Dokuro | |
---|---|
Developer(s) | Game Arts [1] |
Publisher(s) | GungHo Online Entertainment [1] [2] |
Platform(s) | PlayStation Vita, iOS, Android, Microsoft Windows, Nintendo Switch |
Release | |
Genre(s) | Puzzle [7] [8] |
Mode(s) |
Dokuro is a video game developed by Game Arts and published by GungHo Online Entertainment originally for the PlayStation Vita [2] with later ports to iOS, Android, Microsoft Windows and Nintendo Switch. The player controls Dokuro, who must save a princess after the Dark Lord wants to marry her. [7]
The player is Dokuro, a skeletal worker for the Dark Lord. [8] One day, the Dark Lord captures a princess and forces her to marry him. [8] Dokuro sees the princess crying which breaks his heart and he thus decides to help her escape the Dark Lord's castle. [8] Dokuro can flip switches to open up paths, [9] carry the princess after drinking a potion, [9] as well as others. The game's levels grow steadily more complex as the game progresses. [1]
The game uses a graphical style that imitates artwork in a children's storybook. [8] The game's director, Noriaki Kazama, previously worked on gory video games such as Ninja Gaiden Sigma under Team Ninja. [10] Kazama said that after he had a baby, he browsed through children's books at the bookstore and was inspired by the art style. [10]
Aggregator | Score |
---|---|
Metacritic | (iOS) 80/100 [11] (Vita) 76/100 [12] (Switch) 60/100 [13] (PC) 59/100 [14] |
Publication | Score |
---|---|
1Up.com | (Vita) B [15] |
Destructoid | (Vita) 7/10 [16] |
Famitsu | (Vita) 34/40 [17] |
Game Informer | (Vita) 6/10 [18] |
GameRevolution | (PC) 5/10 [19] |
GameZone | (Vita) 9/10 [20] |
Hardcore Gamer | (Vita) 4.5/5 [21] |
IGN | (Vita) 8.8/10 [7] |
Joystiq | (Vita) [8] |
Pocket Gamer | (iOS) [22] (Vita) [23] |
PlayStation: The Official Magazine | (Vita) 8/10 [24] |
Push Square | (Vita) [25] |
TouchArcade | (iOS) [26] |
411Mania | (PC) 5.5/10 [27] |
The Digital Fix | (Vita) 7/10 [28] |
The PlayStation Vita and iOS versions received "generally favorable reviews", while the PC and Switch versions received "mixed" reviews, according to the review aggregation website Metacritic. [11] [12] [13] [14] In Japan, Famitsu gave the Vita version a score of 34 out of 40. [17]
IGN said of the PlayStation Vita version, "Stunningly beautiful and exceptionally fun to play, Dokuro belongs in the library of every PlayStation Vita owner." [7] Joystiq claimed that "Despite the bony exterior, Dokuro feels like it has a real soul, like it was made by people who truly loved and believed in it. It's inspired, well-made, and thoroughly enchanting." [8] Game Informer , however, gave the same Vita version a mixed review, stating, "Between its unforgiving nature, unbalanced difficulty, and humdrum puzzles, I wouldn't have pressed on through Dokuro if I wasn't reviewing it. Rarely did I feel that fun "a-ha" moment that makes puzzle games exciting; instead I found tedium and frustration. I surely wasn't as devoted to this game as Dokuro was to the princess." [18]
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