Acceleration | |
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Common symbols | a |
SI unit | m/s2, m·s−2, m s−2 |
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Classical mechanics |
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In mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Acceleration is one of several components of kinematics, the study of motion. Accelerations are vector quantities (in that they have magnitude and direction). [1] [2] The orientation of an object's acceleration is given by the orientation of the net force acting on that object. The magnitude of an object's acceleration, as described by Newton's Second Law, [3] is the combined effect of two causes:
The SI unit for acceleration is metre per second squared (m⋅s−2, ).
For example, when a vehicle starts from a standstill (zero velocity, in an inertial frame of reference) and travels in a straight line at increasing speeds, it is accelerating in the direction of travel. If the vehicle turns, an acceleration occurs toward the new direction and changes its motion vector. The acceleration of the vehicle in its current direction of motion is called a linear (or tangential during circular motions) acceleration, the reaction to which the passengers on board experience as a force pushing them back into their seats. When changing direction, the effecting acceleration is called radial (or centripetal during circular motions) acceleration, the reaction to which the passengers experience as a centrifugal force. If the speed of the vehicle decreases, this is an acceleration in the opposite direction of the velocity vector (mathematically a negative, if the movement is unidimensional and the velocity is positive), sometimes called deceleration [4] [5] or retardation, and passengers experience the reaction to deceleration as an inertial force pushing them forward. Such negative accelerations are often achieved by retrorocket burning in spacecraft. [6] Both acceleration and deceleration are treated the same, as they are both changes in velocity. Each of these accelerations (tangential, radial, deceleration) is felt by passengers until their relative (differential) velocity are neutralized in reference to the acceleration due to change in speed.
An object's average acceleration over a period of time is its change in velocity, , divided by the duration of the period, . Mathematically,
Instantaneous acceleration, meanwhile, is the limit of the average acceleration over an infinitesimal interval of time. In the terms of calculus, instantaneous acceleration is the derivative of the velocity vector with respect to time: As acceleration is defined as the derivative of velocity, v, with respect to time t and velocity is defined as the derivative of position, x, with respect to time, acceleration can be thought of as the second derivative of x with respect to t:
(Here and elsewhere, if motion is in a straight line, vector quantities can be substituted by scalars in the equations.)
By the fundamental theorem of calculus, it can be seen that the integral of the acceleration function a(t) is the velocity function v(t); that is, the area under the curve of an acceleration vs. time (a vs. t) graph corresponds to the change of velocity.
Likewise, the integral of the jerk function j(t), the derivative of the acceleration function, can be used to find the change of acceleration at a certain time:
Acceleration has the dimensions of velocity (L/T) divided by time, i.e. L T −2. The SI unit of acceleration is the metre per second squared (m s−2); or "metre per second per second", as the velocity in metres per second changes by the acceleration value, every second.
An object moving in a circular motion—such as a satellite orbiting the Earth—is accelerating due to the change of direction of motion, although its speed may be constant. In this case it is said to be undergoing centripetal (directed towards the center) acceleration.
Proper acceleration, the acceleration of a body relative to a free-fall condition, is measured by an instrument called an accelerometer.
In classical mechanics, for a body with constant mass, the (vector) acceleration of the body's center of mass is proportional to the net force vector (i.e. sum of all forces) acting on it (Newton's second law): where F is the net force acting on the body, m is the mass of the body, and a is the center-of-mass acceleration. As speeds approach the speed of light, relativistic effects become increasingly large.
The velocity of a particle moving on a curved path as a function of time can be written as: with v(t) equal to the speed of travel along the path, and a unit vector tangent to the path pointing in the direction of motion at the chosen moment in time. Taking into account both the changing speed v(t) and the changing direction of ut, the acceleration of a particle moving on a curved path can be written using the chain rule of differentiation [7] for the product of two functions of time as:
where un is the unit (inward) normal vector to the particle's trajectory (also called the principal normal), and r is its instantaneous radius of curvature based upon the osculating circle at time t. The components
are called the tangential acceleration and the normal or radial acceleration (or centripetal acceleration in circular motion, see also circular motion and centripetal force), respectively.
Geometrical analysis of three-dimensional space curves, which explains tangent, (principal) normal and binormal, is described by the Frenet–Serret formulas. [8] [9]
Uniform or constant acceleration is a type of motion in which the velocity of an object changes by an equal amount in every equal time period.
