Cheat (game)

Last updated

Cheat
Hand of cards.jpg
Alternative namesBullshit, I Doubt It
Type Shedding-type
Players3–10
SkillsCounting, number sequencing, deception [1]
Age range8+ [2]
Cards52 (104)
Deck French
Play Clockwise
ChanceMedium [1]
Related games
Valepaska  Verish' Ne Verish'
Easy to play

Cheat (also known as Bullshit or I Doubt It [3] ) is a card game where the players aim to get rid of all of their cards. [4] [5] It is a game of deception, with cards being played face-down and players being permitted to lie about the cards they have played. A challenge is usually made by players calling out the name of the game, and the loser of a challenge has to pick up every card played so far. Cheat is classed as a party game. [4] As with many card games, cheat has an oral tradition and so people are taught the game under different names.

Contents

Rules

One pack of 52 cards is used for four or fewer players; games with five or more players generally combine two 52-card packs. The cards are shuffled and dealt as evenly as possible among the players, with no cards left. Depending on the number of players, some may end up with one card more or less than the others. Players may look at their hands.

The player who sits to the dealer's left (clockwise) usually takes the first turn and calls aces. The second player does the same and calls twos. Play continues like this, increasing rank each time, with aces following kings. As players call the rank, they discard one or more cards face down, and declare the number of cards discarded. Players may lie by including cards that are not of the rank required for that turn. [6]

If any player thinks another player is lying, they can call the player out by shouting "Cheat" (or "Bluff", "I doubt it", etc.). This stops the play, revealing the cards in question to all players. If the accused player was lying, they must take the whole pile of cards into their hands. If that player was right about the cards they played, the caller must take the pile into their hand. However, once the next player has placed cards, it is too late to call out any previous players. [6]

The game ends when one player runs out of cards, at which point that player wins.

Variants

International variants

The game is commonly known as "Cheat" in Britain and "Bullshit" in the United States. [6]

Mogeln

The German and Austrian variant is for four or more players and is variously known as Mogeln ("cheat"), Schwindeln ("swindle"), Lügen ("lie") or Zweifeln ("doubting"). [7] In Austrian Vorarlberg it is also Lüga. A 52-card pack is used (two packs with more players) and each player is dealt the same number of cards, any surplus being dealt face down to the table. The player who has the Ace of Hearts leads by placing it face down on the table (on the surplus cards if any). The player to the left follows and names their discard as the Two of Hearts and so on up to the King. Then the next suit is started. Any player may play a card other than the correct one in the sequence, but if their opponents suspect the player of cheating, they call gemogelt! ("cheated!"). The card is checked and if it is the wrong card, the offending player has to pick up the entire stack. If it is the right card, the challenger has to pick up the stack. The winner is the first to shed all their cards; the loser is the last one left holding any cards. [8]

Verish' Ne Verish'

The Russian game Verish' Ne Verish' ("Trust, don't trust")—described by David Parlett as "an ingenious cross between Cheat and Old Maid" [9] —is also known as Russian Bluff, Chinese Bluff or simply as Cheat.

The game is played with 36 cards (two or three players) or 52 (four or more). One card is removed at random before the game and set aside face-down, and the remainder are dealt between players (even if this results in players having differently sized hands of cards). [9]

The core of the game is played in the same manner as Cheat, except that the rank does not change as play proceeds around the table: every player must call the same rank. [9]

Whenever players pick up cards due to a bluff being called, they may – if they wish – reveal four of the same rank from their hand, and discard them. [10]

In some variants, if the player does not have any of the rank in their hand, they may call "skip" or "pass" and the next player takes their turn. If every player passes, the cards on the table are removed from the game, and the last player begins the next round.[ citation needed ]

Canadian/Spanish Bluff

Similar to Russian Bluff, it is a version used by at least some in Canada and known in Spain. The rules are rather strict and, while it is a variation, it is not open to much variation itself. It is also known in English as Fourshit (single deck) and Eightshit (double deck), the game involves a few important changes to the standard rules. Usually two decks are used [6] instead of one so that there are 8 of every card as well as four jokers (Jokers are optional), though one deck may be used if desired. Not all ranks are used; the players can arbitrarily choose which ranks to use in the deck and, if using two decks, should use one card for each player plus two or three more. Four players may choose to use 6, 8, 10, J, Q, K, A or may just as easily choose 2, 4, 5, 6, 7, 9, J, K, or any other cards. This can be a useful way to make use of decks with missing cards as those ranks can be removed. The four jokers are considered wild and may represent any card in the game.

The first player can be chosen by any means. [11] The Spanish variation calls for a bidding war to see who has the highest card. The winner of the challenge is the first player. In Canada, a version is the first player to be dealt a Jack face up, and then the cards are re-dealt face down.

