Bejeweled 3

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Bejeweled 3
Bejeweled 3.png
Developer(s) PopCap Games
Publisher(s) PopCap Games
Designer(s) Jason Kapalka
Brian Fiete
Josh Langley
Jeremy Bilas
Composer(s) Peter Hajba, Alexander Brandon, Allister Brimble (Nintendo DS)
Series Bejeweled
Platform(s) Microsoft Windows
Mac OS X
PlayStation 3 [1]
Xbox 360
Nintendo DS
iOS (known as Bejeweled Classic)
Android (known as Bejeweled Classic)
Java ME
Windows Phone 7.x and 8
ReleaseDecember 7, 2010
Genre(s) Puzzle
Mode(s) Single-player

Bejeweled 3 is a tile-matching puzzle video game developed and published by PopCap Games. It is the fifth game in the Bejeweled series following Bejeweled Blitz and succeeds Bejeweled 2 as the latest mainline title in the Bejeweled series. It was released for PC and Mac on December 7, 2010, as part of the 10 Years of Bejeweled celebration, which celebrated the 10th anniversary of Bejeweled , and has been ported to several other consoles afterward.

Contents

Bejeweled 3 introduces several new elements to the mainline series, with some features from previous spin-off titles such as Bejeweled Twist and Bejeweled Blitz being integrated into the game, such as being able to match while other gems are falling, the replay feature, new special gems, an achievement and ranking system, and more.

Gameplay

The main gameplay of Bejeweled 3 like previous installments in the series involves swapping two adjacent gems to form a line of three or more gems of the same color. When this occurs, the gems disappear, and new randomly generated gems fall from above, with gems above being affected by gravity, potentially creating a chain reaction. Unlike previous entries, the player can now swap other gems while other gems are still falling. If the player cannot find a match, they can use the Hint button to find a match. Unlike previous entries, there is no penalty for using the Hint button, although there is now a cooldown.

Gameplay of the game's Lightning Mode, featuring elements from Bejeweled Blitz. Bejeweled 3 Lightning Gameplay.jpg
Gameplay of the game's Lightning Mode, featuring elements from Bejeweled Blitz.

Matching four gems in a row creates a Flame Gem, which explodes and destroys the eight gems surrounding it when matched. Matching gems in an L, T, or + shape creates a Star Gem, similar to the Lightning Gem in Bejeweled Twist, which destroys all the gems in its row and column when matched. Matching five gems in a row creates a Hyper Cube, which detonates all gems of the color when swapped off the board. Like Bejeweled Blitz, it now activates when it is destroyed by a Special Gem while swapping it with another Hyper Cube destroys all the gems on the board. A match of six or more gems (which is only possible through a chain reaction) creates a Supernova Gem, which destroys all the gems on its row and column in a 3x3 area.

Game improvements include the Instant Replay feature from Bejeweled Twist, advanced animation transitions, animated backgrounds, and 3D acceleration. Bejeweled 3 features an achievement system known as Badges, of which are obtained after certain benchmarks. [2]

Bejeweled 3 features eight game modes, four of which are available from the start and four of which are unlocked after reaching certain objectives. Unlike Bejeweled 2, the difficulty of unlocking each game mode has been reduced drastically, and the objective for unlocking each game is now displayed directly on the menu. [3] The number of game modes present varies between platforms.

Development

Bejeweled 3's game trailer appeared on its YouTube channel in October 2010, [7] followed by its announcement by PopCap Games on November 1, regarding the game's development and release date. [3]

Jason Kapalka, co-founder and chief creative officer at PopCap and co-creator of Bejeweled, said: "The challenge in creating a new version of Bejeweled is to innovate and keep it fresh and exciting without losing touch with the gameplay that millions of people love. So we're very careful when we make changes to the core game, which is why it can take so long! [...] We've worked hard to make sure Bejeweled 3 retains the classic appeal of the earlier games while bringing a host of exciting new features to the table".