A frequently cited example of uniform acceleration is that of an object in free fall in a uniform gravitational field. The acceleration of a falling body in the absence of resistances to motion is dependent only on the gravitational field strength g (also called acceleration due to gravity). By Newton's Second Law the force acting on a body is given by:
Because of the simple analytic properties of the case of constant acceleration, there are simple formulas relating the displacement, initial and time-dependent velocities, and acceleration to the time elapsed: [10]
where
In particular, the motion can be resolved into two orthogonal parts, one of constant velocity and the other according to the above equations. As Galileo showed, the net result is parabolic motion, which describes, e.g., the trajectory of a projectile in vacuum near the surface of Earth. [11]
In uniform circular motion, that is moving with constant speed along a circular path, a particle experiences an acceleration resulting from the change of the direction of the velocity vector, while its magnitude remains constant. The derivative of the location of a point on a curve with respect to time, i.e. its velocity, turns out to be always exactly tangential to the curve, respectively orthogonal to the radius in this point. Since in uniform motion the velocity in the tangential direction does not change, the acceleration must be in radial direction, pointing to the center of the circle. This acceleration constantly changes the direction of the velocity to be tangent in the neighboring point, thereby rotating the velocity vector along the circle.
Expressing centripetal acceleration vector in polar components, where is a vector from the centre of the circle to the particle with magnitude equal to this distance, and considering the orientation of the acceleration towards the center, yields
As usual in rotations, the speed of a particle may be expressed as an angular speed with respect to a point at the distance as
Thus
This acceleration and the mass of the particle determine the necessary centripetal force, directed toward the centre of the circle, as the net force acting on this particle to keep it in this uniform circular motion. The so-called 'centrifugal force', appearing to act outward on the body, is a so-called pseudo force experienced in the frame of reference of the body in circular motion, due to the body's linear momentum, a vector tangent to the circle of motion.
In a nonuniform circular motion, i.e., the speed along the curved path is changing, the acceleration has a non-zero component tangential to the curve, and is not confined to the principal normal, which directs to the center of the osculating circle, that determines the radius for the centripetal acceleration. The tangential component is given by the angular acceleration , i.e., the rate of change of the angular speed times the radius . That is,
The sign of the tangential component of the acceleration is determined by the sign of the angular acceleration (), and the tangent is always directed at right angles to the radius vector.
In multi-dimensional Cartesian coordinate systems, acceleration is broken up into components that correspond with each dimensional axis of the coordinate system. In a two-dimensional system, where there is an x-axis and a y-axis, corresponding acceleration components are defined as [12] The two-dimensional acceleration vector is then defined as . The magnitude of this vector is found by the distance formula asIn three-dimensional systems where there is an additional z-axis, the corresponding acceleration component is defined asThe three-dimensional acceleration vector is defined as with its magnitude being determined by
The special theory of relativity describes the behavior of objects traveling relative to other objects at speeds approaching that of light in vacuum. Newtonian mechanics is exactly revealed to be an approximation to reality, valid to great accuracy at lower speeds. As the relevant speeds increase toward the speed of light, acceleration no longer follows classical equations.
As speeds approach that of light, the acceleration produced by a given force decreases, becoming infinitesimally small as light speed is approached; an object with mass can approach this speed asymptotically, but never reach it.
Unless the state of motion of an object is known, it is impossible to distinguish whether an observed force is due to gravity or to acceleration—gravity and inertial acceleration have identical effects. Albert Einstein called this the equivalence principle, and said that only observers who feel no force at all—including the force of gravity—are justified in concluding that they are not accelerating. [13]
Base value | (Gal, or cm/s2) | (ft/s2) | (m/s2) | (Standard gravity, g0) |
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1 Gal, or cm/s2 | 1 | 0.0328084 | 0.01 | 1.01972×10−3 |
1 ft/s2 | 30.4800 | 1 | 0.304800 | 0.0310810 |
1 m/s2 | 100 | 3.28084 | 1 | 0.101972 |
1 g0 | 980.665 | 32.1740 | 9.80665 | 1 |
Angular momentum is the rotational analog of linear momentum. It is an important physical quantity because it is a conserved quantity – the total angular momentum of a closed system remains constant. Angular momentum has both a direction and a magnitude, and both are conserved. Bicycles and motorcycles, flying discs, rifled bullets, and gyroscopes owe their useful properties to conservation of angular momentum. Conservation of angular momentum is also why hurricanes form spirals and neutron stars have high rotational rates. In general, conservation limits the possible motion of a system, but it does not uniquely determine it.
A centripetal force is a force that makes a body follow a curved path. The direction of the centripetal force is always orthogonal to the motion of the body and towards the fixed point of the instantaneous center of curvature of the path. Isaac Newton described it as "a force by which bodies are drawn or impelled, or in any way tend, towards a point as to a centre". In Newtonian mechanics, gravity provides the centripetal force causing astronomical orbits.
A force is an influence that can cause an object to change its velocity unless counterbalanced by other forces. The concept of force makes the everyday notion of pushing or pulling mathematically precise. Because the magnitude and direction of a force are both important, force is a vector quantity. The SI unit of force is the newton (N), and force is often represented by the symbol F.
