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Last Card is a shedding-type card game popular in New Zealand [ citation needed ] It is similar in most aspects to Uno, Mau Mau or Crazy Eights but several rules differentiate it, for instance the function of a particular card.and Australia.
The first player to play their last card wins the game.
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Deal seven cards to each player. When the cards have been dealt to each player, the top card on the deck is flipped over to commence play. This card only dictates the starting suit and nothing else.
If the first player is unable to follow suit they must pick up one card as normal.
Jokers are not used.
When a 5 has been played, the following player must draw five cards or play another 5 (stacking), forcing the next player to do the same or be forced to pick up ten (the original 5 plus the following 5) cards. [ citation needed ] This rule is still present if a player has used their last card, but still needs to pick up. Making someone pick up does not skip their turn.[ citation needed ](With there only being four 5 cards in a standard deck, the maximum draw is 20 cards.)
When a 2 has been played, the following player must draw two cards or play another 2 (stacking); the subsequent player is then required to play another 2 card or draw four (the original 2 plus the following 2) from the deck. [ citation needed ] This rule is still present if a player has used their last card, but still needs to pick up.(With there being four 2 cards in a standard pack the maximum draw required is 8 cards.)
When a 10 card has been played, the following player misses a turn.
An Ace can be played regardless of the suit or value of the topmost card on the playing deck—that is, the Ace may be played at any time in the game.[ citation needed ] When playing an Ace, the player can decide freely the suit that has to be played next; from then on, play continues as normal, but on the suit selected by the player of the Ace.
When a player has only one card remaining in their hand they must say 'Last Card'. Failure to do so before playing requires them to draw two cards from the deck and continue playing.
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There are a number of common variations of the game played in New Zealand.
If a player has been made to pick up by a 2 or a 5 card being played (or a stack of these), then they may avoid having to pick up any cards by playing either a 3 or a Jack of the same suit (whether a 3 or a Jack is the card to play should be decided before the games starts). Play resumes at the person following the person who put down the first 2 or 5 card as per normal round.
When a 2 or a 5 card is played the player may choose who has to pick up the cards. That player may in turn put down a 2 or a 5 and then choose another person to pick up instead (stacking applies). If they do stack then they can choose the person who put down the original 2 or 5. They may also block the pick up with a 3 or Jack.
When a 10 card is played the player may choose who will miss a turn. The 10 card does not stack, the player nominated to miss a turn can not play a 10 card and redirect the turn miss, however they may play a blocking card (3 or Jack) to block the missed turn. Play resumes after the person who played the 10.
A player may play a card of the same face value as the one on top of the playing deck to change the current suit. For example the Queen of Clubs may be played on the Queen of Diamonds and the suit will change to Clubs.
Multiple cards of the same face value may be played at once as a stack and the top played suit becomes the current suit.
This also means that multiple pick up cards (2 or 5) of the same value can be played, and the player who has to pick up will have to pick up the sum of the stack. For example playing three 2's means the person picking up has to pick up 6 cards. That player may immediately play a card of the same value (stacking) and the stacked pick up is passed to either the following player or any other nominated player if nomination rules are in force. The person who needs to pick up can block as above if that rule is in play.
Multiple 10 cards can be played at once by the same player and a single person chosen to miss as many turns as there are cards in the stack. As above the person who will miss the turn(s) can not play a 10 in response, however they may play a 3 of the top-most suit to block the turn misses.
Sheepshead or Sheephead is an American trick-taking card game derived from Bavaria's national card game, Schafkopf. Sheepshead is most commonly played by five players, but variants exist to allow for two to eight players. There are also many other variants to the game rules, and many slang terms used with the game.
500 rum, also called pinochle rummy, Michigan rummy, Persian rummy, rummy 500 or 500 rummy, is a popular variant of rummy. The game of canasta and several other games are believed to have developed from this popular form of rummy. The distinctive feature of 500 rum is that each player scores the value of the sets or cards they meld. It may be played by 2 to 8 players, but it is best for 3 to 5.
Thirty-one or Trente et un is a gambling card game played by two to seven people, where players attempt to assemble a hand which totals 31. Such a goal has formed the whole or part of various games like Commerce, Cribbage, Trentuno, and Wit and Reason since the 15th century.
Cheat is a card game where the players aim to get rid of all of their cards. It is a game of deception, with cards being played face-down and players being permitted to lie about the cards they have played. A challenge is usually made by players calling out the name of the game, and the loser of a challenge has to pick up every card played so far. Cheat is classed as a party game. As with many card games, cheat has an oral tradition and so people are taught the game under different names.
Spite and Malice, also known as Cat and Mouse or Screw Your Neighbor, is a traditional card game for two or more players. It is a reworking of the late 19th century Continental game Crapette and is a form of competitive solitaire, with a number of variations that can be played with two or three regular decks of cards. It is descended from Russian Bank.
