"The cake is a lie" is a catchphrase from the 2007 video game Portal . Initially left behind as graffiti by Doug Rattman to warn that GLaDOS, the game's main villain, was deceiving the player, it was intended to be a minor reference and esoteric joke by the game's development team that implied the player would never receive their promised reward. It became unexpectedly popular among Portal players, and has since become a widely distributed Internet meme where the phrase is co-opted and becomes associated with new meanings outside of the original context of the game.
The original context of "The cake is a lie" was to convey the message that a reward is being used to motivate Chell, the player character of Portal, without any intent of delivering. Early use of the phrase among Portal fans indicated a wry state of knowing; it represented a shared experience, and a way to flag down false sources of motivation. [1]
The phrase eventually became far removed from its original context and purchase through repeated use in Internet culture. For example, the phrase has been used as an idiom to refer to the pursuit of an empty, unattainable goal, [2] or as a reference point in discussing protests about the flaws of the British education system's algorithm by a research academic. [3] "The cake is a lie" is also used to refer to actual cakes, whether as fan art which references Portal, [4] or as a literal descriptor of cakes which are designed as lifelike replicas of people and objects. [2] [5]
The phrase first appears in the 2007 video game Portal . [1] It can be found scribbled in an unhinged manner within hidden cubby-holes throughout the test chambers that players must complete, with the phrase written multiple times by the last surviving scientist of Aperture Science neurotoxin incident, Doug Rattman. It is in reference to the fact that an AI entity that guides Chell through the chambers, GLaDOS, promises cake as a reward if she accomplishes all of the test chambers. However, GLaDOS turns out to be duplicitous, and Rattman left the message as a warning. The cake is referred to in lyrics of the song featured in the game's closing credits, "Still Alive".
Portal writers Erik Wolpaw and Chet Faliszek developed the phrase as a plot device, "a thematic anchor that offers a chuckle or two in its setup, reveal, and post-credits wink" with no consideration given for its potential to become a viral phenomenon, as Wolpaw and Faliszek had anticipated that an innocuous hoop that falls from the sky after the player character escapes the exploding facility would catch on with fans instead. [1] The idea of using cake as the proposed reward came about at the beginning of the Portal development process, where the writers convened as a group to determine which philosopher or school of philosophy their game would be based on. A consensus was reached when a team member suggested that a lot of people like cake. [6] [7]
The cake element, along with additional messages given to the player in the behind-the-scenes areas, were written and drawn by Kim Swift. [8] The cake is a Black Forest gateau, with its design based on a cake from a branch of the Regent Bakery and Cafe near to Valve's offices. [9]
"The cake is a lie" became frequently quoted on numerous message board forums and blogs across the Internet. [10] [6] Don Caldwell, managing editor at the website Know Your Meme , said catchphrase memes like "the cake is a lie" are easily spread across the Internet and have a very low barrier to entry for participation in their proliferation. [1]
Interest in the phrase waned in early 2009 before it experienced a revival in popularity on July 6 of the same year, which Caldwell attributed to an xkcd comic referencing the phrase. [1] Tyler Wilde from GamesRadar noted that "The cake is a lie" became one of the most repeated video game quotes by the year 2009. [11] Stephen Totillo, who was an editor at MTV.com in 2008, attributed part of Portal's widespread acclaim to the phrase, along with its theme song, "Still Alive", and the Weighted Companion Cube. [12] James Davenport from PC Gamer formed the view that a pivotal contributing factor to the meme's popularity was due to the year it debuted in, 2007, "in which some of the most legendary memes gained notoriety and cemented themselves near the head of the wacky, inexplicable semiotics parade". [1] Amanda Brennan agreed and suggest that 2007 marked a point where internet culture transcended from niche forums such as 4chan and entered into "its own ecosystem", attaining mainstream appeal in the process. [13]
Usage of the phrase in popular culture experienced a resurgence in the year 2020 in response to the spread on social media of another cake-based meme, where it is used as a literal description of a hyper-realistic cake being made to look like something else. [14] [2] [5] [15] [16] [17]
The meme has been referenced in fan films, [18] as well as discussions about other video games by video game journalists or as an Easter egg within the game itself. Examples include 'Splosion Man , [19] Dragon Age: Origins , [20] World of Warcraft , [21] and Assassin's Creed: Valhalla . [22]
