Cold War (video game)

Last updated

Cold War
Cold War PC game cover.jpg
Developer(s) Mindware Studios
Publisher(s) DreamCatcher Games
Runesoft (OS X)
Linux Game Publishing (Linux)
Composer(s) Ján Dušek
Platform(s) Microsoft Windows, Xbox, Mac OS X , Linux
Release
  • NA: 28 September 2005 [1]
  • EU: 21 October 2005 (Xbox)
  • EU: 11 November 2005 (PC)
OS X
  • WW: 31 July 2006
Linux
  • WW: 4 August 2006 [2]
Genre(s) Stealth
Mode(s) Single-player

Cold War is a 2005 stealth video game developed by the Czech developer Mindware Studios, and published by DreamCatcher Games (Linux Game Publishing for Linux). The game is similar to the Tom Clancy's Splinter Cell series of games in that it uses a stealth-action system of gameplay. The game distinguishes itself by adding an item invention system where the player can use seemingly useless objects to create new tools and weapons. Also, the story of the game centers on a civilian reporter, so no extremely acrobatic moves are available to the player. Another aspect of the game is that the player can take many different approaches to winning the game.

Contents

Plot

Cold War takes place in 1986 and follows the story of a freelance journalist named Matthew Carter who finds himself in the midst of an international conspiracy that aims to control the Soviet Union. Twelve hours after arriving in Moscow in hopes of gathering material for a Pulitzer Prize winning story, he finds himself thrown into the KGB's political prison and framed for an attempted murder of the president. The reason for this was unknown, however, an unidentified female agent replaced his original camera with a prototype X-ray camera. Carter noticed this unknown device and decided to capture a fire extinguisher for testing, but the chemicals in the flash powder caused the object to explode, making him visible to the guards.

Inside the prison, he met a former Soviet agent whom he agreed to accompany. The two escaped by using a shaft to go to the outer areas of the prison.

Using only recovered weapons and improvised gadgets, he must now evade or overcome elite Soviet forces and defeat the conspiracy before he is sent to a Siberian prison camp or killed.

Development

The Xbox version of the game went gold on September 15, 2005. [3]

Reception

The PC and Xbox versions received "mixed" reviews according to the review aggregation website Metacritic. [4] [5]

The Linux version received more positive reviews, with Phoronix stating the game is "truly phenomenal" and that it's "one of the best single-player shooters we have ever played on Linux." [17] LinuxGames awarded it 8.5 out of 10, commenting that the game was "the most enjoyable Linux gaming experience of 2006 so far." [18] PC Burn "heartily" recommended the game's Linux version. [19]

Related Research Articles

<i>Return to Castle Wolfenstein</i> 2001 video game

Return to Castle Wolfenstein is a first-person shooter video game published by Activision, released on November 20, 2001, for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as a reboot of the Wolfenstein series. It was developed by Gray Matter Studios and Nerve Software developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers. The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. A sequel, titled Wolfenstein, was released on August 18, 2009.

<i>Doom 3</i> 2004 video game

Doom 3 is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it on April 3, 2005.

<i>Quake 4</i> 2005 video game

Quake 4 is a 2005 military science fiction first-person shooter video game developed by Raven Software and published by Activision. It is the fourth title in the Quake series, after the multiplayer Quake III Arena, and a sequel to Quake II. Raven Software collaborated with id Software, who supervised the development of the game as well as provided the id Tech 4 engine upon which it was built. The game has an increased emphasis on single-player gameplay compared to previous installments; its multiplayer mode does not support playable bots.

<i>Tom Clancys Splinter Cell: Chaos Theory</i> 2005 stealth video game

Tom Clancy's Splinter Cell: Chaos Theory is a stealth game developed by Ubisoft Montreal and Ubisoft Milan. The game was released for GameCube, PlayStation 2, Windows and Xbox in March 2005. Handheld versions for the Nintendo DS, mobile, and N-Gage were also released. A Game Boy Advance port was planned but later cancelled.

