Impossamole

Last updated
Impossamole
Impossamole cover.jpg
Developer(s) Core Design
Publisher(s) Gremlin Graphics
Producer(s) James North-Hearn
Designer(s) Alex Davis
Berni Hill
Ian Stewart
Programmer(s) Alex Davis
Ashley Bennett
Artist(s) Berni Hill
Tim May
Composer(s) Barry Leitch
Platform(s) Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC, TurboGrafx-16
Release 1990
Genre(s) Platform
Mode(s) Single-player

Impossamole is a platform game developed by Core Design for the Amiga, Atari ST, Commodore 64, Amstrad CPC and ZX Spectrum. It was released in 1990 and published by Gremlin Graphics. NEC Technologies published it on TurboGrafx-16 the following year. It is the sixth and final game in the Monty Mole series.

Contents

Gameplay

Impossamole-1.png

This game is similar to Rick Dangerous 2 , another Core Design game. It features the cape-clad superhero Monty Mole who is recruited by aliens to retrieve their sacred scrolls. As in Rick Dangerous 2, the first four levels may be played in any order. Completing these four levels (the Orient, Klondike mines, Ice and Amazon forest) unlocks the fifth and final level. The game's level themes are similar to Rick Dangerous 2.

The player progresses horizontally as well as climbing up ladders. Monty Mole is equipped with weapons and is able to do a flying kick to defend himself against enemy creatures lurking about. [1]

Related Research Articles

<i>Rick Dangerous</i> 1989 video game

Rick Dangerous is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label in the UK, and on the MicroPlay label in America. It was also published in Spain by Erbe Software. Later, it was released with two other games, Stunt Car Racer and MicroProse Soccer, on the Commodore 64 Powerplay 64 cartridge. The game was followed by a sequel, Rick Dangerous 2, in 1990. Loosely based on the Indiana Jones film franchise, the game received mixed reviews from critics.

<span class="mw-page-title-main">Spectrum (arena)</span> Former indoor arena in Philadelphia, Pennsylvania

The Spectrum was an indoor arena in Philadelphia, Pennsylvania, United States. Opened in September 1967 as part of what is now known as the South Philadelphia Sports Complex, after several expansions of its seating capacity it accommodated 18,168 for basketball and 17,380 for ice hockey, arena football, indoor soccer, and box lacrosse.

<i>Starquake</i> (video game) 1984 video game

Starquake is an action-adventure platform game written by Stephen Crow for the ZX Spectrum and published by Bubble Bus Software in 1985. It was ported to the Commodore 64, MSX, Amstrad CPC, Atari 8-bit family, Tatung Einstein, the BBC Micro (1987) and IBM compatibles and Atari ST.

<span class="mw-page-title-main">Gremlin Interactive</span> British software developer

Gremlin Graphics Software Limited, later Gremlin Interactive Limited and ultimately Infogrames Studios Limited was a British software house based in Sheffield, working mostly in the home computer market. Like many software houses established in the 1980s, their primary market was the 8-bit range of computers such as the ZX Spectrum, Amstrad CPC, MSX, Commodore 16 and Commodore 64. The company was acquired by French video game publisher Infogrames in 1999 and was renamed Infogrames Studios in 2000. Infogrames Studios closed down in 2003.

<i>Repton</i> (video game) Video game series

Repton is a video game originally developed by 16-year-old Briton Tim Tyler for the BBC Micro and Acorn Electron and released by Superior Software in 1985. The game spawned a series of follow up games which were released throughout the 1980s. The series sold around 125,000 copies between 1985 and 1990 with Repton 2 selling 35,000 itself. The games have since been remade for several modern systems, including iRepton for the iPhone / iPod Touch in 2010, and Android Repton 1, Android Repton 2 and Android Repton 3 from 2016 to 2018.

<span class="mw-page-title-main">Commodore 64 Games System</span> Video game console

The Commodore 64 Games System is the cartridge-based home video game console version of the popular Commodore 64 home computer. It was released in December 1990 by Commodore into a booming console market dominated by Nintendo and Sega. It was only released in Europe and was a considerable commercial failure. The C64GS came bundled with a cartridge containing four games: Fiendish Freddy's Big Top O'Fun, International Soccer, Flimbo's Quest, and Klax.

<i>Horace</i> (video game series) Video game series

The Horace video game series was created in the 1980s by William Tang for Beam Software. The series comprised Hungry Horace, Horace Goes Skiing and Horace and the Spiders.

