David W. Bradley is a video game designer and programmer, most notable for the role-playing video games Wizardry V , VI , and VII .
Bradley was originally a music studies student when he learned about music composition software. He learned how to program to write his own software on the university mainframe and eventually began writing games. This translated into a job in the computer industry as a game designer and programmer. His early work includes Parthian Kings for Avalon Hill. [1] After Robert Woodhead left the Wizardry video game series, Bradley co-designed Wizardry V: Heart of the Maelstrom (1988) with Andrew C. Greenberg. [2] The design was based on a game that Bradley had already written several years prior, but it was rebranded and rewritten as a Wizardry sequel. [3] Though recommended by contemporary game reviewers, Matt Barton wrote in Dungeons and Desktops that the game was not a significant departure from the previous titles, which were still using game design based on the 1981 original title. This was followed by Wizardry VI: Bane of the Cosmic Forge (1990) and Wizardry VII: Crusaders of the Dark Savant (1992), which formed the beginning of a new trilogy and were solely designed by Bradley. Both games were well received by critics, and the latter was praised for its design. [4] During the development of the seventh game, Bradley was named in a lawsuit filed by Woodhead and Greenberg against Sir-Tech over royalties. Bradley said that he was uninvolved in the dispute, and, following a falling-out with Sir-Tech, left the company. [5] He subsequently designed the action game CyberMage (1995) for Origin Systems. [6] After founding Heuristic Park in 1995, he designed Wizards & Warriors (2000) and Dungeon Lords (2005). [5]
Name | Year | Credited with | Publisher |
---|---|---|---|
Parthian Kings | 1983 | designer | The Avalon Hill Game Company |
Wizardry V: Heart of the Maelstrom | 1988 | designer, programmer | Sir-Tech |
Wizardry VI: Bane of the Cosmic Forge | 1990 | designer, programmer | Sir-Tech |
Wizardry VII: Crusaders of the Dark Savant | 1992 | designer, programmer | Sir-Tech |
CyberMage: Darklight Awakening | 1995 | designer, programmer, writer | Electronic Arts |
Wizardry Gold | 1996 | designer, programmer, writer | Sir-Tech |
Wizards & Warriors | 2000 | designer, programmer, writer | Activision |
Dungeon Lords | 2005 | designer, programmer, writer | DreamCatcher Interactive |
Richard Channing Garfield is an American mathematician, inventor and game designer. Garfield created Magic: The Gathering, which is considered to be the first collectible card game (CCG). Magic debuted in 1993 and its success spawned many imitations.
Ultima is a series of open world fantasy role-playing video games from Origin Systems, created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series had sold over 2 million copies by 1997.
Wizardry is a series of role-playing video games originally created by American publisher Sir-Tech. The series was influential in the evolution of modern role-playing video games. The original Wizardry was a significant influence on early console role-playing games such as Shin Megami Tensei, Dragon Slayer, The Shining, Fire Emblem, Final Fantasy and Dragon Quest. Originally made for the Apple II, the games were later ported to other platforms. The last game in the original series by Sir-Tech was Wizardry 8, released in 2001. There have since been various spin-off titles developed for the Japanese market.
A role-playing video game, role-playing game (RPG) or computer role-playing game (CRPG) is a video game genre where the player controls the actions of a character immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings, and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
Wizardry II: The Knight of Diamonds is the second game in the Wizardry series of role-playing video games. It was published in 1982 by Sir-Tech.
Sir-Tech Software, Inc. was a video game developer and publisher based in the United States and Canada.
Andrew Clifford Greenberg was an American video game developer and patent attorney. He co-created Wizardry with Robert Woodhead, one of the first role-playing video games for a personal computer. He was also involved with the production of the game Q-Bert and several of the later Wizardry games in the 1980s. He was a graduate of Cornell University, where he did his first work on role-playing video games. He also was a proficient tuba player.
Robert J. Woodhead is an American entrepreneur, software engineer and former game programmer. He is the co-creator of the Wizardry franchise, and the co-founder of both the video game publishing company Sir-Tech and anime licensing company AnimEigo.
