|Cards||52 (additional decks may be used)|
|Play||Clockwise and Counter-clockwise|
|Card rank (highest first)||K Q J 10 9 8 7 6 5 4 3 2 A|
|Playing time||15 min.|
Ninety-nine is a simple card game based on addition and reportedly popular among the Romani people.It uses one or more standard decks of Anglo-American playing cards in which certain ranks have special properties, and can be played by any number of players. During the game, the value of each card played is added to a running total which is not allowed to exceed 99. A player who cannot play without causing this total to surpass 99 loses that hand and must forfeit one token.
Due to the simple strategy and focus on basic addition, the game is ideal for culturing math skills in children. This is also true because the new total must be called out on each play, lending enjoyment to more expressive children and assertiveness practice to others.
At the start of the game, three tokens are distributed to each player. Each hand, three cards are dealt to each player, and the player to the left of the dealer takes the first turn by choosing one of the cards in their hand, places it on the discard pile, calls out its value, and then draws a new card. The player to the left then chooses one of their cards and places it on the discard pile, adds its value to the previous card and calls out the new total. If a player forgets to draw a new card before the next player plays, that player must remain one card short for the remainder of the hand. Play proceeds in this manner until a player cannot play without making the total value greater than ninety-nine. That player must turn in one of his or her tokens, all cards are then collected and a new hand is dealt. Any player without tokens loses and is out of the game, while the last player remaining with token wins. A variation is to play with dollar bills, instead of tokens. The dollar bill is folded instead of giving a token. Five folds are allowed: all corners, then in half and after that player is out. The final player wins all the dollar bills.
Cards of certain ranks have special values or properties, which are:
All other cards have their face value.
Alternate rules allow use of the Joker cards and rank the cards as follows:
All other cards have their face value
Chicago variation follows the standard rules but with these differences:
Hawaii variation follows the standard rules but with these differences:
Iceland variation follows the standard rules but with these differences:
Any time a player gets three of kind, he can lay it down, call out and all the other players have to fold a corner of the dollar bill. The hand is ended and the next one is dealt. Also, when one player cannot play because the score is 99, he drops out and play continues with the remaining players.
Should a player run out of cards completely due to forgetting to draw, that player loses the hand the next time they would have to play a card.
Taiwan variation follows the standard rules but with these differences:
At the start of the game, 5 cards are dealt to each player.
During each round of the game, the running total will eventually climb to 99, and once it has, it is not likely to decrease very much before someone is unable to play. The game's strategy, therefore, revolves around cultivating a hand that can survive for as long as possible once ninety-nine is reached. This consists of saving 10s, 4s, 9s, and kings while playing cards of large value. Another strategy is to raise the total to 99 early by use of the required card (usually a 9 or King depending on house rules) in the hopes of catching another player unprepared.
Strategy and rationale for keeping cards of various values ("the long game" where 99 is reached slowly)
Strategy for the bold move ("the short game" where you play a 99 value card on the first hand)
Gamewright Games publishes a commercial version of Ninety-Nine called "Zeus On The Loose" with a purpose-built deck which has suitless cards numbered from 1 through 10. Cards depicting Greek deities have special functions, e.g. playing Poseidon subtracts 10 from the current count. This version also introduces a Zeus token which can be "stolen" under certain circumstances. The person holding Zeus at the end of a round wins that round; the action that ends the round can cause the player performing that action to steal Zeus and win the round. The first player to win four rounds wins the game.
The Mattel game Boom-O is a bomb-themed variant of Ninety-Nine. Players must keep the running countdown timer at 60 seconds or fewer in order to guard their bomb tokens from "exploding".
Blackjack, formerly also Black Jack and Vingt-Un, is the American member of a global family of banking games known as Twenty-One, whose relatives include the British game of Pontoon and the European game, Vingt-et-Un. It is a comparing card game between one or more players and a dealer, where each player in turn competes against the dealer. Players do not compete against each other. It is played with one or more decks of 52 cards, and is the most widely played casino banking game in the world.
Poker is any of a number of card games in which players wager over which hand is best according to that specific game's rules in ways similar to these rankings. Often using a standard deck, poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down, and the number shared by all players, but all have rules which involve one or more rounds of betting.
Pinochle, also called pinocle or penuchle, is a trick-taking, Ace-Ten card game typically for two to four players and played with a 48-card deck. It is derived from the card game bezique; players score points by trick-taking and also by forming combinations of cards into melds. It is thus considered part of a "trick-and-meld" category which also includes the game belote. Each hand is played in three phases: bidding, melds, and tricks. The standard game today is called "partnership auction pinochle".
Sheepshead or Sheephead is an American trick-taking card game derived from Bavaria's national card game, Schafkopf. Sheepshead is most commonly played by five players, but variants exist to allow for two to eight players. There are also many other variants to the game rules, and many slang terms used with the game.
500 or five hundred, also called bid Euchre is a trick-taking game that is an extension of euchre with some ideas from bridge. For two to six players, it is most commonly played by four players in partnerships, but is sometimes recommended as a good three-player game. It arose in America before 1900 and was promoted by the United States Playing Card Company, which copyrighted and marketed the rules in 1904. 500 is a social card game and was highly popular in the United States until around 1920 when first auction bridge and then contract bridge drove it from favour. 500 continues to enjoy popularity in Ohio and Pennsylvania, where it has been taught through six generations community-wide, and in other countries: Australia, New Zealand, Canada (Quebec) and Shetland. The originator of Five Hundred, US Playing Card Company of Cincinnati, Ohio, now has headquarters across the Ohio River in Erlanger, Kentucky. Five hundred is promoted by some as the national card game of Australia.
