KGB Conspiracy | |
---|---|
Developer(s) | Cryo Interactive |
Publisher(s) | Virgin Games |
Director(s) | Yves Lamoureux |
Producer(s) | Jean-Martial Lefranc |
Designer(s) | Johan Robson |
Programmer(s) | Yves Lamoureux |
Artist(s) | Michel Rho Didier Bouchon Sohor Ty |
Writer(s) | Johan Robson |
Composer(s) | Stéphane Picq |
Platform(s) | MS-DOS, Amiga |
Release | 1992 |
Genre(s) | Adventure |
Mode(s) | Single-player |
KGB is a video game released for the Amiga and IBM PC compatibles in 1992. Set in the decadent final days of the Soviet Union, KGB is considered to be quite difficult, even for experienced gamers, since it relies on a real time clock and correct/wrong answers which can end the game immediately or after an event needed to be triggered; also, players may make errors which they will notice only hours later in-game. The game engine, graphics and interface have plenty of similarities with Cryo's Dune.
KGB was also released on CD under the title Conspiracy, which included clips of Rukov's father played by Donald Sutherland giving advice. In the CD version, all references to "KGB" within the game and manual were changed to "Conspiracy".
The game is set in the summer of 1991. [1] The protagonist, Captain Maksim Mikahilovich Rukov, recently transferred to the Department P from the GRU after three years' duty, is ordered to investigate possible corruption inside the KGB after a former agent turned private eye was found murdered. Rukov finds himself investigating a party hardliner anti-perestroika plot that threatens the life of General Secretary Mikhail Gorbachev.
Publication | Score | |
---|---|---|
Amiga | DOS | |
Adventure Gamers | [2] | |
Amiga Computing | 87% [3] | |
Amiga Format | 91% [4] | |
Amiga Power | 90% [5] | |
Computer and Video Games | 73% [6] |
Computer Gaming World said in February 1993 that KGB "was very much in the John le Carré mold, with lots of hidden intrigue, deep subterfuge and criss-crossing plot lines. One almost expects George Smiley to turn up". The magazine praised the game's graphics and "unusual feel", and concluded that it was "an engrossing and atmospheric product with more depth and attention to detail than offered by most of the latest graphic adventures". [1] In April 1994 the magazine said of the CD remake, Conspiracy, that although Donald Sutherland's acting was "first-rate" the addition of his scenes to the original game was "a bit strained", concluding that "The novelty of seeing a Big Screen actor in an adventure game is about the only thing going for it". [7]
Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. The game's story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. The game's setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk. The lead character's design was inspired by that of the fictional British television character Blackadder, with the character voiced by Chris Barrie in the CD re-release.
Indiana Jones and the Last Crusade: The Graphic Adventure is a graphic adventure game, released in 1989 by Lucasfilm Games, coinciding with the release of the film of the same name. It was the third game to use the SCUMM engine.
Indiana Jones and the Fate of Atlantis is a point-and-click adventure game developed and published by LucasArts and released in June 1992 for Amiga, DOS, and Macintosh. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. The game used an updated SCUMM engine and required a 286-based PC, although it still runs as a real-mode DOS application. The CD talkie version required EMS memory enabled to load the voice data.
Star Trek: 25th Anniversary is an adventure video game developed and published by Interplay Productions in 1992, based on the Star Trek universe. The game chronicles various missions of James T. Kirk and his crew of the USS Enterprise. Its 1993 sequel, Star Trek: Judgment Rites, continues and concludes this two-game series.
Eye of the Beholder is a role-playing video game for personal computers and video game consoles developed by Westwood Associates. It was published by Strategic Simulations, Inc. in 1991, for the MS-DOS operating system and later ported to the Amiga, the Sega CD and the SNES. The Sega CD version features a soundtrack composed by Yuzo Koshiro and Motohiro Kawashima. A port to the Atari Lynx handheld was developed by NuFX in 1993, but was not released. In 2002, an adaptation of the same name was developed by Pronto Games for the Game Boy Advance.
Curse of the Azure Bonds is a role-playing video game developed and published by Strategic Simulations in 1989. It is the second in a four-part series of Forgotten Realms Advanced Dungeons & Dragons Gold Box games, continuing the events of Pool of Radiance.
Defender of the Crown is a strategy video game designed by Kellyn Beeck. It was Cinemaware's first game, and was originally released for the Commodore Amiga in 1986, setting a new standard for graphic quality in home computer games.
Gobliiins is a puzzle adventure video game series, consisting of five entries, released by Coktel Vision for the Amiga, Atari ST, DOS, Macintosh, iOS and Windows platforms. The first three titles were released in the early 1990s, the fourth in 2009, and fifth in 2023. The visual look of the series and its characters were created by French artist Pierre Gilhodes, whose style was used in another game from Coktel Vision: Woodruff and the Schnibble of Azimuth.
