Commander Blood

Last updated
Commander Blood
Commander Blood Coverart.png
Cover art
Developer(s) Cryo [1]
Publisher(s) Mindscape [1]
Platform(s) MS-DOS [1]
Release
[2]
Genre(s) Adventure [1]
Mode(s) Single-player

Commander Blood is a science fiction adventure game that was developed by Cryo, a French company that also created Captain Blood (released in 1988). Designed to run on MS-DOS, Commander Blood was released in 1994. The Big Bug Bang, the sequel to Commander Blood, was released in 1996, and was available in French only.

Contents

Plot

Bob Morlock, a biomechanical mastermind, is the founder of a massive company called Kanary. Thanks to scientific advances, Morlock is the oldest being in existence. Knowing his time in this universe is nearing an end, he would like to see the Big Bang and the beginning of the universe. Kanary's Clone Consortium branch builds Commander Blood in order to help Morlock achieve his goal. Commander Blood is placed on a high-tech ship, the Ark, and aided by Honk, Blood's onboard computer personality; the ORXX, Blood's biomechanical 'clone'; Olga, Blood's onboard translator; a radio, television set; and other technology.

Gameplay

Communication with the game's characters is carried on clicking on a series of words that serve as topics. Captain Blood utilized UPCOM (an icon-based communication system), while Commander Blood makes use of a multiple-choice conversation system, in which players click through word-choices in order to learn more information. Players traverse both time and space as they enter black holes in the search for the Big Bang.

Development

Graphics

The game focuses on Commander Blood's interactions with the denizens of the worlds players travel to in search for the Big Bang. Thus, the game makes use of complex FMV sequences that depict orbiting planetary systems, expressive characters, and an onboard television with different channels to watch. The animations of the non-CGI characters were created by performing live action puppeteering in front of a chroma key screen.

Sound

The game makes use of original scores by the French composers Stephane Picq and Philippe Egret, and the various planetary inhabitants each make distinctive sounds during the game.

Release

A port for the Atari Jaguar CD was announced to be in development by Cryo on the July 1995 issue of online magazine Atari Explorer Online, [3] [4] [5] [6] [7] [8] [9] and although internal documents from Atari Corporation still listed the port as in development, [10] this version was ultimately cancelled in March 1996 after several delays. [11] After the system was declared as an open platform by Hasbro Interactive, [12] it allowed independent publisher and developers to release unfinished titles from the system's past life cycle and a non-playable demo of the Jaguar CD version was released by B&C Computervisions in 2002 as a result. [13] [14]

Critical reception

Commander Blood was said to have the graphics and music that its prequel, Captain Blood, did not possess. It was also praised for having a play which is ‘written with great humor.’ However, it was also criticised for not allowing the commander to go to all possible planets in the universe just as you could in its prequel. [15]

Related Research Articles

<i>Kasumi Ninja</i> 1994 video game

Kasumi Ninja is a fighting game, developed by Hand Made Software and published by Atari Corporation. Initially it was for the Atari Jaguar in North America and Europe on December 21, 1994, and was later released in Japan by Messe Sanoh in July 1995. It was the first fighting title to be released for the Jaguar, and unsuccessfully sought to capitalize on the trend of ultra violent fighting games started by Midway Games's Mortal Kombat in 1992.

<i>Graham Gooch World Class Cricket</i> 1993 video game

Graham Gooch World Class Cricket is a cricket video game developed and published by Audiogenic in 1993. It is endorsed by former England cricketer Graham Gooch and is available for the Amiga and PC computer systems.

<i>Ishar</i> Video game series

Ishar is a series of three role-playing video games by Silmarils for IBM PC compatibles, Amiga, Atari ST, and Macintosh. They are preceded by Crystals of Arborea. The games are played in first-person perspective, with all but Crystals of Arborea allowing the player to direct a group of five characters, each with a selectable race, gender, and class.

<i>Soulstar</i> 1994 video game

Soulstar is a hybrid rail shooter/third-person shooter video game developed and originally published by Core Design for the Sega CD in North America in September 1994, Europe in October by Core Design, and later in Japan by Victor Entertainment on December 22.

