This article may contain an excessive amount of intricate detail that may interest only a particular audience.(August 2020) |
G-Nome | |
---|---|
Developer(s) | 7th Level |
Publisher(s) | |
Director(s) | Bill Fahle |
Producer(s) | Dan Donahue Todd Porter |
Designer(s) | Bill Fahle Dan Donahue Todd Porter |
Artist(s) | Jerry O'Flaherty Jay Lee |
Writer(s) | Dan Donahue |
Composer(s) | Chris Boardman |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Mech simulation |
Mode(s) | Single-player, multiplayer |
G-Nome is a mech simulation video game developed by 7th Level. Publisher difficulties led to it having a protracted development cycle. Originally intended to be published by Merit as a DOS-based title, it was ultimately released on February 18, 1997, as 7th Level's first 3D game. [2] Reviews upon release were unenthusiastic, as critics found that while the main selling point (that characters could leave their mechs and commandeer others) was innovative, the overall execution of the game was weak. G-Nome was followed up by a real-time strategy spin-off called Dominion: Storm Over Gift 3 , developed by 7th Level, but acquired and released by Ion Storm. [3]
The entirety of G-Nome's gameplay is based around close-surface combat, by the means of direct foot movement or the occupancy of vehicles. The majority of the vehicles are mecha assault machines called "HAWCs", (Heavy Armored Weapons Chassis), that carry between two and four weapons, including laser pulse weapons, machine guns and missiles. [4] Each race also has hovercraft and tanks. Certain vehicles may carry passengers. Equipped with low-energy laser rifles, foot combatants are generally disadvantaged to vehicle-occupying opponents, though non-lethal grenade launchers called GASHRs will eject the occupants of any vehicle or structure upon impact. [5]
G-Nome features four alien factions: the Darken, the Union, the Mercs and the Scorp. Each of these races represent a certain environmental theme; the Darken are desert-themed, the Union-centered portion takes place in a volcanic land, the Mercs are snow and ice-themed and the Scorp are grassland-themed. All the races maintain similar naming conventions and strength orientation in regards to their vehicles and structures, with certain attributes of one vehicle having a relative advantage over the other. The one exception to this would be the Mercs, whose faction features an extra vehicle and all their vehicles do not feature auto-eject systems upon destruction, causing a guaranteed fatality, if not attended to. [6]
The game takes place in the year 2225, A.D., on the contested planet Ruhelen. Humanity is space-faring, under a government called the Union Alliance, which is at odds with the alien Scorp species, as well as the Darkens and Mercs. The discovery of the mineral-rich Phygos star system has upset the tenuous ceasefire between the four races, threatening war. The player assumes the role of Sergeant Joshua Gant, a retired Union Intelligence Acency (UIA) operative who was on a mission ten years prior that resulted in the loss of his best friend, Ron Pearl. Gant is reenlisted by UIA director General Allance Wilkins for a covert mission, to euthanize a creature genetically engineered from human prisoners of war by the Scorp called the "G-Nome" and to destroy the laboratory where it is kept. Gant is assigned a team to assemble that includes his old friend and munitions expert in Darken territory, Sergeant Stephen Kylie, the UIA's most proficient geneticist on separate assignment in Merc territory, Doctor Victoria Thane - and an undisclosed final member of the team undercover in Scorp territory.
Gant begins his mission by traversing the Darken Republic and rendezvousing with Kylie. They cross Merc territory to meet Thane, who identifies specialized Merc technology housed in a facility called the Citadel atop Mesa Caracon, for neutralizing the G-Nome. After acquiring the technology, the team heads for the Scorp territory.
Gant and his team bypass the Scorp border and are introduced to the final member of the team, Major Jack Sheridan, who was responsible for the loss of Pearl. Sheridan leads the team to the laboratory, but betrays the mission by attempting to kill Gant, allowing for Kylie to be captured by the Scorp and taking the G-Nome for himself. The Scorp ally with the UIA, to prevent Sheridan from cloning the G-Nome at a genetic recombination laboratory located within the volcanic Shalten Frontier. [7]
Gant's team destroys the laboratory, but Sheridan kills Kylie. Gant pursues and kills Sheridan. The G-Nome breaks out of the cargo bay of Sheridan's vehicle and attacks Gant, prompting him to tranquilize it. A marker upon the G-Nome's paw reveals that it is Pearl. Gant allows the G-Nome to flee before the UIA forces arrive. The G-Nome is seen heading toward the sunset during the ending credits of the game.
