Killing Time | |
---|---|
Developer(s) | Studio 3DO (3DO) [lower-alpha 1] [lower-alpha 2] |
Publisher(s) | The 3DO Company [lower-alpha 3] |
Director(s) | Larry Reed Al Tofanelli |
Producer(s) | JuliAnn Juras Appler |
Programmer(s) | Larry Reed |
Artist(s) | Al Tofanelli |
Composer(s) | Robert Vieira |
Platform(s) | |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single player |
Killing Time is a horror-themed first-person shooter video game developed by Studio 3DO. Originally an exclusive for their 3DO platform, it was later remade for the Windows platform in 1996 by Logicware and for the Macintosh after the 3DO system was discontinued. On July 23, 2015, ZOOM Platform announced the release of an updated version of Killing Time exclusively for their store. The update work was done by Jordan Freeman Group and published by ZOOM Platform and Prism Entertainment. [4]
The player takes on the role of a former Egyptology student, trapped within the estate of a wealthy heiress on Matinicus Isle, Maine. In 1932, during the night of the Summer Solstice, heiress Tess Conway, while attempting to use a mystical Ancient Egyptian Water-Clock which purportedly grants eternal life, vanished, along with many of her society friends. The player's objective is to find, and destroy, the Water-Clock, and discover the secrets of the estate, all while beating back the many horrors that now occupy the island from beyond the grave.
Throughout the game the plot is slowly revealed to the player through numerous cut scenes performed by live actors. An unusual aspect of the game is that live action full motion video characters also sometimes overlap with the real time gameplay, without breaking to cut scenes. [5]
A remastered version of the game titled Killing Time: Resurrected was released on October 17, 2024. [6]
The gameplay follows the standard set by most first-person shooters with the player using an assortment of weapons. These include a crowbar, dual-pistols, a shotgun, a Thompson submachine gun (Tommy-gun), Molotov cocktails, a flamethrower, and a magical Ankh which can be used to wipe out many enemies at a time. The game does not come with any form of multiplay. To beat the game one must collect a number of vases spread throughout Matinicus Isle, each containing a symbolic part of Tess Conway's spirit. These vases also grant one-time per playthrough power ups. Some sections require the player to strafe, crouch, or jump. The game takes place on a rather large, nonlinear island, with no load times in between sections. Enemies defeated and items taken are permanent for the duration of a playthrough, with guarded weapon caches scattered throughout the island.
The player character is a college student out to discover the mystery behind a missing Egyptian artifact. The ancient "Water-Clock of Thoth" had been discovered by his Egyptology professor, Dr. Hargrove, but the artifact went missing soon after a visit by the expedition's patron, Tess Conway. Tess is the heiress of her family's estate on Matinicus Isle, where she keeps her friends, and pawns close by so that she might gain the true power of the Water-Clock. As the game progresses, the player finds out that Tess has used a number of people to gain what she desires, but at a price. Something went horribly wrong, transforming everyone on the entire isle into either restless ghosts, demons or the undead. In the opening cinematic on all versions of the game, Boldt Castle located on Heart Island in the Thousand Islands region of the Saint Lawrence River is used as the visual representation of the Conway Estate.
The game's original release came as a red CD. Players found a glitch in the game that happens in the clown stage.[ citation needed ] The screen becomes pixelated and obscures the view of the entire area. The publisher allowed purchasers to mail them their red copy for a fixed version of the game, which appears on a black disk. Since so few purchasers sent in copies, the red version remains fairly common, but the black version is rare.[ citation needed ] The 3DO Game Guru includes a save file patch which fixes the bug.
In 1996 Acclaim Entertainment acquired the rights to release three Studio 3DO games for the PlayStation, Saturn, and PC, including Killing Time. [7] [8] However, while Acclaim did publish the other two games for those platforms, they did not do so with Killing Time, even though a release date was announced [9] and it was advertised in magazines [10] and on the back of some manuals on games published by the company.