The phrase has also been encountered in other contexts. It was featured on a sticker posted at an anti-Scientology demonstration in front of the London Scientology Office in March 2008. [23] A KJRH-TV story which focused on Sooner Paranormal of Oklahoma, a group dedicated to "paranormal investigations and research", depicted a group member walking through a supposedly haunted building and discovering the phrase scrawled on a chalkboard, with the implication that the scrawling had paranormal or unusual origins. [24]
References to the Portal cake have been used in various forms of merchandising, both official and unofficial. [25] [26] The phrase has also been used frequently as a reference in Internet culture about actual cakes since the release of Portal. [4] [1] [27] [2] [5] [15]
Video game journalists have praised the presentation of "The cake is a lie" in Portal as a well-executed example of environmental storytelling. [28] [29] Ars Technica editor Johnathan Neuis said that "the cake is a lie" was one of the strongest inside jokes in gaming since "All your base are belong to us". [30] Mashable ranked "The cake is a lie" as the most unforgettable gaming meme of the 2000s. [14] The Regent Bakery noted that since the release of the game, its Black Forest cake had become one of its more popular items. [9]
Conversely, The Escapist editor Ben "Yahtzee" Croshaw criticized the overuse of Internet memes, specifically mentioning the usage of the phrase as an easter egg reference in 'Splosion Man. He criticized people who use Internet memes to give themselves a personality, and argued that "The cake is a lie" was hardly the funniest thing in Portal. [19] In a 2010 interview with Gamasutra about Portal 2 , Wolpaw indicated that no jokes or references to cake would be made for the then-upcoming game as he was "sick of the memes". [31] Valve indicated that they intended to cease promotion of the catchphrase as humor that same year, [32] though an officially licensed cake mix for the Portal brand was created by German licensee Gaya Entertainment and released in 2013. [26]
"All your base are belong to us" is an Internet meme based on a poorly translated phrase from the opening cutscene of the Japanese video game Zero Wing. The phrase first appeared on the European release of the 1991 Sega Mega Drive / Genesis port of the 1989 Japanese arcade game.
Erik Wolpaw is an American video game writer. He and Chet Faliszek wrote the pioneering video game website Old Man Murray. He subsequently worked for game developers Double Fine Productions and Valve, and is known for his work on video games including Half-Life 2, Psychonauts, Portal, Portal 2 and Half-Life: Alyx.
Portal is a 2007 puzzle platformer video game developed and published by Valve. It was released in a bundle, The Orange Box, for Windows, Xbox 360 and PlayStation 3, and has been since ported to other systems, including Mac OS X, Linux, Android, and Nintendo Switch.
The Weighted Companion Cube, or simply the Companion Cube, is an item featured in the Portal series of video games by Valve Corporation. Initially featured in a single level of the original Portal, Test Chamber 17, as one of Aperture Science's ubiquitous Weighted Storage Cubes with heart symbols printed on the outside, it is given to the game's main character, Chell, as part of the antagonist GLaDOS's sinister testing initiative. After carrying it through the entire level and ostensibly anthropomorphizing and "bonding" with the Cube, the malevolent AI forces her to unceremoniously dispose of it in an incinerator device. Companion Cubes later re-appear in the game's sequel with a slightly different design. The original Companion Cube is shown to have survived the events of both Portal and Portal 2, appearing as part of an ending gag.
Portal 2 is a 2011 puzzle platformer video game developed by Valve for Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360. The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Electronic Arts. A port for the Nintendo Switch was released as part of the Portal: Companion Collection in June 2022.
The Maw is an action-adventure video game developed by Twisted Pixel Games and released for Xbox 360 and Microsoft Windows. The game centers on the extraterrestrial Frank and a purple, amorphous creature called The Maw, who have crash-landed their spacecraft on an alien planet. The player assumes the role of Frank and directs The Maw—which can take on the abilities of objects and fauna it consumes—via a leash.
'Splosion Man is a 2.5D action platform video game developed by Twisted Pixel Games for the Xbox 360, available through the Xbox Live Arcade digital download service. It was released on July 22, 2009, as part of the Xbox Live Summer of Arcade. Players control 'Splosion Man, an escaped science experiment with the ability to explode himself repeatedly, as he works his way through obstacles and traps trying to exit the fictional laboratory known as Big Science.
Twisted Pixel Games, LLC is an American video game developer based in Austin, Texas. Originally a contractor, Twisted Pixel releases games based on its own intellectual properties such as The Maw and 'Splosion Man. The company uses its own proprietary engine, known as Beard, to power its games. On October 12, 2011, it was announced that Twisted Pixel had become part of Microsoft Studios. However, Twisted Pixel separated from Microsoft, and became an independent company again on September 30, 2015. In November 2021, the company became a subsidiary of Oculus Studios.