<i>Brett Hull Hockey</i> 1994 video game

Brett Hull Hockey is an ice hockey video game developed by Radical Entertainment and originally published by Accolade for the Super Nintendo Entertainment System in North America in January 1994. It prominently features former Canadian-American NHL player Brett Hull and is officially licensed from the NHL Players' Association.

<i>Attack of the Mutant Penguins</i> 1995 video game

Attack of the Mutant Penguins is a action-strategy video game developed by Sunrise Games and published by Atari Corporation for the Atari Jaguar in Europe on December 1995, and North America on March 15, 1996. A port titled Mutant Penguins was released in 1996 by GameTek for MS-DOS. The plot follows Bernard and Rodney, intergalactic heroes defending earth against alien invaders disguised as penguins. The player must dispatch the alien penguins before they reach a doomsday weapon, in the form of a weighing scale. Earth also has real penguins, who help the player by fighting the aliens and counteracting their weight on the scale.

<i>Robinsons Requiem</i> 1994 video game

Robinson's Requiem is a 1994 survival simulation video game developed and originally published by Silmarils exclusively in Europe for the Atari ST, Atari Falcon and Amiga. Taking place in the 22nd century where Earth and colonized planets are facing overpopulation, the game sees players assuming the role of Robinson officer Trepliev 1 from the Alien World Exploration department in his attempt to escape imprisonment from the fictional planet of Zarathustra alongside another AWE Robinson named Nina1, while facing several hostile creatures and dangers in order to survive.

<i>Deus</i> (video game) 1996 video game

Deus is a 1996 survival simulation game developed by Silmarils and published by ReadySoft. It is the sequel to Robinson's Requiem.

<i>Evidence: The Last Report</i> 1996 video game

Evidence: The Last Report is a 1996 adventure video game produced by Microïds

<i>Virtuoso</i> (video game) 1994 third-person shooter video game

Virtuoso is a third-person shooter video game developed by MotiveTime and originally published by Nova Spring and Elite Systems in North America and Europe, respectively, for DOS in 1994.

<i>FlipOut!</i> 1995 video game

FlipOut! is a tile-matching puzzle video game developed by Gorilla Systems Corporation and originally published by Atari Corporation for the Atari Jaguar in Europe on July 7, 1995 and later in North America on August 28 of the same year. It is one of the first titles developed by Gorilla Systems.

<i>Hyper Force</i> 2000 video game

Hyper Force is a side-scrolling action-adventure platform video game developed by Visual Impact Productions and published by Songbird Productions exclusively for the Atari Jaguar on April 10, 2000.

<i>Power Drive Rally</i> 1995 video game

Power Drive Rally is a 1995 racing video game developed by Rage Software and published by Time Warner Interactive for the Atari Jaguar. It is a conversion of the 1994 racing game Power Drive, which was released on multiple platforms. Revolving around rallying, the game features six real vehicles and circuits based on eight locations around the world. The players participate in various racing events and earn money by qualifying or winning to continue the rally season and repair damage to the car.

<i>Zone Hunter</i> 1994 video game

Zone Hunter is a virtual reality first-person rail shooter video game developed and published in conjunction by Taito and Virtuality in 1994 for arcades, though the former is not credited in-game.

<i>Hover Strike: Unconquered Lands</i> 1995 video game

Hover Strike: Unconquered Lands is a shooter video game developed and published by Atari Corporation exclusively for the Atari Jaguar CD in North America and Europe on October 23, 1995. A remake of Hover Strike for the Atari Jaguar, it was created by most of the original team who worked on the original game and both titles share the same overall plot, where the Terrakian alien race seized control of a colonized foreign planet and players are tasked with piloting an armed hovercraft vehicle in an attempt of rescuing the captured colonists and destroy the invading forces from the planet's surface before the Federation armada arrives.

<i>Blue Lightning</i> (1995 video game) 1995 combat flight simulator game

Blue Lightning is a 1995 combat flight simulator video game developed by Attention to Detail and published by Atari Corporation for the Atari Jaguar CD. It is a conversion of Epyx's 1989 Atari Lynx title of the same name, and one of the pack-in games for the Jaguar CD. In the game, the player assume the role of a rookie fighter pilot from the Blue Lightning squadron, taking control of multiple military aircraft across various missions to stop general Drako, who betrayed the United Nations and gained power of military organizations through corruption to expand his organized crime empire all over the world.

