Bridge Constructor Portal

Last updated

Bridge Constructor Portal
Bridge constructor portal art.jpg
Developer(s) ClockStone
Publisher(s) Headup Games
Composer(s) Maximilian Stroka
Series Bridge Constructor
Portal
Engine Unity
Platform(s) Android, iOS, Linux, macOS, Windows, Nintendo Switch, PlayStation 4, Xbox One
Release
December 20, 2017
  • Android, iOS, Linux, macOS, Windows
    • WW: December 20, 2017
    Nintendo Switch, PlayStation 4, Xbox One
    • WW: February 28, 2018
Genre(s) Simulation, puzzle
Mode(s) Single-player

Bridge Constructor Portal is an engineering simulation and puzzle video game developed by ClockStone and published by Headup Games. The game is part of the Bridge Constructor series, and incorporates elements of Valve's Portal series, taking place in Aperture Laboratories. The game was released on Android, iOS, Linux, macOS and Windows in December 2017, and for the Nintendo Switch, PlayStation 4, and Xbox One in February 2018. By August 2018, the game had sold over 500,000 copies.

Contents

Gameplay

Bridge Constructor Portal is an engineering simulation and puzzle video game set in the universe of the Portal series. [1] [2] Players are tasked with designing and constructing bridges to get one or more trucks from one location to another at Aperture Laboratories under the supervision of the artificial intelligence GLaDOS. [1] [3]

The game merges elements from the Bridge Constructor series and Portal series. Players are tasked with building bridges using struts (which can be converted to road segments) and cables, anchored to pre-designated fixed points on the level's walls. The limited availability of fixed points may require the player to construct self-supporting bridges. These bridges must be able to withstand their own weight, as well as the trucks and any force they impart when landing on the bridge. Elements from Portal require the player to guide the trucks across the bridges, navigate through portals, cross over buttons to open doors or other actions, avoid coming in sight of sentry turrets or in contact with deadly fluid or laser fields, and use other Portal gameplay elements like propulsion and repulsion gels and launching pads. [4]

Players can switch between construction mode, test mode, and vehicle mode to visualize their solution. Test mode simulates the physics of the level to see how the bridge components stand up under their own weight. Vehicle mode sends one or more trucks through the player's solution. During either of these, the game shows any struts or cables that are under stress (highlighted in red). If they exceed their stress limit, they will break and cause the bridge to collapse. If the player designs a bridge to successfully allow one vehicle to pass, they can then try to send a convoy of vehicles through the course. These vehicles are released one at a time at regular intervals, and tests to see if the bridge components stand up to repeated stress or if the crossing of paths causes any collisions.

There is no building limit for a level, but each bridge component placed in a solution has a monetary value, and the player is challenged separately to keep the total monetary value as low as possible. The player clears a puzzle by getting one vehicle across, but is rated higher by getting all of the vehicles in a convoy through the course without harm.

Development and release

Bridge Constructor Portal is developed by ClockStone and published by Headup Games. [5] The two studios worked throughout 2017 on a successor to their 2011 video game Bridge Constructor. [1] [6] They partnered with Valve who created and own the Portal series to help with gameplay elements from Portal, art assets, and lore from the Portal series. [1] This includes bringing Ellen McLain to voice GLaDOS for the game. [4]

The game was announced on December 6, 2017. [1] It was released on December 20, 2017, for Android and iOS mobile devices, and for Linux, macOS and Windows-based personal computers. [1] [6] [7] The game was released on Nintendo Switch, PlayStation 4, and Xbox One on February 28, 2018. [6] [7] [8]

The Xbox One and Windows 10 versions are shared between versions as part of Xbox Play Anywhere. This includes sharing not only the save file between versions, but the graphic settings from the Windows 10 version.

