Analysis paralysis

Last updated

Analysis paralysis (or paralysis by analysis) describes an individual or group process where overanalyzing or overthinking a situation can cause forward motion or decision-making to become "paralyzed", meaning that no solution or course of action is decided upon within a natural time frame. A situation may be deemed too complicated and a decision is never made, or made much too late, due to anxiety that a potentially larger problem may arise. A person may desire a perfect solution, but may fear making a decision that could result in error, while on the way to a better solution. Equally, a person may hold that a superior solution is a short step away, and stall in its endless pursuit, with no concept of diminishing returns. On the opposite end of the time spectrum is the phrase extinct by instinct, which is making a fatal decision based on hasty judgment or a gut reaction.

Contents

Analysis paralysis is when the fear of either making an error or forgoing a superior solution outweighs the realistic expectation or potential value of success in a decision made in a timely manner. This imbalance results in suppressed decision-making in an unconscious effort to preserve existing options. An overload of options can overwhelm the situation and cause this "paralysis", rendering one unable to come to a conclusion. It can become a larger problem in critical situations where a decision needs to be reached, but a person is not able to provide a response fast enough, potentially causing a bigger issue than they would have had, had they made a decision.

History

The basic idea has been expressed through narrative a number of times. In one "Aesop's fable" that is recorded even before Aesop's time, The Fox and the Cat, the fox boasts of "hundreds of ways of escaping" while the cat has "only one". When they hear the hounds approaching, the cat scampers up a tree while "the fox in his confusion was caught up by the hounds". The fable ends with the moral, "Better one safe way than a hundred on which you cannot reckon". Related concepts are expressed by the Centipede's dilemma, how unconscious activity is disrupted by conscious thought of it, and by the tale of Buridan's ass, a paradox of rational decision-making with equal options.

In Shakespeare's Hamlet , the main character, Prince Hamlet, is often said to have a mortal flaw of thinking too much, such that his youth and vital energy are "sicklied o'er with the pale cast of thought". [1] Neema Parvini explores some of Hamlet's key decisions in the chapter "'And Reason Panders Will': Another Look at Hamlet's Analysis Paralysis". [2]

Voltaire popularized an old Italian proverb in French in the 1770s, of which an English variant is, "Perfect is the enemy of good". The meaning of "The perfect is the enemy of the good" is that one might never complete a task if one has decided not to stop until it is perfect: completing the project well is made impossible by striving to complete it perfectly.

"Analysis, paralysis" appeared together in an 1803 pronouncing dictionary and later editions stating how those words are pronounced similarly. [3] The usage of rhyming words can make aphorisms sound more truthful and be more memorable by their usage of the rhyme-as-reason effect and ode mnemonics.

In 1928 at the General Convention of the Episcopal Church, Reverend C. Leslie Glenn, National Secretary for College Work, spoke that the religious collegiate world was at risk of "paralysis by analysis" from being too speculative instead of definitive, needing real work instead of investigations. [4] [5]

During World War II, Winston Churchill, after hearing that the landing craft designers were spending the majority of their time arguing over design changes, sent this message: "The maxim 'Nothing avails but perfection' may be spelt shorter: 'Paralysis.'" [6]

In 1956, Charles R. Schwartz wrote the article "The Return-on-Investment Concept as a Tool for Decision Making" in Changing Patterns And Concepts In Management stating, "We will do less guessing; avoid the danger of becoming extinct by instinct; and, by the adoption of one uniform evaluation guide, escape succumbing to paralysis by analysis." [7]

In 1965, H. Igor Ansoff wrote the book Corporate Strategy: An Analytic Approach to Business Policy for Growth and Expansion. [8] He used the phrase "paralysis by analysis" in reference to those who used the approach to excess. [9] [10] Ansoff had referenced Schwartz's paper in a couple of his papers. [11]

In a paper published in 1970, based on a speech in 1969 and other works, Silver and Hecker wrote:

The Duke group has used the term "analysis-paralysis" to point out that, if we wait until we have completely answered all the questions and solved all of the problems before training the personnel we need, we will never reach a solution. The insistent demands for further study and extensive evaluation suggested by some may only be a defense by those who do not wish to change or those who fear change. [12]

The Oxford English Dictionary says that the earliest uses of "analysis paralysis" found in The Times were in the 1970s. [13]

Software development

In software development, analysis paralysis typically manifests itself through the waterfall model with exceedingly long phases of project planning, requirements gathering, program design, and data modeling, which can create little or no extra value by those steps and risk many revisions. [14] When extended over too long of a timeframe, such processes tend to emphasize the organizational (i.e., bureaucratic) aspect of the software project, while detracting from its functional (value-creating) portion.

Analysis paralysis can occur when there is a lack of experience on the part of workers such as systems analysts, project managers or software developers, and could be due to a rigid and formal organizational culture. However, according to Ram Charan, indecision in businesses is usually the result of not enough people acting or speaking up about the inefficiencies of the company. [15] Analysis paralysis can also arise from extensive experience or expertise, which serves to increase the number of options and considerations that appear at every decision point.

Analysis paralysis is an example of an anti-pattern. [16] Agile software development methodologies explicitly seek to prevent analysis paralysis, by promoting an iterative work cycle that emphasizes working products over product specifications, but requires buy-in from the full project team. In some instances, Agile software development ends up creating additional confusion in the project in the case where iterative plans are made with no intention on having the team following through.

Sports

Analysis paralysis is a critical problem in athletics. It can be explained in simple terms as "failure to react in response to overthought". A victim of sporting analysis paralysis will frequently think in complicated terms of "what to do next" while contemplating the variety of possibilities, and in doing so exhausts the available time in which to act.

Games

Games provide a microcosm for decision-making where there can be adversaries, hidden or missing information, random events, complex options, and consequences. In this context, analysis paralysis denotes a state where a player is so overwhelmed by the available moves and their implications that the player's turn takes an inordinate amount of time. This can be compounded in a losing position where the player is exhaustively searching for a win or purposely stalling to prevent officially losing the game. The connotation is often pejorative, implying that the slowing of the game diminished the enjoyment by other players. [17] Some games explicitly add time deadlines (e.g. with a chess clock or egg timer). In chess this slowing of play is referred to as Kotov syndrome and, in timed chess matches, can result in time trouble. Good game design can reduce the likelihood of analysis paralysis in gameplay. [18] Game design itself can also be susceptible to analysis paralysis. [19]

See also

Related Research Articles

<span class="mw-page-title-main">Analysis</span> Process of understanding a complex topic or substance

Analysis is the process of breaking a complex topic or substance into smaller parts in order to gain a better understanding of it. The technique has been applied in the study of mathematics and logic since before Aristotle, though analysis as a formal concept is a relatively recent development.

Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly balanced by the losses and gains of the other participant. In the 1950s, it was extended to the study of non zero-sum games, and was eventually applied to a wide range of behavioral relations. It is now an umbrella term for the science of rational decision making in humans, animals, and computers.

Systems analysis is "the process of studying a procedure or business to identify its goal and purposes and create systems and procedures that will efficiently achieve them". Another view sees systems analysis as a problem-solving technique that breaks a system down into its component pieces and analyses how well those parts work and interact to accomplish their purpose.

Bounded rationality is the idea that rationality is limited when individuals make decisions, and under these limitations, rational individuals will select a decision that is satisfactory rather than optimal.

Satisficing is a decision-making strategy or cognitive heuristic that entails searching through the available alternatives until an acceptability threshold is met. The term satisficing, a portmanteau of satisfy and suffice, was introduced by Herbert A. Simon in 1956, although the concept was first posited in his 1947 book Administrative Behavior. Simon used satisficing to explain the behavior of decision makers under circumstances in which an optimal solution cannot be determined. He maintained that many natural problems are characterized by computational intractability or a lack of information, both of which preclude the use of mathematical optimization procedures. He observed in his Nobel Prize in Economics speech that "decision makers can satisfice either by finding optimum solutions for a simplified world, or by finding satisfactory solutions for a more realistic world. Neither approach, in general, dominates the other, and both have continued to co-exist in the world of management science".