On July 23, 2015, ZOOM Platform announced the release of an updated version of Killing Time exclusively for their store. The update work was done by Jordan Freeman Group and published by ZOOM Platform and Prism Entertainment. [11] The game was also re-released onto GOG.com on November 10, 2016. [12]
It was announced on June 6, 2024 that a remaster of the game was being developed by Nightdive Studios under the name Killing Time: Resurrected. [13] It was released on October 17, 2024. [14] [6]
This section needs expansion. You can help by adding to it. (July 2022) |
Publication | Score |
---|---|
AllGame | (3DO) [15] (MAC) [16] (PC) [17] |
Next Generation | (3DO) [18] |
The original 3DO release received mostly positive reviews. Critics for both Next Generation and GamePro praised the fast game engine and combination of intense first-person shooting with brain-stimulating adventure elements. [18] [19] GamePro also approved of the stylish visuals and music and especially the use of real-life weapons for the player's arsenal, though they criticized the need to use button combinations to change weapons or look up and down. [19] Next Generation complimented the humor and concluded, "In short, Killing Time is the bastard child of Doom and 7th Guest , and it works." [18]
The game was awarded the 3DO Adventure Game of the Year. [20] In 1996, GamesMaster ranked the 3DO version 2nd on their "The GamesMaster 3DO Top 10." [21]
The remaster developed by Nightdive Studios received "mixed or average" reviews according to Metacritic. [22]
Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge is a 1994 fighting game released for the arcades by Capcom. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers (1993). Like its predecessor, it ran on the CP System II hardware.
Plumbers Don't Wear Ties is an adult-oriented "romantic comedy" visual novel/dating sim developed by United Pixtures and published by Kirin Entertainment in September 1994 for the 3DO Interactive Multiplayer. Although the game did have a Microsoft Windows version in 1993, it had very limited distribution and was published by United Pixtures itself. The game stars Edward J. Foster and Jeanne Basone as John and Jane, respectively; two people who are being pressured by their respective parents to go out and find a spouse. The player's task is to get John and Jane together.
Rebecca Ann Heineman is an American video game designer and programmer. Heineman was a founding member of video game companies Interplay Productions, Logicware, Contraband Entertainment, and Olde Sküül. She has been chief executive officer for Olde Sküül since 2013.
D is a horror-themed interactive movie and adventure game developed by Warp and directed by Kenji Eno. It was first published by Panasonic for 3DO in 1995, later being ported to the Sega Saturn, PlayStation, and MS-DOS. The story follows Laura Harris as she goes to investigate a hospital after learning her father went on a mass murdering spree and barricaded himself inside. The hospital morphs into a castle upon her arrival, which she must explore to find her father. The player controls Laura through computer generated full-motion video (FMV) sequences, and must complete the game within two hours without a save or pause function.
ClockWerx is a puzzle video game created by Callisto Corporation that was released in 1995. The game was originally released by Callisto under the name Spin Doctor. Later, with some gameplay enhancements, it was published by Spectrum HoloByte as Clockwerx, which was endorsed by Alexey Pajitnov according to the manual. A 3DO Interactive Multiplayer version was planned but never released.
Disruptor is a 1996 first-person shooter video game developed by Insomniac Games and published by Universal Interactive Studios and Interplay Productions for the PlayStation. It was the first game developed by Insomniac Games. The game released on November 30, 1996 in North America and in December of that year in Europe. It received positive reviews from critics, but was a commercial failure, selling well below the company’s expectations.
Family Feud is a video game series based on the Family Feud TV game show. It began with ShareData's 1987 release on the Apple II and Commodore 64 consoles. In 1990, GameTek released a version on the Nintendo Entertainment System. GameTek later released four more Feud games for the Super NES, Sega Genesis, 3DO, and MS-DOS between 1993 and 1995. Hasbro Interactive, Global Star and Ubisoft have also released versions starting in 2000.
