Chuzzle

Last updated
Chuzzle
Chuzzle.jpg
Cover art
Developer(s) Raptisoft Games
Publisher(s) PopCap Games
Designer(s) John Raptis
Composer(s) Tyler Räpenfrïed
Engine PopCap Games Framework
Platform(s) Windows, Macintosh, Java ME, iOS, [1] Android
ReleaseMay 12, 2005
Genre(s) Puzzle
Mode(s) Single-player

Chuzzle is a tile-matching puzzle video game developed by American studio Raptisoft Games and published by PopCap Games. The game involves connecting three or more fuzzballs named Chuzzles.

Contents

Gameplay

In Chuzzle, the player is presented with a 6×6 board of multi-colored fuzzballs called "Chuzzles" coming in eight colors. Moves are made by dragging rows and columns. The rows and columns "wrap" when dragged off the grid; Chuzzles on the left reappear on the right and from top to bottom and vice versa.

The main goal of this game involves connecting three or more Chuzzles of the same color. When three or more Chuzzles are connected, the connected Chuzzles pop and fly off the board, in which new Chuzzles fall from the top of the board, potentially creating cascades. Popping several Chuzzles in a single move awards more points. Fat Chuzzles are larger variants of Chuzzles that appear when there is a free space of 2×2 squares after Chuzzles have been popped, taking up a space of 2×2 squares on the game board. Matching with a Fat Chuzzle provides more points to the player. [2]

Connecting five Chuzzles of the same color will create a "Super Chuzzle" that explodes and pops Chuzzles in a 3×3 radius. Six or more Chuzzles will charge up the popped Chuzzles' eyes and fill up a great amount of the flask.

Eliminated Chuzzles' eyes fly into a flask to the left of the board. When the flask fills to its neck, the level ends, and bonus points are awarded (1,000 times the level number in Casual difficulty and 2,000 times the level number in Expert difficulty, up to a maximum of 10,000). The game features a Hint button that helps the player find a possible match at the cost of points and progress in the flask for each use.

The game features five game modes:

Various trophies are awarded to the player for certain accomplishments in the game. Examples include "Chuzzbomber", awarded for popping 1,000 Super Chuzzles, and "Speed Freak!", awarded for clearing two consecutive levels without getting a lock in Speed Chuzzle.

Reception

In a brief review, PC Magazine called Chuzzle "addictive", giving the game a score of 4 out of 5. [5] IGN reviewed the Java ME version of the game, concluding their review with a score of 7.9 out of 10. IGN felt that the title was very similar to existing "match three" offerings, although the "Mind Bender" mode provides some measure of uniqueness. [6]

Pocket Gamer described Chuzzle Mobile as "the best mobile puzzler" they had played, praising the game's "addictive" gameplay, as well as the game's overall look and feel. [4] During the 9th Annual Interactive Achievement Awards, Chuzzle was nominated for "Downloadable Game of the Year" by the Academy of Interactive Arts & Sciences. [7]

Sequels and spin-offs

In December 2018, Raptisoft independently published a sequel, Chuzzle 2, as a free-to-play app with removable ads on iOS and Android. Chuzzle 2 features an arcade-style progression system with several different goals. Additional features to the game include a virtual pet mode known as the Chuzzarium, a daily challenge mode, and the Classic, Zen, and Speed modes from the original Chuzzle as unlockables. [8]

In August 2020, Raptisoft published a spin-off game, Chuzzle Snap! on iOS and Android. Unlike Chuzzle and Chuzzle 2, Chuzzle Snap! involves using pre-determined pieces to place on the board instead of moving lines of Chuzzles, to remove three or more connected Chuzzles of the same color. [9]

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References

  1. iPhone OS version released
  2. Guardian Staff (2009-12-16). "Chuzzle review". The Guardian. ISSN   0261-3077 . Retrieved 2019-06-01.
  3. "Chuzzle review by PC Magazine". 2006-05-24. Archived from the original on 2006-05-24. Retrieved 2019-06-01.
  4. 1 2 Dredge, Stuart (June 7, 2007). "Chuzzle Mobile". Pocket Gamer . Steel Media. Archived from the original on June 9, 2007.
  5. 1 2 Carol A. Mangis (February 1, 2006). "Chuzzle". PCMag . Ziff Davis. Archived from the original on May 24, 2006.{{cite web}}: CS1 maint: unfit URL (link)
  6. 1 2 Buchanan, Levi (May 29, 2007). "Chuzzle Mobile Review". IGN . IGN Entertainment. Archived from the original on June 2, 2007.
  7. "2006 Awards Category Details Downloadable Game of the Year". interactive.org. Academy of Interactive Arts & Sciences . Retrieved 6 November 2023.
  8. Author, AppAdvice Staff. "Chuzzle 2 by Raptisoft". AppAdvice. Retrieved 2021-09-07.{{cite web}}: |last= has generic name (help)
  9. "Chuzzle Snap - Apps on Google Play". play.google.com. Retrieved 2021-09-07.