Hypnospace Outlaw | |
---|---|
Developer(s) | Tendershoot |
Publisher(s) | No More Robots |
Designer(s) | Jay Tholen |
Programmer(s) |
|
Artist(s) | Jay Tholen |
Writer(s) |
|
Composer(s) | Jay Tholen |
Engine | Construct 2 |
Platform(s) | Windows, macOS, Linux, Nintendo Switch, PlayStation 4, Xbox One |
Release |
|
Genre(s) | Simulation, [1] puzzle [1] |
Mode(s) | Single-player |
Hypnospace Outlaw is a 2019 simulation video game developed by Tendershoot and published by No More Robots. [2] Set in an alternate history 1999, the game takes place inside a parody of the early Internet and its culture that users visit in their sleep called Hypnospace. [3] The player assumes the role of an "Enforcer" for the fictional company Merchantsoft—creator of Hypnospace—and seeks to police illegal content, copyright violations, viruses, and cyberbullying by users on the service. In the process, the player engages in detective work and puzzle-solving. [4] It was released for Windows, macOS, and Linux in March 2019 and for Nintendo Switch, PlayStation 4, and Xbox One in August 2020.
Hypnospace Outlaw utilizes an interface based on that of a typical graphical interface for a desktop operating system, similar to the likes of Windows 9x, with the player using a fictional in-game "web browser" called Hypnospace Explorer, akin to the massively popular Internet Explorer. The mission is to discover and report objectionable content they have been assigned to investigate by Hypnospace staff. Many aspects of the story can be accessed in a non-linear fashion, and others are completely optional. Investigation of cases requires exploration of web pages and searching, aided by hints given by the content of the pages. HypnoCoin, the game's main currency is earned by reporting and closing assigned cases. This currency is exchanged for various downloadable programs, virtual pets, wallpapers, themes, and content that advance the story. It also features musical pastiches of popular bands of the era, with much of the soundtrack originating from in-game bands such as "Seepage", "Fre3zer", and the "Chowder Man".
The game takes place in an alternate history version of 1999. Hypnospace is a technology created by the in-universe company Merchantsoft, that allows users to browse an intranet while they sleep by using a HypnOS headband. The player is a Hypnospace Enforcer, a moderator of the online community of Hypnospace. The player, as an enforcer, is blocked from directly communicating with other users, and initially only has access to a limited portion of the themed "zones" (much like GeoCities's neighborhoods), though more are accessible later. The user can choose when to take action on some of the game's optional reports, though some are mandatory for the game to progress.
The player must solve a variety of cases, initially given only vague information on what the violation is. Early cases include a copyright violation case over a teacher uploading her students' drawings of an old cartoon, users harassing each other, and reporting pages that were hacked to show disturbing content.
Hypnospace Outlaw was designed by Jay Tholen, creator of the earlier game Dropsy . The new game was funded via a successful Kickstarter campaign, [5] and was a finalist for the Independent Game Festival's 2019 Seumas McNally Grand Prize and "Excellence in Audio". [6] It was released for Windows, macOS, and Linux on March 12, 2019, [7] and for Nintendo Switch, PlayStation 4, and Xbox One on August 27, 2020. [8] A free content update was released for the PC versions alongside the console releases. [9]
Aggregator | Score |
---|---|
Metacritic | (PC) 83/100 [10] (NS) 84/100 [11] |
Publication | Score |
---|---|
Adventure Gamers | [12] |
Computer Games Magazine | 8.5/10 [13] |
Eurogamer | Recommended [14] |
Game Informer | 8.5/10 [15] |
GameRevolution | [16] |
GameSpot | 8/10 [2] |
Nintendo Life | [17] |
Nintendo World Report | 8/10 [18] |
PC Gamer (US) | 81/100 [19] |
Shacknews | 9/10 [20] |
The Guardian | [21] |
VideoGamer.com | 9/10 [22] |
The game received "generally positive reviews" according to review aggregator Metacritic. [10] [11] It was nominated for the Tin Pan Alley Award for Best Music in a Game, the Statue of Liberty Award for Best World, and the Herman Melville Award for Best Writing at the New York Game Awards. [23] According to PC Gamer , the game is reminiscent of when the internet was more like a cool underground club than a widespread hell from which there is no escape. [19] Both The Gamer and Eurogamer mention the sense of nostalgia that the game brings. [21] [14]
A sequel, Dreamsettler, and a spinoff first-person shooter, Slayers X: Terminal Aftermath: Vengance of the Slayer [ sic ], were both announced in 2022. [24]
Slayers X was released on June 1, 2023, for Microsoft Windows and Xbox Series X and S. [25]
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the original Xbox console on November 15, 2002. An updated version of the service, adding the Xbox Live Marketplace, became available with the Xbox 360 console launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. The service is used on the latest Xbox Series X and Series S and, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content.