Jerk (also known as jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s3 (SI units) or standard gravities per second (g0/s).
In physics, equations of motion are equations that describe the behavior of a physical system in terms of its motion as a function of time. More specifically, the equations of motion describe the behavior of a physical system as a set of mathematical functions in terms of dynamic variables. These variables are usually spatial coordinates and time, but may include momentum components. The most general choice are generalized coordinates which can be any convenient variables characteristic of the physical system. The functions are defined in a Euclidean space in classical mechanics, but are replaced by curved spaces in relativity. If the dynamics of a system is known, the equations are the solutions for the differential equations describing the motion of the dynamics.
Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of both applied and pure mathematics since it can be studied without considering the mass of a body or the forces acting upon it. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined. The study of how forces act on bodies falls within kinetics, not kinematics. For further details, see analytical dynamics.
In physics, angular velocity, also known as angular frequency vector, is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates around an axis of rotation and how fast the axis itself changes direction.
In science, work is the energy transferred to or from an object via the application of force along a displacement. In its simplest form, for a constant force aligned with the direction of motion, the work equals the product of the force strength and the distance traveled. A force is said to do positive work if it has a component in the direction of the displacement of the point of application. A force does negative work if it has a component opposite to the direction of the displacement at the point of application of the force.
In physics, circular motion is movement of an object along the circumference of a circle or rotation along a circular arc. It can be uniform, with a constant rate of rotation and constant tangential speed, or non-uniform with a changing rate of rotation. The rotation around a fixed axis of a three-dimensional body involves the circular motion of its parts. The equations of motion describe the movement of the center of mass of a body, which remains at a constant distance from the axis of rotation. In circular motion, the distance between the body and a fixed point on its surface remains the same, i.e., the body is assumed rigid.
A fictitious force is a force that appears to act on a mass whose motion is described using a non-inertial frame of reference, such as a linearly accelerating or rotating reference frame. Fictitious forces are invoked to maintain the validity and thus use of Newton's second law of motion, in frames of reference which are not inertial.
A rotating frame of reference is a special case of a non-inertial reference frame that is rotating relative to an inertial reference frame. An everyday example of a rotating reference frame is the surface of the Earth.
A time derivative is a derivative of a function with respect to time, usually interpreted as the rate of change of the value of the function. The variable denoting time is usually written as .
Rotation around a fixed axis or axial rotation is a special case of rotational motion around an axis of rotation fixed, stationary, or static in three-dimensional space. This type of motion excludes the possibility of the instantaneous axis of rotation changing its orientation and cannot describe such phenomena as wobbling or precession. According to Euler's rotation theorem, simultaneous rotation along a number of stationary axes at the same time is impossible; if two rotations are forced at the same time, a new axis of rotation will result.
In classical mechanics, the Euler force is the fictitious tangential force that appears when a non-uniformly rotating reference frame is used for analysis of motion and there is variation in the angular velocity of the reference frame's axes. The Euler acceleration, also known as azimuthal acceleration or transverse acceleration, is that part of the absolute acceleration that is caused by the variation in the angular velocity of the reference frame.
Linear motion, also called rectilinear motion, is one-dimensional motion along a straight line, and can therefore be described mathematically using only one spatial dimension. The linear motion can be of two types: uniform linear motion, with constant velocity ; and non-uniform linear motion, with variable velocity. The motion of a particle along a line can be described by its position , which varies with (time). An example of linear motion is an athlete running a 100-meter dash along a straight track.
Classical mechanics is a physical theory describing the motion of objects such as projectiles, parts of machinery, spacecraft, planets, stars, and galaxies. The development of classical mechanics involved substantial change in the methods and philosophy of physics. The qualifier classical distinguishes this type of mechanics from physics developed after the revolutions in physics of the early 20th century, all of which revealed limitations in classical mechanics.
Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies.
In classical mechanics, the central-force problem is to determine the motion of a particle in a single central potential field. A central force is a force that points from the particle directly towards a fixed point in space, the center, and whose magnitude only depends on the distance of the object to the center. In a few important cases, the problem can be solved analytically, i.e., in terms of well-studied functions such as trigonometric functions.
Accelerations in special relativity (SR) follow, as in Newtonian Mechanics, by differentiation of velocity with respect to time. Because of the Lorentz transformation and time dilation, the concepts of time and distance become more complex, which also leads to more complex definitions of "acceleration". SR as the theory of flat Minkowski spacetime remains valid in the presence of accelerations, because general relativity (GR) is only required when there is curvature of spacetime caused by the energy–momentum tensor. However, since the amount of spacetime curvature is not particularly high on Earth or its vicinity, SR remains valid for most practical purposes, such as experiments in particle accelerators.