Reception

Bridge Constructor Portal received "generally favorable" reception, according to review aggregator Metacritic. [9] IGN reviewer TJ Hafer found the game to be simple and intuitive while still managing to offer and fulfilling level of depth and challenge. [2] He was slightly disappointed that the portals remained static in the levels and that the game featured no puzzles that involved placing portals. [2] Although he did not think the humor was on par with previous Portal games, he noted that the aesthetics and sound design were reminiscent of those earlier titles. [2] Destructoid writer Jordan Devore agreed that the game was straightforward and that constructing structures was easy to carry out. [5] He found the pacing of the game to be good during the first half but thought it had exhausted introducing new mechanics by the later half, opting to focus on greater complexity and more variables in the puzzles. [5] The game was nominated for "Puzzle" at the 2018 Webby Awards. [19]

By August 2018, the game had sold over 500,000 copies. [20]

Related Research Articles

<i>Terraria</i> 2011 video game

Terraria is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. Terraria received generally positive reviews and sold over 44 million copies by 2022, making it one of the best-selling video games.

<i>Max: The Curse of Brotherhood</i> 2013 video game

Max: The Curse of Brotherhood is a puzzle-platform video game developed by Press Play for Xbox One, Microsoft Windows, Xbox 360, Nintendo Switch and later on PlayStation 4. The game was announced during Microsoft's E3 2013 press event. It is a sequel to Press Play's previous work, the 2010 game Max & the Magic Marker.

<i>A Hat in Time</i> 2017 video game

A Hat in Time is a platform game developed by Danish game studio Gears for Breakfast and published by Humble Bundle. The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, which nearly doubled its fundraising goals within its first two days. The game was self-published for macOS and Windows in October 2017, and by Humble Bundle for the PlayStation 4 and Xbox One consoles two months later. A version for the Nintendo Switch was released in October 2019.

<i>The Bridge</i> (video game) 2013 video game

The Bridge is a 2013 video game designed by American developer Ty Taylor for Microsoft Windows, Linux, OS X, Amazon Fire TV, Android, Xbox 360, Xbox One, Ouya, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, and Nintendo Switch. It was developed by The Quantum Astrophysicists Guild. The player controls an Escher-like character and the rotation of the 2D environment, which affects gravity based on the changing orientation of the landscape.

<i>Puyo Puyo Tetris</i> 2014 crossover puzzle video game

Puyo Puyo Tetris is a 2014 puzzle video game developed by Sonic Team and published by Sega. The game is a crossover between the Puyo Puyo series and the Tetris franchise, and features various gameplay modes incorporating both aspects. The game includes characters modeled and named after the seven Tetrominos, which are different puzzle pieces each made of four blocks.

<i>Lovers in a Dangerous Spacetime</i> 2015 video game

Lovers in a Dangerous Spacetime is a space shooter video game developed by Asteroid Base for Microsoft Windows, OS X, PlayStation 4, Linux, Xbox One, and Nintendo Switch. The project is part of the ID@Xbox program. The game's title is a reference to the Bruce Cockburn song "Lovers in a Dangerous Time".

<i>Minecraft: Story Mode</i> 2015 video game

Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game Minecraft. The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016. A second season consisting of five episodes was released in 2017.

<i>Worms W.M.D</i> 2016 video game

Worms W.M.D is a 2D artillery turn-based tactics video game in the Worms series, released on 23 August 2016. Its gameplay resembles that of Worms Armageddon more than subsequent installments, while adding new features that range from interactive vehicles such as tanks, to buildings that the worms can enter for protection. It is also notable for being the first major redesign the worm characters have received since Worms 3D.

<i>Snake Pass</i> (video game) 2017 video game

Snake Pass is a puzzle-platform game developed and published by Sumo Digital for Nintendo Switch, PlayStation 4, Windows, and Xbox One. Players play as a snake traversing floating islands in themed levels. Despite being a platform game, the player cannot jump and has to move similar to a real snake. The game was released in North America, Europe, and Australia in March 2017.

Pinstripe is a puzzle adventure video game for Microsoft Windows, Xbox One, PlayStation 4, macOS, Linux, and Nintendo Switch. The game was developed by Thomas Brush, who created and designed it over a five-year period. It was published by Atmos Games.