The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line featuring the character of Laura Bow. It was developed for MS-DOS in 1989. Ports for Amiga and Atari ST were released in 1990. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams, which used many elements from the game Mystery House. The Colonel's Bequest was created with SCI0, and employed 4-bit color and a typing interface. Its sequel The Dagger of Amon Ra was released in 1992.
Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in the United States and Europe, and Sunsoft in Japan.
Lure of the Temptress is a point-and-click adventure game published by Virgin Interactive Entertainment in June 1992 for Atari ST, MS-DOS, and Amiga. It was the first game developed by Revolution Software and uses their proprietary Virtual Theatre engine. The player assumes the role of Diermot, a young peasant who has to overthrow an evil sorceress. The game was well-received and re-released as freeware on April 1, 2003.
King's Quest VI: Heir Today, Gone Tomorrow is a point-and-click adventure game, first released in 1992 as the sixth installment in the King's Quest series produced by Sierra On-Line. Written by Roberta Williams and Jane Jensen, King's Quest VI is widely recognized as the high point in the series for its landmark 3D graphic introduction movie and professional voice acting. King's Quest VI was programmed in Sierra's Creative Interpreter and was the last King's Quest game to be released on floppy disk. A CD-ROM version of the game was released in 1993, including more character voices, a slightly different opening movie and more detailed artwork and animation.
Rise of the Dragon, released in 1990 by Dynamix, marks the company's venture into the cyberpunk genre, distinct from its usual portfolio of action and flight simulators. This graphic adventure game is set in a future dystopian version of Los Angeles, circa 2053, and follows the story of detective William 'Blade' Hunter as he investigates the death of the mayor's daughter, linked to a dangerous new drug, MTZ. The gameplay combines detective work, strategy, and action. Players must solve puzzles that influence the storyline, interact with characters who remember past choices, and tackle action sequences. If players fail these sequences multiple times, the game may offer to automatically complete them.
Dark Seed is a psychological horror point-and-click adventure game developed and published by Cyberdreams in 1992. It is set in a normal world and a dark world counterpart, the latter based on artwork by H. R. Giger. It was one of the first point-and-click adventure games to use high-resolution graphics, to Giger's demand. A sequel, Dark Seed II, was released in 1995.
Curse of Enchantia is a graphic adventure game developed and released by the British video game company Core Design for MS-DOS and the Amiga in 1992. The game tells the comic fantasy story of Brad, a teenage boy from modern Earth who was magically abducted to the world of Enchantia by an evil witch-queen. He needs to escape and find a way back to his own dimension.
Operation Stealth, also known as James Bond 007: The Stealth Affair in the United States, is an adventure game from Delphine Software International, released in 1990. The game is mainly the work of Paul Cuisset (programming) and Jean Baudlot (sound).
Space Quest IV: Roger Wilco and the Time Rippers is a 1991 graphic adventure game by Sierra On-Line, and the fourth entry in the Space Quest series. The game was released originally on floppy disks in March 1991, and later released on CD-ROM in December 1992 with full speech support; an Atari ST version was announced via Sierra Online's magazine, Sierra News Magazine, but was later canceled. The game sees players assume the role of Roger Wilco, who is thrust into a new adventure across time and space where he must thwart the plans of an old foe that is seeking revenge against him.
Nightlong: Union City Conspiracy is a cyberpunk-themed adventure game developed by Trecision and Team17 and published by MicroProse in Europe and DreamCatcher Interactive in North America. It was later ported to the Amiga by ClickBOOM.
MegaTraveller 1: The Zhodani Conspiracy is a 1990 space science fiction role-playing video game based on the Traveller series and was produced by Game Designers' Workshop licensee Paragon Software for Amiga, Atari ST, and MS-DOS. The game is set within the Official Traveller Universe and features character creation and other aspects of game mechanics compatible with prior Traveller products. The player controls up to five ex-military adventurers whose objective is to save their civilization, the Imperium, from a conspiracy instigated by the Zhodani, a rival spacefaring race, and aided by the actions of a traitor named Konrad Kiefer. Gameplay features real-time planetary and space exploration, combat, trading, and interaction with various non-player characters in eight solar systems containing twenty-eight visitable planets.
Bride of the Robot is a 1989 erotic text adventure game developed and self-published by Free Spirit Software and released for the Amiga and Atari ST. The Amiga version of Bride of the Robot was published in Europe in June 1989 by CSJ Computersoft. Bride of the Robot is the third entry in the Brad Stallion series, and is preceded by Sex Vixens from Space (1989) and Planet of Lust (1989), and succeeded by Sex Olympics (1991).