Card Game | |
Origin | United States |
---|---|
Family | Matching |
Players | 2+ |
Skills | Strategy |
Cards | 104 cards |
Deck | Anglo-American |
Play | Clockwise |
Playing time | Between 20 min. and 2 hours, depending on the number of players |
Chance | Easy |
Related games | |
Contract rummy |
Three thirteen is a variation of the card game Rummy. It is an eleven-round game played with two or more players. It requires two decks of cards with the jokers removed. Like other Rummy games, once the hands are dealt, the remainder of the cards are placed face down on the table. The top card from the deck is flipped face up and put beside the deck to start the discard pile.
Each player attempts to combine all of the cards in their hand into one or more sets.
A set may be either:
(cards of the same suit but not in sequence do not count as a set) Sets can contain more than three cards, however, the same card cannot be included in multiple sets.
Once a player has combined all of their cards into sets, they "go out". Their sets must stay valid after discarding the card required at the end of their turn. Once the first player is "out", all other players are allowed 1 extra turn (in order) to either improve their hand to reduce their score, or in some cases also become "out" (i.e., scoring 0 points).
The winner of a game of "Three thirteen" is the player who, at the end of the final round, has accumulated the fewest points.
The first dealer, chosen at random, deals three cards to each player. In each successive round, the deal passes to the left. In the second round, the dealer deals four cards to each player. With each successive round, the number of cards dealt to start the round increases until the eleventh and final round in which thirteen cards each are dealt.
The player to dealer's left is the first to play, and the play moves clockwise. When it is a player's turn, they must choose to draw either the top card from the discard pile, or the top card from the top of the deck. They may then organize their hand to create card sets, or get as close as they can. To end their turn, the player must discard one card from their hand, and place it on top of the discard pile.
In each round there is a designated wild card. The wild card is the card equal to the number of cards dealt. In the first round, three cards are dealt, so Threes are wild cards. In the second round four cards are dealt, so Fours are wild. When 11, 12, and 13 cards are dealt, the Jacks, Queens, and Kings are the respective wild cards. Wild cards can be used in place of any other card in making a group or sequence. A player may use more than one wild card in any set including a set made up of only wild cards.
At the end of a given round, each of a player's cards that cannot be placed into a set counts towards their score.
Card | Point Value |
---|---|
Ace | 1 |
Two | 2 |
Three | 3 |
Four | 4 |
Five | 5 |
Six | 6 |
Seven | 7 |
Eight | 8 |
Nine | 9 |
Ten | 10 |
Jack | 11 |
Queen | 12 |
King | 13 |
Gin rummy, or simply gin, is a two-player card game variant of rummy. It has enjoyed widespread popularity as both a social and a gambling game, especially during the mid twentieth century, and remains today one of the most widely played two-player card games.
Canasta is a card game of the rummy family of games believed to be a variant of 500 rum. Although many variations exist for two, three, five or six players, it is most commonly played by four in two partnerships with two standard decks of cards. Players attempt to make melds of seven cards of the same rank and "go out" by playing all cards in their hands.
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy. The game of canasta and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5.
Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.
Shanghai rum is a Rummy card game, based on gin rummy and a variation of Contract rummy played by 3 to 8 players. It is also known as California rummy.
Tonk, or tunk, is a matching card game, which combines features of knock rummy and conquian. Tonk is a relatively fast-paced game that can be played by 2–4 players. It can be played for just points or for money wagered.
Liverpool rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It is played the same as Contract rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player's score is reduced by 50 points.
Yaniv, also known as Yusuf, Jhyap, Jafar, aa’niv, Minca or Dave, is a card game popular in Israel. It is a draw and discard game in which players discard before drawing a new card and attempt to have the lowest value of cards in hand. The game is considered a backpackers game in Israel, and it's popular among soldiers and young adults returning from long backpacking trips.
Contract rummy is a Rummy card game, based on gin rummy played by 3 to 8 players. It appeared in the United States during the Second World War. The game is also known as Combination rummy, Deuces Wild Rummy and Joker rummy, and a proprietary version of the game called Phase 10 was published in 1982.
Dummy rummy is a variation of rummy for two to four players. It is played with two standard decks of cards, including four jokers, for a total of 108 cards. The jokers and twos are wild. It appears to be of American origin and may be copyrighted.
Biriba is the Greek partnership version of a rummy card game of Italian origin called Pinnacola. It is played by two to six players, with two decks and 4 Jokers comprising 108 cards. If 6 players play, one more deck and two jokers more are added. Biriba can also be played by three players with or without partnership rules.
Rumino is a knock rummy card game of Italian origin for up to six people, in which players try to form sets or sequences of cards. It may possibly have been devised in America during the 1940s by Italian immigrants by adapting the game Scala Quaranta to Gin rummy. It is usually played for small stakes Two 52-card decks are used plus four Jokers comprising 108 cards.
Continental Rummy is a progressive partnership Rummy card game related to Rumino. It is considered the forerunner of the whole family of rummy games using two packs of cards as one. Its name derives from the fact that it is played throughout the continental Europe, the United States, Mexico, Canada, and also in South America. According to Albert Morehead, it was "at one time the most popular form of Rummy in women's afternoon games, until in 1950 it lost out to Canasta."
Zioncheck is a card game. It is similar to shanghai rummy, contract rummy, or phase 10. Hoyle's book of common card games describes several games as being based upon it, and Contract Rummy is believed to have originated from it.
Carioca is a Chilean card game similar to Rummy style card games with many variations. The variation described below is Perla's Cariocas.
Chinchón is a matching card game played in Spain, Uruguay, Argentina, Cape Verde and other places. It is a close variant of gin rummy, with which it shares the same objective: making sets, groups or runs, of matching cards.
Indian Cherokee Rummy is a card game in India with little variation from original rummy. It may be considered a cross between Rummy 500 and gin rummy. Indian Rummy is a variant of the rummy game popular in India that involves making valid sets out of 13 cards that are distributed among every player on the table. Each player is dealt 13 cards initially; if the number of players is 2, then a 52 cards deck is chosen for the game and if there are 6 players, two decks of 52 cards each is combined for the game. Each player has to draw and discard cards by turns till one player melds their cards with valid sets that meet the Rummy validation rules. It could be that Indian Rummy evolved from a version of Rummy in South Asia, Celebes Rummy, also called Rhuk.
Marriage is a Rummy card game widely played in India. It uses three or more packs of playing cards.
German Rummy or Rommé is the most popular form of the worldwide game, Rummy, played in Austria and Germany. It is a game for 2 to 6 players and is played with two packs of French playing cards, each comprising 52 cards and 3 jokers. There are no partnerships. In Germany, the Germany Rummy Association is the umbrella organisation for local rummy clubs and organises national competitions. The game is often just known as Rommé in Germany and Rummy in Austria.
Five Crowns is a card game created by Set Enterprises. Players compete by trying to obtain the lowest number of points after playing all eleven hands of the game and making sets of "books and runs." The game ends when the eleventh round has concluded. As the slogan of Five Crowns states: "The Game Isn't Over 'Til the Kings Go Wild!" The game combines aspects of Rummy and Phase 10.