Double Klondike

Last updated
Double Solitaire
A patience game
Alternative namesDouble Klondike
FamilyCompetitive
DeckDouble 52-card (distinguishable)
See also Glossary of solitaire

Double Solitaire is a two-player variant on the best-known patience or solitaire card game called Klondike. [1] While it is mostly referred to as Double Solitaire, [2] it is sometimes called Double Klondike (a name which also doubles as an alternate designation of the single-player solitaire game Gargantua). Games with more players (Triple Solitaire, Quadruple Solitaire, etc.) are also possible.

Contents

As the name suggests, Double Klondike is a two-player game, and is played with two full packs of playing cards, minus the Jokers; for the purpose of Double Klondike, the cards should be of the same size, but each pack's cards should be distinguishable from the other packs in some way, such as a different font style on the cards' faces or different backing designs for each pack.[ citation needed ]

How to play

Seated facing one another, each player sets up a typical Klondike layout, with one difference: the two players share a communal foundation area in the space between the two layouts. The communal foundation will have eight potential stacks, two for each pair of suits from the two decks.

Each person plays their own layout as per Klondike rules, but with three-turn and unlimited-pass options applying to both players. Foundations are started and built up by suit as usual, except that there are two potential stacks for each suit. Players may build up on any foundation stack of the correct suit, whether or not that player started the stack or which player's cards are in the stack. Players may need to move fast when starting a new stack in order to build on it; for example, if both players have a Two of Hearts available to play, one player who is about to begin a foundation stack with the Ace of Hearts would need to act quickly to place the Ace and then place his Two before the other player places her Two first. Thus, a foundation stack might have any combination of both players' cards. The game is over when both players have no legal moves left. The cards in the foundation stacks are then sorted according by deck of origin, and the number of cards from each deck are counted. The winner of the game is the player with the highest number of cards in the foundation stacks at the end of the game.

A number of informal playing conditions are usually agreed for competitive play:

  1. Players must hold the deck in one hand and use the other hand to make all moves, making it harder to add two consecutive cards to a foundation stack unchallenged.
  2. Cards must be placed on to foundation stacks one at a time, and no 'throwing' of cards is permitted
  3. If two or more players try to place a card on the same foundation stack then the first card to be so placed wins and losing players have to take their card back.
  4. Players may not move partial stacks (so a sequence of red eight, black seven, red six can be moved onto a black nine, but the red six cannot be moved by itself onto another black seven).

Variations

Russian Bank , also called Crapette, is a two player game that is a more complex derivative of Double Solitaire.

Versions of Russian Bank have been produced commercially by Mattel and Hasbro under the names Skip-Bo and Spite and Malice . [3]

See also

Related Research Articles

<span class="mw-page-title-main">Glossary of patience terms</span> List of terms used in the card games known as patiences or solitaires

Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object.

<span class="mw-page-title-main">Klondike (solitaire)</span> Solitaire card game

Klondike, also known as Canfield, is a card game for one player and the best known and most popular version of the patience or solitaire family, as well as one of the most challenging in widespread play. It has spawned numerous variants including Batsford, Easthaven, King Albert, Thumb and Pouch, Somerset or Usk and Whitehead, as well as the American variants of the games, Agnes and Westcliff. The distinguishing feature of all variants is a triangular layout of the tableau, building in ascending sequence and packing in descending order.

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<span class="mw-page-title-main">Yukon (solitaire)</span>

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Spite and Malice, also known as Cat and Mouse, is a relatively modern American card game for two or more players. It is a reworking of the late 19th century Continental game Crapette, also known as Russian Bank, and is a form of competitive solitaire, with a number of variations that can be played with two or three regular decks of cards.

<span class="mw-page-title-main">Spider (solitaire)</span> Type of patience game

Spider is a type of patience game, and is one of the more popular two-deck solitaire games. The game originates in 1949, and its name comes from a spider's eight legs, referencing the eight foundation piles that must be filled to win the game.

<span class="mw-page-title-main">Russian Bank</span> Card game

Russian Bank, Crapette or Tunj, historically also called Wrangle, is a card game for two players from the patience family. It is played with two decks of 52 standard playing cards. The U.S. Playing Card Company, who first published its rules in 1898, called it "probably the best game for two players ever invented".

Gargantua is a patience or solitaire card game that is a version of Klondike using two decks. It is also known as Double Klondike and as Jumbo.

Eight Off is a patience or solitaire card game, named after its employment of eight cells, played with one deck of playing cards. The object of the game is to move all the cards into the foundations. It served as a partial inspiration for and is very similar to the popular solitaire game FreeCell.

Canfield (US) or Demon (UK) is a patience or solitaire card game with a very low probability of winning. It is an English game first called Demon Patience and described as "the best game for one pack that has yet been invented". It was popularised in the United States in the early 20th century as a result of a story that casino owner Richard A. Canfield had turned it into a gambling game, although it may actually have been Klondike and not Demon that was played at his casino. As a result it became known as Canfield in the United States, while continuing to be called Demon Patience in the United Kingdom and elsewhere. It is closely related to Klondike, and is one of the most popular games of its type.

<span class="mw-page-title-main">Agnes (card game)</span>

Agnes is a patience or solitaire card game that emerged in England about the same time as Klondike appeared in the US. The classic version has the unusual feature of packing in colour, a feature it shares with Whitehead. By contrast, the later American variant appears to have been influenced by Klondike with packing is in alternate colours. The classic game has been described as the best single-pack patience yet invented.

Royal Cotillion is a solitaire card game which uses two decks of 52 playing cards each. The name probably derives from the fact that since the two kings and two queens of the same suit, the king and queen of each suit dance the cotillion. It has been given the alternate name of Lords and Ladies because if the game is won, the final layout will show the king and queen of each suit together.

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Leoni's Own is a 19th century American card solitaire played with two decks of playing cards shuffled together. This game may have come from Austria, takes approximately 20 minutes and is described as medium regarding difficulty and also uses an ingenious method called weaving. It is often confused by card game book writers with Weaver's which has a similar mode of play but different rules and terminology.

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Four Seasons is a patience or card solitaire which is played with a single deck of playing cards. It is also known as Corner Card and Vanishing Cross, due to the arrangement of the foundations and the tableau respectively. Another alternate name is Cross Currents.

Patriarchs is a patience or card solitaire which is played with two packs of playing cards. It is similar in reserve layout to Odd and Even but with different rules of play.

<span class="mw-page-title-main">Patience (game)</span> Genre of card games

Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players".

American Toad is a patience or card solitaire game played using two standard packs of playing cards. It is similar to Canfield except that the tableau builds down in suit, and a partial tableau stack cannot be moved, only the top card or entire stack. The object is to move all cards to the foundations.

Backbone is a unique and difficult patience or card solitaire game using two packs of playing cards. The object is to move all cards to the foundations.

Batsford is a patience or card solitaire similar to Klondike except that it uses two decks instead of one. The cards are turned up one at a time during a single pass through the deck, and there is also a reserve pile available for a single King.

References

  1. McLeod, John. Double Solitaire / Simultaneous Solitaire, Pagat. Accessed 14 October 2020.
  2. "Double Solitaire" in 50 Card Games: 50 Popular Card Games for Hours of Fun. Igloo Books. 2018. p. 14. ISBN   9781784409852.
  3. "Spite and Malice" (p. 455ff) in The Penguin Book of Card Games by David Parlett, Treasure Press, 1987. ISBN   1-85051-221-3