The following is a glossary of terms used in card games . Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Note: Dummett prefers to restrict 'announce' for the intention to achieve certain feats in play, while using 'declare' for a statement that one has a special combination of cards in one's hand. [5]
A few games or families of games have enough of their own specific terminology to warrant their own glossaries:
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games. A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle to circle.
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Skat, historically Scat, is a three-player trick-taking card game of the ace–ten family, devised around 1810 in Altenburg in the Duchy of Saxe-Gotha-Altenburg. It is the national game of Germany and, along with Doppelkopf, it is the most popular card game in Germany and Silesia and one of the most popular in the rest of Poland. A variant of 19th-century Skat was once popular in the US. John McLeod considers it one of the best and most interesting card games for three players, and Kelbet described it as "the king of German card games." The German Skat Association assess that it is played by around 25 million Germans – more than play football.
The game of French Tarot is a trick-taking strategy tarot card game played by three to five players using a traditional 78-card tarot deck. The game is played in France and also in French-speaking Canada. It should not be confused with French tarot, which refers to all aspects of cartomancy and games using tarot cards in France.
Schafkopf, also called Bavarian Schafkopf, is a popular German trick-taking card game of the ace–ten family for four players that evolved, towards the end of the 19th century, from German Schafkopf. It is still very popular in Bavaria, where it is their national card game played by around two million people, but it also played elsewhere in Germany and in Austria. It is an official cultural asset and important part of the Old Bavarian and Franconian way of life. Schafkopf is a mentally demanding pastime that is considered "the supreme discipline of Bavarian card games" and "the mother of all trump games."
German solo or just solo is a German 8-card plain-trick game for 4 individual players using a 32-card, German- or French-suited skat pack. It is essentially a simplification of quadrille, itself a 4-player adaptation of ombre. As in quadrille, players bid for the privilege of declaring trumps and deciding whether to play alone or with a partner. Along with ombre, Tarock and Schafkopf, German solo influenced the development of skat. Parlett calls it a "neat little descendant of Quadrille" and "a pleasant introduction" to the ombre family of games.
Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of frog and six-bid solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of frog and six-bid solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Wendish Schafkopf, Wendisch or Wendsch is an old German card game for four players that is still played today. It uses a Schafkopf pack of German-suited cards or a Skat pack of French playing cards.
A blank is a playing card in card-point games that is a non-counter, or is worth nothing. In Poker, the term refers to a community card which is extremely unlikely to help any remaining player.
Binokel is a card game for two to eight players that originated in Switzerland as Binocle, but spread to the German state of Württemberg, where it is typically played with a Württemberg pattern pack. It is still popular in Württemberg, where it is usually played in groups of three or four as a family game rather than in the pubs. In three-hand games, each player competes for himself, while in four-hand games, known as Cross Binokel (Kreuzbinokel), two teams are formed with partners sitting opposite one another. The game was introduced to America by German immigrants in the first half of the 20th century, where it developed into the similar game of pinochle. Binocle was still played in Switzerland in 1994. In south Germany, the game is sometimes called by its Swabian name, Benoggl.
Frog, sometimes called solo sixty, is a trick-taking, card game for 3 players that is or was popular in southern USA and Mexico. It is a member of the German Tarok group of games that originate from an attempt to play the tarot card game of Grosstarock with non-tarot cards.
An ace–ten game is a type of card game, highly popular in Europe, in which the aces and tens are of particularly high value.
Scharwenzel, formerly also called Schipper-Schrill, is a traditional north German plain-trick card game of the Schafkopf family that is played by two teams with two to four players on each team. The game is at least three centuries old and is played today only on the island of Fehmarn in the German state of Schleswig-Holstein. It may be a regional variant of German Solo with which it bears some similarities and it may also have been ancestral to Schafkopf. It is not related to a different game called Scharwenzel or Scherwenzel that was once played in Bavaria.
Officers' Schafkopf is a German point-trick card game for two players which is based on the rules of Schafkopf. The game is a good way to learn the trumps and suits for normal Schafkopf and to understand what cards one is allowed to play. It is similar in concept to Officers' Skat.
German Tarok, sometimes known as Sansprendre or simply Tarok, is an historical ace–ten card game for three players that emerged in the 18th century and is the progenitor of a family of games still played today in Europe and North America. It became very popular in Bavaria and Swabia during the 19th century before being largely superseded by Schafkopf, but has survived in the local forms of Bavarian Tarock and Tapp. During the mid-19th century, it became the most popular card game among Munich's middle classes and was also played in the late 19th and early 20th centuries by notable Bavarian author Ludwig Thoma, frequently appearing in his novels and journal articles. It was superseded after the First World War by other forms such as Bavarian Tarock.
Baśka is a fast-moving, Polish card game for four players played using traditional French-suited playing cards. It uses a shortened pack of just 16 cards and is similar to kop which is also played in Poland. Both are derived from German Schafkopf.
Sjavs is a Danish card game of the Schafkopf family that is played in two main variants. In Denmark, it is a 3-player game, played with a shortened pack of 20 cards; in the Faroe Islands, where it is very popular, it is a four-hand, partnership game using a standard piquet pack of 32 cards.