PopCap considered premiering the game's Zen Mode as a tool to help people quit smoking, where the player would be given hints during the gameplay on how to deal with their addiction. However, PopCap eventually decided to remove the feature because if the game discussed smoking, its ESRB rating would claim it contained "tobacco use". The references to smoking were replaced with a more general "bad habits" section. [6]

The mobile version of Bejeweled 3 and Bejeweled Classic was updated periodically between the original release of the game and 2018.

Release

Bejeweled 3 was originally released digitally on December 7, 2010, through the PopCap Games site and their exclusive partners. The game would later be ported to several platforms after release.

The Adobe Flash Player version features only the Classic game mode and is mostly based on the Bejeweled Blitz engine. [2] An HTML5 version of the game, simply titled Bejeweled, was released on December 13, 2011, for the Chrome Web Store and featured the Classic and Lightning (known as Speed) game modes. [8]

An enhanced re-release of the game was made available exclusively in mainland China on July 27, 2012, sharing the same title as the international release. The re-release featured two extra game modes based on the Time Bomb mini-quests in Quest, several gameplay tweaks, such as Blazing Speed activating earlier and the game is restricted to only 4:3, and advertisements. Many community members have commonly nicknamed this release Bejeweled 3 Plus to differentiate it from the original version.

Bejeweled 3 was released on October 19, 2011, for PlayStation 3, Xbox 360, and Nintendo DS. The Xbox 360 retail version also includes Bejeweled Blitz LIVE , and the PlayStation 3 retail version also includes Zuma and Feeding Frenzy 2 . The game was released for Windows Phone 8 as an Xbox Live title, but with the name Bejeweled Live + and as a timed Nokia exclusive (Nokia Lumia phones only) on February 18, 2013. [9] A Windows 8 version, under the title Bejeweled Live was released on the Windows Store, featuring the Classic, Butterflies, and Diamond Mine modes.

PopCap released the game also for iOS with the title Bejeweled on December 7, 2011. It originally contained only three game modes: Classic, Zen, and Diamond Mine. However, future updates to the app added Butterflies, Lightning, Poker, and Ice Storm to the game. [10] In 2015, the app was renamed Bejeweled Classic, to differentiate it with the then-upcoming Bejeweled Stars . An iPad version of the game, Bejeweled Classic HD (originally Bejeweled HD) was released in 2012. Exclusive features to these versions include exclusive badges and Boosts that can help the player during gameplay. Boosts can be obtained by watching advertisements or can be purchased in the form of microtransactions.

The Xbox 360 version of Bejeweled 3 is playable on Xbox One and Xbox Series X/S through the Backwards Compatibility Program, and was one of the first games to be selected at launch. Bejeweled 3 is also included as a game on the EA Play subscription service. [11]

The PC version of the game was ported to select Chinese Android-based TVs by a now-defunct company Transmension Games, [12] that earlier released complete ports of other PopCap games such as Bejeweled 2, Peggle, Zuma and Plants Vs. Zombies. This version supports gamepads and remote controls. It was unofficially localized to English and can be played with touch screen. [13]

Awards & Nominations

During the 14th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Bejeweled 3 for "Casual Game of the Year". [14]

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<i>Bejeweled</i> 2001 puzzle video game

Bejeweled is a tile-matching puzzle video game by PopCap Games, developed initially for browsers in 2001. The first game developed by PopCap under their current name, Bejeweled involves lining up three or more multi-colored gems to clear them from the game board, with chain reactions potentially following.

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<i>Bejeweled 2</i> 2004 puzzle video game

Bejeweled 2 is a tile-matching puzzle video game developed and published by PopCap Games. Released as a sequel to Bejeweled, Bejeweled 2 introduces new game mechanics, such as Special Gems and extra game modes, along with new visuals and sounds.

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<i>Rocket Mania!</i> 2003 video game

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<i>Bejeweled Twist</i> 2008 puzzle video game

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References

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