The first player will make a "claim" of any rank of cards and an amount of their choice. In this version each player in turn must play as many cards as they wish of the same rank. [6] The rank played never goes up, down nor changes in any way. If the first player plays kings, all subsequent players must also play kings for that round (it is non-incremental). Jokers represent the card of the rank being played in each round, and allow a legal claim of up to 11 of one card (seven naturals and four jokers). [12] A player may play more cards than they claim to play though hiding cards under the table or up the sleeve is not allowed. After any challenge, the winner begins a new round by making a claim of any amount of any card rank.

If at any point a player picks up cards and has all eight natural cards of a certain rank, they declare this out loud and remove them from the game. If a player fails to do this and later leads a round with this rank, they automatically lose the game.

Once a player has played all their cards, they are out of that particular hand. Play continues until there are only two players (at which point some cards have probably been removed from the game). The players continue playing until there is a loser. The object of the game is usually not so much to win, but not be the loser. The loser is usually penalised by the winners either in having the dishonour of losing, or having to perform a forfeit.

Chinese Liar

In the Fujian province, a version of the game known as 吹牛 ("bragging") or 说谎 ("lying") is played with no restriction on the rank that may be called each turn, and simply requiring that each set is claimed to be of the same number. On any given turn, a player may "pass" instead of playing. If all players pass consecutively, then the face-down stack of played cards is taken out of the game until the next bluff is called. The player who previously called a rank then begins play again. [6]

Sweden

In Sweden the game is known as bluffstopp, a portmanteau of bluff ("bluff") and stoppspel ("shedding game"). Players are given six (or seven) cards at the start of the game, and the remainder make a pile. Players are restricted to follow suit, and play a higher rank, but are allowed to bluff. If a player is revealed to be bluffing, or a player fails to call or a bluff, the player draws three cards from the pile.

Additional rules and players to play more than one card in secret, and drop cards in their lap. But if this is discovered, the player must draw three or even six cards.

Related Research Articles

<span class="mw-page-title-main">Poker</span> Card game

Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, but in some places the rules may vary. While the earliest known form of the game was played with just 20 cards, today it is usually played with a standard deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards. Thus poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down, and the number shared by all players, but all have rules that involve one or more rounds of betting.

<span class="mw-page-title-main">Klondike (solitaire)</span> Solitaire card game

Klondike is a card game for one player and the best known and most popular version of the patience or solitaire family, as well as one of the most challenging in widespread play. It has spawned numerous variants including Batsford, Easthaven, King Albert, Thumb and Pouch, Somerset or Usk and Whitehead, as well as the American variants of the games, Agnes and Westcliff. The distinguishing feature of all variants is a triangular layout of the tableau, building in ascending sequence and packing in descending order.

<span class="mw-page-title-main">Canasta</span> Card game

Canasta is a card game of the rummy family of games believed to be a variant of 500 rum. Although many variations exist for two, three, five or six players, it is most commonly played by four in two partnerships with two standard decks of cards. Players attempt to make melds of seven cards of the same rank and "go out" by playing all cards in their hands.

<span class="mw-page-title-main">President (card game)</span> Card game

President is a shedding card game for three or more, in which the players race to get rid of all of the cards in their hands in order to become "president" in the following round. It is a Westernized version of Chinese climbing card games such as Zheng Shangyou, Tien Len in Vietnam and the Japanese Daifugō.

<span class="mw-page-title-main">Euchre</span> Card game

Euchre or eucre is a trick-taking card game commonly played in Australia, Canada, Great Britain, New Zealand, and the Midwestern United States. It is played with a deck of 24, 25, 28, or 32 standard playing cards. There are normally four players, two on each team, although there are variations for two to nine players.

<span class="mw-page-title-main">Joker (playing card)</span> Playing card

The Joker is a playing card found in most modern French-suited card decks, as an addition to the standard four suits. Since the second half of the 20th century, they have also been found in Spanish- and Italian-suited decks, excluding stripped decks.

Ninety-nine is a card game for 2, 3, or 4 players. It is a trick-taking game that can use ordinary French-suited cards. Ninety-nine was created in 1967 by David Parlett; his goal was to have a good 3-player trick-taking game with simple rules yet great room for strategy.

<span class="mw-page-title-main">Brag (card game)</span> British card game

Brag is an 18th century British card game, and the British national representative of the vying or "bluffing" family of gambling games. It is a descendant of the Elizabethan game of Primero and one of the several ancestors to poker, the modern version just varying in betting style and hand rankings. It has been described as the "longest-standing British representative of the Poker family."

Spite and malice, also known as cat and mouse, is a relatively modern American card game for two or more players. It is a reworking of the late 19th-century Continental game crapette, also known as Russian bank, and is a form of competitive solitaire, with a number of variations that can be played with two or three regular decks of cards.

