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A quick return mechanism is an apparatus to produce a reciprocating motion in which the time taken for travel in return stroke is less than in the forward stroke. It is driven by a circular motion source (typically a motor of some sort) and uses a system of links with three turning pairs and a sliding pair. A quick-return mechanism is a subclass of a slider-crank linkage, with an offset crank.
Quick return is a common feature of tools in which the action is performed in only one direction of the stroke, such as shapers and powered saws, because it allows less time to be spent on returning the tool to its initial position.
During the early-nineteenth century, cutting methods involved hand tools and cranks, which were often lengthy in duration. Joseph Whitworth changed this by creating the quick return mechanism in the mid-1800s. [1] Using kinematics, he determined that the force and geometry of the rotating joint would affect the force and motion of the connected arm. From an engineering standpoint, the quick return mechanism impacted the technology of the Industrial Revolution by minimizing the duration of a full revolution, thus reducing the amount of time needed for a cut or press.
Quick return mechanisms are found throughout the engineering industry in different machines:
The disc influences the force of the arm, which makes up the frame of reference of the quick return mechanism. The frame continues to an attached rod, which is connected to the circular disc. Powered by a motor, the disc rotates and the arm follows in the same direction (linear and left-to-right, typically) but at a different speed. When the disc nears a full revolution, the arm reaches its furthest position and returns to its initial position at a quicker rate, hence its name. Throughout the cut, the arm has a constant velocity. Upon returning to its initial position after reaching its maximum horizontal displacement, the arm reaches its highest velocity.
The quick return mechanism was modeled after the crank and slider (arm), and this is present in its appearance and function; however, the crank is usually hand powered and the arm has the same rate throughout an entire revolution, whereas the arm of a quick return mechanism returns at a faster rate. The "quick return" allows for the arm to function with less energy during the cut than the initial cycle of the disc.
When using a machine that involves this mechanism, it is very important to not force the machine into reaching its maximum stress capacity; otherwise, the machine will break. The durability of the machine is related to the size of the arm and the velocity of the disc, where the arm might not be flexible enough to handle a certain speed. Creating a graphical layout for a quick return mechanism involves all inversions and motions, which is useful in determining the dimensions for a functioning mechanism. [2] A layout would specify the dimensions of the mechanism by highlighting each part and its interaction among the system. These interactions would include torque, force, velocity, and acceleration. By relating these concepts to their respective analyses (kinematics and dynamics), one can comprehend the effect each part has on another.
In order to derive the force vectors of these mechanisms, one must approach a mechanical design consisting of both kinematic and dynamic analyses.
Breaking the mechanism up into separate vectors and components allows us to create a kinematic analysis that can solve for the maximum velocity, acceleration, and force the mechanism is capable of in three-dimensional space. [3] Most of the equations involved in the quick return mechanism setup originate from Hamilton's principle. [4]
The position of the arm can be found at different times using the substitution of Euler's formula: [5]
into the different components that have been pre-determined, according to the setup.
This substitution can solve for various radii and components of the displacement of the arm at different values. Trigonometry is needed for the complete understanding of the kinematic analyses of the mechanism, where the entire design can be transcribed onto a plane layout, highlighting all of the vector components.
An important concept for the analysis of the velocity of the disc relative to the arm is the angular velocity of the disc:
If one desires to calculate the velocity, one must derive the angles of interaction at a single moment of time, making this equation useful.
In addition to the kinematic analysis of a quick return mechanism, there is a dynamic analysis present. At certain lengths and attachments, the arm of the mechanism can be evaluated and then adjusted to certain preferences. For example, the differences in the forces acting upon the system at an instant can be represented by D'Alembert's principle. [6] Depending on the structural design of the quick return mechanism, the law of cosines can be used to determine the angles and displacements of the arm. The ratio between the working stroke (engine) and the return stroke can be simplified through the manipulation of these concepts. [7]
Despite similarities between quick return mechanisms, there are many different possibilities for the outline of all forces, speeds, lengths, motions, functions, and vectors in a mechanism.
Angular momentum is the rotational analog of linear momentum. It is an important physical quantity because it is a conserved quantity – the total angular momentum of a closed system remains constant. Angular momentum has both a direction and a magnitude, and both are conserved. Bicycles and motorcycles, flying discs, rifled bullets, and gyroscopes owe their useful properties to conservation of angular momentum. Conservation of angular momentum is also why hurricanes form spirals and neutron stars have high rotational rates. In general, conservation limits the possible motion of a system, but it does not uniquely determine it.
A centripetal force is a force that makes a body follow a curved path. The direction of the centripetal force is always orthogonal to the motion of the body and towards the fixed point of the instantaneous center of curvature of the path. Isaac Newton described it as "a force by which bodies are drawn or impelled, or in any way tend, towards a point as to a centre". In Newtonian mechanics, gravity provides the centripetal force causing astronomical orbits.
A simple machine is a mechanical device that changes the direction or magnitude of a force. In general, they can be defined as the simplest mechanisms that use mechanical advantage to multiply force. Usually the term refers to the six classical simple machines that were defined by Renaissance scientists:
In physics and mechanics, torque is the rotational analogue of linear force. It is also referred to as the moment of force. The symbol for torque is typically , the lowercase Greek letter tau. When being referred to as moment of force, it is commonly denoted by M. Just as a linear force is a push or a pull applied to a body, a torque can be thought of as a twist applied to an object with respect to a chosen point; for example, driving a screw uses torque, which is applied by the screwdriver rotating around its axis. A force of three newtons applied two metres from the fulcrum, for example, exerts the same torque as a force of one newton applied six metres from the fulcrum.
