Origin | Austria or England |
---|---|
Type | Fishing |
Family | Matching |
Players | 2–8 |
Skills required | Tactics |
Cards | 52 |
Deck | French |
Play | Anticlockwise |
Playing time | 10-15 min. |
Random chance | Medium |
Related games | |
Cassino • Escoba • Scopa • Zwickern |
Skwitz was a 19th-century Austrian card game of the fishing type for 2 to 8 players that was said to be of English origin. [1] It may be a descendant of Cassino which it resembles.
The game appears as early as an 1852 Viennese 'house calendar' where it is described as a "social game" that is relaxing and entertaining to play. [2] It is also published in a number of Viennese games compendia around that time, including the 1866 edition of the Neuestes Universal Spielbuch which carries an identical account of the rules. Despite its supposed English origin, possibly in a game called Quits, there appears to be no record of it being played there. [1]
The game is played with a French-suited Whist pack of 52 cards and no Jokers. Aces are low. There are 3 matadors which earn bonuses: the ♠J, ♠10 and ♠2.
The game was played for points and money. Each player needed a dish for their own chips or coins ('pool') and a larger dish for the pot was recommended. A basic stake of 1-5 chips or ¼ kreuzer was suggested.
The game is described for two to eight players, however, the number of cards dealt to the players and the table at the start and the number of cards drawn by each player during each deal varies depending on the number playing. Four players could play in two teams of two, each sharing a common pool. [2] [1]
The following rules are summarised from the Vanderheid / house calendar account and assume four players and a stake of 4 chips.
Deal and play are anticlockwise. Each player antes 4 chips to the pot. The dealer shuffles until the cutter is satisfied, indicating this by cutting the pack or saying "it's good" (gut ist's). The dealer looks at the bottom card; if it is a matador, the cards are reshuffled.
The dealer then places 4 cards, in line and face up, on the table before handing the remaining stock to forehand, the player on his right. Each player in turn now draws the top four cards from the stock into his hand.
Once all the players have drawn their cards, the players, in turn and beginning with forehand, try to capture the table cards by matching or summing in accordance with the following rules:
Captured cards are placed face down in a pile next to the player who captured them. Each skwitz is recorded by turning one of the captured cards face up.
Once all the cards have been played, the dealer clears any remaining cards from the table and announces "these are the last" (dies sind die Letzten).
Payments are made during the game as follows:
The rules also list numerous instances of breaches for which the penalty is invariably the payment of half the stake (2 chips) to each of the other players.
One point is scored for each of the following:
A player who reaches the agreed number of points (usually 7) may declare "Out!" (Aus!) when the turn to play comes round, whereupon everyone else pays 4 to the pot and 4 to the winner. [lower-alpha 3] In addition, any player with no points is 'in the mud' ( matsch ) and pays 4 to the pot and 4 to the winner. [lower-alpha 3] However, a player on 7 points may opt to play on to try and earn more through capturing matadors and making skwitzes.
Once the payments for the "out" and matsch have been made, the current dealer passes the pot to the winner who places it beside him without emptying it and becomes the next dealer (this overrides the normal sequence in which the dealer rotates to the right if no-one has scored 7 points). A player who wins twice in this way, collects the contents of the pot after the payments for "out" and matsch have been made.
Bourré is a trick-taking gambling card game primarily played in the Acadiana region of Louisiana in the United States of America. It is also played in the Greek island of Psara, with the name Boureki. The game's closest relatives are probably Spades and Euchre; like many regional games, Bourré sports many variant rules for both play and betting considerations.
Schafkopf, also called Bavarian Schafkopf, is a popular German trick-taking card game of the Ace-Ten family for four players that evolved, towards the end of the 19th century, from German Schafkopf. It is still very popular in Bavaria, where it is their national card game played by around two million people, but it also played elsewhere in Germany and in Austria. It is an official cultural asset and important part of the Old Bavarian and Franconian way of life. Schafkopf is a mentally demanding pastime that is considered "the supreme discipline of Bavarian card games" and "the mother of all trump games."
Mariage or Mariagenspiel is a German 6-card trick-and-draw game for two players in which players score bonus points for the "marriage" of King and Queen of the same suit. The game, first documented in 1715 in Leipzig, spawned numerous offshoots throughout continental Europe and gives its name to the Marriage group of card games, the widest known of which is probably Sixty-Six. Many of these are still the national card games of their respective countries. It is unrelated to the Nepalese game of Marriage.