The UIA rummage through the remains of Sheridan's laboratory, while Wilkins discretely retrieves a petri dish labelled "G-NOME: PEARL". The Scorp subsequently declares war on the Union Alliance, though both they and the Union deny Gant's mission. Wilkins unexpectedly resigns.
G-Nome made its first public appearance in the form of conceptual video footage shown at publisher Merit's booth at the Summer 1994 Consumer Electronics Show. [8] Merit suffered from a number of financial setbacks, delaying the game, and the game's developer, Distant Thunder, was later acquired by 7th Level. [8]
Producer Todd Porter commented on the advantages of switching the development environment to Windows 95: "It's a real time, 3D, texture-mapped, polygon game. We're getting benchmarks that are just incredible right now. We're already a Windows-based company, so working with DirectDraw and Direct Access was a no-brainer. We did the Direct Access in October and what we saw was an immediate increase in speed. Another great thing about it is that we can play in any resolution, 320x200 all the way to 1280x1024." [8]
Publication | Score |
---|---|
Computer Gaming World | [9] |
GameSpot | 6.2/10 [10] |
Next Generation | [11] |
PC PowerPlay | 80% [12] |
A Next Generation critic hailed the ability to exit one's mech, wander around on foot, and take over other characters' mechs as a never-before-seen feature, and praised the mission designs for their combination of fun "blast-fests" with ingenuously conceived infiltration missions. He nonetheless concluded that "While it admittedly introduces some interesting new elements, G-Nome doesn't put much of a dent in the MechWarrior genre." [11] Stephen Poole similarly remarked in GameSpot , "The good news is that G-NOME has several unique (and pretty cool) features that you won't find in any other mech game; the bad news is that muddy control, graphics glitches, and a sparse manual keep it from being the best it can be." Besides the ability to take over mechs, he was pleased with the high level of control over one's teammates, but found that control issues make even basic maneuvers unreasonably difficult. He particularly criticized the fact that when on foot, the player character fires in the direction he's running instead of the direction he's facing. His final assessment was that players who can master the frustrating controls would still find the game worthwhile for its gameplay innovations. [10] Greg Fortune of Computer Gaming World was less forgiving: "Vehicle independence is a great concept, but it is so poorly implemented here that it detracts from the game rather than enhancing it." Like Poole, he ridiculed the inability to fire in alternate directions when on foot, and additionally criticized the cockpit display, omniscient radar, troublesome targeting, pixelation, weak enemy AI, and repetitive multiplayer combat. [9]
G-Nome commercially "flopped", according to the Dallas Observer . [13]
In science fiction, mecha or mechs are giant robots or machines typically depicted as piloted and as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword 'mechanism' or 'mechanical', but the meaning in Japanese is more inclusive, and 'robot' or 'giant robot' is the narrower term.
BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for video games, Microsoft Gaming; Catalyst Game Studios licenses the franchise from Topps.
USCGC Healy (WAGB-20) is the United States' largest and most technologically advanced icebreaker as well as the US Coast Guard's largest vessel. She is classified as a medium icebreaker by the Coast Guard. She is homeported in Seattle, Washington, and was commissioned in 1999. On 6 September 2001 Healy visited the North Pole for the first time. The second visit occurred on 12 September 2005. On 5 September 2015, Healy became the first unaccompanied United States surface vessel to reach the North Pole, and Healy's fourth Pole visit happened on 30 September 2022.
Herzog Zwei is a real-time strategy video game developed by Technosoft and published by Sega for the Mega Drive/Genesis. An early real-time strategy game, it predates the genre-popularizing Dune II. It was released first in Japan in 1989 and worldwide in 1990. It is the sequel to Herzog, which was available on the Japanese MSX and PC-8801 personal computers.
Interstate '76 is a vehicular combat video game for Microsoft Windows. It was developed and published by Activision and released on March 28, 1997.
Strike is a series of video games created by Mike Posehn, John Patrick Manley and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective. The first three games in the series were 2D and used isometric sprites to give the illusion of 3D depth since real-time 3D polygon rendering wasn't possible at the time. The series made the jump to real-time 3D graphics with the release of Soviet Strike which used a brand new engine built for fifth generation gaming consoles.
Dominion: Storm Over Gift 3 is a military science fiction real-time strategy video game developed by Ion Storm, published by Eidos Interactive, and released for Microsoft Windows in 1998. The game was originally developed as a spin-off of the mech simulation game G-Nome by 7th Level. Ion Storm acquired both Dominion and its lead designer, Todd Porter, from 7th Level for completion.
