MicroBee

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MicroBee
MicroBee Systems.gif
Developer Applied Technology
Type Home computers
Release dateFebruary 1982;43 years ago (1982-02)
Introductory priceA$399 in Kit Form
Discontinued1990;35 years ago (1990)
Operating system MicroWorld BASIC
DGOS (David Griffiths Operating System)
CPU Zilog Z80  @ 2  MHz
Memory16 or 32  KB
Graphics Synertek 6545 CRT controller for 64 × 16 characters (512 × 256 pixels)
SoundMonotonic sound generator & speaker, 2 octaves

MicroBee (or Micro Bee) was a series of networkable home computers by Applied Technology, which became publicly listed company MicroBee Systems Limited soon after its release. The original MicroBee computer was designed in Australia by a team including Owen Hill [1] and Matthew Starr.

Contents

The MicroBee's most distinctive features are its user configurable video display (capable of mimicking the displays of other computers and devices including the TRS-80, Sorcerer and SOL20 with later colour and graphic models 40 and 80 column terminals, Super-80, ZX Spectrum, early arcade machines, Amstrad CPC 464) and its battery backed non-volatile RAM and small size allowing it to be powered off, transported, and powered back on and resume activities on the currently loaded program or document.

It was originally packaged as a two board unit with the lower "baseboard" containing all components except the system memory which was mounted on the upper "core board".

Components

The original main board consisted of:

The original coreboards consisted of:

A floppy disk drive unit and S-100 bus expansion unit were available. They connected to a MicroBee by a 50 way ribbon cable to the System Expansion port.

The MicroBee had two networking options – BeeNet and StarNet. The BeeNet was a low cost low speed LAN (Local Area Network) for 16–32K ROM Models and the StarNet was for the 64K and larger DRAM models.

The BeeNet uses a bus topology that uses synchronous serial transfers. The StarNet uses a single star topology using dedicated 8-bit parallel data bus connections between the central hub and its remote spokes.

Ancestry

The MicroBee was the integration, simplification and modernisation of the following S-100 cards sold by Applied Technology, Microworld BASIC and DGOS Monitor for their System Z.A.T. chassis.

The removal of the S-100 bus support and configuration hardware and some other features made the MicroBee much simpler and cheaper than its ancestors.

Examples:

  1. The VDU Attribute RAM of the DG640 VDU was not employed in the original MicroBee (but was reinstated in a modified and extended form for the Premium Series Microbee)
  2. Z80 CTC (Counter Timer Counter)
  3. Tape motor on/off control
  4. 8-bit input sense port
  5. Configuration DIP switches

The utilisation of higher density memory devices made also the MicroBee smaller. HM6116 (2K × 8 bit) were instead of the earlier 2101 (1K × 1 bit) and 2114 (1K × 4 bit) static RAMS and 2732 (4K × 8 bit) ROMs instead of 2516 (2K × 8) ROMs as program ROM. Subsequent models used the even denser HM6264 (8K × 8 bit) static RAMs, 4164 (64K x 1 bit) dynamic RAM and 27128 (16K x 8 bit) 2764 (8K × 8) program ROMs.

Kit beginnings

The computer was released as a kit, with assembly instructions included in Your Computer magazine, in February 1982. [2] After a successful bid for the New South Wales Department of Education computer tender, the computer was repackaged in a two-tone beige and black case, and sold pre-built. The 16 KB ROM held the MicroWorld BASIC interpreter written by Matthew Starr and DGOS (David Griffiths Operating System) compatible System Monitor. In addition to the 16 KB ROM, there is additional ROM socket for optional programs such as WORDBEE (Word processor) or EDASM (a Z80 Editor/Assembler that was written by Ron Harris). [3]

Original MicroBees ran at a clock speed of 2 MHz, with a video dot clock of 12 MHz, which was sufficient to display 64 × 16 characters (512 × 256 pixels) on a modified television or composite monitor. The original machines were supplied with 16 or 32 KB of static RAM, and stored programs on cassette, using 300 or 1200 Baud encoding.

The IC model

The IC model was released in 1983, increasing the clock speed to 3.375 MHz, and allowing (through use of a 13.5 MHz video clock) display of 80 × 24 characters (640 × 264 pixels), again on a modified television or composite monitor. It also included a 4 KB "Telcom" terminal emulator ROM.

A complete MicroBee Computer-In-A-Book system Microbee Computer-In-A-Book.jpg
A complete MicroBee Computer-In-A-Book system

Disk machines

A floppy disk based machine was also released in 1983. Early disk machines used 56 KB of static RAM, with a 4 KB BIOS ROM. They ran CP/M 2.2. The disk controller, based on the Western Digital WD1793 Floppy Disk Controller chip was contained in an add-on card that connected to the core board. The machine used 5.25" floppy disks.

