This article includes a list of general references, but it lacks sufficient corresponding inline citations .(August 2020) |
Batarang | |
---|---|
Publication information | |
Publisher | DC Comics |
First appearance | Detective Comics #31 (September 1939) |
Created by | Gardner Fox |
In story information | |
Type | Weapon |
Element of stories featuring | Batman |
A batarang is a roughly bat-shaped throwing weapon used by the DC Comics superhero Batman. The name is a portmanteau of bat and boomerang , and was originally spelled baterang. Although they are named after boomerangs, batarangs have become more like shuriken in recent interpretations. They have since become a staple of Batman's arsenal, appearing in every major Batman television and film adaptation to date. Recent interpretations of the character find additional motivation to use the batarang as a ranged attack (alternative to firearms, which he usually rejects for personal reasons) and is used primarily to knock guns and other tools out of an assailant's hand. [1] They also serve as Batman's calling cards to alert criminal elements of his presence (much like the character's antecedent Zorro, who leaves the mark "Z" to his defeated foes) and props to create an illusion to the superstitious that he commands bats when he throws them.
A batarang prop from the 1997 film Batman & Robin has been donated to the Smithsonian Institution, and is in the National Museum of American History's entertainment collection.
Batarangs first appeared in Detective Comics #31 (September 1939), in the story "Batman Versus the Vampire". Batman threw the first batarang at the Monk and missed, but later in the story, the batarang helped him knock over a chandelier and escape from the villain's trap. [2]
The earliest depictions were of scalloped, metal boomerangs used to attack opponents, which quickly flew back to the thrower. However, variations of batarangs include those that can fold to fit into Batman's utility belt, those that can be explosively charged, those that can be remote-controlled, and those that are electrified.
The use of the batarang has been in a state of constant development since its early appearances. In 1946, Batman and Robin developed a "batarang gun", and then a lighter "batarang pistol" in 1947. A 1957 story called "The 100 Batarangs of Batman!" (Detective Comics #244, June 1957) detailed the magnetic batarang, the seeing-eye batarang, the flash-bulb batarang, the bomb batarang, the rope batarang, the police whistle batarang and the mysterious Batarang X, among others. [3] That issue also included an "origin story" for the batarang, which was given to Batman by an Australian circus performer named Lee Collins.
In Frank Miller's Batman: The Dark Knight Returns #2, illustrates one use of Batman's batarang; one criminal thought it was a bat chasing him, and when it hit his hand, revealing to be a batarang, alerting him of Batman's presence. Later, in Batman #575 (January 2000), that during the hero's fight with the terrorist Banner, the villain thought he saw Batman grabbing two bats from a flock and throws them during their fight.
After the 1985-1986 Crisis on Infinite Earths , Batman developed smaller batarangs with sharp edges that could disarm criminals. According to The Essential Batman Encyclopedia, "The most consistently used versions of the Batarang included ones with micro-serrated edges; a hard-impact version for stunning criminals; a remote-controlled one linked to his Utility Belt; and an aerodynamically edged model with a throwing top." [4]
A rifle-like grappling gun first appeared in Frank Miller's Batman: The Dark Knight Returns #1. However, the now standard hand-held version of Batman's grappling gun first appeared in the 1989 Batman film. It gradually replaced the batarang and a rope in the comics after artist Norm Breyfogle introduced a grapple gun in Batman #458 in January 1991. That tool became the standard in the subsequent animated series, comics, films, and video games such as Batman: Arkham Asylum and in Batman: Arkham City a more advanced version called the Grapnel was introduced which could be used to launch Batman into the air to glide using kinetic energy.
A Batarang prop from the 1997 film Batman & Robin has been donated to the Smithsonian Institution, and is in the National Museum of American History's entertainment collection. [5] It was donated by Warner Bros. studio chairman Barry Meyer in 2013, along with other famous film props including a golden ticket from 2005's Charlie and the Chocolate Factory and models from the 1995 film Gremlins 2: The New Batch . [6]
Batgirl also uses batarangs. Nightwing, a former Robin, is known to use his own modified batarangs called Wing-Dings, which are styled after a bird. Tim Drake, the third Robin, also possesses his own R-shaped shuriken. [1] In an issue of Teen Titans (Vol. 3), Drake claims that he hid the costs for shipping a Batmobile from Gotham City to San Francisco in "the batarang budget", which he tells the others is "bigger than you might think". The current version of Batwoman uses foldable S-shaped throwing weapons stored in two sets of three on her gauntlets; these can be removed and thrown by hand, launched pneumatically, or used as forearm-mounted blades. [7] [8] Catman also uses weapons inspired by Batman's and calls them "catarangs". Like Robin, Anarky, an occasional antagonist of Batman, also makes use of shuriken formed after his own gimmick, the "circle-a".