Pokémon Ranger is an action role-playing video game developed by HAL Laboratory and Creatures Inc. and published by The Pokémon Company and Nintendo for the Nintendo DS video game console. The game was released on various dates, varying between continents. The game was released in Japan on March 23, 2006, in North America and Australia during 2006, and in Europe in April 2007. It was released on the European Wii U Virtual Console on February 25, 2016.
Armored Core is a 1997 third-person shooter mecha video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation. The game is the first entry in the Armored Core series. A digital port was released in 2007 in Japan and 2015 in North America on the PlayStation Network as a part of the PSone Classics line of games.
7th Level was a video game development company based in Dallas, Texas and founded in 1993. Notable game titles by the company include: the three Monty Python games ; G-Nome (1997), a MechWarrior-style game; Helicops (1997), an anime-inspired game that featured arcade-style aerial combat; and Tracer, a game where the player hacked computer systems distributed for cash by using a virtual avatar in the design of Neuromancer, Shadowrun, or Snowcrash-styled virtual worlds.
The George M. Holmes Convocation Center is an 8,325-seat multipurpose arena in Boone, North Carolina, United States, on the campus of Appalachian State University. The convocation center is named for George M. Holmes, a 1954 graduate and member of the North Carolina General Assembly. The arena itself is named for Seby Jones. It was built in 2000 and is home to four athletic teams: Appalachian State Mountaineers men's basketball, Appalachian State Mountaineers women's basketball, volleyball, and indoor track and field. The inaugural event was a men's basketball game held on November 17, 2000 between the Mountaineers and the Tar Heels of North Carolina. The facility replaced Varsity Gymnasium. The George M. Holmes Convocation Center’s mission is to provide facilities for the Department of Health, Leisure and Exercise Science and to support the academic processes of Appalachian State University. Serving as a multipurpose for the northwestern region of North Carolina, the center supports university sponsored events, such as commencement and college fair. Cultural events, concerts, trade shows, athletic events and other public assembly activities are also a part of the center’s programming.
MechWarrior 2: 31st Century Combat is a vehicle simulation game developed and published by Activision, released in 1995 as part of the MechWarrior series of video games in the BattleTech franchise. The game is set in 3057, and is played as a tactical simulation that incorporates aspects of real-time first-person combat and the physical simulation of the player's mech. It is a game recreation of the "Refusal War." The player can join one of the clans, Clan Jade Falcon or Clan Wolf while engaging in up to 32 missions.
Robotica, also known as Robotica Cybernation Revolt in Europe and Deadalus (ダイダロス) in Japan, is a first-person shooter video game developed by Micronet for the Sega Saturn.
G-Police is a 1997 combat flight simulation video game developed and published by Psygnosis for PlayStation and Microsoft Windows.
MechWarrior 2: Mercenaries is a video game released in September 1996 as a stand-alone expansion to MechWarrior 2: 31st Century Combat and the last BattleTech game made by Activision. In this game, the player takes control of an Inner Sphere mercenary squad, with control over finances and free choice of missions.
The 15th Cavalry Regiment is a cavalry regiment of the United States Army. It was one of the Expansion Units originally established for the Spanish–American War, but has been a general workhorse unit ever since.
Front Mission Evolved is a third-person shooter video game developed by Double Helix Games and published by Square Enix. Unlike previous Front Mission titles which have a tactical role-playing game structure, players engage in combat in real time on 3D maps using giant robotic weapons of war known as "Wanzers." The game also features a single player story mode and several multiplayer combat modes with up to eight players.
Jetpack Joyride is a side-scrolling endless runner action video game created by Halfbrick Studios. It was released for iOS devices on the App Store on September 1, 2011 and has been ported to other systems. It was released online as a Flash version on May 11, 2012; on Android on September 28; on PlayStation Portable on November 20 in North America and November 21 in Europe; on BlackBerry PlayBook on December 13, 2012; on PlayStation 3 and PlayStation Vita on December 21 in Europe and December 31 in North America; on BlackBerry 10 on March 6, 2013; and on Windows Phone 8 and Windows 8 on June 5. It was also released on PlayStation 4 on April 26, 2016. A mobile version using the keypad was released in 2021 for KaiOS devices.
BattleTech is a Mech turn-based strategy video game developed by Harebrained Schemes and published by Paradox Interactive. It was released on macOS and Windows on April 24, 2018, with a Linux release on November 27, 2018. The developers set aside US$1 million to create the game, and turned to Kickstarter to secure funding for additional features, including a single player campaign, an expansion of that campaign, and a player versus player multiplayer mode.
{{cite web}}
: CS1 maint: unfit URL (link)