<i>Old Mans Journey</i> 2017 video game

Old Man's Journey is an adventure video game developed and published by Broken Rules. The game was released for Android, iOS, macOS and Windows in 2017, the Nintendo Switch and PlayStation 4 in 2018 and the Xbox One in 2019.

<i>Hue</i> (video game) 2016 adventure puzzle video game

Hue is a 2016 puzzle-platform game designed by Henry Hoffman and Dan Da Rocha, developed by Fiddlesticks, and published by Curve Digital. The game was released on August 30, 2016 for Microsoft Windows, PlayStation 4, and Xbox One, and later released on November 29, 2016 for PlayStation Vita. It was released for Nintendo Switch on June 6, 2019. There were further releases for iOS on January 25, 2020 and Android on April 22, 2020.

<i>The Mummy Demastered</i> 2017 Metroidvania video game by WayForward

The Mummy Demastered is a Metroidvania video game released in October 2017 by WayForward Technologies based on the 2017 film The Mummy. It takes place concurrently with the events of the film, with players playing Prodigium soldiers under the command of Dr. Henry Jekyll who must fight the evil forces of Princess Ahmanet. The game released for Windows, PlayStation 4, and Xbox One in October 2017. The Nintendo Switch version was released in Japan on July 30, 2020. A version for Amazon Luna was released on October 20, 2020.

<i>Human: Fall Flat</i> 2016 video game

Human: Fall Flat is a puzzle-platform game developed by Tomas Sakalauskas, founder of the Lithuanian studio No Brakes Games, and published by Curve Digital. It was initially released for Microsoft Windows, macOS, and Linux in July 2016, and received ports for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Google Stadia, and iOS and Android over the next several years.

<i>Bridge Constructor</i> Video game series

Bridge Constructor is a series of physics-based simulation-puzzle video games developed by ClockStone and published by Headup Games. While themes and elements change across the series, each game is based on planning out a bridge across a river or ravine using a number of parts, limited by the geometry of the space and the total cost of the parts. The goal for each scenario is to make sure that one or more vehicles driving across the bridge can reach the other side safely.

<i>Death Squared</i> 2017 puzzle video game

Death Squared is a puzzle video game developed and published by SMG Studio. It was released in 2017 for Microsoft Windows, macOS and Nintendo Switch, PS4 and Xbox One, and in 2018 for iOS and Android.

<i>Just Shapes & Beats</i> 2018 video game

Just Shapes & Beats is an action rhythm video game developed and published by Canadian indie team Berzerk Studio. It was released on May 31, 2018, for Microsoft Windows and Nintendo Switch, February 24, 2019, for macOS and Linux, May 10, 2019, for PlayStation 4 in the US, and May 30, 2019 for PlayStation 4 in Europe, Russia, and Australia. It was also released on June 30, 2020, for Stadia, and on May 31, 2022, for Xbox One and Xbox Series X/S. In this game, players move a colored shape to the beat of background music and dodge pink shapes.

<i>The Missing: J.J. Macfield and the Island of Memories</i> 2018 video game

The Missing: J.J. Macfield and the Island of Memories is a puzzle-platformer horror video game developed by Hidetaka Suehiro's White Owls Inc. for Windows, PlayStation 4, Xbox One, and Nintendo Switch. It was published by Arc System Works and released on 11 October 2018.

<i>Worms Rumble</i> 2020 video game

Worms Rumble is a 2020 action game developed and published by Team17. As a spin-off of the long-running Worms series, the game was released for Microsoft Windows, PlayStation 4 and PlayStation 5 in December 2020 and for the Nintendo Switch, Xbox One and Xbox Series X/S in June 2021.

<i>Lego Bricktales</i> 2022 video game

Lego Bricktales is a puzzle adventure game developed by ClockStone Studio and published by Thunderful. Lego Bricktales was released for Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on 12 October 2022. The game was released for Android and iOS on 27 April 2023. Lego Bricktales received generally positive reviews.

