Balanced hand

Last updated

A balanced hand or balanced distribution in card games is a hand with an even distribution of suits. In the game of contract bridge, it denotes a hand of thirteen cards which contains no singleton or void and at most one doubleton. Three hand patterns are classified as truly balanced: 4-3-3-3, 4-4-3-2 and 5-3-3-2. The hand patterns 5-4-2-2 (an example of a two-suiter) and 6-3-2-2 (a single-suiter) are generally referred to as semi-balanced.

In natural bidding systems, balanced hands within specified high card point (HCP) ranges are generally opened with a notrump bid, or rebid in notrump.

In the Netherlands, a bidding system called Saaie klaver (" Boring club ") that reserves the 1 opening for all balanced hands (boring hands), has gained some popularity.

See also

Literature

Related Research Articles

Standard American is a bidding system for the game of bridge widely used in North America and elsewhere. Owing to the popularization of the game by Charles Goren in the 1940s and 1950s, its early versions were sometimes referred to simply as 'Goren'. With the addition and evolution of various treatments and conventions, it is now more generally referred to as Standard American. It is a bidding system based on five-card majors and a strong notrump; players may add conventions and refine the meanings of bids through partnership agreements summarized in their convention card. One standardised version, SAYC, is widely used by casual partnerships and in online bridge.

Precision Club is a bidding system in the game of contract bridge. It is a strong club system developed in 1969 for C. C. Wei by Alan Truscott, and used by Taiwan teams in 1969. Their success in placing second at the 1969 Bermuda Bowl launched the system's popularity.

Two suiter

In contract bridge, a two suiter is a hand containing cards mostly from two of the four suits. Traditionally a hand is considered a two suiter if it contains at least ten cards in two suits, with the two suits not differing in length by more than one card. Depending on suit quality and partnership agreement different classification schemes are viable. The more modern trend is to lower the threshold of ten cards to nine cards and consider 5-4 distributions also two suiters.

In the card game of bridge, the unusual notrump is a conventional overcall showing a two-suited hand. It was originally devised by Al Roth in 1948 with Tobias Stone, to show the minor suits after the opponents opened in a major.

A bridge convention is an agreement about an artificial call or a set of related artificial calls. Calls made during the auction phase of a contract bridge game convey information about the player's card holdings. Calls may be "natural" or "artificial".

The Jacoby transfer, or simply transfers, in the card game contract bridge, is a convention in most bridge bidding systems initiated by responder following partner's notrump opening bid that forces opener to rebid in the suit ranked just above that bid by responder. For example, a response in diamonds forces a rebid in hearts and a response in hearts forces a rebid in spades. Transfers are used to show a weak hand with a long major suit, and to ensure that opener declare the hand if the final contract is in the suit transferred to, preventing the opponents from seeing the cards of the stronger hand.

Canapé is a bridge bidding method in which the second suit bid may be longer than or at least as long as the first. The name Canapé is the french word for "couch".

A bidding system in contract bridge is the set of agreements and understandings assigned to calls and sequences of calls used by a partnership, and includes a full description of the meaning of each treatment and convention. The purpose of bidding is for each partnership to ascertain which contract, whether made or defeated and whether bid by them or by their opponents, would give the partnership their best scoring result.

These terms are used in contract bridge, using duplicate or rubber scoring. Some of them are also used in whist, bid whist, the obsolete game auction bridge, and other trick-taking games. This glossary supplements the Glossary of card game terms.

In the card game contract bridge, a takeout double is a low-level conventional call of "Double" over an opponent's bid as a request for partner to bid his best of the unbid suits. The most common takeout double is after an opponent's opening bid of one of a suit where the double shows a hand with opening values, support for all three unbid suits and shortness in the suit doubled. Normally, the partner of the doubler must bid his best suit but may pass if (a) his right hand opponent intervenes or (b) on the more rare occasions when his hand is such that he wishes to convert the takeout double to a penalty double.

In contract bridge, various bidding systems have been devised to enable partners to describe their hands to each other so that they may reach the optimum contract. Key to this process is that players evaluate and re-evaluate the trick-taking potential of their hands as the auction proceeds and additional information about partner's hand and the opponent's hands becomes available.

In contract bridge, an overcall is a bid made after an opening bid has been made by an opponent; the term refers only to the first such bid. A direct overcall is such a bid made by the player seated immediately to the left of the opener, i.e. next in the bidding rotation; an overcall in the 'last seat', i.e. by the player to the right of opener, which is made after two intervening passes, is referred to as a balancing or protective overcall.

In the game of contract bridge Fantunes is a natural bidding system initially developed Carlos Mosca and popularized by Fulvio Fantoni and Claudio Nunes - two players that were later found to be cheating and were banned from play by many bridge federations

The Romex system is a contract bridge bidding system designed by the Mexican bridge expert George Rosenkranz. Key features of Romex are the multiple meanings attributed to certain bids, namely the dynamic one notrump and the Mexican two diamonds.

Three suiter

In the game of contract bridge a three suiter denotes a hand containing at least four cards in three of the four suits. As a bridge hand contains thirteen cards, only two hand patterns can be classified as three suiters: 4-4-4-1 and 5-4-4-0.

The Boring Club is a bidding system in the card game contract bridge, designed by Lucas Smid of the Netherlands. In this system all balanced ('boring') hands, that in most natural systems would be opened 1NT or would be opened in a suit at one level with the plan to rebid 1NT or 2NT, must be opened with 1. The general idea behind this system is to get the information about the shape of the hand across to partner in the first bid.

Single suiter A hand in contract bridge, a card game

In contract bridge, a single suiter is a hand containing at least six cards in one suit and with all other suits being at least two cards shorter than this longest suit. Many hand patterns can be classified as single suiters. Typical examples are 6-3-2-2, 6-3-3-1 and 7-3-2-1 distribution.

Inverted minors refers to a treatment introduced by the Kaplan–Sheinwold (K–S) bidding system for the popular card game bridge. The original structure of Precision, another bidding system, also employed inverted minors over a 1 opening. However, the treatment is no longer restricted to users of these bidding systems. although partnerships that use a Short club system tend also to use the convention only after a 1 opener.

Bridge base basic, also known as BBO basic, is a bidding system for the game of bridge based on the Standard American Yellow Card (SAYC). It is simplified, suitable for beginners, and widely used in internet bridge, particularly on Bridge Base Online. It is taught in Fred Gitelman's educational software called Learn to Play Bridge that is available as a free download from the American Contract Bridge League's website.

The Little Major is a bridge bidding system devised primarily by Terence Reese.