Gamedec | |
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Developer(s) | Anshar Studios |
Publisher(s) | Anshar Publishing |
Engine | Unreal Engine [1] |
Platform(s) | Windows, Nintendo Switch |
Release | Windows September 16, 2021 Nintendo Switch July 1, 2022 |
Genre(s) | Adventure, role-playing |
Mode(s) | Single-player |
Gamedec is a point-and-click adventure role-playing video game developed by Anshar Studios and published by Anshar Publishing. It was released for Windows on September 16, 2021, followed by Nintendo Switch on July 1, 2022. [2] The game takes place in Warsaw and features a cyberpunk universe and themes of film noir, tech noir, and transhumanism. Players control a "game detective" or "gamedec" and participate in solving mysteries related to virtual-reality games, collecting clues and making deductions in order to drive the story forward.
Gamedec features a protagonist with customizable appearance and background. [3] The player may choose from a variety of starting personalities which influence their beginning number of points in each of the game's four personality categories. These points, earnable through dialogue choices, [4] may be spent on skill tree nodes which will enable new dialogue options when interacting with the game's characters and various scripted events. [5] Dialogue choices are permanent, as are "deductions", which are a core element of the game's progression system – players are presented with irreversible choices based on optional evidence, where the number of choices is fixed for each deduction, but the choices' availability is determined by progression. [6] In this system it is possible for a player to select an answer without having examined the entire field of clues or unlocking every answer available, yet the story will continue regardless. [7]
The game is based on a collection of short stories by Polish science-fiction author Marcin Przybyłek, which portray the adventures of a "gamedec"—short for "game detective"—a private detective tasked with solving mysteries related to a variety of full sensory immersive virtual reality games. [6]
Aggregator | Score |
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Metacritic | PC: 72/100 [8] NS: 69/100 [9] |
Publication | Score |
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Nintendo Life | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
PC Gamer (US) | 58/100 [5] |
RPGamer | 3.0/5 [11] |
RPGFan | 83/100 [12] |
Shacknews | 8/10 [7] |
TouchArcade | 3.5/5 [13] |
Tom's Guide | ![]() ![]() ![]() ![]() ![]() |
Gamedec received "mixed or average" reviews according to review aggregator Metacritic. [8] [9] PC Gamer described it as "A cybersleuth RPG that wastes its great premise.", citing bugs and "inconsistencies" as part of the criticism, [5] and Rock Paper Shotgun noted that the translation and in-universe terminology can make the dialogue difficult to process at times. [15] Tom's Guide called it "… a fun and engaging decision-driven RPG", hailing its positive aspects as being "decisions that matter", "beautiful art design" and "plenty of replayability". [14]