Baccarat or baccara is a card game played at casinos. It is a comparing card game played between two hands, the "player" and the "banker". Each baccarat coup has three possible outcomes: "player", "banker", and "tie". There are three popular variants of the game: punto banco, baccarat chemin de fer, and baccarat banque. In punto banco, each player's moves are forced by the cards the player is dealt. In baccarat chemin de fer and baccarat banque, by contrast, both players can make choices. The winning odds are in favour of the bank, with a house edge no lower than around 1 percent.
President is a westernized version of an originally Japanese card game named daifugō or daihinmin. It is a game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round.
Euchre or eucre is a trick-taking card game commonly played in Australia, Canada, New Zealand, Great Britain, and the United States. It is played with a deck of 24, 28, or 32 standard playing cards. Normally there are four players, two on each team, although there are variations for from two to nine players.
Ninety-nine is a card game for 2, 3, or 4 players. It is a trick-taking game that can use ordinary French-suited cards. Ninety-nine was created in 1967 by David Parlett; his goal was to have a good 3-player trick-taking game with simple rules yet great room for strategy.
Thirty-one or Trente et un is a gambling card game played by two to seven people, where players attempt to assemble a hand which totals 31. Such a goal has formed the whole or part of various games like Commerce, Cribbage, Trentuno, and Wit and Reason since the 15th century.
Big two, is a card game of Chinese origin. It is similar to the games of winner, daifugō, president, crazy eights, cheat, and other shedding games. The game is very popular in East Asia, and in Southeast Asia, especially throughout mainland China, Hong Kong, Macau, Taiwan, Indonesia, Malaysia and Singapore. It is played both casually and as a gambling game. It is usually played with two to four players, the entire deck being dealt out in either case. The objective of the game is to be the first to play of all of one's cards.
Mau-Mau is a card game for 2 to 5 players that is popular in Germany, Austria, South Tyrol, the United States, Brazil, Poland, Greece, Czech Republic, Slovakia and the Netherlands. Mau-Mau is a member of the larger Crazy Eights or shedding family, to which the proprietary card game Uno belongs. However Mau-Mau is played with standard French or German-suited playing cards.
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which consist of sets, three or four of a kind of the same rank; or runs, three or more cards in sequence, of the same suit. If a player discards a card, making a run in the discard pile, it may not be taken up without taking all cards below the top one. The Mexican game of Conquian is considered by games scholar David Parlett to be ancestral to all rummy games, which itself is derived from a Chinese game called Khanhoo. The rummy principle of drawing and discarding with a view to melding appears in Chinese card games at least in the early 19th century, and perhaps as early as the 18th century.
Pedreaux is an American trick-taking card game of the All Fours family based on Auction Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five. Developed in Denver, Colorado, in the 1880s, it was soon regarded as the most important member of the All Fours family. Although it went out of fashion with the rise of Auction Bridge, it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Italy and Finland. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players.
Briscola is one of Italy's most popular games, together with Scopa and Tressette. A little-changed descendant of Brusquembille, the ancestor of Briscan and Bezique, Briscola is a Mediterranean trick-taking, Ace-Ten card game for two to six players played with a standard Italian 40-card deck. The game can also be played with a modern Anglo-French deck, without the eight, nine and ten cards. With three or six players, twos are removed from the deck to ensure the number of cards in the deck is a multiple of the number of players; a single two for three players and all four twos for six players. The four- and six-player versions of the game are played as a partnership game of two teams, with players seated such that every player is adjacent to two opponents.
Pitch is an American trick-taking card game derived from the English game of All Fours. Historically, Pitch started as "Blind All Fours", a very simple All Fours variant that is still played in England as a pub game. The modern game involving a bidding phase and setting back a party's score if the bid is not reached came up in the middle of the 19th century and is more precisely known as Auction Pitch or Setback. Whereas All Fours started as a two-player game, Pitch is most popular for three to five players. Four can play individually or in fixed partnerships, depending in part on regional preferences. Auction Pitch is played in numerous variations that vary the deck used, provide methods for improving players hands, or expand the scoring system. Some of these variants gave rise to a new game known as Pedro or Cinch.
Daifugō or Daihinmin, also known as Tycoon, is a Japanese shedding-type card game for three or more players played with a standard 52-card pack. The objective of the game is to get rid of all the cards one has as fast as possible by playing progressively stronger cards than those of the previous player. The winner is called the daifugō earning various advantages in the next round, and the last person is called the daihinmin. In that following round, winners can exchange their one or more unnecessary cards for advantageous ones that losers have.
Screw is a card game where the players try to be the first to lose all their cards. Like Palace, it is derived from the Finnish card game Paskahousu.
Euchre has many variations in game playing. Some of them are designed for two, three, five or more players. Below is an incomplete list of major notable variations of the game.
Hanabi is a cooperative card game created by French game designer Antoine Bauza published in 2010 by Asmodée Éditions in which players, aware of other players' cards but not their own, attempt to play a series of cards in a specific order to set off a simulated fireworks show. Players are limited in the types of information they may give to other players, and in the total amount of information that can be given during the game. In 2013, Hanabi won the Spiel des Jahres, a prestigious industry award for best board game of the year.