In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements in bandwidth capabilities in the early 2000s that digital distribution became more prominent as a method of selling games. Currently, the process is dominated by online distribution over broadband Internet.
The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.
A Hat in Time is a 2017 platform game developed by Danish game studio Gears for Breakfast and published by Humble Bundle. The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, which nearly doubled its fundraising goals within its first two days. The game was self-published for macOS and Windows in October 2017, and by Humble Bundle for the PlayStation 4 and Xbox One consoles two months later. A version for the Nintendo Switch was released in October 2019.
Super Mega Baseball is a baseball video game series developed by the independent studio Metalhead Software in Victoria, BC, Canada and published by EA Sports.
In the video game industry during 2019, both Sony and Microsoft announced their intent to reveal their next-generation consoles in 2020, while Nintendo introduced a smaller Nintendo Switch Lite, and Google announced its streaming game platform Stadia. The controversy over loot boxes as a potential gambling route continued into 2019, with some governments like Belgium and the Netherlands banning games with them under their gambling laws, while the United Kingdom acknowledging their current laws prevent enforcing these as if they were games of chance. The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam, leading to concern and debate about Epic Games' methods to seek games for its service. Dota Auto Chess, a community-created mod for Dota 2, introduced a new subgenre of strategy games called auto battlers, which saw several games in the genre released throughout the year. Blizzard Entertainment faced criticism due to their involvement in the Blitzchung controversy, which began after they had banned a Hearthstone player for making comments during a tournament regarding the 2019–20 Hong Kong protests.
Dauntless is a free-to-play action role-playing game developed by Phoenix Labs. The game initially launched in beta in May 2018 for Microsoft Windows. An early access version was published by Epic Games on May 21, 2019 for PlayStation 4 and Xbox One, including full support for cross-platform play, and was fully released for those platforms on September 26, 2019. A Nintendo Switch version was released on December 10, 2019. Versions for PlayStation 5 and Xbox Series X/S were released on December 2, 2021.
Slay the Spire is a roguelike deck-building game developed by the American indie studio Mega Crit and published by Humble Bundle. The game was released in early access for Microsoft Windows, macOS, and Linux in late 2017, with an official release in January 2019. It was released for PlayStation 4 in May 2019, for Nintendo Switch in June 2019 and for Xbox One in August 2019. An iOS version was released in June 2020, with an Android version released in February 2021.
Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on June 29, 2021.
In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and was characterized by COVID-19 lockdowns and remote work. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boom for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various political/cultural events.
Rad is a roguelike action game developed by Double Fine and published by Bandai Namco Entertainment. It was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in August 2019 and for Amazon Luna in May 2021.
In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage and a rising growth of bitcoin mining that strained the supply of critical components.
Serenity Forge LLC is an American video game developer and publisher based in Boulder, Colorado. The studio was founded in 2014 by Zhenghua "Z" Yang.
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is a fighting action-adventure game co-developed by CyberConnect2. Based on the 2019 anime adaptation of Koyoharu Gotouge's manga series, Demon Slayer: Kimetsu no Yaiba, the game was released by Aniplex in Japan, and globally by Sega, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in October 2021. It was released for Nintendo Switch in June 2022.
One Step From Eden is a roguelike action video game created by American independent developer Thomas Moon Kang, and published by Humble Bundle. Following a successful crowdfunding campaign, it was released for Linux, macOS, Microsoft Windows and Nintendo Switch in March 2020, and later ported to PlayStation 4 in June 2020, and Xbox One in November 2021.
Art of Rally is a racing video game developed and published by Funselektor Labs. The game was released on September 23, 2020 for Microsoft Windows, macOS, and Linux; on August 12, 2021 for Xbox One, Xbox Series X/S, and Nintendo Switch; on October 6, 2021 for PlayStation 4 and PlayStation 5; and on January 18, 2024 ports for iOS and Android published by Noodlecake were released. Art of Rally is set during the golden era of rally, in an alternate timeline where Group B was never discontinued. Players compete in rallies, unlocking classes and cars as they progress through the game.
alternate-reality 1990s internet simulator