Escoba

Last updated
Escoba
Origin Spain
Type Fishing
Players2-4
Cards40
DeckSpanish
PlayCounterclockwise
Playing time20 min.
Related games
Cassino, Scopa, Skwitz, Zwickern

Escoba is a variant of the Italian fishing card game Scopa, which means "broom", a name that refers to the situation in the game where all of the cards from the board are "swept" in one turn. The game is usually played with a deck of traditional Spanish playing cards, called naipes.

Contents

Objective

The object of the game is to be the first player to score 15 points through capturing cards. Points are scored in a variety of ways as detailed below. It does not necessarily follow that the player with the most captured cards in any particular round will get the greatest score.

Deal

A traditional Spanish deck of 40 cards is used to play. For traditional decks which have 1 through 12 of each suit, the 8 and 9 of each suit must be removed, leaving 40 cards. A standard deck of playing cards (having Ace, 2-10, Jack, Queen, King) can be modified by removing the 8, 9, and 10 of every suit, leaving 40 cards. At the start of each round the dealer will deal three cards to each player, face down. After all the players have been dealt cards, four board cards are dealt, face up, in the center of the table, and play commences.

On rare occasions where the four initial cards dealt to the board add up to 15, they are taken by the dealer and added to his scoring pile.

Play

Play commences with the person to the right of the dealer. Each player in turn attempts to match one card from their hand with one or more cards on the board to produce a total of 15. When using a traditional deck, all cards are worth their face value except for the 10 sota (Jack or Page), 11 caballo (Horse) and the 12 rey (King), which are reduced in value to 8, 9 and 10, respectively. All cards matched, including the one from the player's hand, are removed from the board and placed in a scoring pile beside the player. If the player is unable to make a total of 15, they must discard one of the cards from their hand, adding it to the available cards in the centre of the table. After either scoring a hand or discarding, the play then moves to the next player in clockwise fashion.


If the player can combine one card from his hand with all of the cards on the board to total 15, this player has scored an Escoba, worth one additional point at the end of the round. Each escoba scored is typically noted by the player turning one card of their pile face up.

After each player has exhausted their hand, the dealer will then deal a fresh hand of three cards each just as in the beginning of the round. The last hand in any particular round is the one which exhausts the deck. At the end of this round, the last player to have taken cards from the board receives any remaining cards regardless of their value. After this, the round is scored, and the deal progresses to the next player on the left.

Scoring

Points are determined at the end of each round. Players score points based on the following categories:

If two or more players score the same in any category, none of them is awarded a point in that category, e.g., if two players each take 5 coins, neither scores a point. The first player to reach a score of 21 is declared the winner. If two players reach at least 21 on the same hand, the player with the most points wins. If there is a tie, play continues until the tie is broken.

Variations

Escova

Escova [isˈkovɐ] , also known as escopa, is the Brazilian variation of Scopa, very popular in the Brazilian State of Rio Grande do Sul.

Object

The game is played until someone reaches 31 points. These points are gained by completing some objectives. When the deck cards are finish, each player counts their own points.

  • each escova = 1 point
  • to have all diamond cards = 2 points
  • to have most of the diamond cards = 1 point
  • to have most of the cards = 1 point
  • to have the sete belo = 1 point

The "sub-objective" of escova is to do escovas and montinhos. To do an escova, the player must have a card that matches with all of the cards in the middle of the table to make 15, e.g., the cards on the table are 3♠ 2♣ 1 and 4 and the player has a 5♠. If he sums 5+3+2+1+4, he will have 15. To do a montinho, a player must have a card that matches with any card on the middle of the table to do 15.

Deck

Escova is played with Spanish playing cards. But, it can be played with the Anglo-American one. If played with the Anglo-American one, the 8, 9 and the 10 should be removed. Escova has no coringas (jokers).