<i>Nexuiz</i> 2005 video game

Nexuiz is a free first-person shooter video game developed and published by Alientrap. The game was released under the GNU General Public License (GPL) and uses the DarkPlaces engine, a modified Quake engine. A remake, also called Nexuiz, was released for Steam and Xbox 360 using CryEngine 3. The original game was released on May 31, 2005.

<i>Lego Star Wars: The Video Game</i> 2005 video game

Lego Star Wars: The Video Game is a 2005 Lego-themed action-adventure video game based on the Lego Star Wars line of construction toys, and the first installment in the Lego video game franchise developed by Traveller's Tales, which would develop all future Lego titles from that point on. It was first released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: The Phantom Menace (1999), Attack of the Clones (2002) and Revenge of the Sith (2005), with a bonus level from A New Hope (1977).

<i>Unreal Tournament 3</i> 2007 first-person shooter video game

Unreal Tournament 3 (UT3) is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the Unreal franchise, it is the fourth game in the Unreal Tournament series, and the eighth game overall; its name is in reflection of the game being the first in the franchise to use Unreal Engine 3. It was released on November 19, 2007, for Microsoft Windows, December 10 for the PlayStation 3, and on July 3, 2008, for the Xbox 360. OS X and Linux ports were planned, but they were eventually cancelled. A free-to-play version, entitled Unreal Tournament 3 X, was announced by Epic Games in late 2022 and cancelled in 2023.

<i>Call of Duty 2</i> 2005 video game

Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series. Announced by Activision on April 7, 2005, the game was released for Microsoft Windows on October 25, 2005, and as a launch title for the Xbox 360 on November 22, 2005. Other versions were eventually released for OS X, mobile phones, and Pocket PCs.

<i>Enemy Territory: Quake Wars</i> 2007 video game

Enemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The game was first released in the PAL region on September 28, 2007, and later in North America on October 2. It is a spinoff of the Quake series and the successor to 2003's Wolfenstein: Enemy Territory.

<i>Delta Force: Black Hawk Down</i> 2003 video game

Delta Force: Black Hawk Down is a first-person shooter video game developed by NovaLogic. It was released for Microsoft Windows on March 23, 2003; for Mac OS X in July 2004; and for PlayStation 2 and Xbox on July 26, 2005. It is the 6th game of the Delta Force series. It is set in the early 1990s, during the Unified Task Force peacekeeping operation in Somalia. The missions take place primarily in the southern Jubba Valley and the capital Mogadishu. The game also features a mission editor with which players can make custom missions. The game is based on the book of the same name, not the Sony film.

<i>Arx Fatalis</i> 2002 video game

Arx Fatalis is a 2002 action role-playing game developed by Arkane Studios and released for Windows and Xbox. The game is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in caverns. The game's mechanics include the use of mouse gestures to cast spells. Arx Fatalis received mostly positive reviews from critics but was not commercially successful. In 2011, Arkane Studios released the game's source code under the GNU General Public License (GPL), though the game assets remain proprietary.

<i>FlatOut 2</i> 2006 video game

FlatOut 2 is a 2006 action racing video game developed by Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. It is the sequel to the 2004 game FlatOut.

<i>Taito Legends</i> 2005 video game compilation

Taito Legends is a compilation of 29 arcade games released for the PlayStation 2, Xbox, and Microsoft Windows. The games were originally developed by Taito. The European release was published by Empire Interactive, who had licensed the games from Taito and developed the compilation. Although they did not get official credit for it in the American versions, Sega published the North American and South American releases.

Linux Game Publishing was a software company based in Nottingham in England. It ported, published and sold video games running on Linux operating systems. As well as porting games, LGP also sponsored the development of Grapple, a free software network library for games. As well as acting as a Linux game porter in of themselves, they also functioned as a publisher for other Linux game developers and porters. The company was dissolved on 3 May 2011.

<i>Cabelas Dangerous Hunts</i> 2003 video game

Cabela's Dangerous Hunts is a 2003 video game published by Activision in conjunction with Cabela's for PlayStation 2, Xbox and Microsoft Windows.