References

  1. 1 2 3 4 5 6 Donnelly, Joe (December 6, 2017). "A new Portal game will launch this month—Bridge Constructor Portal". PC Gamer . Archived from the original on December 6, 2017. Retrieved December 6, 2017.
  2. 1 2 3 4 5 Hafer, TJ (December 19, 2017). "Bridge Constructor Portal Review". IGN . Archived from the original on January 7, 2018. Retrieved December 20, 2017.
  3. Dayus, Oscar (December 6, 2017). "New Portal Game Announced, But It's Not What You Might Expect". GameSpot . Archived from the original on December 7, 2017. Retrieved December 6, 2017.
  4. 1 2 Nunneley, Stephany (December 13, 2017). "Bridge Constructor Portal studio worked with original Portal team to ensure game stayed true to lore". VG247 . Archived from the original on December 13, 2017. Retrieved December 13, 2017.
  5. 1 2 3 4 Devore, Jordan (December 19, 2017). "Review: Bridge Constructor Portal". Destructoid . Archived from the original on December 20, 2017. Retrieved December 20, 2017.
  6. 1 2 3 Webster, Andrew (December 6, 2017). "The next Portal game is a bridge-building simulator". The Verge . Archived from the original on December 7, 2017. Retrieved December 6, 2017.
  7. 1 2 Phillips, Tom (December 6, 2017). "Portal returns in Bridge Constructor spin-off". Eurogamer . Archived from the original on December 6, 2017. Retrieved December 6, 2017.
  8. Carter, Chris (February 8, 2018). "Bridge Constructor Portal is coming to Switch, PS4 and Xbox One soon". Destructoid . Archived from the original on February 25, 2018. Retrieved February 8, 2018.
  9. 1 2 "Bridge Constructor Portal for PC Reviews". Metacritic . CBS Interactive. Archived from the original on December 23, 2017. Retrieved December 20, 2017.
  10. "Bridge Constructor Portal for iPhone/iPad Reviews". Metacritic . CBS Interactive. Archived from the original on September 11, 2018. Retrieved August 28, 2018.
  11. "Bridge Constructor Portal for PlayStation 4 Reviews". Metacritic . CBS Interactive. Archived from the original on July 19, 2018. Retrieved August 28, 2018.
  12. "Bridge Constructor Portal for Xbox One Reviews". Metacritic . CBS Interactive. Archived from the original on July 26, 2018. Retrieved August 28, 2018.
  13. "Bridge Constructor Portal for Switch Reviews". Metacritic . CBS Interactive. Archived from the original on July 19, 2018. Retrieved August 28, 2018.
  14. Livingston, Christopher (December 20, 2017). "Bridge Constructor Portal review". PC Gamer. Archived from the original on December 21, 2017. Retrieved December 20, 2017.
  15. Hodapp, Eli (December 19, 2017). "'Bridge Constructor Portal' Review – Remember When You Tried to Kill Me Twice?". TouchArcade . Archived from the original on December 21, 2017. Retrieved December 20, 2017.
  16. Jenkins, David (December 20, 2017). "Bridge Constructor Portal review – the cantilever is a lie". Metro. Archived from the original on December 22, 2017. Retrieved December 20, 2017.
  17. Fritsch, Manuel (December 20, 2017). "Bridge Constructor Portal Review - The Bridge is a lie!". GameStar. Archived from the original on December 21, 2017. Retrieved December 20, 2017.
  18. Sprödefeld, Paula (December 22, 2017). "Bridge Constructor Portal: Where's the damn cake?!". PC Games . Archived from the original on December 23, 2017. Retrieved December 22, 2017.
  19. "2018 Winners". The Webby Awards . April 24, 2018. Archived from the original on June 25, 2018. Retrieved June 30, 2018.
  20. "Bridge Constructor Portal reaches 500,000 sales". GamesIndustry.biz. August 20, 2018. Archived from the original on August 20, 2018. Retrieved August 20, 2018.