the most popular games of its type.

<span class="mw-page-title-main">Agnes (card game)</span>

Agnes is a patience or solitaire card game that emerged in England about the same time as Klondike appeared in the US. The classic version has the unusual feature of packing in colour, a feature it shares with Whitehead. By contrast, the later American variant appears to have been influenced by Klondike with packing is in alternate colours. The classic game has been described as the best single-pack patience yet invented.

<span class="mw-page-title-main">Quadrille (patience)</span>

Quadrille is the name of two loosely related card games of the Patience or solitaire type which are often confused. Both use a pack of 52 playing cards. The earlier one was also known as La Française or Royal Quadrille, the slightly later one as Captive Queens. The name is derived from the desired outcome of the earlier game in which the four Kings and Queens are arranged in a square formation as in the European dance of quadrille that was fashionable in the 18th and 19th centuries.

Sir Tommy, also called Old Patience, is a patience or solitaire card game using a single pack of 52 playing cards. It is said to be the ancestor of all patiences, hence its alternative title. It is a half-open, planner type of patience game in the same family of card-building games as Calculation and Strategy. It is also known as Try Again and Numerica. Ednah Cheney (1869) calls it Solitaire and says "it is the simplest form of patience".

Duchess or Glenwood is a patience or solitaire card game which uses a deck of 52 playing cards. It has all four typical features of a traditional patience or solitaire game: a tableau, a reserve, a stock or talon and a wastepile. It is relatively easy to get out. It is a reserved packer, the same type of game as Canfield or Demon. Arnold describes it as "an interesting game with a fair chance of a favourable outcome."

Westcliff is the name of two closely related patience or card solitaire games of the simple packer type, both of which are played using a deck of 52 playing cards. One version is particularly easy to win, with odds of 9 in 10; the other is harder with odds closer to 1 in 4. The game has a variant, Easthaven.

Puss in the Corner, also called Puss in Corner is a patience or solitaire card game that is played with a single pack of 52 playing cards. It is of the half-open, planner type and is a "thinly disguised variant of Sir Tommy," but with modifications and with the waste piles placed at the corners of the foundations, hence the name. It has the rare feature that the suits are built up in colour, not in suit.

<span class="mw-page-title-main">Queen's Audience</span>

Queen's Audience, sometimes known as King's Audience, is a pictorial patience or solitaire card game which uses a single pack of 52 playing cards. It is so named because the Jacks and their 'entourage' end up adjacent to their respective Queens as if having an audience with them.

Odd and Even is a solitaire card game which is played with two decks of playing cards. It is so called because the building is done in twos, resulting in odd and even numbers.

Deuces or Twos is a patience or card solitaire game of English origin which is played with two packs of playing cards. It is so called because each foundation starts with a Deuce, or Two. It belongs to a family of card games that includes Busy Aces, which is derived in turn from Napoleon at St Helena.

Duchess of Luynes is a patience or card solitaire game played with two packs of playing cards. It is a member of the Sir Tommy family. A unique feature of this game is the building of the reserve, which is not used until the entire stock runs out.

<span class="mw-page-title-main">Four Seasons (card game)</span> Solitaire game

Four Seasons is a patience or card solitaire which is played with a single deck of playing cards. It is also known as Corner Card and Vanishing Cross, due to the arrangement of the foundations and the tableau respectively. Another alternate name is Cross Currents.

British Constitution is an English patience or card solitaire played with two packs of playing cards. It is a card game with a high chance in winning.

<span class="mw-page-title-main">Fortune's Favor</span> Card game

Fortune's Favor or Fortune's Favour is a patience or card solitaire which is played with a deck of 52 playing cards. It is so-called probably because the chances of winning are completely on the player's side. It is a significantly simplified version of the game Busy Aces, a member of the Forty Thieves family of solitaire games.

Zodiac is a solitaire card game which is played with two decks of playing cards shuffled together. An old game, it first appeared in Lady Adelaide Cadogan's book Illustrated Games of Patience. It is so-named probably because of its "globe"-shaped layout. It had many variations until its rules were standardized in 1914.

<span class="mw-page-title-main">Royal Parade (patience)</span>

Royal Parade is an old, English, two-pack patience of the half-open builder type. The object of the game is to move cards to the foundations to create a 'gallery' full of picture cards.

References

  1. 1 2 Wood & Goddard (1940), p. 241.
  2. 1 2 3 4 5 Parlett (1991), pp. 157–161.
  3. 1 2 Parlett, David. "Patience". Historical Card Games. David Parlett . Retrieved 7 January 2016.
  4. Morehead, Albert (May 6, 2015). The Complete Book of Solitaire and Patience Games. Read Books Ltd. ISBN   9781473395381 . Retrieved August 6, 2020.
  5. Cadogan, Adelaide (1874). Illustrated Games of Patience. London, England: Sampson Low, Marston, Low, and Searle.
  6. Jessel (1905), p. 58.
  7. 1 2 Cheney, Ednah Dow Littlehale (1869). Patience: A Series of Games with Cards (2nd ed.). Boston, Massachusetts, USA: Lee and Shepherd.
  8. Dick, William Brisbane, ed. (1883). Dick's Games of Patience, or, Solitaire with Cards …. New York, New York, USA: Dick & Fitzgerald.
  9. Morehead & Mott-Smith (2001), p. 8.
  10. 1 2 Hoffmann, Professor (1892), pp. 1–6.
  11. Heather, H. E. (6 October 2017). Cards and Card Tricks, Containing a Brief History of Playing Cards: Full Instructions with Illustrated Hands, for Playing Nearly all Known Games of Chance or Skill; And Directions for Performing a Number of Amusing Tricks. Read Books Ltd. ISBN   978-1-4733-4332-0.
  12. 1 2 3 Patience Cards and their Boxes at World of Playing Cards. Retrieved 12 February 2022.
  13. 1 2 Parlett 1979, p. 19.
  14. Parlett 1979, p. 22.
  15. 1 2 3 Parlett 1979, pp. 7–9.
  16. Parlett (2008), pp. 539–540.
  17. "1. Klondike" in The most popular 6 types of Solitaire games at solitaire365.com. Retrieved 12 June 2023.

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