PO'ed is a 1995 first-person shooter game developed and published by Any Channel for the 3DO Interactive Multiplayer. It follows a chef attempting to escape a hostile, alien world. A PlayStation port was published in May 1996 by Accolade. A remastered version of the game, titled PO'ed: Definitive Edition, was announced by Nightdive Studios on April 1, 2024. It was released on May 16, 2024 for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S.
Who Shot Johnny Rock? is a live-action full-motion video laserdisc video game produced by American Laser Games and released for the arcades in 1991, and then for the DOS, Sega CD, 3DO and CD-i platforms around 1994. As part of a series of similar-styled games released by the company, Who Shot Johnny Rock? introduces a different setting than most of the others, while maintaining almost identical gameplay. The game was re-released by Digital Leisure around 2003 with updated video and sound, in addition to several bonus options.
Throwback Entertainment is a video game developer from Toronto, Ontario, Canada.
Captain Quazar is a science fiction third-person action game by developer Cyclone Studios, first published in 1996 by 3DO. Though initially released as an exclusive for 3DO's Interactive Multiplayer console, after the system was discontinued, Captain Quazar was ported to the Windows 95 PC platform in 1997.
Gex is a platform game developed by Crystal Dynamics. It was originally released for the 3DO in 1995; ports of the game for the PlayStation and Sega Saturn were later developed by Beam Software, and a Windows version was released by Microsoft. It was a pack-in game for Panasonic models of the 3DO later in the console's life. It is the first in the Gex series of video games, and introduces players to the title character, a wisecracking, television-obsessed gecko voiced by comedian Dana Gould, who must venture through the "Media Dimension" and defeat Rez, the overlord of the dimension who wants to make Gex into his new network mascot.
BattleSport is a 1996 futuristic sports video game developed by Cyclone Studios. It was originally published by Studio 3DO exclusively for their 3DO Interactive Multiplayer in 1996, but after the 3DO was discontinued BattleSport was published for other systems by Acclaim Entertainment. It was released for Windows and PlayStation, Sega Saturn, and Windows in North America in July 1997, and in Europe on August 1, 1997.
Samurai Shodown, known in Japan as Samurai Spirits, is a fighting game developed and published by SNK for the Neo Geo arcade and home platform. Released in 1993, it is the first installment in the Samurai Shodown series. In contrast to other fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan and was SNK's first arcade fighting game to focus primarily on weapon-based combat.
The Eye of Typhoon 極超豪拳, sometimes known in Korea as극초호권, is a 1996 2D fighting video game developed by Viccom. It is the second game Viccom created after Fight Fever, and was shown at the AOU Show in February 1996 as a Neo Geo title, but it was never released; however, during the same year, it was released for the 3DO and MS-DOS operating PCs exclusively in South Korea.
Night Dive Studios, Inc. is an American video game developer based in Vancouver, Washington and a subsidiary of Atari SA. The company is known for obtaining rights to abandonware video games, updating them for compatibility with modern platforms, and re-releasing them via digital distribution services, supporting preservation of older games. Many of the company's releases use the internally developed KEX Engine.
System Shock is a 2023 action-adventure game developed by Nightdive Studios and published by Prime Matter. It is a remake of the 1994 game System Shock by Looking Glass Studios. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN.
Sonic Prime is an animated television series based on the Sonic the Hedgehog video game series, co-produced by Sega of America, Netflix Animation, WildBrain Studios and Man of Action Entertainment. It is the sixth animated television series based on the franchise, and shares continuity with the main video game series.
Cubix: Robots for Everyone: Race 'n Robots is a 2001 racing game developed by Blitz Games and published by The 3DO Company, based on the Cubix: Robots for Everyone television series.
There's a new first person perspective shoot 'em up out on the 3DO machine this week entitled Killing Time.
{{cite web}}
: CS1 maint: bot: original URL status unknown (link)