Bit Pilot | |
---|---|
Developer(s) | Zach Gage |
Publisher(s) | Zach Gage |
Composer(s) | Sabrepulse |
Engine | openFrameworks |
Platform(s) | iOS |
Release | March 4, 2010 |
Genre(s) | Action, bullet hell |
Mode(s) | Single-player |
Bit Pilot is a 2010 bullet hell action game created by Zach Gage. It was released on March 4, 2010, for iOS. In the game, players control a spaceship and must dodge asteroids and lasers. It received largely positive reviews from critics, praising its gameplay, controls and soundtrack.
The player controls a ship with protective outer rings. Each time it hits an asteroid or a laser, one layer of the ring is lost. [1] As the game progresses, more asteroids spawn into the playing area. The player can earn bonus points by collecting shields, [2] which replenish the player's defenses. [3]
Aggregator | Score |
---|---|
Metacritic | 78/100 [4] |
Publication | Score |
---|---|
The A.V. Club | A [5] |
Edge | 8/10 [6] |
Pocket Gamer | 3.5/5 [7] |
Bit Pilot received a "generally favorable" score on Metacritic. [4]
Edge awarded the game 8/10 points, calling it distinctive due to its gesture-based control scheme, which is "uncommonly nuanced and tactile". [6] The A.V. Club gave the game an "A" rating, calling it a "tough, unbeatable game" with "atrocious challenge". [5] Tracy Erickson of Pocket Gamer gave the game 3.5/5 stars and the Bronze award, calling it "an amusing, bite-sized piece of gaming", and saying that while it "travels a familiar course", "the manner in which it's presented makes this old formula fresh". [7]
The gameplay was mostly positive. Kyle Vanhemert of Wired magazine praised the soundtrack and retro graphics but criticized that the game "lacks variety". [8]
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