This is a list of 2D graphics software.
Software | Developer | Operating Systems | License |
---|---|---|---|
Adobe Illustrator | Adobe Inc. | Windows, macOS | Proprietary |
Adobe PhotoShop | Adobe | Windows, macOS, iOS, Android | Proprietary |
Adobe Express | Adobe | iOS, Android | Proprietary |
Adobe InDesign | Adobe | Windows, macOS | Proprietary |
Aseprite | Igara Studio S.A. | Windows, macOS, Linux | Proprietary |
CorelDRAW | Alludo | Windows | Proprietary |
Corel Painter | Alludo | Windows, macOS | Proprietary |
Blender | Blender Foundation | Linux, macOS, Windows, BSD, Haiku | Open-source |
Canva | Canva Inc. | Web application | Proprietary |
Deluxe Paint | Electronic Arts | AmigaOS, MS-DOS | Proprietary |
Inkscape | Inkscape Developers | Windows, macOS, Linux | Open-source (GPL) |
GIMP | The GIMP Development Team | Windows, macOS, Linux | Open-source (GPL) |
Krita | Krita Foundation | Windows, macOS, Linux | Open-source (GPL) |
Affinity Designer | Serif Europe | Windows, macOS | Proprietary |
Paint.NET | Rick Brewster, dotPDN LLC | Windows | Freeware |
Autodesk SketchBook | Autodesk | Windows, macOS, Android, iOS | Freemium |
Linearity Curve | Linearity.io | iOS | Proprietary |
Medibang Paint | Medibang Inc. | Windows, macOS, Android, iOS | Freeware |
FireAlpaca | PGN Inc. | Windows, macOS | Freeware |
Clip Studio Paint | Celsys | Windows, macOS, iOS, Android | Proprietary |
Microsoft Paint | Microsoft | Windows | Proprietary |
MyPaint | MyPaint Development Team | Windows, macOS, Linux | Open-source (GPL) |
ArtRage | Ambient Design | Windows, macOS, iOS, Android | Proprietary |
Pixlr | Inmagine Group | Web-based, Windows, macOS, Android, iOS | Freemium |
Pixelmator Pro | Pixelmator Team | macOS | Proprietary |
Sketchbook | Autodesk | macOS,Windows, Android, iOS | Proprietary |
Procreate | Savage Interactive | iOS and iPadOS | Proprietary |
FigJam | Figma | Web application | Proprietary |
SmartDraw | SmartDraw, LLC | Web application | Proprietary |
Sketch | Sketch B.V. | macOS | Proprietary |
Synfig | Synfig community | Linux, macOS, Windows | Open-source GNU GPL-2.0-or-later. [4] |
FlipaClip | Visual Blasters LLC | Android, iOS, Windows, macOS, ChromeOS | Proprietary |
VistaCreate | Vistaprint | Web application | Proprietary |
Houdini | Side Effects Software Inc. | Linux, macOS, Windows | Proprietary |
Autodesk Maya | Autodesk | Windows, macOS, Linux | Proprietary |
TVPaint Animation | TVPaint Développement | Microsoft Windows, Mac OS X, Linux, Android, AmigaOS | Proprietary |
Adobe Animate | Adobe Inc. | Windows | Proprietary |
Terragen | Planetside Software | Windows, macOS | Proprietary/freeware |
Photopea | Ivan Kutskir | Web application | Proprietary |
Moho | Lost Marble LLC | Windows, macOS | Proprietary |
QuarkXPress | Quark, Inc. | Windows, macOS | Proprietary |
A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality. The output is saved in vector graphic formats, such as EPS, ODG, or SVG.
The Graphics Device Interface (GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. Windows apps use Windows API to interact with GDI, for such tasks as drawing lines and curves, rendering fonts, and handling palettes. The Windows USER subsystem uses GDI to render such UI elements as window frames and menus. Other systems have components that are similar to GDI; for example: Mac OS has QuickDraw, and Linux and Unix have X Window System core protocol.
X3D is a set of royalty-free ISO/IEC standards for declaratively representing 3D computer graphics. X3D includes multiple graphics file formats, programming-language API definitions, and run-time specifications for both delivery and integration of interactive network-capable 3D data. X3D version 4.0 has been approved by Web3D Consortium, and is under final review by ISO/IEC as a revised International Standard (IS).
Autodesk Animator is a 2D computer animation and painting program published in 1989 for MS-DOS. It was considered groundbreaking when initially released.
The Computer Animation Production System (CAPS) was a proprietary collection of software, scanning camera systems, servers, networked computer workstations, and custom desks developed by The Walt Disney Company and Pixar in the late 1980s. Although outmoded by the mid-2000s, it succeeded in reducing labor costs for ink and paint and post-production processes of traditionally animated feature films produced by Walt Disney Animation Studios (WDAS). It also provided an entirely new palette of digital tools to the animation filmmakers.
In computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on a computer.
Motion graphic design, also known as motion design, is a subset of graphic design which combines design with animation and/or filmmaking, video production, and filmic techniques. Examples include kinetic typography and graphics used in film and television opening sequences, and station identification logos of some television channels.
Synfig Studio is a free and open-source vector-based 2D animation software. It is created by Robert Quattlebaum with additional contributions by Adrian Bentley.
In animation, a walk cycle is a series of frames or illustrations drawn in sequence that loop to create an animation of a walking character. The walk cycle is looped over and over, thus avoiding having to animate each step again.
3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later or displayed in real time.
Toon Boom Animation Inc., also known as Toon Boom, is a Canadian software company founded in 1994 and based in Montreal, Quebec. It specializes in the development and production of animation and storyboarding software for film, television, the World Wide Web, video games, mobile devices, training and education.
The table below provides an overview of notable computer-aided design (CAD) software. It does not judge power, ease of use, or other user-experience aspects. The table does not include software that is still in development. For all-purpose 3D programs, see Comparison of 3D computer graphics software. CAD refers to a specific type of drawing and modelling software application that is used for creating designs and technical drawings. These can be 3D drawings or 2D drawings.
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research.
Adobe Animate is a multimedia authoring and computer animation program developed by Adobe.
Simple and Fast Multimedia Library (SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria, Go, Java, Julia, .NET, Nim, OCaml, Python, Ruby, and Rust. Experimental mobile ports were made available for Android and iOS with the release of SFML 2.2.
Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model. This enables characters to move using 2.5D movement while maintaining the original illustration.