Wizardry: Proving Grounds of the Mad Overlord is the first game in the Wizardry series of role-playing video games. It was developed by Andrew C. Greenberg and Robert Woodhead. In 1980, Norman Sirotek formed Sir-Tech Software and launched a beta version of the product at the 1980 Boston Computer Convention. The final version of the game was released in 1981.
Heuristic Park, Inc. is an American video game development company founded in 1995 by David W. Bradley. The company is based in Atlanta, Georgia and was founded after Bradley left Sir-Tech.
Wizardry 8 is the last installment in the Wizardry series of role-playing video games developed by Sir-Tech Canada. Serving as the third game in the "Dark Savant trilogy," it follows Wizardry VI: Bane of the Cosmic Forge and Wizardry VII: Crusaders of the Dark Savant. Originally published in 2001 by Sir-Tech, it was re-released by Night Dive Studios on GOG.com and Steam in 2013.
Wizardry VII: Crusaders of the Dark Savant is a role-playing video game developed and published by Sir-Tech. It is the seventh title in the Wizardry series and is a sequel to Wizardry VI: Bane of the Cosmic Forge. It is also the second entry in the 'Dark Savant' trilogy. The game was originally released in 1992 for DOS. A port for the PlayStation developed by Japan Studio was released by Sony Computer Entertainment in 1995 only in Japan. In 1996 it was remade into Wizardry Gold, designed to work on Windows and Macintosh, and distributed by Interplay.
Wizardry VI: Bane of the Cosmic Forge is the 6th title in the Wizardry series of role-playing video games. It was the first in the trilogy surrounding the Dark Savant, which was followed by Wizardry VII: Crusaders of the Dark Savant and Wizardry 8. It was developed by Sir-Tech Software, Inc. and was released on the Amiga and DOS platforms in 1990 by the same company, and for the Super Famicom in Japan in 1995 by ASCII.
Wizardry V: Heart of the Maelstrom is the fifth scenario in the Wizardry series of role-playing video games. It was published in 1988 by Sir-Tech for the Commodore 64, Apple II, and IBM PC compatibles. A port for the Super Famicom and FM Towns was later developed and published by ASCII Entertainment in Japan. Wizardry V was released in the US for the Super NES by Capcom in 1993, and subsequently re-released for the Satellaview subsystem under the name BS Wizardry 5.
Wizardry IV: The Return of Werdna is the fourth scenario in the Wizardry series of role-playing video games. It was published in 1987 by Sir-Tech Software, Inc. It was later ported on home consoles, such as the PC Engine CD and the PlayStation, through the Wizardry: New Age of Llylgamyn compilation.
Nasir Gebelli is an Iranian-American programmer and video game designer usually credited in his games as simply Nasir. He became known in the early 1980s for programming action games for Apple II, such as Space Eggs. These were initially published by Sirius Software, then he started his own company, Gebelli Software. Several of the games he wrote for Gebelli Software were 3D space combat simulators for the Apple II.
Wizards & Warriors is a role-playing video game for Microsoft Windows designed by David W. Bradley.
The Turbo File devices from ASCII Corporation are external storage devices for saved game data on various Nintendo consoles. They have been sold only in Japan, and are mainly supported by ASCII's own games. The first one was designed primarily to allow players transfer data between the Wizardry games released on the Famicom.
Western role-playing video games are role-playing video games developed in the Western world, including The Americas and Europe. They originated on mainframe university computer systems in the 1970s, were later popularized by titles such as Ultima and Wizardry in the early- to mid-1980s, and continue to be produced for modern home computer and video game console systems. The genre's "Golden Age" occurred in the mid- to late-1980s, and its popularity suffered a downturn in the mid-1990s as developers struggled to keep up with changing fashion, hardware evolution and increasing development costs. A later series of isometric role-playing games, published by Interplay Productions and Blizzard Entertainment, was developed over a longer time period and set new standards of production quality.
While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan.