Papillon (card game)

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Papillon
Early French fishing game
French-suited pack - Suit of Spades - IMG 7858.jpg
Suit of Spades from a Paris pattern pack
Origin France
TypeFishing game
Players3–4 (3 best)
Cards52
Deck Paris pattern, French-suited
PlayAnticlockwise
Related games
Culbas

Papillon (French: "butterfly") is an old French card game of the fishing type for three or four players. It has been described as "perfect for children who know how to count". [1]

Contents

History

Papillon an early European fishing game, its rules first appearing in the 1730 Académie des Jeux where it is described as a novelty. [2] It was a favourite game of the French king, Louis XVI (1754–1793). [3] It may have been a development of the older, simpler game of Cul-bas and may in turn have given rise to other European games of the family such as Tresette, Briscola (through Brusquembille) and Cassino.

Papillon is also known as Hanneton ("chafer") and Sauterell ("grasshopper") after two of its bonus-earning feats. [1]

Overview

Papillon is a card game of the fishing type, best played by three, although four players may also play. The aim is to score points by being the first to shed all one's cards after the talon ("stock") is exhausted and through achieving certain bonus-earning feats during play. [1]

Equipment

A standard 52-card pack of French-suited cards is used. Suits are irrelevant and the cards have matching values. The courtsKing, Queen and Knave – are worth 10 points each, while the pip cards are worth their face value. The game is played using counters called jetons and fiches to keep score. [1]

Preliminaries

Each player is given 12 fiches and 20 jetons, whereby 1 fiche = 20 jetons. A bank of spare jetons is held in case players run out. At the start of each deal, players ante a fiche to the pot in the form of a dish or small basket. This stake or pool (French: poule) is competed for during the game and may increase in size. Players agree how many rounds will be played, each round comprising three deals. [1]

Deal

The cards are fanned, face down, and each player draws one; the player with the highest card (Kings high, Aces low) deals first. The dealer shuffles the pack, offers it to the left for cutting and then deals 3 cards each, individually, beginning with first hand (left of dealer). The dealer then deals 7 more cards, face up, in a tableau to the table before stacking the remainder face down as a talon. [1]

Play

First hand sits to the right of the dealer and plays first, play then continuing anticlockwise. In their turn, players may: [1]

The played card together with the cards so captured form a trick which the player places face down to one side. [1]

There are several bonus earning feats during the game:

A player unable to do any of the above, including the situation where someone has just made a sauterelle (sweep - see below), must trail all hand cards face up on the tableau and wait for the rest to empty their hands. [1]

When all players have exhausted their hands by capturing cards or trailing, the dealer deals 3 more cards each from the talon in the same manner as before. Once the talon is down to 9 cards, the dealer must notify everyone so they know that the talon will be exhausted next time round. [1]

Winning

The winner of the deal is the first player to empty his or her hand by taking a trick after the talon has been exhausted. This is called a papillon ("butterfly") and the player sweeps the pool. If more than one player is able to do this in succession, the winner will be the one with positional priority in the order: dealer, second hand, first hand. The winner adds the remaining table cards to the tricks already taken; otherwise the last to have taken a trick claims them. If none of the players is able to get rid of their cards at the end of the deal, it is a draw. [1]

At the end of the agreed number of rounds the player with the most points in counters wins the game. If there is still a pool, then either the game continues until a player makes papillon or players may agree that the pool is shared out. [1]

Scoring

The feats below earn jetons as shown. With the exception of a papillon which is paid from the pot, these are paid to the player scoring the bonus by each opponent. [1]

In addition a player who is forced to trail must pay 1 jeton to the pool per card trailed. [1]

Modern rules

Modern rules largely follow the above, but have a much simplified scoring system e.g.: [4] [5]

The petit papillon is mentioned by Gerver but not scored. [4]

Four-hand Papillon

During the deal, the dealer only lays 4 upcards on the table as the tableau. Otherwise the rules are the same as for the three player game. [1]

Footnotes

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    References

    1. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Papillon at salondesjeux.fr. Retrieved 4 May 2022.
    2. Parlett (1990), p. 136.
    3. Sporting Magazine (1798), pp. 201 ff.
    4. 1 2 Gerver (1966), pp. 208–209.
    5. Droulhiole (2007), pp. 146–147.

    Bibliography