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Réunion, Reunion or Vereinigungsspiel is an historical German point-trick game for three players which, despite its French name, appears to have originated in the Rhineland. It is a 10-card game of the Ace-Ten family and uses a 32-card French-suited piquet pack or 32-card Skat pack. Players who cannot follow suit must trump. Otherwise the game can be described as a simplified version of Skat, but is also reminiscent of Euchre with its two permanent top trumps, the Right and Left Bowers.
Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game was known as Trekort and more elaborate Swedish variants include Knack and Köpknack. It appears to be related to the English game of 3-Card Loo. It was banned as a gambling game in some places.
Ramsch, formerly also called Mike in East Germany, is a card game based on the contract of the same name in the popular German card games, Skat and Schafkopf. However, thanks to its interesting mode of play it has since developed into an independent game in its own right which is only loosely based on Skat or Schafkopf. It should not be confused with the games of the Rams family – Ramsen and Ramscheln – that also go by the name Ramsch.
Chratze is a trick taking card game, mainly played in the German-speaking part of Switzerland as well as in Bavaria. It is one of over 70 variants of Jass and played with a pack of 36 cards, either a Swiss-German or French one. It appears to be related to the Austrian game, Kratzen.
Officers' Skat (Offiziersskat), is a trick-taking card game for two players which is based on the rules of Skat. It may be played with a German or French pack of 32 cards which, from the outset of the game, are laid out in rows both face down and face up. As in Skat, tricks are taken and card points counted to determine the winner of a round; game points are then awarded to decide the winner of a game. It is also called Two-hand Skat, Sailors' Skat (Seemannsskat), Farmers' Skat (Bauernskat), Robbers' Skat (Räuberskat) or Coachmen's Skat (Kutscherskat)
Dobbm or Tappen is a card game played in the Stubaital valley in Austria which, like Brixental Bauerntarock, Bavarian Tarock and Württemberg Tarock, is not a true Tarock game, but is one of a family of games derived from Grosstarock by adapting its rules to a regular, shortened pack of 36 cards. The ranking and point value of the cards in Dobbm is identical with those of the other variants mentioned. In Dobbm as well, one player always plays as a soloist against all the others. It most strongly resembles the Brixental variant: Dobbm is also played by four players, each player is dealt eight cards, four cards go to the talon and Hearts are the permanent trump suit. The fundamental difference between games of the German Tarok family and true tarot games is in the use of shortened German or French packs instead of true Tarot playing cards.
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Sticheln is an easy-to-learn, trick-taking, card game for 4 players that originated from Austria. It is an old game, being recorded as early as 1756 and its rules being first described in 1830. The name means "playing [for] tricks".
Jaggln or Jaggeln is an historical Tyrolean card game designed for five players that used to be played purely as a winter pastime by farming folk. An unusual feature are its three highest trumps known as Jaggl, Zanggl and Buggl. The aim is to win the majority of gewisses – i.e. the four Sows, the four Tens and the Jaggl. So, for example, if a player holds all three top trumps, he is certain to win 3 tricks. And if, in doing so, he captures the four Sows, he has won because he has five of the nine gewisses.
Ramscheln, also called Ramsch, is a German card game for three to five players, which is usually played for small stakes. It is a variant of Mönch and a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. It should not be confused with Ramsch, an unofficial contract in Skat, played when everyone passes, in which the aim is not to score the most card points.
Spitzeln is an historical German card game for three players and a variant of German Solo.
Taroc l'Hombre or Tarok-l'Hombre is an extinct card game of the European Tarot card game family for three players that was played with a full pack of 78 tarot cards, known as tarocs or taroks. It emerged in Italy around 1770 as Tarocc 'Ombre but later spread to Austria and Germany. It was a crucial development, with the important idea of bidding imported from l'Hombre, hence the name.
Laugh and Lie Down or Laugh and Lay Down is an historical English card game for five players and the earliest example of a European game of the fishing family.
Cucumber is a north European card game of Swedish origin for two or more players. The goal of the game is to avoid taking the last trick. David Parlett describes it as a "delightful Baltic gambling game".
German Tarok, sometimes known as Sansprendre or simply Tarok, is a historical Ace-Ten card game for three players that emerged in the 18th century and is the progenitor of a family of games still played today in Europe and North America. It became very popular in Bavaria and Swabia during the 19th century before being largely superseded by Schafkopf, but has survived in the local forms of Bavarian Tarock and Tapp. During the mid-19th century, it became the most popular card game among Munich's middle classes and was also played by notable Bavarian author Ludwig Thoma, frequently appearing in his novels and journal articles.
Papillon is an old French card game of the fishing type for three or four players. It has been described as "perfect for children who know how to count".