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大老二or鋤大弟 | |
Origin | Hong Kong |
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Alternative names | Big deuce, deuces, top dog, Chinese poker; dà lǎo èr; sho tai ti, chor dai di, co daai di, dai di; cap sa; ciniza, giappuniza; pusoy dos, chikicha, sikitcha, Filipino poker, Mot Hai Ba |
Type | Shedding-type |
Players | 2-4 |
Age range | all |
Cards | 52 |
Deck | Anglo-American |
Rank (high→low) | 2, A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, Spades, Hearts, Clubs, Diamonds |
Chance | Moderate |
Big two (also known as deuces, capsa, pusoy dos, dai di and other names) is a card game of Cantonese origin. The game is popular in East Asia and in Southeast Asia, especially throughout mainland China, Hong Kong, Vietnam, Macau, Taiwan, Indonesia, the Philippines, Malaysia and Singapore. It is played both casually and as a gambling game.
Big two is usually played with two to four players. The objective of the game is to be the first to play off all of one's cards.
This game has many names, including big deuce and top dog.
In Mandarin Chinese it is 大老二 (da lao er, pinyin: dà lǎo èr). In Cantonese it is 鋤大弟 (chor dai di, jyutping: co4 daai6 di2).
It is 十三 (cap sa) in Hokkien, "thirteen", a name which is commonly used in Indonesia. In Malta, it is often referred to as ciniza ("Chinese") or giappuniza ("Japanese").
A variant is called pusoy dos in Filipino, or in other Philippine dialects, chikicha. [1] [2]
The entire deck is dealt out among the players as far as they can go, with an equal number of cards for each player. If there are leftover cards, they are given to the player holding the diamond 3. Joker cards are not used.
At the beginning of each game, the player with the diamond 3 starts by playing it singly or as part of a combination. Play proceeds; each player must play a higher card or combination than the one before, with the same number of cards. Players may pass their turn, meaning that they do not want to play, or do not have the cards to make a play.
When all but one of the players have passed in succession, the turn is over. A new turn is started with all players, initiated by the last player to play.
The game ends when one player runs out of cards.
Cards may be played as singles or in groups of 2, 3 or 5. The leading card(s) to a trick sets down the number of cards to be played; all the cards of a trick must contain the same number of cards. The highest ranking card is 2. The combinations and their rankings are as follows:
The most common version of scoring is as follows.
For each player with cards, 1 card is 1 point, except if they have 10 or more cards, in which case 1 card is 2 points. The points are paid to the winner. For example, if North wins, and East, West, and South respectively still had 3, 11, and 8 cards left, then East scores −3, West scores −22, South scores −8, and North scores +33.
Any unused 2's, four-of-a-kinds, or straight flushes doubles the points paid to the winner. If the winner ends the game by discarding a 2, a four-of-a-kind, or a straight flush, points will also be doubled. For example: if North wins with a 2 as a last discard; East, West, and South respectively still had 3, 9, and 8 cards left; West had an unused Straight Flush; and South had an unused 2, then East would score −6, West would score −36, South would score −32, and North would score +74.
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