Gravity Games Bike: Street Vert Dirt | |
---|---|
Developer(s) | Midway Studios San Diego |
Publisher(s) | Midway Games [lower-alpha 1] |
Programmer(s) | Detmar Petereke Daniel Chambers Rachid El Guerrab Randy Johns Gary Kroll Jeff MacArthur |
Composer(s) | Aubrey Hodges |
Platform(s) | PlayStation 2, Xbox |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Gravity Games Bike: Street Vert Dirt is a sports video game developed and published by Midway for the PlayStation 2 and Xbox. It was released in North America on June 27, 2002 for the PlayStation 2 and on September 4, 2002 for the Xbox. It was the only game released under the Gravity Games license by Midway.
The game garnered mostly negative reception from critics. Reviewers criticized the game's broken gameplay, graphical glitches and collision detection problems. Some critics, however, praised the game's large level designs.
Gravity Games Bike is a BMX video game and features gameplay similar to that of the Dave Mirra Freestyle BMX games. It features 21 characters and 10 levels. [3] The player controls a BMX biker and is required to complete various goals within levels to unlock later courses. [4] As the player performs tricks, they gain more points and fulfill requirements in the game. The control scheme is similar to that of the Dave Mirra games in that one button on the controller is used to perform tricks and another is used to modify the trick once it is performed. [4] Unlike other similar games, Gravity Games Bike rewards the same number of points for performing the same trick repeatedly. [4] The game has several different multiplayer modes. [5]
Midway announced a partnership with EMAP USA on January 18, 2000, giving them the rights to the Gravity Games license. [6] It began development under the title Gravity Games: Bike and was the first game developed under the license. [7] The name of the game changed to Gravity Games Bike: Street Vert Dirt by August 2001, and IGN noted the game's fluid trick system in one of its initial builds. [8] IGN's Douglass C. Perry noted Midway's attention to detailed level design in a preview for the game. [9] IGN's Chris Carle previewed the game at E3 2002 and praised the game's level design but criticized the graphics and the slow-moving pace of the game. [3]
Aggregator | Score | |
---|---|---|
PS2 | Xbox | |
Metacritic | 24/100 [10] | 15/100 [11] |
Publication | Score | |
---|---|---|
PS2 | Xbox | |
Game Informer | 2/10 [12] | N/A |
Gamekult | 2/10 [13] | N/A |
GameSpot | 1.7/10 [4] | 1.4/10 [14] |
GameSpy | 20% [15] | N/A |
GameZone | 7/10 [5] | N/A |
IGN | 2/10 [16] | 2/10 [17] |
Jeuxvideo.com | 8/20 [18] | N/A |
MeriStation | 5.5/10 [19] | 3.8/10 [20] |
Official U.S. PlayStation Magazine | [21] | N/A |
X-Play | [22] | N/A |
The PlayStation 2 version received "generally unfavorable reviews", while the Xbox version received "overwhelming dislike", according to the review aggregation website Metacritic. [10] [11] The game was notable for its negative reception.
GameSpy 's Miguel Lopez criticized the PlayStation 2 version's unresponsive controls, collision detection, and sound design, stating "... Dirt has ...a propensity to live up to its name." [15] IGN's Chris Roper compared it unfavorably to E.T. the Extra-Terrestrial for the Atari 2600, [16] which is often considered one of the worst games of all time. [23] Roper noted that the game was full of glitches and had an unresponsive control scheme. [16] GameSpot 's Jeff Gerstmann called the gameplay "broken" and the game itself "unfinished". [4] GameZone's Natalie Romano praised the PS2 version's sound selection, level size and character variety, while calling the control scheme "one of the game's major weaknesses." [5] Gerstmann criticized the Xbox version for its glitches and control issues, and wrote, "Wasn't it canceled?" [14]
The GameCube version was canceled due to lower than expected sales for all Midway games, though Gerstmann attributed the cancellation to its negative reception. [14] [24]
The game won the awards for "Worst Game of the Year on PlayStation 2" and "Worst Game of the Year on Xbox" at GameSpot's Best and Worst of 2002 Awards. [25] [26]
NBA Street is a basketball video game developed by NuFX and EA Canada and published by Electronic Arts under the EA Sports BIG label. It was released for the PlayStation 2 on June 19, 2001, and on February 5, 2002, for the GameCube. The game combines the talent and big names of the NBA with the attitude and atmosphere of streetball.
Midnight Club: Street Racing is a 2000 racing video game developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. Two distinct versions of the game were released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. It is the first game in Midnight Club franchise, followed by Midnight Club II.
NASCAR: Dirt to Daytona is a racing simulator developed by Monster Games and published by Infogrames in November 2002 for the PlayStation 2 and GameCube. It features NASCAR's Dodge Weekly Racing Series, Featherlite Modified Tour, Craftsman Truck Series, and the NASCAR Winston Cup Series. The Dodge Weekly Racing Series and Featherlite Modified Tour rosters consist of generic fantasy drivers. The Craftsman Truck Series also features fantasy drivers alongside real ones. The unique feature of having to work your way up through the ranks from the low tier Weekly Racing Series to the Cup Series would later return in EA Sports' NASCAR 2005: Chase for the Cup.
Dave Mirra Freestyle BMX 2 is a 2001 BMX video game developed by Z-Axis and published by Acclaim Entertainment under their Acclaim Max Sports label. It is the sequel to Dave Mirra Freestyle BMX. It was released for the PlayStation 2 in August 2001, and in the following months it was ported to the GameCube, Game Boy Advance, and Xbox video game systems. Both the GameCube and Xbox ports featured two extra levels that were not present in the PS2 version.
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NHL 2002 is a video game released by EA Sports in 2001. It is the predecessor to NHL 2003. The game's cover man is Pittsburgh Penguins superstar and owner Mario Lemieux, who had just made a comeback after being retired for three and a half years. It was the first installment of the NHL series to be released on Xbox.
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NFL Blitz 2003 is a video game published by Midway Sports for Game Boy Advance, GameCube, PlayStation 2 and Xbox in 2002.
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