Impulse (physics)

Last updated
Impulse
Armedforces jeffery tee shot.jpg
A large force applied for a very short duration, such as a golf shot, is often described as the club giving the ball an impulse.
Common symbols
J, Imp
SI unit newton-second (Ns)
Other units
kgm/s in SI base units, lbfs
Conserved?yes
Dimension

In classical mechanics, impulse (symbolized by J or Imp) is the change in momentum of an object. If the initial momentum of an object is p1, and a subsequent momentum is p2, the object has received an impulse J:

Contents

Momentum is a vector quantity, so impulse is also a vector quantity.

Newton’s second law of motion states that the rate of change of momentum of an object is equal to the resultant force F acting on the object:

so the impulse J delivered by a steady force F acting for time Δt is:

The impulse delivered by a varying force is the integral of the force F with respect to time:

The SI unit of impulse is the newton second (N⋅s), and the dimensionally equivalent unit of momentum is the kilogram metre per second (kg⋅m/s). The corresponding English engineering unit is the pound-second (lbf⋅s), and in the British Gravitational System, the unit is the slug-foot per second (slug⋅ft/s).

Mathematical derivation in the case of an object of constant mass

Impulse J produced from time t1 to t2 is defined to be [1]

where F is the resultant force applied from t1 to t2.

From Newton's second law, force is related to momentum p by

Therefore,

where Δp is the change in linear momentum from time t1 to t2. This is often called the impulse-momentum theorem [2] (analogous to the work-energy theorem).

As a result, an impulse may also be regarded as the change in momentum of an object to which a resultant force is applied. The impulse may be expressed in a simpler form when the mass is constant:

where

Impulse has the same units and dimensions (MLT1) as momentum. In the International System of Units, these are kgm/s = Ns . In English engineering units, they are slugft/s = lbfs .

The term "impulse" is also used to refer to a fast-acting force or impact. This type of impulse is often idealized so that the change in momentum produced by the force happens with no change in time. This sort of change is a step change, and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogame physics engines). Additionally, in rocketry, the term "total impulse" is commonly used and is considered synonymous with the term "impulse".

Variable mass

The application of Newton's second law for variable mass allows impulse and momentum to be used as analysis tools for jet- or rocket-propelled vehicles. In the case of rockets, the impulse imparted can be normalized by unit of propellant expended, to create a performance parameter, specific impulse. This fact can be used to derive the Tsiolkovsky rocket equation, which relates the vehicle's propulsive change in velocity to the engine's specific impulse (or nozzle exhaust velocity) and the vehicle's propellant-mass ratio.

See also

Notes

  1. Hibbeler, Russell C. (2010). Engineering Mechanics (12th ed.). Pearson Prentice Hall. p. 222. ISBN   978-0-13-607791-6.
  2. See, for example, section 9.2, page 257, of Serway (2004).

Bibliography

Related Research Articles

<span class="mw-page-title-main">Acceleration</span> Rate of change of velocity

In mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Acceleration is one of several components of kinematics, the study of motion. Accelerations are vector quantities. The orientation of an object's acceleration is given by the orientation of the net force acting on that object. The magnitude of an object's acceleration, as described by Newton's Second Law, is the combined effect of two causes:

<span class="mw-page-title-main">Angular momentum</span> Conserved physical quantity; rotational analogue of linear momentum

In physics, angular momentum is the rotational analog of linear momentum. It is an important physical quantity because it is a conserved quantity – the total angular momentum of a closed system remains constant. Angular momentum has both a direction and a magnitude, and both are conserved. Bicycles and motorcycles, flying discs, rifled bullets, and gyroscopes owe their useful properties to conservation of angular momentum. Conservation of angular momentum is also why hurricanes form spirals and neutron stars have high rotational rates. In general, conservation limits the possible motion of a system, but it does not uniquely determine it.

<span class="mw-page-title-main">Centripetal force</span> Force directed to the center of rotation

A centripetal force is a force that makes a body follow a curved path. The direction of the centripetal force is always orthogonal to the motion of the body and towards the fixed point of the instantaneous center of curvature of the path. Isaac Newton described it as "a force by which bodies are drawn or impelled, or in any way tend, towards a point as to a centre". In the theory of Newtonian mechanics, gravity provides the centripetal force causing astronomical orbits.

<span class="mw-page-title-main">Force</span> Influence that can change motion of an object

In physics, a force is an influence that can cause an object to change its velocity, i.e., to accelerate, meaning a change in speed or direction, unless counterbalanced by other forces. The concept of force makes the everyday notion of pushing or pulling mathematically precise. Because the magnitude and direction of a force are both important, force is a vector quantity. The SI unit of force is the newton (N), and force is often represented by the symbol F.

<span class="mw-page-title-main">Momentum</span> Property of a mass in motion

In Newtonian mechanics, momentum is the product of the mass and velocity of an object. It is a vector quantity, possessing a magnitude and a direction. If m is an object's mass and v is its velocity, then the object's momentum p is:

In physics, power is the amount of energy transferred or converted per unit time. In the International System of Units, the unit of power is the watt, equal to one joule per second. In older works, power is sometimes called activity. Power is a scalar quantity.