Dynamic RAM disk machines with 64 or 128 KB RAM followed soon after, with a WD2793 Floppy Disk Controller incorporated on the core board. Later disk machines used 3.5" floppy disks.

Colour

A colour machine was also released in 1983, called the "32K Personal Communicator". This added a second byte of RAM for each character position, allowing each character to have 2 colours. The foreground colour has 32 possible values (5 bits) and are determined by the contents of the 82S123 PROM located on the colour board. Not all foreground colours combinations are unique with only 27 being possible. The background colours were made up from the remaining 3 bits of the colour RAM byte (8 colours) and another 3 bits on a colour control port that controlled the RGB background intensity level. This allowed the intensity of each of the RGB colours to be set to full or half intensity but only 7 different values could be in effect at any one time and changing the intensity value would affect the entire display. The extra colour circuitry required an additional board mounted under the main board, with numerous messy connections to the main board.

The Premium, 256TC and Teleterm models released in 1986 incorporated colour on the main board and used a different colour design compared to the earlier model and was not compatible for the resultant colours that were produced but application and system software will work on either hardware designs. The later colour design was largely compatible with the Color Graphics Adapter used on the IBM PC where 4 bits were used for the foreground and another 4 bits for the background colours.

The B-ETI Serial Terminal

The B-ETI was a Microbee-based serial terminal. It could emulate either an ADM-3A or Televideo 912 terminal. The display format was monochrome 80 × 24 and it supported communication at either 300 or 1200 baud. An advertisement for a "special introductory offer" with an asking price of A$275 appeared in the December 1983 issue of Electronics Today International magazine. [4]

Introduction, BETI Users Guide:

The BETI was designed as a low cost serial terminal operating at speeds of up to 4800 baud (1200 baud without handshaking). The BETI also provides optional automatic code conversion to and from the baudot 5 level code used for RTTY and Telex applications.

Specifications: [5]

The Premium Series MicroBee

In 1985, a new mainboard was introduced. The resulting machine was called the "Premium Series" model. The new mainboard had 8 KB of screen RAM, 8 KB of "attribute" RAM (raising the possible number of PCG characters to 32 768), 8 KB of colour RAM, and up to 32 KB (16 KB installed) of PCG RAM. 16 KB PCG RAM was sufficient to allow full 512 × 256 bit mapped displays with a limited colour palette. These machines were typically sold with dual-floppy drives (or a 10 MB 'Winchester' disc) held in a monitor stand that connected to the main unit.

Physical coding for tape storage

Microbee 32K IC Microbee32K IC.png
Microbee 32K IC

Standard MicroBee Tapes are encoded at 300 or 1200 baud using its own variation of Processor Technology's SOLOS/CUTER Tape protocol [6] that consists of a 300 baud metadata header followed by data payload blocks encoded at the desired transfer rate using CUTS (Computer Users Tape System). [7]

The wav2dat software converts audio data into Microbee files.

Books

A few books were written about the MicroBee, including:

Games

There are 137 comercially released games for the MicroBee. [16]

