Digger (video game)

Last updated
Digger
Digger video game cover.jpg
Developer(s) Windmill Software
Publisher(s) Windmill Software
Designer(s) Rob Sleath
Platform(s) IBM PC, IBM PCjr
Release1983
Genre(s) Maze
Mode(s) Single-player, multiplayer
Game OST
Welcome screen of original 1983 IBM PC version of Digger Digger Original PC Booter Version Welcome Screen.png
Welcome screen of original 1983 IBM PC version of Digger
The start of a game Digger Original PC Booter Version Game.png
The start of a game

Digger is a maze game released by Canadian developer Windmill Software as a self-booting disk for IBM PC compatibles. It is similar to the 1982 arcade game Mr. Do! Digger was developed by Rob Sleath, the primary developer of Windmill games. In 1984, Digger was converted to run on IBM PCjr and IBM JX.

Contents

Gameplay

Features of Digger are similar to those in the arcade games Mr. Do! and Dig Dug . The player is placed in an underground maze and can dig horizontal and vertical tunnels through it. At least one tunnel already exists at the start of play. At various points on the board are emeralds (usually in clusters) and bags of gold. Monsters (initially in the "nobbin" form) appear at the top-right corner. If earth is excavated from under a gold bag, then the bag will wobble for a few seconds and then drop; if it falls more than one row, it will break open after falling, releasing gold, which can be collected. Bags can be pushed left or right into vertical paths, with similar results. Falling bags will squash monsters, but they will also squash the digger. The digger has a weapon, which fires in a straight line, but takes several seconds to recharge (taking longer as the levels go higher).

Monsters sometimes change from the "nobbin" form to the "hobbin" form, more frequently on higher levels. Hobbins also have the power to excavate and can destroy emeralds and gold bags while doing so.

When a monster is killed, another will appear at the top-right corner of the screen, up to a maximal number, which depends on the level. Once all the monsters for the level have been created, a cherry appears in the top-right corner. If the digger collects this, bonus mode is entered, and for about fifteen seconds (which decreases as the game level gets higher) the digger is able to eat the monsters. Accordingly, the monsters now run away from the digger rather than towards it (similar to Pac-Man ).

A level ends when all the emeralds are gone or all the monsters have been killed.

Scoring

The player scores 25 points for collecting an emerald, with a bonus of 250 if eight are collected in immediate succession. Killing a monster by shooting it or dropping a gold bag on it scores 250 points; in bonus mode, the player scores 200 points for eating the first monster, 400 for eating the second, and so on, doubling each time. Collecting gold earns 500 points, and entering bonus mode 1000. A new life is awarded at each multiple of 20000 points.

Music

During normal game play "Popcorn" is used as background music. In bonus mode the Overture to Wilhelm Tell by Gioachino Rossini plays. If the player dies, a rendition of Frédéric Chopin's Piano Sonata No. 2 in B flat Minor (also known as The Funeral March) is played, accompanied with a picture of an RIP gravestone. Digger used a pulse-width modulation sound system, which was unusual and advanced for 1983.[ citation needed ]

Legacy

An enhanced remake titled Digger HD was developed by Creat Studios and released on October 1, 2009 for PlayStation 3.

Multiple unauthorized versions and fan-remakes have been released, most of which still have Digger in the name. In 1998, Andrew Jenner created a free-software version under GPL of the game, Digger Remastered, [1] by reverse engineering the original game. In 2000, Millennium Digger: The Artful Machine was released by Alawar Entertainment. It adds a reimagining of the game with new levels and graphics. [2] [3] Digger Mobile Edition runs on mobile phones (or small devices capable of running Java ME). [4] Digger Classic is a port of Digger Remastered to Android. [5]

Related Research Articles

<i>Popeye</i> (video game) 1982 video game

Popeye is a 1982 platform game developed and released by Nintendo as an arcade video game. It is based on the comic strip of the same name created by E. C. Segar and licensed from King Features Syndicate. Some sources claim that Ikegami Tsushinki did programming work on the game. As Popeye, the player must collect hearts thrown by Olive Oyl from the top of the screen while being chased by Brutus. Popeye can punch bottles thrown at him, but can only hurt Brutus after eating the one can of spinach present in each level. Unlike Nintendo's earlier Donkey Kong games, there is no jump button. There are three screens.

<i>Pac-Man Vs.</i> 2003 video game

Pac-Man Vs. is a 2003 maze video game developed by Nintendo EAD and published by Namco for the GameCube. In the game, one player takes control of Pac-Man, who must eat all of the pellets in the maze, while the others control the ghosts to try to catch them. The objective is to be the first to reach a set number of points, selected before the game begins. The player controlling Pac-Man uses the Game Boy Advance to play, while the others use the television to control the ghosts. The game requires the GameCube - Game Boy Advance link cable in order to play.

<i>Super Pac-Man</i> 1982 video game

Super Pac-Man is a 1982 maze chase arcade game developed and published by Namco. It was distributed in North America by Midway. Super Pac-Man is Namco's take on a sequel to the original Pac-Man; Midway had previously released Ms. Pac-Man, which Namco had little involvement with. Toru Iwatani returns as designer.

Yetisports is a series of online flash games created in 2004 by Austrian studio Edelweiss Medienwerkst and later by ROOT9 Medialab.

<i>Mr. Do!</i> 1982 video game

Mr. Do! is a 1982 maze game developed by Universal. It is the first arcade video game to be released as a conversion kit for other arcade machines; Taito published the conversion kit in Japan. The game was inspired by Namco's Dig Dug released earlier in 1982. Mr. Do! was a commercial success in Japan and North America, selling 30,000 arcade units in the US, and it was followed by several arcade sequels.