Card values

Most of cards have the same value of the number. These cards are 2, 3, 4, 5, 6 and 7. The rest of cards have different values:

  • Ace, As = 1
  • Jack (sota) = 8
  • Horse (caballo) = 9
  • King (rey) = 10

Since the special card in the Spanish 40 cards suit is the caballo (Horse) while there is no Queen it is recommended to use the Queen for the caballo (Horse) if no Spanish card deck is available. [1]

Play

Each player receives 3 cards. And other 4 cards go to the middle of the table, where all players can catch up. The player at the right of the one that shuffled the cards start the game.

Layout

At the start of the game, there are four cards on the table. If the player does not have any card to make 15, he places one of his cards on the middle of the table. When the cards of all players finish, a re-deal is made. When the stock exhausts, the owner of them is the last player that made an escova or a montinho.

Diamonds

The diamond () is the "super-suit" of escova. So the players should always try to collect the majority of diamond cards, specially the 7, called sete belo and worth 1 point.

Related Research Articles

Pinochle

Pinochle, also called pinocle or penuchle, is a trick-taking, Ace-Ten card game typically for two to four players and played with a 48-card deck. It is derived from the card game bezique; players score points by trick-taking and also by forming combinations of cards into melds. It is thus considered part of a "trick-and-meld" category which also includes the game belote. Each hand is played in three phases: bidding, melds, and tricks. The standard game today is called "partnership auction pinochle".

500 rum

500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy. The game of canasta and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5.

Forty-fives Trick-taking card game

Forty-fives is a trick-taking card game that originated in Ireland. The game is popular in many communities throughout Atlantic Canada as well as the Gaspé Coast in Québec. Forty-fives is also played in parts of Massachusetts and southern New Hampshire in New England, United States, as well as in the South Island of New Zealand.

Thirty-one or Trente et un is a gambling card game played by two to seven people, where players attempt to assemble a hand which totals 31. Such a goal has formed the whole or part of various games like Commerce, Cribbage, Trentuno, and Wit and Reason since the 15th century.

French Tarot

The game of French Tarot, also jeu de tarot, is a trick-taking strategy tarot card game played by three to five players using a traditional 78-card tarot deck. The game is the second most popular card game in France and is also known in French-speaking Canada.

Scopa Italian card game

Scopa is an Italian card game, and one of the two major national card games in Italy, the other being Briscola. It is also popular in Argentina and Brazil, brought in by Italian immigrants, mostly in the Scopa di Quindici variation. Scopa is also played in former Italian colonies such as Libya and Somalia or some other countries like Tunisia with changed appearance in the cards. It is played with a standard Italian 40-card deck, mostly between two players or four in two partnerships, but it can also be played by 3 or 6 players.

Rummy

Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which consist of sets, three or four of a kind of the same rank; or runs, three or more cards in sequence, of the same suit. If a player discards a card, making a run in the discard pile, it may not be taken up without taking all cards below the top one. The Mexican game of Conquian is considered by games scholar David Parlett to be ancestral to all rummy games, which itself is derived from a Chinese game called Khanhoo. The rummy principle of drawing and discarding with a view to melding appears in Chinese card games at least in the early 19th century, and perhaps as early as the 18th century.

Pedreaux is an American trick-taking card game of the All Fours family based on Auction Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five. Developed in Denver, Colorado, in the 1880s, it was soon regarded as the most important member of the All Fours family. Although it went out of fashion with the rise of Auction Bridge, it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Italy and Finland. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players.

Briscola Card game

Briscola is one of Italy's most popular games, together with Scopa and Tressette. A little-changed descendant of Brusquembille, the ancestor of Briscan and Bezique, Briscola is a Mediterranean trick-taking, Ace-Ten card game for two to six players played with a standard Italian 40-card deck. The game can also be played with a modern Anglo-French deck, without the eight, nine and ten cards. With three or six players, twos are removed from the deck to ensure the number of cards in the deck is a multiple of the number of players; a single two for three players and all four twos for six players. The four- and six-player versions of the game are played as a partnership game of two teams, with players seated such that every player is adjacent to two opponents.

Pitch is an American trick-taking card game derived from the English game of All Fours. Historically, Pitch started as "Blind All Fours", a very simple All Fours variant that is still played in England as a pub game. The modern game involving a bidding phase and setting back a party's score if the bid is not reached came up in the middle of the 19th century and is more precisely known as Auction Pitch or Setback. Whereas All Fours started as a two-player game, Pitch is most popular for three to five players. Four can play individually or in fixed partnerships, depending in part on regional preferences. Auction Pitch is played in numerous variations that vary the deck used, provide methods for improving players hands, or expand the scoring system. Some of these variants gave rise to a new game known as Pedro or Cinch.

Sueca is a 4 player-partnership point trick-taking card game of the Ace-Ten family, and a popular variant of the Bisca card game. The game is played in Portugal, Brazil, Angola and other Portuguese communities. Its closest relative is the very similar German game Einwerfen.

Yaniv, also known as "Dhumbal", "Jhyap", “Jafar”, "Staki", in Québec or "quién va?" in Mexico and “Caramba” in Australia, is a Nepalese card game popular in Israel. It is similar to Blackjack, with several notable differences: one variation of the game involves five players, rather than the two-player standard of traditional Blackjack. the game is considered a backpackers game in Israel, and it's popular among soldiers and young adults returning from long backpacking trips.

Pasur is a fishing card game of Persian origin. Played widely in Iran, it is played similarly to the Italian games of Cassino or Scopa and even more similarly to the Egyptian game of Bastra. Pasur is also known by the names Chahâr Barg, Haft Khâj or Haft Va Chahâr, Yâzdah.

Biriba

Biriba is the Greek partnership version of a rummy card game of Italian origin called Pinnacola. The Greek name comes probably from the Italian game Biribara, or Biribisso, or Biribi, even if this game is totally different. It is played by two to six players, with two decks and 4 Jokers comprising 108 cards. If 6 players play, one more deck and two jokers more are added. Biriba can also be played by three players with or without partnership rules.

Three thirteen is a variation of the card game Rummy. It is an eleven-round game played with two or more players. It requires two decks of cards with the jokers removed. Like other Rummy games, once the hands are dealt, the remainder of the cards are placed face down on the table. The top card from the deck is flipped face up and put beside the deck to start the discard pile.

Go-Stop, also called Godori is a Korean fishing card game played with a hanafuda deck. The game can be called Matgo (Korean: 맞고) when only two players are playing.

Buraco is a Rummy-type card game in the Canasta family for four players in fixed partnerships in which the aim is to lay down combinations in groups of cards of equal rank and suit sequences, there being a bonus for combinations of seven cards or more. Buraco is a variation of Canasta which allows both standard melds as well as sequences. It originated from Uruguay and Argentina in the mid-1940s, with apparent characteristics of simplicity and implications that are often unforeseeable and absolutely involving. Its name derives from the Portuguese word "buraco" which means “hole”, applied to the minus score of any of the two partnerships. The game is also popular in the Arab world, specifically in the Persian Gulf; where it is known as 'Baraziliya' (Brazilian). Another popular variation of Buraco is Italian.

Marriage is a matching card game played with three decks of cards. It is played in Nepal, Bhutan and by Nepali diaspora throughout the world. It is based on making sets of three or more matching cards, of the same rank (Trials), of the same rank and suit (Tunnels), or of three or more consecutive cards of the same suit (Sequences).

Scarto

Scarto is a three player trick-taking tarot card game from Piedmont, Italy. It is a simple tarot game which can serve as an introduction to more complex tarot games. The name comes from the discarded cards that were exchanged with the stock, which is also the origin of the name for the Skat card game.

Boon (game)

Boon is a trick-taking card game, based on the German card game Sheepshead. It was released in 2015. Though the rules of Boon are analogous to those in the game Sheepshead, Boon uses a specialized deck which corresponds directly to the rules of the game. This is different than Sheepshead, which is played with 32 cards from the Standard 52-card deck. Boon can be played with three or four players.

References

  1. McLeod, John (2005). "Escoba". McLeod, John. Retrieved 2014-07-31.