A lever is a simple machine consisting of a beam or rigid rod pivoted at a fixed hinge, or fulcrum. A lever is a rigid body capable of rotating on a point on itself. On the basis of the locations of fulcrum, load and effort, the lever is divided into three types. It is one of the six simple machines identified by Renaissance scientists. A lever amplifies an input force to provide a greater output force, which is said to provide leverage, which is mechanical advantage gained in the system, equal to the ratio of the output force to the input force. As such, the lever is a mechanical advantage device, trading off force against movement.
An inclined plane, also known as a ramp, is a flat supporting surface tilted at an angle from the vertical direction, with one end higher than the other, used as an aid for raising or lowering a load. The inclined plane is one of the six classical simple machines defined by Renaissance scientists. Inclined planes are used to move heavy loads over vertical obstacles. Examples vary from a ramp used to load goods into a truck, to a person walking up a pedestrian ramp, to an automobile or railroad train climbing a grade.
Rotation or rotational motion is the circular movement of an object around a central line, known as an axis of rotation. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a center of rotation. A solid figure has an infinite number of possible axes and angles of rotation, including chaotic rotation, in contrast to rotation around a fixed axis.
A cam is a rotating or sliding piece in a mechanical linkage used especially in transforming rotary motion into linear motion. It is often a part of a rotating wheel or shaft that strikes a lever at one or more points on its circular path. The cam can be a simple tooth, as is used to deliver pulses of power to a steam hammer, for example, or an eccentric disc or other shape that produces a smooth reciprocating motion in the follower, which is a lever making contact with the cam. A cam timer is similar, and were widely used for electric machine control before the advent of inexpensive electronics, microcontrollers, integrated circuits, programmable logic controllers and digital control.
A machine is a physical system that uses power to apply forces and control movement to perform an action. The term is commonly applied to artificial devices, such as those employing engines or motors, but also to natural biological macromolecules, such as molecular machines. Machines can be driven by animals and people, by natural forces such as wind and water, and by chemical, thermal, or electrical power, and include a system of mechanisms that shape the actuator input to achieve a specific application of output forces and movement. They can also include computers and sensors that monitor performance and plan movement, often called mechanical systems.
In physics, equations of motion are equations that describe the behavior of a physical system in terms of its motion as a function of time. More specifically, the equations of motion describe the behavior of a physical system as a set of mathematical functions in terms of dynamic variables. These variables are usually spatial coordinates and time, but may include momentum components. The most general choice are generalized coordinates which can be any convenient variables characteristic of the physical system. The functions are defined in a Euclidean space in classical mechanics, but are replaced by curved spaces in relativity. If the dynamics of a system is known, the equations are the solutions for the differential equations describing the motion of the dynamics.
Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of both applied and pure mathematics since it can be studied without considering the mass of a body or the forces acting upon it. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined. The study of how forces act on bodies falls within kinetics, not kinematics. For further details, see analytical dynamics.
In physics, circular motion is a movement of an object along the circumference of a circle or rotation along a circular arc. It can be uniform, with a constant rate of rotation and constant tangential speed, or non-uniform with a changing rate of rotation. The rotation around a fixed axis of a three-dimensional body involves the circular motion of its parts. The equations of motion describe the movement of the center of mass of a body, which remains at a constant distance from the axis of rotation. In circular motion, the distance between the body and a fixed point on its surface remains the same, i.e., the body is assumed rigid.
In the study of mechanisms, a four-bar linkage, also called a four-bar, is the simplest closed-chain movable linkage. It consists of four bodies, called bars or links, connected in a loop by four joints. Generally, the joints are configured so the links move in parallel planes, and the assembly is called a planar four-bar linkage. Spherical and spatial four-bar linkages also exist and are used in practice.
A mechanical linkage is an assembly of systems connected so as to manage forces and movement. The movement of a body, or link, is studied using geometry so the link is considered to be rigid. The connections between links are modeled as providing ideal movement, pure rotation or sliding for example, and are called joints. A linkage modeled as a network of rigid links and ideal joints is called a kinematic chain.
Rotation around a fixed axis or axial rotation is a special case of rotational motion around an axis of rotation fixed, stationary, or static in three-dimensional space. This type of motion excludes the possibility of the instantaneous axis of rotation changing its orientation and cannot describe such phenomena as wobbling or precession. According to Euler's rotation theorem, simultaneous rotation along a number of stationary axes at the same time is impossible; if two rotations are forced at the same time, a new axis of rotation will result.
A screw axis is a line that is simultaneously the axis of rotation and the line along which translation of a body occurs. Chasles' theorem shows that each Euclidean displacement in three-dimensional space has a screw axis, and the displacement can be decomposed into a rotation about and a slide along this screw axis.
Multibody system is the study of the dynamic behavior of interconnected rigid or flexible bodies, each of which may undergo large translational and rotational displacements.
In mechanical engineering, the Denavit–Hartenberg parameters are the four parameters associated with a particular convention for attaching reference frames to the links of a spatial kinematic chain, or robot manipulator.
Mechanics of planar particle motion is the analysis of the motion of particles gravitationally attracted to one another which are observed from non-inertial reference frames and the generalization of this problem to planetary motion. This type of analysis is closely related to centrifugal force, two-body problem, orbit and Kepler's laws of planetary motion. The mechanics of planar particle motion fall within the general field of analytical dynamics, and help to determine orbits from the force laws. This article is focused more on the kinematic issues surrounding planar motion, which are the determination of the forces necessary to result in a certain trajectory given the particle trajectory.
A slider-crank linkage is a four-link mechanism with three revolute joints and one prismatic (sliding) joint. The rotation of the crank drives the linear movement of the slider, or the expansion of gases against a sliding piston in a cylinder can drive the rotation of the crank.