TitleYearPublisher
3 Golf GamesHoneysoft
Adventure in 3DHoneysoft
Adventureland1982Adventure International
Agatha's Folly Part One1989Adventure Workshop
Agatha's Folly Part Two1989Adventure Workshop
Air TrackHoneysoft
Alien Cresta1981Dubois & McNamara Soft.
Amazon Search1984Honeysoft
Apple Panic1982Funsoft
Arcade Games Vol.1Honeysoft
Arcade Games Vol.2Honeysoft
Arcade Games Vol.3Honeysoft
Arcade Games Vol.4Honeysoft
Asteroids PlusMytek Computing
Australia 20201987Monash University
Australian EconomyHoneysoft
Baboon1984Honeysoft
Baby Bouncer1986Honeysoft
BackgammonMytek Computing
Battle Station1981Dubois & McNamara Soft.
Battleship1983Dreamcards
BattleshipsGoodison Soft.
Bee CasinoHoneysoft
Bee PacBeesoft
Bee TrekBeesoft
BeeBallSystem Software
BeeBombSystem Software
Binkie the Droid1988Kerwin Soft.
Buckaroo Banzia1984Adventure International
Building of Fear1984Dreamcards
Bunyip Adventure [17] 1984Grotnik Soft.
Bushwalking Adventure1984Dreamcards
Cannibals and MissionariesHoneysoft
Capture1983Honeysoft
Cave Escape + Mystery of the PyramidHoneysoft
Cave Hunt1984Honeysoft
CavernsDreamcards
Centipede Attack1981Dubois & McNamara Soft.
Chase Plus1982Applied Technology
Chilly Willy1984Honeysoft
Chopper1983Mytek Computing
Chopper Pilot1984Honeysoft
Cloze Exercises1985Goodison Soft.
Crossword Capers1984Goodison Soft.
Defender1983Mytek Computing
Depth Charge1984Honeysoft
Destroyer1983Honeysoft
Dodgem1982Applied Technology
Dragon SlayerHoneysoft
Draughts Plus1984Honeysoft
Dungeons of Khan1983Honeysoft
Embassy Adventure1984Honeysoft
Emu Joust1983Honeysoft
Escape from Colditz P1985Honeysoft
Eureka1984Honeysoft
Eye of Min1983Honeysoft
Fallout Zone1984Dreamcards
Family FavouritesHoneysoft
Family Games Vol.1Honeysoft
FortrisSuperior Computer Soft.
Frogger1983Mytek Computing
Frogman1984Digital Concepts
Frontier AdventureHoneysoft
Galactic DefenceSystem Software
Ghost Hunter1981Dubois & McNamara Soft.
Ghost Muncher + Kilopede1983Mytek Computing
Graphic Adventures 1Honeysoft
Graphic Lander1983Honeysoft
Great Australian Car Rally1985Goodison Soft.
Gridfire1984Honeysoft
Grotnik Wars1984Grotnik Soft.
Hangman1983Dreamcards
Hoards of the Deep Realm [18] 1985Honeysoft
Honeysoft Microbee Adventures Vol. ThreeHoneysoft
Honeysoft Microbee Adventures Vol. TwoHoneysoft
Honeysoft Microbee Text Adventures Vol. OneHoneysoft
Hoppy1981Dubois & McNamara Soft.
House of FrankensteinApplied Technology
Hustle P1983Honeysoft
Island Adventure Part One1985Honeysoft
Island Adventure Part Two1985Honeysoft
Joystick Games 1Honeysoft
Joysub + Justle1983Honeysoft
Jungle Raiders1981Dubois & McNamara Soft.
Kids PackHoneysoft
Kids Pack 1Honeysoft
Kids Pack 2Honeysoft
Killer Bees1983Dreamcards
Killer Beetles1981Dubois & McNamara Soft.
Kilopede1983Mytek Computing
King Kong1983Mytek Computing
Lazer Blazer1984Honeysoft
Let's Go Punting1986Goodison Soft.
Lucky Bar Poker Machine1983Microworld Australia
Magic Ring of Targon + Rescue the Prince of TargonHoneysoft
Maths Adventure1982Applied Technology
Merlin Adventure1983Dreamcards
Meteor RescueMytek Computing
Micro Defender1983Honeysoft
Mine Drop II1983Dreamcards
Munch1983Mytek Computing
Museum Mystery1984Honeysoft
Nanoc the Destroyer + JumpmanSuperior Computer Soft.
Nanoc the Destroyer II + Freedom Fighter + Missile DodgerSuperior Computer Soft.
Nanoc's RevengeSuperior Computer Soft.
NIMHoneysoft
Our WorldHoneysoft
Penny ArcadeHoneysoft
Planet X1984Honeysoft
Pogog Manor1984Honeysoft
ProspectorHoneysoft
Pyramid of DoomAdventure International
Quest for Castle EldritchHoneysoft
Ring of Doom1983Honeysoft
Ring of Doom (Ödesringen)1983Microworld
RobotMan [19] Honeysoft
Rocket RaidersSystem Software
Sabre of Sultar1983Honeysoft
Savage Island Part OneAdventure International
Savage Island Part TwoAdventure International
Scrambler1982Honeysoft
Sea Battle1983Digital Concepts
Space Lanes1984Honeysoft
Space Patrol1983Digital Concepts
Star Striker1984Mytek Computing
Strategic Games 1Honeysoft
Sword Quest [20] 1983Honeysoft
Sydney Approach1985Honeysoft
Target1980Applied Technology
Target + Ztrek1982Honeysoft
Temple of Azragor1983Honeysoft
The Mob from Evil1988Kerwin Soft.
Underworld of Kin1983Digital Concepts
Valley + Caves1983Honeysoft
Video MazeHoneysoft
Word PuzzlesEducation Department of Western Australia
Wumpus1982Honeysoft

Final versions

The final version of the MicroBee, released in 1987, was the 256TC. This increased the memory to 256 KB of dynamic RAM and had a new keyboard with numeric keypad. The computer had a built in 3.5" floppy disk drive supporting both 800 KB (DSDD) and 400 KB (SSDD) formats. Bundled software included "Videotex" (a videotex terminal program), "Simply Write" (a word processor) and "Telcom" (a serial terminal emulator program).