A Throwing Bird—colloquially referred to as a "Birdarang"—is a roughly bird-shaped throwing weapon used by the DC Comics superhero Robin as a non-lethal ranged attack alternative to firearms. As with Batman, Robin can launch his weapon with a launcher located on his lower arm. They are also used by Robin in non-Batman media such as Teen Titans Go! where they appear under the name Birdarangs.
Ken Washio (the eagle) from the 1972 anime series Science Ninja Team Gatchaman ( Battle of the Planets ) also use Birdarangs. [9]
In the film adaptations of Batman, the batarangs shown roughly match the adapted bat logo of the respective franchise. Following the backlash against the camp Batman television series, the franchise has avoided falling into the perceived overuse of the bat- prefix, for which the 1960s series was criticized. Though featured prominently, the batarangs are rarely referred to by name, unlike the Batcave and Batmobile.
The television series Birds of Prey also features batarangs. However these versions are circular and bear the Birds of Prey symbol, rather than the traditional bat shape.
In the episode "Nothing's Shocking" from the fifth and final season of Gotham , Bruce Wayne uses sharp objects and throws them at an enemy similar to the batarangs, foreshadowing their full appearance later in the season. The batarangs officially appear in the series finale "The Beginning...". In the episode, Batman uses his batarangs to defeat Jeremiah Valeska at Ace Chemicals.
Kate used the batarangs in the television series Batwoman .
The batarang used in Batman was a foldable metal bat-shaped boomerang attached to a line and was used to ensnare an enemy's legs and manually drag them back. Batman Returns also featured a computerized version that could be programmed to fly after specific targets. Batman Forever featured two types of batarangs: one with a string which catches one of Two-Face's thugs in the Gotham City bank and a "Sonar Batarang" that uses the "Sonar Suit" to destroy the Super Box and the Nygmatech building. Other batarangs are seen in the Batcave, along with the one used in Batman Returns but not used during the film. Batarangs also appeared in Batman & Robin .
The 2005 film Batman Begins showed them as a simple bat-shaped shuriken, used mainly for distraction rather than as weapons, fitting in with that film's depiction of Batman's ninja training.
While The Dark Knight uses the batarang in its promotional posters, it is not thrown in the film. As part of Lucius Fox's improvements on the Batsuit, he adds blades on the suit that shoot out of Batman's arm, which are similar to the batarang. To gain leverage over his fight with the Joker, Batman shoots these blades at him, distracting him and giving Batman the upper hand. His true batarangs are only seen once during the film; when Bruce Wayne puts away his Batsuit after deciding to turn himself in to the police, he takes a minute to pick up and stare at one of his batarangs, and then proceeds to put it away with the rest of his gear.
In The Dark Knight Rises the traditional batarangs as seen in Batman Begins and The Dark Knight are not shown but a similar weapon is used. Batman fires miniature bat shaped darts at Bane's henchmen which knock them unconscious.
In Batman: The Animated Series his use of batarangs is ubiquitous. The standard is a serrated crescent shaped. One version attached to a line allowed him to snare criminals as well as ascend and swing from rooftops as a grappling hook, but he relied on his grappling gun for transportation. Another version is a shuriken-based once used to puncture a water tower to nullify an invisible opponent's cloaking advantage.
Batman Beyond , [10] another animated series, which takes place 50 years in Gotham City's future, has a young high school student donning a high tech version of the batsuit to become the new Batman. This suit, among many other features, has the ability to automatically load ultra-compact foldable circular batarangs in the wearer's hand or shoot them through the top of the wrist. The batarangs are collapsible and come in a variety of forms including electrical versions to take down Inque, explosive versions to demolish obstacles, and grappling hooks.
In the Justice League animated series, Batman employed a variety of Batarangs, including explosive Batarangs and electrically charged variants.
In the Teen Titans animated series, Robin uses similar modified batarangs to the adult Nightwing, referred to as "birdarangs". The same weapons are used by The Batman 's interpretation of Robin. Robin also uses circular Batarang type weapons in the TV series Young Justice .