Mau-Mau is a card game for 2 to 5 players that is popular in Germany, Austria, South Tyrol, the United States, Brazil, Poland, Greece, Czech Republic, Slovakia and the Netherlands. Mau-Mau is a member of the larger Crazy Eights or shedding family, to which the proprietary card game Uno belongs. However Mau-Mau is played with standard French or German-suited playing cards.
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which consist of sets, three or four of a kind of the same rank; or runs, three or more cards in sequence, of the same suit. If a player discards a card, making a run in the discard pile, it may not be taken up without taking all cards below the top one. The Mexican game of Conquian is considered by games scholar David Parlett to be ancestral to all rummy games, which itself is derived from a Chinese game called Khanhoo. The rummy principle of drawing and discarding with a view to melding appears in Chinese card games at least in the early 19th century, and perhaps as early as the 18th century.
Macau, also spelled Makaó or Macao, is a Hungarian version of Crazy Eights, where players play a single card in sequence in a manner similar to Uno. Unlike Uno, however, Makaó is played with a standard deck of 52 cards. Makaó also involves bluffing so that the players do not necessarily have to play a card if they wish to save it for higher points later. Cheating is encouraged in order to make gameplay more varied and enjoyable.
Yaniv, also known as "Dhumbal", "Jhyap", “Jafar”, "Staki", in Québec or "quién va?" in Mexico is a Nepalese card game popular in Israel. It is similar to Blackjack, with several notable differences: one variation of the game involves five players, rather than the two-player standard of traditional Blackjack. the game is considered a backpackers game in Israel, and it's popular among soldiers and young adults returning from long backpacking trips.
Switch, also called Two Four Jacks or Irish Switch, or Last Card, in New Zealand, is a shedding-type card game for two or more players that is popular in the United Kingdom, Ireland and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play his or her final card, and ergo have no cards left, wins the game. Switch is very similar to the games UNO, Flaps and Mau Mau, both belonging to the larger Crazy Eights or Shedding family of card games.
Screw is a card game where the players try to be the first to lose all their cards. Like Palace, it is derived from the Finnish card game Paskahousu.
Zioncheck is a card game. It is similar to shanghai rummy, contract rummy, or phase 10. Hoyle's book of common card games describes several games as being based upon it, and Contract Rummy is believed to have originated from it.
One-card is a shedding-type card game. The general principles put it into the crazy eights family. It is played with an ordinary poker deck and the objective is for a player to empty their own hand while preventing other players from emptying theirs. The game is commonly played in South Korea and The Netherlands.
Jack Change It is a simple card game of the Crazy Eights family that is popular among children. It is usually played by two to six players, although theoretically it can be played with up to ten. This game is a shedding-type card game, the purpose being for a player to be the first to discard all of their cards. Jack Change It appears to be the same game as Jacks, Twos and Eights.
Ten Pennies is a multi-player, multi-round Rummy-style card game involving money with possible origins in Chicago. The major features different from most Rummy-style games are the limited purchasing (ten) of additional cards and the winner wins all the money used in the game. The rules and strategy are simple enough for all ages to play while still exciting and challenging for an adults only game. Playing with money is not required and anything such as chips or toothpicks may be used.
The following is a glossary of poker terms used in the card game of poker. It supplements the glossary of card game terms. Besides the terms listed here, there are thousands of common and uncommon poker slang terms. This is not intended to be a formal dictionary; precise usage details and multiple closely related senses are omitted here in favor of concise treatment of the basics.
Buraco is a Rummy-type card game in the Canasta family for four players in fixed partnerships in which the aim is to lay down combinations in groups of cards of equal rank and suit sequences, there being a bonus for combinations of seven cards or more. Buraco is a variation of Canasta which allows both standard melds as well as sequences. It originated from Uruguay and Argentina in the mid-1940s, with apparent characteristics of simplicity and implications that are often unforeseeable and absolutely involving. Its name derives from the Portuguese word "buraco" which means “hole”, applied to the minus score of any of the two partnerships. The game is also popular in the Arab world, specifically in the Persian Gulf; where it is known as 'Baraziliya' (Brazilian). Another popular variation of Buraco is Italian.
Flaps is a commercial card game released in 2010, and is a shedding-type card game for two or more players. It is based on the game two four jacks, using a custom deck of cards written in both English and Czech. The game has seven levels, each level adding new functionality.
Tong-its or Tongits is a 3 player rummy type of game that gained popularity in the 1990s in Luzon, the largest island of the Philippines.
Irish Switch, also called Two-four Jacks, Lives or Black Jack, is a version of the card game Switch popular in Ireland. It is very similar to the original with a few rule changes. Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, and as alternative incarnations in other regions. The sole aim of switch is to discard all of the cards in one's hand; the first player to play the final held card, and ergo have no cards left, wins the game. Switch is very similar to the games Uno and Mau Mau, both belonging to the larger Crazy Eights family of shedding games.