MindRover: The Europa Project, often shortened to MindRover, is a programming game developed for Windows by CogniToy and published in 1999. Versions were later released for Mac and Linux.
Similar to The Learning Company's Robot Odyssey (1984), the game revolves around three activities:
Assemble virtual robots from a library of stock parts.
Program robots using a graphical interface (referred to in the game as "wiring") with a paradigm more based on multicomponent circuitry construction than on traditional programming.
Participate in events such as robot battles and racing games with newly programmed robot.
Development
The game had a budget of $500,000.[4] In October 2000, CogniToy signed a contract with Tri Synergy to distribute the game to retail stores.[5]
The game was developed for Windows and was released for online retail in 1999, and for traditional retail stores a year later. Add-ons were available to control Lego Mindstorms robots.
The Windows version received favorable reviews. Carla Harker of NextGen called the retail version "A truly amazing title for anyone looking for something unique and challenging."[12]
↑ Walker, Trey (October 10, 2000). "MindRover deal announced". GameSpot. Fandom. Archived from the original on February 10, 2001. Retrieved December 20, 2023.
↑ Vanous, Cindy (January 28, 2000). "MindRover (Online)". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 3, 2003. Retrieved December 21, 2023.
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