In the animated series Krypto the Superdog , Robbie the Robin uses comical weapons called "beakerangs", which are miniature projectiles that contain incapacitating foam. Ace the Bat-Hound also wields more traditional Batarangs.
In The Batman , a later animated series, the batarangs are mostly depicted as futuristic throwing weapons lined with fluorescent blue, and making a distinct humming noise while flying through the air. They are also portrayed as sharp enough to slice through metal pipes. Batman has from time to time also used them in hand-to-hand combat. He has additionally used several other variations, including explosion batarangs, that explode after making contact; electrocuting batarangs, that discharge a strong electric current through a person or object; and, batarangs with a special technological virus, that infects and disables a machine or gadget, making it ineffective. Also, the Batman uses a very special remote-controlled batarang, that is a little larger than the other versions, can adhere to any surface, and has a miniature high-resolution camera. Despite them being futuristic, these batarangs have the most boomerang characteristics, and are shown return to Batman's hand. In The Batman vs. Dracula, Alfred Pennyworth treated some of the batarangs with garlic in preparation of the Dark Knight's battle with Count Dracula.
In Batman: The Brave and the Bold , the batarangs are not shown as high tech futuristic throwing tools like in The Batman, but as simple shuriken/boomerangs that he uses to fight crime. Batman has also been shown to be able to turn his bat symbol into a batarang, as seen the pilot episode, "The Rise of the Blue Beetle!". Also, Owlman, Batman's parallel universe counterpart, has a similar weapon to the batarang, however, his, instead of spinning at high speeds, fly straight like a glider.
In the series Beware the Batman , the batarangs have a shape similar to the Nolan universe counterpart with bronze and gray coloring. Some are collapsible. Others employ miniaturized scanners allowing Batman to study potentially dangerous objects from afar. Others carry explosive charges.
In Robot Chicken DC Comics Special III: Magical Friendship , in the Robot Chicken DC Universe Batman reveals to Robin that he created a Batarang entirely out of Kryptonite which he planned to use to kill Superman if he ever turned evil as one of the many methods he developed to deal with members of the Justice League if they ever turned evil. Later in the special, Batman stabs the Kryptonian-half of Composite Superman's shoulder with the Kryptonite Batarang to weaken him enough to allow Superman to defeat him with a punch to the groin.
In Batman: Mask of the Phantasm , Batman throws a Batarang at an approaching bomb before it reaches an apartment building, causing it to detonate.
Batarangs appeared in the animated film Batman: Year One .
In Batman: Under the Red Hood , Batman uses a Batarang to jam the Red Hood's pistol in order to prevent him from killing the Joker.
Batman used Batarangs in Son of Batman .
In Batman vs. Robin , Damian Wayne throws a Batarang in front of Dollmaker to intimate him as he started to run away.
Batman: The Killing Joke featured a scene where Batgirl used an exploding Batatang to open the doors of a moving truck driven by criminals, allowing Batman to enter the truck.
Batarangs were used by Batman in Batman: Return of the Caped Crusaders , and its sequel, Batman vs. Two-Face .
In Batman vs. Teenage Mutant Ninja Turtles , Batman threw Batarangs at the Shredder during their fight, but the Shredder shattered them with his arm blades.
In Batman: Hush , Batman used Batarangs to sever the tubes which pumped Bane's medicine into his mask, before use more Batarangs to sever overhead power cables, which then electrified Bane and rendered him unconscious.
Batman used a Batarang as a melee weapon during his fight against mutated animals in DC League of Super-Pets , and he did not throw the Batarang throughout the fight.
The Batarang was a primary weapon in Batman: The Caped Crusader . It was used to climb and swing in Batman: The Movie .
Batman: Vengeance features regular and electrified batarangs as throwing weapons.
Lego Batman: The Video Game features batarangs [11] (in two different colors), which can be used by four characters; Batman & Batgirl (black and yellow), and Robin & Nightwing (red and green).
In the Batman Begins video game, Batarangs were only used to interact with the environment, in order to scare henchmen. [12]
The Game Boy Batman game allowed the collection and use of up to 3 Batarangs that could be thrown simultaneously.
In the fighting game Injustice: Gods Among Us and the sequel, Injustice 2 , Batman is equipped with Batarangs, which he can throw at his opponents.
Batman uses Batarangs as throwing weapons in Justice League: Cosmic Chaos .
