Michael Simms | |
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Born | 8 May 1973 Leicester, England |
Occupation | LGP Business Adviser, Linux Game Publishing |
Employer | Wcities (2000–2001) CEO Tux Games (2000–2012) CEO and Head of Development Linux Game Publishing (2001–2012) |
Michael Simms is the creator of the Tux Games website and the founder of Linux Game Publishing.
Simms began using Linux when he was at university in 1992 and has been writing and contributing to open source software since 1993, having a strong belief that operating systems and file formats need to be open source in order to make computing competitive. [1] Between 2000 and 2001 he also worked at Wcities in London as a Lead product architect. [2] Simms was a beta tester for Loki Software's Linux ports of Civilization: Call to Power and Descent 3 , [3] and it was in response to being unable to order versions of Loki's titles from any British reseller that spurred him to create Tux Games, one of the first online Linux game stores. [4] The website went live ten seconds after midnight on 1 January 2000, selling its first title on 3 January. [5] In response to Loki's demise and the effect it would have on Tux Games, Simms invested £350,000 into a company porting Windows game titles to Linux. Linux Game Publishing was founded on 15 October 2001 to port and publish new games for Linux. Simms remained the CEO, as well as the Head of Development for over a decade. [4] He likes to play Majesty and other strategy games. [6]
On 31 January 2012 Simms announced that he was stepping down as CEO and handing over control to Clive Crous. [7]
Date of Release | Title | Company | Credited for |
---|---|---|---|
20 August 2006 | Grapple (network layer) | Linux Game Publishing | Programming |
id Software LLC is an American video game developer based in Richardson, Texas. The company was founded on February 1, 1991, by four members of the computer company Softdisk, programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. Business manager Jay Wilbur was also involved. id Software made important technological developments in video game technologies for the PC, including work done for the Wolfenstein, Doom, and Quake franchises. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre. Wolfenstein 3D is often considered to be the first true FPS, Doom is a game that popularized the genre and PC gaming in general, and Quake was id's first true 3D FPS.
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