<span class="mw-page-title-main">Decision-making</span> Cognitive process to choose a course of action or belief

In psychology, decision-making is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be either rational or irrational. The decision-making process is a reasoning process based on assumptions of values, preferences and beliefs of the decision-maker. Every decision-making process produces a final choice, which may or may not prompt action.

<span class="mw-page-title-main">Decision support system</span> Information systems supporting business or organizational decision-making activities

A decision support system (DSS) is an information system that supports business or organizational decision-making activities. DSSs serve the management, operations and planning levels of an organization and help people make decisions about problems that may be rapidly changing and not easily specified in advance—i.e., unstructured and semi-structured decision problems. Decision support systems can be either fully computerized or human-powered, or a combination of both.

Managerial economics is a branch of economics involving the application of economic methods in the organizational decision-making process. Economics is the study of the production, distribution, and consumption of goods and services. Managerial economics involves the use of economic theories and principles to make decisions regarding the allocation of scarce resources. It guides managers in making decisions relating to the company's customers, competitors, suppliers, and internal operations.

In engineering, a requirement is a condition that must be satisfied for the output of a work effort to be acceptable. It is an explicit, objective, clear and often quantitative description of a condition to be satisfied by a material, design, product, or service.

A choice is the range of different things from which a being can choose. The arrival at a choice may incorporate motivators and models.

<span class="mw-page-title-main">Multiple-criteria decision analysis</span> Operations research that evaluates multiple conflicting criteria in decision making

Multiple-criteria decision-making (MCDM) or multiple-criteria decision analysis (MCDA) is a sub-discipline of operations research that explicitly evaluates multiple conflicting criteria in decision making. It is also known as multiple attribute utility theory, multiple attribute value theory, multiple attribute preference theory, and multi-objective decision analysis.

In planning and policy, a wicked problem is a problem that is difficult or impossible to solve because of incomplete, contradictory, and changing requirements that are often difficult to recognize. It refers to an idea or problem that cannot be fixed, where there is no single solution to the problem; and "wicked" denotes resistance to resolution, rather than evil. Another definition is "a problem whose social complexity means that it has no determinable stopping point". Moreover, because of complex interdependencies, the effort to solve one aspect of a wicked problem may reveal or create other problems. Due to their complexity, wicked problems are often characterized by organized irresponsibility.

Business analysis is a professional discipline focused on identifying business needs and determining solutions to business problems. Solutions may include a software-systems development component, process improvements, or organizational changes, and may involve extensive analysis, strategic planning and policy development. A person dedicated to carrying out these tasks within an organization is called a business analyst or BA.

<span class="mw-page-title-main">Igor Ansoff</span> American economist

Harry Igor Ansoff was a Russian American applied mathematician and business manager. He is known as one of the fathers of strategic management.

In philosophy, political science and sociology, elite theory is a theory of the state that seeks to describe and explain power relationships in society. The theory posits that a small minority, consisting of members of the economic elite and policymaking networks, holds the most power—and that this power is independent of democratic elections.

<i>The Paradox of Choice</i> 2004 book by Barry Schwartz

The Paradox of Choice – Why More Is Less is a book written by American psychologist Barry Schwartz and first published in 2004 by Harper Perennial. In the book, Schwartz argues that eliminating consumer choices can greatly reduce anxiety for shoppers. The book analyses the behavior of different types of people. This book argues that the dramatic explosion in choice—from the mundane to the profound challenges of balancing career, family, and individual needs—has paradoxically become a problem instead of a solution and how our obsession with choice encourages us to seek that which makes us feel worse.

<span class="mw-page-title-main">Business decision mapping</span> Technique for making decisions

Business decision mapping (BDM) is a technique for making decisions, particularly for the kind of decisions that often need to be made in business. It involves using diagrams to help articulate and work through the decision problem, from initial recognition of the need through to communication of the decision and the thinking behind it.

