| Project Motor Racing | |
|---|---|
| Developer | Straight4 Studios |
| Publisher | GIANTS Software |
| Director | William Ian Bell |
| Designers | Doug Arnao [1] Austin Ogonoski [2] |
| Composer | Stephen Baysted |
| Engine | GIANTS Engine 10 |
| Platforms | |
| Release | 25 November 2025 |
| Genre | Sim racing |
| Modes | Single-player, multiplayer |
Project Motor Racing is a 2025 sim racing video game developed by Straight4 Studios and published by GIANTS Software. It is the latest game developed under the supervision of game designer William Ian Bell, who previously led the creation of the Project CARS series under his previous company, Slightly Mad Studios. [3] The game officially released on 25 November 2025. [4]
Project Motor Racing features a detailed driver career mode for its single-player campaign, [5] giving players the option to start with a budget ranging from an amateur beginning in low-cost race cars to a professional driver with immediate access to high-end sports cars, with a fourth option catering to historic motorsport. Players also work with a sponsorship model, and may be punished or rewarded depending on the player's performance on track. Depending on the region of the in-game championship the player chooses to participate in, the standard payout per race may also be different in every car class. [6]
In both single-player and multiplayer, players can race up to 31 AI opponents. Console versions, however, are limited to 15 AI opponents in single-player, prioritizing stable, high-quality play at 1440p and 60 fps. [7]
William Ian Bell, former CEO of Slightly Mad Studios, announced in 2022 that a new game under his supervision was in development under the name GTR Revival, a nod to GTR and GTR 2, which were games that Bell was involved in developing as part of SimBin. According to Bell, much of the new team working on the game included previous staff from SimBin and Slightly Mad Studios that worked on the GTR and Project CARS series. [8] [9] The game would also be developed with "zero publisher input". [10] It was later renamed GT Revival, and again as Project Motor Racing in 2024. [11] The game uses Straight4 Studios' Hadron proprietary physics engine, which runs alongside GIANTS Engine 10, the engine used on the Farming Simulator series. [12] [13]
During development, Straight4 Studios introduced a 'Factory Driver Program', an invite-only beta test that was limited to experienced sim racers and professional racing drivers, in which the developers used as a resource to gain development feedback. [14] In addition to the beta test, they also acquired professional racing driver and former The Stig on Top Gear, Ben Collins, as a consultant. [15] Stephen Baysted was also acquired as a composer for the game. [16] Collins and Baysted were previously involved in the Project CARS series. [17] [18]
| Aggregator | Score |
|---|---|
| Metacritic | (PC) 66/100 [19] (PS5) 60/100 [20] |
| OpenCritic | 30% [21] |
| Publication | Score |
|---|---|
| IGN | 5/10 [22] |
Project Motor Racing received "mixed" reviews from critics, according to review aggregator website Metacritic, with users finding the game "generally unfavorable". [19] [20]
Writing for IGN , Luke Reilly described the game as "an early access game that hasn’t actually been identified as such." Reilly felt many aspects of the game were unfinished, including the AI, penalty system, career mode, and graphical fidelity, describing the overall racing experience as "frustratingly close to being entirely decent". While he credited the game's strict focus towards racing cars, Reilly was equally critical of the cars' inconsistencies with regards to vehicle physics across different cars, ranging from "compliant" to "undriveable". [22]
Community response to Project Motor Racing was highly critical upon release, with criticism focused on the game's handling, force feedback, and performance optimization issues. On Steam, the game received "very negative" reviews from players. [23] Straight4 Studios released a statement shortly after release, acknowledging the game's issues, while also promising a road map for future updates to the game. [24]