<span class="mw-page-title-main">Torque</span> Turning force around an axis

In physics and mechanics, torque is the rotational analogue of linear force. It is also referred to as the moment of force. It describes the rate of change of angular momentum that would be imparted to an isolated body.

<span class="mw-page-title-main">Work (physics)</span> Process of energy transfer to an object via force application through displacement

In physics, work is the energy transferred to or from an object via the application of force along a displacement. In its simplest form, for a constant force aligned with the direction of motion, the work equals the product of the force strength and the distance traveled. A force is said to do positive work if when applied it has a component in the direction of the displacement of the point of application. A force does negative work if it has a component opposite to the direction of the displacement at the point of application of the force.

In special relativity, four-momentum (also called momentum–energy or momenergy) is the generalization of the classical three-dimensional momentum to four-dimensional spacetime. Momentum is a vector in three dimensions; similarly four-momentum is a four-vector in spacetime. The contravariant four-momentum of a particle with relativistic energy E and three-momentum p = (px, py, pz) = γmv, where v is the particle's three-velocity and γ the Lorentz factor, is

<span class="mw-page-title-main">Tsiolkovsky rocket equation</span> Mathematical equation describing the motion of a rocket

The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity can thereby move due to the conservation of momentum. It is credited to Konstantin Tsiolkovsky who independently derived it and published it in 1903, although it had been independently derived and published by William Moore in 1810, and later published in a separate book in 1813. Robert Goddard also developed it independently in 1912, and Hermann Oberth derived it independently about 1920.

<span class="mw-page-title-main">Newton-second</span> SI derived unit of impulse

The newton-second is the unit of impulse in the International System of Units (SI). It is dimensionally equivalent to the momentum unit kilogram-metre per second (kg⋅m/s). One newton-second corresponds to a one-newton force applied for one second.

<span class="mw-page-title-main">Hamilton's principle</span> Formulation of the principle of stationary action

In physics, Hamilton's principle is William Rowan Hamilton's formulation of the principle of stationary action. It states that the dynamics of a physical system are determined by a variational problem for a functional based on a single function, the Lagrangian, which may contain all physical information concerning the system and the forces acting on it. The variational problem is equivalent to and allows for the derivation of the differential equations of motion of the physical system. Although formulated originally for classical mechanics, Hamilton's principle also applies to classical fields such as the electromagnetic and gravitational fields, and plays an important role in quantum mechanics, quantum field theory and criticality theories.

In astronautics, a powered flyby, or Oberth maneuver, is a maneuver in which a spacecraft falls into a gravitational well and then uses its engines to further accelerate as it is falling, thereby achieving additional speed. The resulting maneuver is a more efficient way to gain kinetic energy than applying the same impulse outside of a gravitational well. The gain in efficiency is explained by the Oberth effect, wherein the use of a reaction engine at higher speeds generates a greater change in mechanical energy than its use at lower speeds. In practical terms, this means that the most energy-efficient method for a spacecraft to burn its fuel is at the lowest possible orbital periapsis, when its orbital velocity is greatest. In some cases, it is even worth spending fuel on slowing the spacecraft into a gravity well to take advantage of the efficiencies of the Oberth effect. The maneuver and effect are named after the person who first described them in 1927, Hermann Oberth, a Transylvanian Saxon physicist and a founder of modern rocketry.

In general physics, delta-v is a change in velocity. The Greek uppercase letter Δ (delta) is the standard mathematical symbol to represent change in some quantity.

The Cauchy momentum equation is a vector partial differential equation put forth by Cauchy that describes the non-relativistic momentum transport in any continuum.

Linear motion, also called rectilinear motion, is one-dimensional motion along a straight line, and can therefore be described mathematically using only one spatial dimension. The linear motion can be of two types: uniform linear motion, with constant velocity ; and non-uniform linear motion, with variable velocity. The motion of a particle along a line can be described by its position , which varies with (time). An example of linear motion is an athlete running a 100-meter dash along a straight track.

<span class="mw-page-title-main">Classical mechanics</span> Description of large objects physics

Classical mechanics is a physical theory describing the motion of macroscopic objects, from projectiles to parts of machinery and astronomical objects, such as spacecraft, planets, stars, and galaxies. The "classical" in "classical mechanics" does not refer to classical antiquity, as it might in, say, classical architecture. On the contrary, the development of classical mechanics involved substantial change in the methods and philosophy of physics. Instead, the qualifier distinguishes classical mechanics from physics developed after the revolutions of the early 20th century, which revealed limitations of classical mechanics.

<span class="mw-page-title-main">Velocity</span> Speed and direction of a motion

Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies.

<span class="mw-page-title-main">Lagrangian mechanics</span> Formulation of classical mechanics

In physics, Lagrangian mechanics is a formulation of classical mechanics founded on the stationary-action principle. It was introduced by the Italian-French mathematician and astronomer Joseph-Louis Lagrange in his presentation to the Turin Academy of Science in 1760 culminating in his 1788 grand opus, Mécanique analytique.