GLaDOS is a fictional character from the video game series Portal. The character was created by Erik Wolpaw and Kim Swift, and voiced by Ellen McLain. GLaDOS is depicted in the series as an artificially superintelligent computer system responsible for testing and maintenance in the Aperture Science Computer-Aided Enrichment Center in all titles. While GLaDOS initially appears in the first game to simply be a voice that guides the player, her words and actions become increasingly malicious as she makes her intentions clear. The second game, as well as the Valve-created comic Lab Rat, reveals that she was mistreated by the scientists and used a neurotoxin to kill the scientists in the laboratory before the events of the first Portal. She is apparently destroyed at the end of the first game but returns in the sequel, in which she is supplanted by her former intelligence dampener and temporarily stuck on a potato battery, while her past as the human Caroline is also explored.
Old Man Murray (OMM) is a UGO Networks computer game commentary and reviews site, known for its highly irreverent and satiric tone. Founded in 1997, it was written and edited by Chet Faliszek and Erik Wolpaw. Old Man Murray was critical of games that received strong reviews elsewhere, Common targets of OMM news updates included John Romero and American McGee. Old Man Murray was a significant early influence in both the world of game development and internet comedy, and is often considered to have "helped birth online games journalism".
The Intelligence Dampening Sphere, otherwise known as Wheatley, is a fictional artificial intelligence from the Portal franchise, first introduced in the 2011 video game Portal 2. He is voiced by British comedian and writer Stephen Merchant, and created in part by Portal 2's designer Erik Wolpaw.
Chell is the silent protagonist in the Portal video game series developed by Valve. She appears in both Portal and Portal 2 as the main player character and as a supporting character in some other video games. Not much is known about Chell but some posit she is the daughter of an employee at Aperture Science Laboratories, the main setting of the games.
Cave Johnson is a fictional character from the Portal franchise first introduced in the 2011 video game Portal 2. He is voiced by American actor J. K. Simmons and created in part by Portal 2's designer Erik Wolpaw. He is referenced by a computer username in the first game and appears indirectly in Portal 2. Johnson serves as a guide to the player-character Chell as she explores an abandoned part of the Aperture Science facility, though all of his messages are pre-recorded from before the events of the Portal games.
Portal is a series of first-person puzzle-platform video games developed by Valve. Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility. Most of the tests involve using the "Aperture Science Handheld Portal Device" – nicknamed the portal gun – that creates a human-sized wormhole-like connection between two flat surfaces. The player-character or objects in the game world may move through portals while conserving their momentum. This allows complex "flinging" maneuvers to be used to cross wide gaps or perform other feats to reach the exit for each test chamber. A number of other mechanics, such as lasers, light bridges, high energy pellets, buttons, cubes, tractor funnels and turrets, exist to aid or hinder the player's goal to reach the exit.
Portal 2 is a physics-based puzzle-platform game created by Valve and released on Microsoft Windows, Mac OS X, PlayStation 3, Xbox 360 and Linux in April 2011, followed by a Nintendo Switch version in June 2022. The game, set in the desolate, labyrinthine Aperture Science facility, challenges the player to navigate test chambers created by the artificial intelligence GLaDOS, using a portal gun, a device able to create portals that link two points in space like a wormhole. The game expands on the original Portal by adding new puzzle elements, such as paint that imparts properties to surfaces, plates that can launch the player and objects over distances, tractor beams and bridges made of light.
"I used to be an adventurer like you. Then I took an arrow in the knee...", or simply "arrow in the knee", is an Internet meme that originated from The Elder Scrolls V: Skyrim, an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. Originally a procedurally generated line of dialogue conceived by Senior Bethesda game designer Emil Pagliarulo and spoken by non-player characters (NPCs) who act as guards, the phrase became unexpectedly popular among Skyrim players. The phrase and its variations, such as "arrow to the knee", have since found popular reference outside of the game's original context, as well as media unrelated to The Elder Scrolls franchise.
"I am Error" is a quote from the 1987 video game Zelda II: The Adventure of Link. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is Ore no na wa Erā da..., which translates to "My name is Error...".
"It's Over 9000!", also known as simply "Over 9000!", is an Internet meme that became popular in 2006, involving a change made for English localizations of an episode of the Dragon Ball Z anime television series titled "The Return of Goku", which originally aired on April 19, 1997. The phrase is typically used as an innumerable quantifier to describe a large quantity of something. Variations of the phrase are also employed as a form of trolling.
"Press F to pay respects" is an Internet meme that originated from Call of Duty: Advanced Warfare, a 2014 first-person shooter in Activision's Call of Duty franchise. It originated as a set of instructions conveyed during an in-game quick time event at a funeral service. Widely mocked by critics and players due to its forced element of interactivity that was not perceived to be tastefully executed, the phrase would later become a notable Internet meme in its own right. It is sometimes used by Internet commenters to convey solidarity and sympathy, either sarcastic or sincere, in response to unfortunate events.