Origin | Denmark |
---|---|
Alternative names | Davoserjas, Davoserjass and Davoserjaz |
Type | Compendium game |
Players | 3-7 |
Cards | 52 |
Deck | French pack |
Rank (high→low) | A K Q J 10 9 8 7 6 5 4 3 2 |
Play | Clockwise |
Playing time | 25 minutes |
Related games | |
Barbu • Lorum • Herzeln | |
6 deals x 1 round = 6 games |
Davoserjazz is a simple, Danish compendium game using playing cards for three to seven people. It comprises 6 subgames, the first five of which are reverse games and the last one is a shedding game. Its name is also spelt Davoserjas, Davoserjass and Davoserjaz and means "Davos Jass" although it has no connexion with the Swiss resort of Davos nor with the Swiss card game genre of Jass.
Davoserjazz is played in many variations, and both the number of rounds and which cards are penalty cards in reverse games can vary.
The rules described are based on Dedichen (1971) and Schenkmanis (1999) which, however, vary slightly. [1] [2]
Davoserjazz is for three to seven people using a standard 52-card French-suited pack. With three, five, six and seven players, one or more cards are removed, so that each player receives the same number of cards. The cards removed are in order: ♦2, ♥2, ♠2, ♣2. [1] [2]
The cards rank is from high to low: A,K,Q,J,10,9,8,7,6,5,4,3,2. Aces are high, except in the last subgame, Cabale.
There are six deals in Davoserjazz, each one comprising a subgame with a specific aim. In the first five, the object is to avoid getting points (penalty points). The subgames are: [1] [2]
There are different scoring systems: either the winner collects the entire pool of points or they are distributed according to an appropriate tariff.
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Hearts is an "evasion-type" trick-taking playing card game for four players, although most variations can accommodate between three and six players. It was first recorded in America in the 1880s and has many variants, some of which are also referred to as "Hearts", especially the games of Black Lady and Black Maria. The game is a member of the Whist group of trick-taking games, but is unusual among Whist variants in that it is a trick-avoidance game; players avoid winning certain penalty cards in tricks, usually by avoiding winning tricks altogether. The original game of Hearts is still current but has been overtaken in popularity by Black Lady in the United States and Black Maria in Great Britain.
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Black Lady is an American card game of the Hearts group for three to six players and the most popular of the group. It emerged in the early 20th century as an elaboration of Hearts and was initially also called Discard Hearts. It is named after its highest penalty card, the Queen of Spades or "Black Lady". It is a trick-avoidance game in which the aim is to avoid taking tricks containing hearts or the Black Lady. American author and leading bridge exponent, Ely Culbertson, describes it as "essentially Hearts with the addition of the queen of spades as a minus card, counting thirteen" and goes on to say that "Black Lady and its elaborations have completely overshadowed the original Hearts in popularity."
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Khanhoo or kanhu is a non-partnership Chinese card game of the draw-and-discard structure. It was first recorded during the late Ming dynasty as a multi-trick taking game, a type of game that may be as old as T'ienkiu, revised in its rules and published in an authorized edition by Emperor Kao Tsung in 1130 AD for the information of his subjects. Meaning "watch the pot", it is very possibly the ancestor of all rummy games.
Reversis, or more rarely, Réversi, is a very old trick-taking card game in the Hearts family. Its origin is uncertain, but it may have emerged in Italy before spreading to Spain and France. It is considered one of the two probable ancestors of Hearts, Black Lady and Black Maria, the other being Coquimbert or Coquinbert. It was very popular with the French aristocracy in the 17th and 18th centuries, and much played elsewhere, except in Britain. Initially quite simple, the game eventually developed more complex mechanics such as vast quantities of counters and a system of pools and side-payments. Its name may have possibly come from the reverse order and construction of the game itself, or even from its exceptional slam which, like "shooting the moon" in Black Lady, reverses the entire aim of the game.
The Jack–Nine card games, also known as the Jass group, form a family of trick-taking games in which the jack (jass) and nine (manille) of the trump suit are the highest-ranking trumps, and the tens and aces of all suits are the next most valuable cards. Games in this family are typically played by 2 or 4 players with 32 French-suited cards.
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Rumpel is a card game, that is native to the Danube region from Regensburg to Linz, but is played especially in the region of Hauzenberg in the German county of Passau in Bavaria. Mala describes a version with 8 or 12 contracts from a menu of 29 called Großer Rumpel. It is a descendant of the old Austrian student's game of Quodlibet.
Rosbiratschka is a trick-taking, compendium, card game for three or four players that is played with a German-suited pack of 32 or 24 cards.
Herzla or Herzl'n is a Bavarian, reverse trick-taking, card game for 4 players in which the aim is to avoid taking any Hearts. There is a simpler variant for children and adults that may be played by 3-8 players.
Hindersche or Hintersche, also known as 4-Strich, is an unusual card game, of the trick-avoidance genre, that is still played in the Black Forest region of Germany. The game includes the unique feature – known as schleipfen – of allowing a player to take a trick won by an opponent, provided no-one objects.
Brus is a four-hand card game of German descent that was once played in Denmark and Estonia. The game is descended from the oldest known card game in Europe, Karnöffel, a fact testified by its unusual card ranking and lack of a uniform trump suit.
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