| Plants vs. Zombies 2: It's About Time | |
|---|---|
| | |
| Developer | PopCap Games [a] |
| Publisher | Electronic Arts |
| Directors |
|
| Producer | Allen Murray |
| Designer | Mohan Rajagopalan |
| Programmer | Terry Franguiadakis |
| Artist | David Ryan Paul |
| Writers |
|
| Composers | |
| Series | Plants vs. Zombies |
| Engine | PopCap Framework |
| Platforms | Microsoft Windows PC |
| Release | February 7, 2013
|
| Genre | Tower defense |
| Modes | Single-player, multiplayer |
Plants vs. Zombies 2: It's About Time is a free tower defense video game developed by PopCap Games and published by Electronic Arts. It is the sequel to Plants vs. Zombies , and was released worldwide on Apple App Store on February 7, 2013, Android Google Play Store on April 4, 2013, and Microsoft Windows and PC on April 11, 2013. The player defends the lawn from zombies by placing a variety of plants. The player must battle the zombies in different time periods, featuring Ancient Egypt, the Golden Age of Piracy, the Wild West, the future, the Early Middle Ages, the 1960s, the Last Ice Age, Mesoamerica, the 1980s, the Jurassic Period, and the present.
Plants vs. Zombies 2 is a free-to-play [1] tower defense game where players defend the left side of the screen from hordes of zombies approaching from the right side. [2] The player uses various plants with different abilities to combat these zombies. [3] Some plants attack zombies directly while others are designed to slow them down, allowing the player to attack them. [4] The game is set on a five-row grid, where the player places plants to prevent the zombies from reaching the end of each row. [2] Plants are purchased using "sun," a currency obtained by clicking sun icons that randomly drop from the sky or are produced by certain plants, such as Sunflowers. [4] [5] If a zombie breaches all lines of defense, a lawn mower—or other similar, relevant object—will activate and clear the row, but if the lawn mower has already been used, and another zombie crosses, the game is over. [2] Unlike its predecessor, Plants vs. Zombies, this installment introduces a time-travel theme. The player, alongside the character Crazy Dave and his sentient van Penny, [6] journeys through different historical periods, including Ancient Egypt, Pirate Seas, and the Wild West, among others. [7]
Each era introduces different plants, [6] such as the "Bonk Choy" and the "Coconut Cannon", [3] [8] and multiple unique zombies, such as pharaoh-suited zombies that can steal sun in Ancient Egypt. The game also adds Plant Food, a power-up that temporarily activates a plant's ability, [3] such as Peashooters firing powerful volleys of peas or Sunflowers producing a large amount of sun at once. [2] [7] Plant Food can be obtained by killing special zombies or through in-game purchases. [2] An online player versus player "Arena" mode was introduced in a later update, along with a plant leveling system which allows plants to become stronger. [9]
In August 2012, PopCap announced that they were working on a sequel to their previous game, Plants vs. Zombies , and that it would include "new features, settings, and situations". [10] In a later announcement, the company confirmed that the new game would be released on February 18, 2013. [11] On January 26, 2013, PopCap announced on their Twitter page that the game would release later than previously announced. On February 7, the game was released in Australia and New Zealand on the iOS App Store [12] and came out worldwide on February 7, 2013. [13] The Android version was released worldwide on April 4, 2013, And The Microsoft Windows and PC version was released worldwide on April 11, 2013. [14]
The game was first expected to launch on iOS on February 16, 2013. On January 26, it was announced that the game was delayed until later in the summer on the game's official Twitter account. [15] The game soft-launched in Australian and New Zealand App Stores on February 7 to test server capacity. It launched worldwide on iOS on February 7, and within 5 days it topped the free app charts in 137 countries. On April 4, PopCap Games soft-launched the game for Android in China in Baidu AppSearch and announced that it would be coming to Android Google Play Store worldwide later in the year. On April 4, the game soft-launched on the Australian and New Zealand Google Play stores. [16]
Shortly after its release, a Chinese-exclusive version of Plants vs. Zombies 2 was released. [17] It contains several plants, zombies, worlds, and game modes not present in international releases.[ citation needed ] In September 2013, Talkweb Games, who had previously operated the Chinese versions of Plants vs. Zombies, Bejeweled , and Zuma, would become the operators of Plants vs. Zombies 2. An agreement between Talkweb and EA made the former the "Chinese mainland operating agency" of both Plants vs. Zombies 2 and Bejeweled Blitz . As their operator, Talkweb gains 25% of the total revenue made from both games. [18]
In addition to the main Chinese version, a port created by Tencent was also made. The company had previously worked on Plants vs. Zombies: Great Wall Edition, a version of the first installment adapted for Chinese audiences. [19]
| Aggregator | Score |
|---|---|
| Metacritic | 86/100 [20] |
| Publication | Score |
|---|---|
| Destructoid | 9/10 [3] |
| Edge | 9/10 |
| Eurogamer | 8/10 [2] |
| GameSpot | 8.9/10 |
| Gamezebo | |
| IGN | 8.7/10 [7] |
| Macworld | 4.5/5 [8] |
| TouchArcade | |
| Wired | 19/26 [1] |
The game received mostly positive feedback from users and critics. Critics mostly praised the gameplay and graphics, though others criticized the game's microtransactions and lack of mechanics in later updates. It has a Metacritic score of 86/100 based on 36 reviews. [20] PopCap Games announced at Gamescom on August 20, 2013, that the game had been downloaded 15 million times, making it the most successful EA mobile game launch. Ten days later, it was announced that the game had been downloaded 25 million times, exceeding the lifetime downloads of the first game. [21] Apple chose Plants vs. Zombies 2 as a runner-up for the 2013 iPhone game of the year. [22] During the 17th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences awarded Plants vs. Zombies 2 with both "Casual Game of the Year" and "Mobile Game of the Year". [23] The game has garnered a modding community. [9]
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