<i>Bandits: Phoenix Rising</i> 2002 video game

Bandits: Phoenix Rising is a futuristic, racing action game, set in a post apocalyptic wasteland.

<i>Nexuiz</i> (2012 video game) 2012 video game

Nexuiz is a first-person shooter video game developed by IllFonic and published by THQ for Microsoft Windows and Xbox 360. It used CryEngine 3 and it is based on the original free game Nexuiz. The servers for the Xbox 360 and PC versions were taken offline in February 2013 due to the closure of THQ.

<i>Dirt: Showdown</i> 2012 video game

Dirt: Showdown is an arcade racing video game developed and published by Codemasters for Microsoft Windows, OS X, Xbox 360, PlayStation 3, and Linux. It was released on 25 May 2012 in Europe and on 12 June in North America. The OS X version was released on 4 September 2014 in North America. The game was released for Linux on 17 August 2015. The game was also released on Xbox 360 for free as part of Microsoft's Games with Gold promotion from January 1 to 15 January 2016.

<i>FlatOut</i> (video game) 2004 video game

FlatOut is a 2004 racing video game developed by the Finnish developer Bugbear Entertainment and published by Empire Interactive, with Vivendi Universal Games distributing in North America. Gameplay in FlatOut places emphasis on demolition derby-style races, and features a sophisticated physics engine. 16 different cars are included, each with 5 different skins for them. The game is most known for car drivers flying through the windshield. It was published by Konami on October 13, 2005.

References

  1. Adams, David (28 September 2005). "Cold War Commences at Stores". IGN. Retrieved 6 March 2023.
  2. Larabel, Michael (4 August 2006). "Cold War Shipping". Phoronix.
  3. "The Iron Curtain Falls! - Cold War Has Gone Gold" (PDF). dreamcatchergames.com. 15 September 2005. Retrieved 8 May 2022.
  4. 1 2 "Cold War for PC Reviews". Metacritic . Retrieved 28 November 2016.
  5. 1 2 "Cold War for Xbox Reviews". Metacritic. Retrieved 28 November 2016.
  6. 1 2 Biessener, Adam (December 2005). "Cold War". Game Informer . No. 152. p. 161. Archived from the original on 26 February 2006. Retrieved 28 November 2016.
  7. 1 2 Kasavin, Greg (7 November 2005). "Cold War Review". GameSpot . Retrieved 28 November 2016.
  8. Osborne, Scott (29 November 2005). "GameSpy: Cold War (PC)". GameSpy . Retrieved 28 November 2016.
  9. Clayman, David (3 October 2005). "Cold War (PC)". IGN . Retrieved 28 November 2016.
  10. Clayman, David (13 October 2005). "Cold War (Xbox)". IGN. Retrieved 28 November 2016.
  11. "Cold War". Official Xbox Magazine . 25 December 2005. p. 70.
  12. Keller, Matt (18 October 2005). "Cold War Review – PC Gaming Review". PALGN. Archived from the original on 11 September 2006. Retrieved 28 November 2016.
  13. "Cold War". PC Gamer . January 2006. p. 55.
  14. Fisher, Matthew (3 October 2005). "Cold War Review (Xbox)". TeamXbox. Archived from the original on 11 March 2012. Retrieved 28 November 2016.
  15. 1 2 Young, Andy (16 November 2005). "Cold War Review". VideoGamer.com. Retrieved 28 November 2016.
  16. Speer, Justin (2 December 2005). "Cold War Review (Xbox)". X-Play. Archived from the original on 27 December 2005. Retrieved 28 November 2016.
  17. Larabel, Michael (13 May 2006). "Initial Impressions: Cold War". Phoronix.
  18. Micks (2006). "Cold War". LinuxGames. Archived from the original on 2 March 2008. Retrieved 28 November 2016.
  19. Bergeron, Chris (June 2006). "Cold War". PC Burn. Archived from the original on 3 July 2006.