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|Alternative name||Slam, Speed|
|Skills required||Counting, sequencing, manual dexterity|
|Deck||Standard 52-card deck|
|Playing time||5-15 min.|
Spit, also known as Slam or Speed, is a card game of the shedding family for two players. The game is played until all of a player's cards are gone.
The goal of Spit is to get rid of one's cards as quickly as possible. The players do not take turns; physical speed and alertness is required to play faster than the opponent. On each deal, the player who is first to go through all of their starting cards can reduce the number of cards for the next deal. By being successful for several deals, clearing all of one's cards becomes possible, and if this is carried out successfully, one wins the game.
Spit is played by two players. The entire deck is split between them, and each player makes five stacks in front of themselves in a row, similar to Klondike, as follows:
There is an alternative setup where each person lays down four cards face up separately, and a stack of ten face-down cards with one face-up card on top, similar to the setup for Canfield.
The object of the game is to move all of these cards into two "spit piles" that start empty in between the two player's rows of cards. Each player's eleven remaining cards not dealt into stacks are placed face down in a pile next to the play area; these are the spit cards. Within each player's row of cards, face-up cards of the same value (the same card but a different suit) may be placed upon each other. Then, the face-down cards revealed from this are turned over. This process continues until each player's row has face-up cards of five different values.
Players must leave their stacks on the table, and only one card can be played at a time. Players may either use both or just one hand while playing Spit; however, both players need to agree on either one or both.
To begin, both players say "spit" (or "slam or "speed, depending on the variation) simultaneously as each player flips over the top card from their spit cards into the center to start the two spit piles. Then, the two players attempt to play the cards from their rows of cards into the spit piles as fast as they can; there are no turns.
Each player can play their face-up cards from their row onto either spit pile, if the previous card in that spit pile is of a consecutive value. For example, a 5 can be placed upon a 4 or a 6, but not another 5. An Ace is considered consecutive to both King and 2. When a face-up card is used, the next card under it in its stack can be turned over and then played. If a stack of the rows is empty, a player can transfer any face-up card into that slot and turn over the following card. As during setup, face-up cards of the same rank may be placed on top of each other within the rows.
Once either player has depleted the cards from their row, each player tries to slap the spit pile that they think is smaller. Whoever slaps first gets the pile slapped, and the other player takes the other spit pile. (In some variants the player who plays all their cards just chooses a pile.) These cards are added to the remainder of the player's spit cards and then shuffled together and dealt into rows as done at the start of the deal. There is no set number of rounds because the first to lose all of their cards is the winner
If the run reaches a point where both players are stuck or choose not to play a card, both players once again say "spit" simultaneously and each player turns their top spit card face up, placing it on one of the spit piles. Play then resumes as described above.
When one player starts with fifteen cards or fewer, there will only be one spit pile, and the first player to get rid of their rows doesn't take anything from the center. The opponent takes the spit pile and their tableau cards.
If the player with no spit cards in their hand is also the one who gets rid of their rows first, they win the game. If their opponent gets rid of their tableau first, the game continues.
Spit is similar to the game Speed in the sense that players attempt to get rid of all their cards first. Speed requires 4 stacks, two having five or ten. If there are five cards in the outer stacks in the middle each player is dealt twenty cards, while if there are fifteen cards, ten are dealt. Speed permits players to use Jokers as wild cards, where in Spit, the Jokers are removed from the deck.
When playing Speed, while slapping the final pile, players have the option of shouting the word “Speed” as they slap the deck. This rule can be carried over to Spit, however it is not mandatory. The difference between Spit and Speed is in the arrangement of the stock piles. In Spit, each player has a row of piles, usually five, each with the top card face up. In Speed, each player has a single face down stock pile and a hand of five cards.
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Slapjack, also known as Slaps, is a simple standard-deck card game, generally played among children. It can often be a child's first introduction to playing cards. The game is a cross between Beggar-My-Neighbour and Egyptian Ratscrew and is also sometimes known as Heart Attack. It is also related to the simpler 'slap' card games often called Snap.
Spite and Malice, also known as Cat and Mouse or Screw Your Neighbor, is a traditional card game for two or more players. It is a reworking of the late 19th century Continental game Crapette and is a form of competitive solitaire, with a number of variations that can be played with two or three regular decks of cards. It is descended from Russian Bank.
Paskahousu is a Finnish card game. The object of the game is to play higher cards than the previously played cards, first to get replacement cards from the stock pile, and, after the stock pile has exhausted, to get rid of one's cards. It is similar to Shithead.
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Snap is a popular card game in which players deal cards and react quickly to spot pairs of cards of the same rank. Cards are either dealt into separate piles around the table, one per player, or into a single shared pile.
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Speed is a game for two players or more of the shedding family of card games, in which each player tries to get rid of all of his or her cards first.
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Irish Switch, also called Two-four Jacks, Lives or Black Jack, is a version of the card game Switch popular in Ireland. It is very similar to the original with a few rule changes. Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, and as alternative incarnations in other regions. The sole aim of switch is to discard all of the cards in one's hand; the first player to play the final held card, and ergo have no cards left, wins the game. Switch is very similar to the games Uno and Mau Mau, both belonging to the larger Crazy Eights family of shedding games.
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