| NBA Jam 2002 | |
|---|---|
| | |
| Developer(s) | DC Studios |
| Publisher(s) | Acclaim Entertainment [a] |
| Composer(s) | Manfred Linzner |
| Series | NBA Jam |
| Platform(s) | Game Boy Advance |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
NBA Jam 2002 is a sports Game Boy Advance game made by Acclaim Entertainment as a licensed basketball simulation for the 2002-2003 NBA season. It was the follow-up to NBA Jam 2001 and was the last game in the NBA Jam series to mention a year in its title. The game was originally set for release in late November 2001 before being delayed to February 2002. [2]
There were 29 NBA teams to play as with more than 140 players in all. [3]
| Aggregator | Score |
|---|---|
| Metacritic | 49/100 [4] |
| Publication | Score |
|---|---|
| AllGame | |
| Game Informer | 1.25/10 [6] |
| GameSpot | 7/10 [7] |
| GameSpy | 35% [8] |
| GameZone | 7.7/10 [9] |
| IGN | 2/10 [10] |
| Nintendo Power | 3.3/5 [11] |
The game received "generally unfavorable reviews" according to the review aggregation website Metacritic. [4]