MicroBee Systems also designed and manufactured a PC clone with an additional Z80 CPU, fitting both CPUs in an existing Microbee case. Called the "Matilda", or 640TC, it ran a NEC V40 (see NEC V20 chip) in PC mode, or a NSC800/Z80 CPU in Microbee 256TC mode. It used the Microsoft DOS version 4.01 Operating System with GW-BASIC when running in PC compatible mode, and the MicroBee CP/M version 2.2 Operating System in Microbee 256TC mode. The Microbee Matilda was launched on Tuesday 11 September 1990.

An advanced next generation model code named "Gamma", based on the Motorola 68010 and two Zilog Z80 processors, was designed but never made it to the market. [21] [22]

In 1992, after having undergone a number of ownership changes, the company ceased trading. [23]

Legacy

After almost 20 years, the Microbee brand was re-launched in 2012 by Microbee Technology Pty Ltd, run by a Microbee employee from the 1980s, Ewan Wordsworth. [23] The company produced a limited edition (100 unit only) kit, the Premium Plus. The new version was still Z80-based and followed the original two-board design. It had dual-processor architecture, with some enhancements such as floppy emulation of the SD memory card. [24]

In the 1980s parody movie Kung Fury, Hackerman is hacking the timeline with MicroBee computers (along with a ZX Spectrum and a Power Glove) and Kung Fury himself also rides in the cyberspace on a MicroBee. [25]

References

  1. Secret of project Granny Smith By Gordon Laing, July 12, 2005 - theage.com.au
  2. Microbee computer, From:Owen Hill Date:24 Aug 1998, Link list on Australian network policy and communications
  3. Graphic Word bee user's manual by Ron Harris and Gordon Rowell, Honeysoft, c1985., National Library of Australia
  4. B-ETI Advertisement. (December 1983). Electronics Today International, p. 51.
  5. "BETI Serial Terminal Operator's Guide", Microbee Technology.
  6. "User's manual" (PDF). sol20.org. Retrieved 29 June 2023.
  7. Robert M. Marsh. "Computer users tape system" (PDF). sol20.org. Retrieved 29 June 2023.
  8. Burt, Robert; Ford, Peter T.; Ash Nallawalla (1983). Wildcards. Australia: BF&N Publishing. p. 100. ISBN   0949127000.
  9. Burt, Robert; Ford, Peter T; Ash Nallawalla (1983). Wildcards 2. Australia: BF&N Publishing. p. 120. ISBN   0949127019.
  10. Burt, Robert; Ford, Peter; Ash Nallawalla (1985). Wildcards 3. Melbourne: Pitman. p. 109. ISBN   0858962039.
  11. Burt, Robert; Ford, Peter; Ash Nallawalla (1985). Wildcards 4. Melbourne: Pitman. p. 122. ISBN   0858962020.
  12. Lukes, Petr (1984). Getting Started on your Microbee. Australia: Pitman. p. 105. ISBN   0858960869.
  13. Kelly-Hartley, Pam (1985). Shake hands with the Microbee. Australia: Pitman. p. 127. ISBN   0858960990.
  14. Johns, David (1983). The Penguin book of Microbee games. Australia: Penguin. p. 104. ISBN   0140078916.
  15. The Winners. Australia: Honeysoft Publishing. 1985. p. 57. ISBN   0949309397.
  16. Microbee Software Preservation Project. "Microbee Program Catalogue (excludes homebrew games)". A–D: E–L: M–R: S–Z: Retrieved 26 November 2025.
  17. "Bunyip Adventure". Play It Again. Retrieved 13 August 2024.
  18. "Hoards of Deep Realm" . Retrieved 29 June 2023.
  19. MBEE - Microbee (Australian), The Giant List of Classic Game Programmers
  20. "Applied Technologies – Microbee". Old computers museum. Archived from the original on 5 October 2017.
  21. Microbee Systems:WHEN OWEN HILL STOOD STILL An interview with Owen Hill, founder of Microbee Systems. Published in Your Computer, February 1986.
  22. Gamma, Microbee, The As-Yet Unnamed Computer Museum!!
  23. 1 2 "About Us / History". Microbee Technology Pty Ltd. Retrieved 20 October 2017.
  24. "Premium Plus Limited Edition Kit". Microbee Technology Pty Ltd. Archived from the original on 3 April 2013. Retrieved 20 October 2017.
  25. "Kung Fury".
Emulators