Nathan Stapley | |
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Occupation | Artist |
Nathan Stapley is an American artist. He was the lead artist on Double Fine's adventure game Broken Age and has worked on Psychonauts and Psychonauts 2 . [1] [2] [3]
Nathan Stapley started his career at LucasArts as an artist on Indiana Jones and the Infernal Machine and Star Wars Episode I: Racer . He left LucasArts to work at LucasArts-alumnus Tim Schafer's studio, Double Fine Productions, as an artist. [4]
He created a comic while at Double Fine called My Comic About Me . This comic spawned a free Flash sports game parody called My Game About Me: Olympic Challenge , which was developed by Klint Honeychurch with art by Stapley. [5] [6]
He was working on Broken Age in the role of lead artist and has also been an artist on Psychonauts and Psychonauts 2. [1] [2] [3] A poster created by Stapley was included as one of the reward tiers in the Broken Age Kickstarter campaign. [7]
My Game About Me: Olympic Challenge received more attention than usual for a free online flash game. [5] [6] [8]
The Broken Age (working title Double Fine Adventure) Kickstarter campaign was the most successful Kickstarter project at the time, having attracted more backers than any prior effort in the site's history. [9]
Year | Title | Role | Developer |
---|---|---|---|
1999 | Indiana Jones and the Infernal Machine | Artist | LucasArts |
Star Wars Episode I: Racer | |||
2000 | Escape from Monkey Island | ||
2002 | Star Wars: Bounty Hunter | ||
2005 | Psychonauts | Double Fine | |
2008 | My Game About Me: Olympic Challenge | Lead artist | |
2009 | Brütal Legend | Artist | |
2010 | Costume Quest | ||
2013 | Broken Age | Lead artist | |
2021 | Psychonauts 2 | Artist |
Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds. As with other LucasArts adventure games, the player must converse with characters and examine, collect, and use objects to solve puzzles.
Timothy John Schafer is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry.
Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – Psychonauts and Brütal Legend – underperformed publishers' expectations despite critical praise. The future of the company was assured when Schafer turned to several in-house prototypes built during a two-week period known as "Amnesia Fortnight" to expand as smaller titles, all of which were licensed through publishers and met with commercial success. Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build smaller titles. Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter, and more than US$3 million for the development of Psychonauts 2.
Ron Gilbert is an American video-game designer, programmer, and producer. His games are generally focused on interactive story-telling, and he is arguably best known for his work on several LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games. In 2009, he was chosen by IGN as one of the top 100 game creators of all time.
Psychonauts is a 2005 platform video game developed by Double Fine Productions and published by Majesco Entertainment for Microsoft Windows, Xbox and PlayStation 2.
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Psychonauts 2 is a platform game developed by Double Fine and published by Xbox Game Studios. The game was announced at The Game Awards 2015 ceremony, and released on August 25, 2021 for PlayStation 4, Windows, Xbox One and Xbox Series X/S, and on May 24, 2022 for Linux and macOS.
Broken Age is a point-and-click adventure video game developed and published by Double Fine. Broken Age was game director Tim Schafer's first return to the genre since 1998's Grim Fandango, and was released for Microsoft Windows, macOS, Linux, iOS, Android, PlayStation 4, PlayStation Vita, and Xbox One platforms. The game was developed in two acts; the first was released on January 28, 2014, and the second was released on April 28, 2015. A retail version of the complete game for Windows, macOS, and Linux, published by Nordic Games, was released on April 28, 2015. A Nintendo Switch version was released on September 13, 2018.
Klint Honeychurch is an American graphic designer, video game designer, programmer, and writer. He designed Double Fine's free Adobe Flash games: the graphic adventure Host Master and the Conquest of Humor, sports game parody My Game About Me: Olympic Challenge, puzzle-platform game Tasha's Game, and fighting game Epic Saga: Extreme Fighter.
My Game About Me: Olympic Challenge is a free Flash sports game parody, designed by Klint Honeychurch with art by Nathan Stapley. The game was published by Double Fine Productions, and was originally playable on their website.
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Chris Remo is an American video game designer, composer, writer, podcaster, and former journalist.
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"Milkman Conspiracy" is a level in the 2005 video game Psychonauts. It is a world that takes place in the mind of Boyd Cooper, a paranoid security guard of an asylum, which the protagonist Raz explores. The area has unusual gravity, causing Raz to be pulled towards different roads when he is near and walking at unusual angles. Multiple games have been compared to this level, including Jazzpunk, We Happy Few, and Super Mario Galaxy.