Paskahousu is a popular Finnish card game for two to six players, but three to five are best. The object of the game is to play higher cards than the previously played cards, first to get replacement cards from the stock pile, and, after the stock pile has exhausted, to get rid of one's cards.

<span class="mw-page-title-main">Durak</span> Russian card game

Durak is a traditional Russian card game that is popular in many post-Soviet states. It is Russia's most popular card game, having displaced Preferans. It has since become known in other parts of the world. The objective of the game is to shed all one's cards when there are no more cards left in the deck. At the end of the game, the last player with cards in their hand is the durak or 'fool'.

<span class="mw-page-title-main">Mau-Mau (card game)</span> Card game

Mau-Mau is a card game for two to five players that is popular in Germany, Austria, South Tyrol, the United States, Brazil, Greece, Czech Republic, Slovakia, Israel and the Netherlands. Mau-Mau is a member of the shedding family, to which the game Crazy Eights with the proprietary card game Uno belongs. Other similar games are Whot! or Switch. However, Mau-Mau is played with standard French or German-suited playing cards.

<span class="mw-page-title-main">Golf (card game)</span> Type of card game

Golf is a card game where players try to earn the lowest number of points over the course of nine deals.

<span class="mw-page-title-main">Rummy</span> Group of matching-card games

Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.

Pitch is an American trick-taking game equivalent to the British blind all fours which, in turn, is derived from the classic all fours. Historically, pitch started as "blind all fours", a very simple all fours variant that is still played in England as a pub game. The modern game involving a bidding phase and setting back a party's score if the bid is not reached came up in the middle of the 19th century and is more precisely known as auction pitch or setback.

<span class="mw-page-title-main">Tiến lên</span> Vietnamese shedding-type card game

Tiến lên is a shedding-type card game originating in Vietnam. It may be considered Vietnam's national card game, and is common in communities where Vietnamese migration has occoured. It is also played in the United States, sometimes under the names Viet Cong, VC, Thirteen, Killer, or 2’s.

<span class="mw-page-title-main">Switch (card game)</span> Card game

Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, Ireland and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play their final card, and ergo have no cards left, wins the game. Switch is very similar to the games Crazy Eights, UNO, Flaps, Mau Mau or Whot! belonging to the Shedding family of card games.

Three thirteen is a variation of the card game Rummy. It is an eleven-round game played with two or more players. It requires two decks of cards with the jokers removed. Like other Rummy games, once the hands are dealt, the remainder of the cards are placed face down on the table. The top card from the deck is flipped face up and put beside the deck to start the discard pile.

Smear is a North-American trick-taking card game of the all fours group, and a variant of pitch (setback). Several slightly different versions are played in Michigan, Minnesota, Northern and Central Iowa, Wisconsin and also in Ontario, Canada.

Indian Cherokee Rummy is a card game in India with little variation from original rummy. It may be considered a cross between Rummy 500 and gin rummy. Indian Rummy is a variant of the rummy game popular in India that involves making valid sets out of 13 cards that are distributed among every player on the table. Each player is dealt 13 cards initially; if the number of players is 2, then a 52 cards deck is chosen for the game and if there are 6 players, two decks of 52 cards each is combined for the game. Each player has to draw and discard cards by turns till one player melds their cards with valid sets that meet the Rummy validation rules. It could be that Indian Rummy evolved from a version of Rummy in South Asia, Celebes Rummy, also called Rhuk.

References

  1. 1 2 Children's Card Games by USPC Co. Retrieved 22 April 2019
  2. Kartenspiele für Kinder - Beschäftigung für Schmuddelwetter at www.vaterfreuden.de. Retrieved 23 April 2019
  3. Guide to games: Discarding games: How to play cheat, The Guardian, 22 November 2008, retrieved 28 March 2011
  4. 1 2 The Pan Book of Card Games, p288, PAN, 1960 (second edition), Hubert Phillips
  5. The Oxford A-Z of Card Games, David Parlett, Oxford University Press, ISBN   0-19-860870-5
  6. 1 2 3 4 5 6 7 8 9 "Rules of Card Games: Bullshit / Cheat / I Doubt It". Pagat.com. 22 March 2011. Retrieved 24 June 2013.
  7. Geiser 2004, p. 48.
  8. Gööck 1967, p. 31.
  9. 1 2 3 Parlett, David (2000). The Penguin encyclopedia of card games (New ed.). Penguin. ISBN   0140280324.
  10. "Rules of Card Games: Verish' ne verish'". Pagat.com. 17 November 1996. Retrieved 22 February 2014.
  11. "Dupyup.com". Dupyup.com. Archived from the original on 23 February 2012. Retrieved 24 June 2013.
  12. "Bullshit, the Card Game". Khopesh.tripod.com. Retrieved 24 June 2013.

Bibliography

Further reading