<i>Deathwatch</i> (video game) Video game

Deathwatch is an unreleased run and gun platform video game that was in development by Data Design Interactive and planned to be published by Atari Corporation on a scheduled December 1995 release date exclusively for the Atari Jaguar. It was the only game in development by DDI for the system.

<i>Zzyorxx II</i> Scrolling shooter video game

Zzyorxx II is an unreleased scrolling shooter video game that was in development and planned to be published by Virtual Xperience on a scheduled 1994 release date exclusively for the Atari Jaguar. It was one of the three projects Virtual Xperience had under development for the system that would never be finished and released to the public. In the game, players would have taken control of two distinct fighter crafts across five stages taking place on different time periods while fighting against an armada of enemies. Despite never receiving an official release to the public, a ROM image of an early build of Zzyorxx II was released online in 2018 at the AtariAge forum.

<i>Space War 2000</i> 2001 video game

Space War 2000 is an unreleased first-person space combat simulation video game developed and originally planned to be published by Atari Corporation on a scheduled November 1995 release date exclusively for the Atari Jaguar. It is an update by Robert Zdybel of Ian Shepard's 1978 Atari 2600 game Space War. In the game, players assume the role of a space knight to fight against other opponents.

References

  1. 1 2 3 4 Commander Blood Archived 2011-08-05 at the Wayback Machine game overview at MobyGames
  2. Commander Blood Archived 2012-11-02 at the Wayback Machine release date at GameFAQs
  3. Urbano, Adam (July 20, 1995). "Fun 'n Games at Atari - Jaguar CD Games". Atari Explorer Online. Vol. 4, no. 5. Subspace Publishers. Archived from the original on 2016-03-03. Retrieved 2019-03-27.
  4. "Actualités Internationales - Commander Blood • Jaguar CD". CD Consoles (in French). No. 9. Pressimage. July 1995. p. 26. Archived from the original on 2018-09-30. Retrieved 2018-09-30.
  5. Vendel, Curt (August 26, 1995). "Payment Schedule for Jaguar games to Developers" (PDF). atarimuseum.com. Archived from the original (PDF) on 2014-12-11. Retrieved 2018-09-26.
  6. "Cahier Loisirs / Test - Les Nouvelles Du Mois". ST Magazine (in French). No. 99. Pressimage. November 1995. p. 60. Archived from the original on 2018-10-04. Retrieved 2018-10-04.
  7. Charlton, Frank; Campbell, Stuart (January 1996). "Feature - Jaguar - The Jaguar past, present and future". ST Format . No. 78. Future plc. pp. 30–33. Archived from the original on 2017-07-16. Retrieved 2018-11-12.
  8. Moreau, Frédéric. "Voici l'interview exclusif de Thierry Schembri ancien de Virtual Xperience Et programmeur de Zzyorxx II". jaguar-64bit.pagesperso-orange.fr (in French). Archived from the original on 2018-12-02. Retrieved 2019-04-19.
  9. Reutter, Hans (January 12, 2001). "Unreleased Or Unfinished Jaguar Games - Commander Blood". cyberroach.com. Archived from the original on 2017-10-01. Retrieved 2018-09-26.
  10. Dragon, Lost (July 5, 2017). "The Ultimate Jaguar Unreleased/Beta/Source/Dev Master List! - Page 5". atari.io. Archived from the original on 4 November 2018. Retrieved 2018-09-26.
  11. "Atari Jaguar - Commander Blood". atarimania.com. Archived from the original on 2018-09-26. Retrieved 2018-09-26.
  12. Henry, Dana (May 14, 1999). "Hasbro Interactive Releases Rights To The Atari Jaguar Hardware Platform". Atari Explorer. Archived from the original on 2004-08-18. Retrieved 2018-09-10.
  13. Smith, Jason. "Atari Jaguar Timeline". jaguarsector.com. Archived from the original on 29 June 2013. Retrieved 2018-09-26.
  14. Smith, Jason. "Jaguar Sector II Atari Jaguar Software Price and Rarity Guide". jaysmith2000.com. Archived from the original on 2013-11-17. Retrieved 2018-09-26.
  15. "Commander Blood (1994) DOS review". MobyGames. Retrieved 2021-09-22.