The Eggerland (エッガーランド) series consists of several puzzle games developed by HAL Laboratory. Its first release was in 1985 for MSX computer systems. The gameplay is almost exactly the same across the series, with only a few changes over the years, mainly graphical.

<i>Fruity Frank</i> 1984 video game

Fruity Frank is a 1984 video game for the Amstrad CPC and MSX home computers. Produced by Kuma Software and authored by Steve Wallis with graphics by his brother Sean Wallis. The gameplay is very similar to Mr. Do!, though the story involves Frank protecting a garden from invading monsters.

<i>Bookworm</i> (video game) 2003 video game

Bookworm is a word-forming puzzle video game by PopCap Games. From a grid of available letters, players connect letters to form words. As words are formed, they are removed from the grid and the remaining letters collapse to fill the available space. Players earn more points by creating longer words or words which use less common letters and earn less for smaller words. In November 2006, PopCap Games released a sequel, Bookworm Adventures. Bookworm was released for the Nintendo DS digital distribution service DSiWare on November 30, 2009. It has also been released on the regular Nintendo DS cartridge.

<i>Styx</i> (Windmill game) 1983 video game

Styx is a video game released by Windmill Software in 1983 as a copy-protected, bootable 5.25" floppy disk for the IBM PC/XT. It is a clone of the 1981 arcade game Qix. In September 2004 the source code of the game became available "for historical interest". Also, there is a reverse engineered variant from Andrew Jenner, called Styx Remastered.

<i>Monster Bash</i> (pinball) Pinball machine

Monster Bash is a pinball machine produced by Williams. The game features some Universal Monsters including The Creature from the Black Lagoon, The Wolf Man, Frankenstein's monster, the Bride of Frankenstein, Dracula and The Mummy.

<i>Out to Lunch</i> (video game) 1993 video game

Pierre le Chef is... Out to Lunch is a video game that was released for the Game Boy and SNES in 1993 by Mindscape. It is a side-scrolling platform game about a French chef trying to collect ingredients for his dishes by going to different countries to catch them as they have escaped. Ports for the Amiga and Amiga CD32 were released in 1994.

<i>Felix and the Fruit Monsters</i> 1983 video game

Felix and the Fruit Monsters is a video game written by John Chaytor and released by Micro Power for the BBC Micro and Acorn Electron in 1983. A sequel to platformer Felix in the Factory, it is a maze game resembling Pac-Man, but with different gameplay.

<i>Cut the Rope</i> Video game franchise

Cut the Rope is a media franchise of physics-based puzzle video games developed by entertainment company ZeptoLab for several platforms and devices. It consists of the original game of the same name (2010) published by Chillingo, Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2, My Om Nom, Cut the Rope: Magic (2015), Cut the Rope Remastered (2021), Cut the Rope Daily (2023), and Cut the Rope 3 (2023).

<i>Dungeon Defenders</i> 2010 video game

Dungeon Defenders is a hybrid multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game. It is based on a showcase of Unreal Engine 3 named Dungeon Defense. The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. A sequel titled Dungeon Defenders II was released in 2015.

Pocket Legends is an iOS and Android mobile 3D MMO developed by Spacetime Studios. It has variously been described as the first cross-platform, mobile 3D MMO.

<i>High Speed</i> (video game) 1991 video game

High Speed is a pinball simulation video game developed by Rare for the Nintendo Entertainment System, and published by Tradewest in 1991. High Speed employs the game engine that Rare previously developed for Pin*Bot (1990).

<i>Monster Strike</i> 2013 video game

Monster Strike is a mobile Japanese role-playing physics game with elements of puzzle, strategy and cooperative multiplayer. It is developed by Mixi for iOS and Android platforms. The game was created by former Capcom game designer Yoshiki Okamoto. In Japan, its name is often shortened to MonSt. The game can be summed up as a cross between Nintendo's Pokémon and Capcom's Metal Walker; the former in that it centers around monster collecting and the latter in that battles take place using catapult mechanics.

<i>Madden NFL Mobile</i> 2014 mobile video game

Madden NFL Mobile is an American football mobile sports game based on the National Football League, developed and published by EA Sports. An entry in the Madden NFL series, the game was released for Android and iOS devices on August 26, 2014.

<i>Summoners War: Sky Arena</i> 2014 strategy video game developed by Com2us

Summoners War: Sky Arena is a mobile turn-based strategy massively multiplayer online game created by South Korean game developer, Com2uS. The game was announced and released at the Electronic Entertainment Expo on June 12, 2014 for iOS and Android devices. Summoners War has performed successfully, with 200,000,000 downloads worldwide, and $2.100 billion in earnings. In 2020, the game had a crossover with the Street Fighter series, adding characters Ryu, Chun-Li, Ken Masters, M. Bison, and Dhalsim as monsters to the game.

<i>Emerald Mine</i> 1987 video game

Emerald Mine is a 1987 puzzle video game developed and published for Amiga and Atari ST by Kingsoft. The series follows mines filled with various gems, such as emeralds. It is a Boulder Dash clone in which the player completes levels by collecting sufficient gems before reaching the exit. Emerald Mine was Kingsoft's best-selling title with reviews generally favorable, and spawned several sequels. It was also Volker Wertich's, one of the game's designers, most successful game until The Settlers in 1993, of which he was also the creator.

References

  1. "Digger – Back and Digitally Remastered". Andrew Jenner. Retrieved 15 October 2011.
  2. "Download Millennium Digger - The Artful Machine 1.5". millennium-digger-the-artful-machine.soft32.com. Retrieved 2021-10-28.
  3. "Millennium Digger: The Artful Machine for Windows (2000)". MobyGames. Retrieved 2021-10-28.
  4. "Digger Mobile Edition".
  5. "Digger Classic in the Google Play store".