In Batman: Arkham Asylum , Batman can wield a single Batarang from the beginning, and the player has the opportunity to unlock multiple variations such as remote-controlled Batarangs and Sonic Batarangs. In addition, the Collector's Edition of the game comes with a 14" plastic Batarang model affixed to a display base. [13] The Batarang appears in the sequel, Batman: Arkham City , introducing a new variation, a reverse Batarang which can loop behind an enemy and attack from behind. Batman: Arkham Knight , the third and final installment in Rocksteady's Arkham trilogy, also features the batarang with many of the same variants and abilities seen in the previous two games. Batman also has a new Batarang called the Bat Scanner he can throw high into the air around Gotham to scan a specific area. Toy and prop replica company NECA produced a batarang replica based in the Arkham Knight design, which can be purchased through video game retailer Gamestop. This batarang replica can be folded at its middle hinge and rapidly opened with the press of a button, and also has a removable LED light panel.
The Dark Knight Returns is a 1986 four-issue comic book miniseries starring Batman, written by Frank Miller, illustrated by Miller and Klaus Janson, with color by Lynn Varley, and published by DC Comics. It tells an alternative story of Bruce Wayne, who at 55 years old returns from a decade of retirement to fight crime while facing opposition from the Gotham City police force and the United States government. The story also features the return of classic foes Two-Face and the Joker, and culminates in a confrontation with Superman, who is now a pawn of the government.
Arkham Asylum is a fictional forensic psychiatric hospital appearing in American comic books published by DC Comics, commonly in stories featuring Batman. It first appeared in Batman #258, written by Dennis O'Neil with art by Irv Novick. Located in Gotham City, the asylum houses patients who are criminally insane, as well as select prisoners with unusual medical requirements that are beyond a conventional prison's ability to accommodate. Its high-profile patients are often members of Batman's rogues gallery.
The Scarecrow is a supervillain appearing in American comic books published by DC Comics. Created by writer Bill Finger and artist Bob Kane, the character first appeared in World's Finest Comics #3, and has become one of the superhero Batman's most enduring enemies belonging to the collective of adversaries that make up his rogues gallery.
Man-Bat is a fictional character appearing in American comic books published by DC Comics. Introduced in Detective Comics #400 as an enemy of the superhero Batman, the character belongs to the collective of adversaries that make up his rogues gallery. Originally portrayed as a supervillain, later incarnations show the Man-Bat as a sympathetic villain or antihero.
The Mad Hatter is a supervillain appearing in comic books published by DC Comics, commonly as an adversary of the superhero Batman. He is modeled after the Hatter from Lewis Carroll's novel Alice's Adventures in Wonderland, a character often called the "Mad Hatter" in adaptations of Carroll. A scientist who invents and uses technological mind control devices to influence and manipulate the minds of his victims, the Mad Hatter is one of Batman's most enduring enemies and belongs to the collective of adversaries that make up Batman's rogues gallery.
The Batmobile is the car driven by the superhero Batman. Housed in the Batcave, which it accesses through a hidden entrance, the Batmobile is both a heavily armored tactical assault vehicle and a personalized custom-built pursuit and capture vehicle that is used by Batman in his fight against crime. Using the latest civilian performance technology, coupled with prototype military-grade hardware—most of which was developed by Wayne Enterprises—Batman creates an imposing hybrid monster car to prowl the streets of Gotham City.
Jason Peter Todd is a character appearing in American comic books published by DC Comics. First appearing in Batman #357 in March 1983, he was created to succeed Dick Grayson as Robin, Batman's partner and sidekick. He initially shared a similar origin to Grayson, being the son of circus acrobats who are killed by criminals in Gotham and adopted by Bruce Wayne, Batman's alter ego, as his son and protege. Following the Crisis on Infinite Earths event and the rebooting of DC's main comics universe, Jason's origin was changed to being a pre-teen street urchin and petty thief who Bruce adopted and mentored after finding the boy attempting to steal the tires off of the Batmobile. This origin has since become the standard for subsequent iterations of the character.
Egghead is a fictional character created for the 1960s Batman television series. Played by Vincent Price, the character was identifiable by his pale bald head and white and yellow suit. He believes himself to be "the world's smartest criminal", and his crimes usually have an egg motif to them; he also includes egg-related puns in his speech and uses various egg-themed weapons. Additionally, Egghead used deductive reasoning to deduce Batman's secret identity.
