Assault Rigs

Last updated

Assault Rigs
Assault Rigs Coverart.png
Developer(s) Psygnosis
Perfect Entertainment (Saturn)
Publisher(s) Psygnosis
Composer(s) Matt Furniss
Platform(s) MS-DOS, PlayStation, Saturn
ReleasePlayStation
  • NA: 31 January 1996 [1]
  • EU: 9 February 1996 [2]
  • JP: 4 October 1996
MS-DOS
Saturn
  • JP: 11 September 1997
Genre(s) Vehicular combat
Mode(s) Single-player, multiplayer

Assault Rigs is a vehicular combat game developed and published by Psygnosis and released in 1996 for MS-DOS compatible operating systems and PlayStation. It was released a year later for the Sega Saturn in Japan. The game takes place in the future, where real sport has been overtaken in favour of virtual sport, the most popular of which is Assault Rigs, a tank simulator set inside a 3D virtual environment.

Contents

The goal of the single-player game is to collect all of the gems in a level, while destroying or avoiding enemies, ultimately reaching the exit. There are 42 levels with ramps, elevators, skyways, trenches, movable blocks, and push rods. There are 20 weapon power-ups, viruses and Dolby Surround sound. The levels have 4 themes: VR, Industrial, Military, and War.

Assault Rigs can use the PlayStation Link Cable, enabling two players to connect two PlayStations and play head-to-head on two televisions. 15 additional levels are available when using the cable. The MS-DOS version has multiplayer which can be played with either a serial link (two player) or a network (up to eight players).

THQ planned to release the Saturn version of the game in the US, but later withdrew support for the Saturn due to its dwindling presence in the market. [3]

Gameplay

Players control their rig to collect all the gems in a level and get to the end goal of each of the game's 42 levels. In the Saturn version all of the levels were the same as the PlayStation and PC versions, but they were given different names. Along the way, they can collect various types of weapons from missiles to land mines. Throughout each level, they must contend with various enemies from turrets to enemy rigs. Aerial enemies called "viruses" also attack the player's rig, while hazards such as electric gates and enemy mines dot each level. There are also mild puzzle-solving elements such as pushing blocks and building bridges.

Reception

GamePro gave the PlayStation version a mixed review. They criticized the oversensitive controls, lack of split screen multiplayer, background flicker, and inappropriate music, but praised the diverse gameplay, focus on problem-solving, and futuristic graphics, and concluded that "Noodling through Assault Rigs will be great fun for those who like a touch of thinking with their shooting." [9] Maximum gave the game credit for its "increasingly complex level designs" and the diversion of the arena levels, but asserted that "This game, while sounding quite entertaining in theory, unfortunately has a variety of problems in practice", citing poor camera angles, glitching graphics, and an overly easy and linear progression. [8] Both GamePro and Maximum compared the game favorably to Cyber Sled . [9] [8] Next Generation 's brief review deemed the game unexciting and scored it two out of five stars. [5] Offering the game a score of 76/100, Scott Gehrs of Computer Game Review wrote, "I can't think of a better game to play when you've got some time to kill." [10]

Related Research Articles

<i>Hexen: Beyond Heretic</i> 1995 video game

Hexen: Beyond Heretic is a fantasy first-person shooter video game developed by Raven Software and published by id Software distributed through GT Interactive on October 30, 1995. It is the sequel to 1994's Heretic, and the second game in Raven Software's "Serpent Riders" trilogy, which culminated with Hexen II. The title comes from the German noun Hexen, which means "witches", and/or the verb hexen, which means "to cast a spell". Game producer John Romero stated that a third, unreleased game in this series was to be called Hecatomb.

<i>Quake</i> (video game) 1996 video game

Quake is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the Quake series, it was originally released for MS-DOS, Microsoft Windows and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998. In the game, players must find their way through various maze-like, medieval environments while battling monsters using an array of weaponry. Quake takes inspiration from gothic fiction and the works of H. P. Lovecraft.

<i>Descent</i> (video game) 1995 first-person shooter game

Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics. The player is cast as a mercenary hired to eliminate the threat of a mysterious extraterrestrial computer virus infecting off-world mining robots. In a series of mines throughout the Solar System, the protagonist pilots a spaceship and must locate and destroy the mine's power reactor and escape before being caught in the mine's self-destruction, defeating opposing robots along the way. Players can play online and compete in either deathmatches or cooperate to take on the robots.

<i>Wipeout 2097</i> 1996 racing video game

Wipeout 2097 is a racing video game developed and published by Psygnosis. It is the second installment released in the Wipeout series and the direct sequel of the original game released the previous year. It was originally released in 1996 for the PlayStation, and in 1997 for Microsoft Windows and the Sega Saturn. It was later ported by Digital Images to the Amiga in 1999 and by Coderus to Mac OS in 2002.

<i>Alone in the Dark 2</i> (video game) 1993 video game

Alone in the Dark 2 is a 1993 survival horror video game developed and published by Infogrames. It is the second installment in the Alone in the Dark series. It was ported to the PC-98 and FM Towns in 1994 and to the 3DO Interactive Multiplayer in 1995 under the same name, and to the Sega Saturn and PlayStation in 1996 as Alone in the Dark: Jack Is Back in Europe, and renamed as Alone in the Dark: One-Eyed Jack's Revenge in North America.

<i>Magic Carpet</i> (video game) 1994 video game

Magic Carpet is a 3D flying video game developed by Bullfrog Productions and published by Electronic Arts in 1994. Its graphics and gameplay were considered innovative and technically impressive at the time of its release.

<i>Star Wars: Rebel Assault</i> 1993 video game

Star Wars: Rebel Assault is a rail shooter video game developed and published by LucasArts for DOS, Macintosh, Sega CD and 3DO Interactive Multiplayer systems, set in the Star Wars universe. Released in 1993, it is the first CD-ROM-only game to be published by LucasArts. The game's story focuses on a young pilot called Rookie One as they are trained by, and subsequently fights for, the Rebel Alliance in the Galactic Civil War.

<i>Hi-Octane</i> 1995 video game

Hi-Octane is a vehicular combat and racing video game published in 1995 for MS-DOS compatible operating systems, PlayStation, and Sega Saturn. It was developed by Bullfrog Productions based upon their earlier Magic Carpet game code.

<i>Destruction Derby</i> 1995 video game

Destruction Derby is a vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points. The developers implemented simulated physics to make the results of collisions easier to predict, and they kept the game's tracks small to increase the number of wrecks. Versions of Destruction Derby were released for MS-DOS, PlayStation and Sega Saturn. Critics found Destruction Derby enjoyable and they praised its graphics and car damage system, but the Sega Saturn releases received mixed reviews. The game started the Destruction Derby franchise, beginning with its 1996 sequel, Destruction Derby 2.

<i>Cyberia</i> (video game) 1994 video game

Cyberia is a science fiction action adventure video game released for MS-DOS in January 1994, and released two years later on the PlayStation, Sega Saturn, 3DO and FM Towns consoles. A sequel, Cyberia 2: Resurrection, was released in 1995 for both DOS and Windows 9x formats.

<i>Return Fire</i> 1995 video game

Return Fire is a 1995 video game developed by Silent Software, Inc. for the 3DO Interactive Multiplayer and ported to the PC and PlayStation in 1996. It was preceded by Fire Power (1987) and followed by Return Fire 2 (1998). An expansion pack, Return Fire: Maps O' Death, was released for the 3DO in 1995. Return Fire is a vehicular shooter from a 3D bird's eye view, in which the player's goal is to capture the enemy flag and return with it to their base. It was met with critical acclaim for its unusual gameplay concept, enjoyable multiplayer mode, and classical soundtrack, and is remembered as one of the 3DO's "best games" in its Home of the Underdogs entry.

<i>Wipeout</i> (video game) 1995 racing video game

Wipeout is a racing video game developed and published by Psygnosis. It is the first game in the Wipeout series. It was originally released in 1995 for PlayStation and DOS, and in 1996 for Sega Saturn, being a launch title for the PlayStation in Europe. It was re-released as a downloadable game for the PlayStation 3 and PlayStation Portable via the PlayStation Network in 2007.