<i>Auf Wiedersehen Monty</i> 1987 video game

Auf Wiedersehen Monty is a computer game for the ZX Spectrum, Commodore 64, Amstrad CPC, MSX and Commodore 16. Released in 1987, it is the fourth game in the Monty Mole series. It was written by Peter Harrap and Shaun Hollingworth with music by Rob Hubbard and Ben Daglish.

<i>Monty on the Run</i> 1985 video game

Monty on the Run is a computer game created by the software house Gremlin Graphics and released in 1985 for the Commodore 64, ZX Spectrum, Amstrad CPC and Commodore 16, written by Peter Harrap for the ZX Spectrum with the iconic in-game music on the Commodore 64 provided by Rob Hubbard. It is the third game in the Monty Mole series.

<i>Rick Dangerous 2</i> 1990 video game

Rick Dangerous 2 is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. It was released in 1990 and published by Micro Style as a sequel to Rick Dangerous.

<i>Wanted: Monty Mole</i> 1984 video game

Wanted: Monty Mole is a platform video game published in July 1984 for the ZX Spectrum and Commodore 64 home computers. It is the first game released by Gremlin Graphics and the first game in the Monty Mole series. Monty Mole is a fictional mole created by Ian Stewart, the director of the company.

<span class="mw-page-title-main">Rick Dickinson</span> British industrial designer known for his work on computers

Rick Dickinson was a British industrial designer who developed pioneering computer designs in the 1980s. Notable examples of his design work include the ZX81 case and touch-sensitive keyboard and the ZX Spectrum's rubber keyboard.

<i>Monty Python & the Quest for the Holy Grail</i> 1996 video game

Monty Python & the Quest for the Holy Grail is an adventure game created by 7th Level in 1996 for Windows. The game is based on the 1975 film Monty Python and the Holy Grail and was the second of three Monty Python games created by 7th Level.

Simon Phipps is a British self-taught game programmer and video game designer. He began making games in 1982 when he wrote his first published video game he wrote while he was at school. He spent a few months writing business software before he was approached to provide some freelance artwork for Sheffield-based Gremlin Graphics. At his interview, he was offered a full-time position.

<i>Monty Is Innocent</i> 1985 video game

Monty Is Innocent is a video game written by Chris Kerry for the ZX Spectrum and published by Gremlin Graphics in 1985. It is a sequel to Wanted: Monty Mole released the previous year. While the game was marketed as Monty Is Innocent, it is never referred to by that title in-game; instead it merely displays Great Escape!. The inlay also features this title, on the newspaper that Monty Mole is reading in his cell.

<i>Moley Christmas</i> 1987 video game

Moley Christmas is a video game released in 1987 for the Sinclair Spectrum. It is the fifth game in the Monty Mole series and a sequel to the 1987 video game Auf Wiedersehen Monty. It was available exclusively on the cover of Your Sinclair magazine.

<i>Monty Pythons Flying Circus: The Computer Game</i> 1990 video game

Monty Python's Flying Circus: The Computer Game is a 1990 scrolling shoot 'em up video game developed by Core Design. It was released by Virgin Games the Amiga, Commodore 64, Amstrad CPC, and the ZX Spectrum. It is loosely based on material and characters from the 1970s British comedy series Monty Python's Flying Circus, in particular the Gumby character.

<i>Switchblade</i> (video game) 1989 video game

Switchblade is a 1989 side-scrolling action-platform run and gun video game originally developed by Core Design and published by Gremlin Graphics in Europe for the Atari ST home computers. The first installment in the eponymous two-part series, the game is set in a dystopian future where players assume the role of Hiro from the Blade Knights as he embarks on a journey to defeat Havok, the main antagonist who broke free from his imprisonment after the sacred Fireblade was shattered into several pieces. Its gameplay consists of run and gun action mixed with platforming and exploration elements, with a main single-button configuration.

<span class="mw-page-title-main">ZX Spectrum Next</span> Remake of a popular microcomputer

ZX Spectrum Next is an 8-bit home computer, initially released in 2017, which is compatible with software and hardware for the 1982 ZX Spectrum. It also has enhanced capabilities. It is intended to appeal to retrocomputing enthusiasts and to "encourage a new generation of bedroom coders", according to project member Jim Bagley.

<i>Grumpy Gumphrey Supersleuth</i> 1985 video game

Grumpy Gumphrey Supersleuth, often known simply as Super Sleuth, is a computer game for the ZX Spectrum by Gremlin Graphics, a software developer based in Sheffield, United Kingdom. It is an action-adventure game: the player controls Grumpy, a store detective and general dogsbody working in a large department store. The game was developed by Shaun Hollingworth with loading-screen graphics by Marco Duroe.

References

  1. "Impossamole (Game)". Giant Bomb. Retrieved 2020-06-22.