Decision-making software is software for computer applications that help individuals and organisations make choices and take decisions, typically by ranking, prioritizing or choosing from a number of options.

<span class="mw-page-title-main">Ansoff matrix</span> Strategic planning tool

The Ansoff matrix is a strategic planning tool that provides a framework to help executives, senior managers, and marketers devise strategies for future business growth. It is named after Russian American Igor Ansoff, an applied mathematician and business manager, who created the concept.

Decision quality (DQ) is the quality of a decision at the moment the decision is made, regardless of its outcome. Decision quality concepts permit the assurance of both effectiveness and efficiency in analyzing decision problems. In that sense, decision quality can be seen as an extension to decision analysis. Decision quality also describes the process that leads to a high-quality decision. Properly implemented, the DQ process enables capturing maximum value in uncertain and complex scenarios.

References

  1. "Shakespeare Resource Center - Line Analysis: Hamlet". www.bardweb.net.
  2. Parvini, Neema (2015). "'And Reason Panders Will': Another Look at Hamlet's Analysis Paralysis". Shakespeare and Cognition: Thinking Fast and Slow through Character. Palgrave Macmillan UK. pp. 52–62. doi:10.1057/9781137543165_5. ISBN   9781349713080.
  3. Walker, John (1803). A Critical Pronouncing Dictionary, and Expositor of the English Language...: To which are Prefixed, Principles of English Pronunciation... Budd and Bartram.
  4. The Spirit of Missions. J. L. Powell. 1928.
  5. Christian Education. Council of Church Boards of Education in the United States of America. 1928.
  6. Roberts, Lon (January–February 2010). "Analysis Paralysis: A Case of Terminological Inexactitude" (PDF). Defense AT&L: 18–22. Archived from the original on 22 November 2016. Retrieved 13 May 2016.
  7. Schwartz, Charles R. (1956). General Management Series Pamphlet #183: The Return-on-Investment Concept as a Tool for Decision Making. American Management Association. pp. 42–61.
  8. Ansoff, H. Igor (1965). Corporate Strategy: an Analytic Approach to Business Policy for Growth and Expansion . New York: McGraw-Hill. ISBN   9780070021112.
  9. Kennedy, Carol (2006). Guide to the management gurus : the best guide to business thinkers (5th ed.). London: Random House Business. ISBN   978-1905211029.
  10. "Igor Ansoff". The Economist. 18 July 2008.
  11. Ansoff, H. I. (July 1958). "A Model for Diversification". Manag. Sci. 4 (4): 392–414. doi:10.1287/mnsc.4.4.392. ISSN   0025-1909.
  12. Silver, Henry K.; Hecker, James A. (March 1970). "The Pediatric Nurse Practitioner and the Health Associate: New Types of Health Professionals". Journal of Medical Education. 45: 171–176. Retrieved 10 May 2016.
  13. "analysis paralysis: definition of analysis paralysis in Oxford dictionary (American English) (US)". Oxford Dictionaries. Archived from the original on September 13, 2015. Retrieved 10 May 2016.
  14. "Managing Analysis Paralysis". Business Analyst Learnings. 10 February 2014. Retrieved 15 May 2016.
  15. Charan, R. (April 2001). "Conquering a culture of indecision". Harvard Business Review. 79 (4): 74–82, 168. ISSN   0017-8012. PMID   11299695.
  16. "Analysis Paralysis". Sourcemaking. Retrieved 14 May 2016.
  17. "Board Game Resource - How to deal with Analysis Paralysis?". Board Game Resource. 26 October 2015. Archived from the original on 11 April 2018. Retrieved 15 May 2016.
  18. "Designing Games to Prevent Analysis Paralysis - Part 1 | The Best Games Are Yet To Be Made". www.leagueofgamemakers.com. 7 February 2014. Retrieved 15 May 2016.
  19. "GDC Vault - Overcoming Analysis Paralysis: Experimenting with Bears vs. Art". www.gdcvault.com.