<i>Time Commando</i> 1996 video game

Time Commando is an action-adventure computer and video game developed by Adeline Software and published by Electronic Arts in Europe, Activision in America, and Virgin Interactive Entertainment and Acclaim Entertainment in Japan.

<i>The Need for Speed</i> 1994 video game

The Need for Speed is a street racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO in 1994. It allows driving eight licensed sports cars in three point-to-point tracks either with or without a computer opponent. Checkpoints, traffic vehicles, and police pursuits appear in the races.

<i>Formula 1</i> (video game) 1996 video game

Formula 1 is a racing video game developed by Bizarre Creations and published by Psygnosis for PlayStation and Microsoft Windows. It is the first installment in Sony's Formula One series.

<i>Defcon 5</i> (1995 video game) 1995 action-adventure video game

Defcon 5 is an action-adventure video game developed by Millennium Interactive. It was released for MS-DOS in 1995, and ported to PlayStation, Sega Saturn and 3DO Interactive Multiplayer in 1996. The name refers to the condition used to designate normal peacetime military readiness under the DEFCON system, but which is commonly misused in popular fiction to indicate a state of emergency. The game was originally announced under the title Incoming.

<i>Novastorm</i> 1994 rail shooter video game

Novastorm is a rail shooter video game developed and published by Psygnosis in 1994. A version for the FM-Towns/Marty systems had previously been released under the name Scavenger 4.

<i>Krazy Ivan</i> 1996 video game

Krazy Ivan is a mecha first-person shooter video game developed and published by Psygnosis. It was released for Windows, Sega Saturn and PlayStation in 1996.

<i>ESPN Extreme Games</i> 1995 video game

ESPN Extreme Games is a game released for the PlayStation in 1995. A version was released for MS-DOS a short time later. The game featured all the sports included in the Summer X-Games of 1995, but it did not feature events such as the half pipe in skateboarding. It was similar to Road Rash, which was a game published by Electronic Arts. The game was followed by two sequels, 2Xtreme and 3Xtreme.

<i>Grid Runner</i> 1996 video game

Grid Runner is an action game developed by Radical Entertainment and published by Virgin Interactive Entertainment for the Sega Saturn, PlayStation, and Microsoft Windows in 1996. It is frequently described as a cross between tag and capture the flag, but the playing field is a maze-like grid which the players can manipulate to an extent. Players can either compete against each other in one-on-one matches or take on a series of AI opponents in the game's story mode. Grid Runner was first announced under the title "Eurit".

References

  1. 1 2 Oertell, Dana (31 January 1996). "Assault Rigs™ From Psygnosis Blasts Its Way Onto PC CD-ROM and Sony's PlayStation Game Console". Psygnosis . Archived from the original on 22 October 1996. Retrieved 30 January 2024.
  2. 1 2 Russell, Stephen (29 January 1996). "Assault Rigs A Real Killer". Grimsby Evening Telegraph . p. 13. Retrieved 30 January 2024. It is the stunning new real-time shoot 'em up being launched on February 9 by Psygnosis for the Sony PlayStation and PC CD-Rom.
  3. "Sega Third Party Support on the Retreat" (PDF). Ultra Game Players . No. 100. August 1997. p. 14.
  4. Sackenheim, Shawn. "Assault Rigs Review". Allgame. Archived from the original on 14 November 2014. Retrieved 24 July 2022.
  5. 1 2 "Every PlayStation Game Played, Reviewed, and Rated". Next Generation . No. 25. Imagine Media. January 1997. p. 57.
  6. Wildgoose, David (May 1996). "Assault Rigs". PC PowerPlay (1): 61.
  7. "Assault Rigs". Play . No. 3. January 1996. pp. 54–55.
  8. 1 2 3 "Maximum Reviews: Assault Rigs". Maximum: The Video Game Magazine. No. 3. Emap International Limited. January 1996. p. 148.
  9. 1 2 Air Hendrix (April 1996). "ProReview: Assault Rigs". GamePro . No. 91. IDG. p. 70.
  10. Gehrs, Scott (July 1996). "Assault Rigs". Computer Game Review . Archived from the original on 21 December 1996.