The Bat-Signal is a distress signal device appearing in American comic books published by DC Comics, as a means to summon the superhero, Batman. It is a specially modified searchlight with a stylized emblem of a bat affixed to the light, allowing it to project a large bat symbol onto cloudy night skies over Gotham City.
"Knightfall" is a 1993–1994 Batman story arc published by DC Comics. It consists of a trilogy of storylines that ran from 1993 to 1994, consisting of "Knightfall", "Knightquest", and "KnightsEnd".
Firefly is a supervillain appearing in American comic books published by DC Comics. Created by France Herron and Dick Sprang, he made his debut in Detective Comics #184. Initially portrayed as a criminal who utilized lighting effects to commit robberies, Firefly was later reimagined as a sociopathic pyromaniac with an obsessive compulsion to start fires following Crisis on Infinite Earths' reboot of the DC Universe in the 1980s. This darker depiction of the character has since endured as one of the superhero Batman's most recurring enemies and belongs to the collective of adversaries that make up his central rogues gallery.
Batman's utility belt is a feature of Batman's costume. Similar belts are used by the various Robins, Batgirl, and other members of the Bat-family.
"Batman: No Man's Land" is an American comic book crossover storyline that ran for almost all of 1999 through the Batman comic book titles published by DC Comics. The story architecture for "No Man's Land" and the outline of all the Batman continuity titles for 1999 were written by cartoonist Jordan B. Gorfinkel.
Hush is a supervillain appearing in American comic books published by DC Comics. Created by Jeph Loeb and Jim Lee, the character first appeared in Batman #609 in January 2003 as part of the twelve-issue storyline Batman: Hush. Hush serves as a criminal foil to the superhero Batman, as an example of what Batman could have been had he used his intellect and wealth for malice, and belongs to the collective of adversaries that make up his rogues gallery.
Caroline Keene "Carrie" Kelley is a superheroine from Frank Miller's graphic novels The Dark Knight Returns (1986) and its sequels The Dark Knight Strikes Again (2001–2002) and The Dark Knight III: The Master Race (2015–2017). She becomes the new Robin in The Dark Knight Returns when she saves Batman's life. Later in The Dark Knight Strikes Again, she adopts the identity Catgirl, and in The Dark Knight III: The Master Race, she adopts the identity Batwoman. She was the first full-time female Robin in the history of the Batman franchise, though Julie Madison had passed off as Robin for a brief time in a Bob Kane story published in Detective Comics #49 in March 1941.
The Batsuit is the costume of DC Comics's fictional superhero Batman, who appears in their American comic books. The suit has been depicted in various artistic iterations, and the stories themselves have described Batman as modifying the details of his costume from time to time typically using military and SWAT standards materials and technology that evolved into an advanced combat suit. However, it usually consists of a gray body suit, the chest emblazoned with a stylized black bat either with or without a yellow ellipse around it, and either blue or black accessories: a wide scalloped cape, gloves with a series of fin-like projections, trunks, boots, and a close-fitting cowl with ear-like projections to suggest a bat's head; and a yellow utility belt containing a variety of gadgets.
The Batplane, Batwing, Batjet or Batgyro is the fictional aircraft for the DC Comics superhero Batman. The vehicle was introduced in "Batman Versus The Vampire, I", published in Detective Comics #31 in 1939, a story which saw Batman travel to continental Europe. In this issue it was referred to as the "Batgyro", and according to Les Daniels was "apparently inspired by Igor Sikorsky's first successful helicopter flight" of the same year. Initially based upon either an autogyro or helicopter, with a rotor, the Batgyro featured a bat motif at the front. The writers gave the Batgyro the ability to be "parked" in the air by Batman, hovering in such a way as to maintain its position and allow Batman to return.
Bane, a supervillain in DC Comics and an adversary of the superhero Batman, has been adapted in various forms of media, including films, television series, and video games. The character has been portrayed in film by Robert Swenson in Batman & Robin, and Tom Hardy in The Dark Knight Rises, and in television by Shane West in the Fox series Gotham. Henry Silva, Héctor Elizondo, Danny Trejo, Fred Tatasciore, JB Blanc, and others have provided Bane's voice in animation and video games.
Batman is an arcade vehicular combat game based on the DC Comics character Batman, developed by Specular Interactive and released by Raw Thrills in 2013. The game can be single-player or multi-player.
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