In geometry, direction, also known as spatial direction or vector direction, is the common characteristic of all rays which coincide when translated to share a common endpoint; equivalently, it is the common characteristic of vectors (such as the relative position between a pair of points) which can be made equal by scaling (by some positive scalar multiplier).
Two vectors sharing the same direction are said to be codirectional or equidirectional. [1] All codirectional line segments sharing the same size (length) are said to be equipollent . Two equipollent segments are not necessarily coincident; for example, a given direction can be evaluated at different starting positions, defining different unit directed line segments (as a bound vector instead of a free vector).
A direction is often represented as a unit vector, the result of dividing a vector by its length. A direction can alternately be represented by a point on a circle or sphere, the intersection between the sphere and a ray in that direction emanating from the sphere's center; the tips of unit vectors emanating from a common origin point lie on the unit sphere.
A Cartesian coordinate system is defined in terms of several oriented reference lines, called coordinate axes; any arbitrary direction can be represented numerically by finding the direction cosines (a list of cosines of the angles) between the given direction and the directions of the axes; the direction cosines are the coordinates of the associated unit vector.
A two-dimensional direction can also be represented by its angle, measured from some reference direction, the angular component of polar coordinates (ignoring or normalizing the radial component). A three-dimensional direction can be represented using a polar angle relative to a fixed polar axis and an azimuthal angle about the polar axis: the angular components of spherical coordinates.
Non-oriented straight lines can also be considered to have a direction, the common characteristic of all parallel lines, which can be made to coincide by translation to pass through a common point. The direction of a non-oriented line in a two-dimensional plane, given a Cartesian coordinate system, can be represented numerically by its slope.
A direction is used to represent linear objects such as axes of rotation and normal vectors. A direction may be used as part of the representation of a more complicated object's orientation in physical space (e.g., axis–angle representation).
Two directions are said to be opposite if the unit vectors representing them are additive inverses, or if the points on a sphere representing them are antipodal, at the two opposite ends of a common diameter. Two directions are parallel (as in parallel lines) if they can be brought to lie on the same straight line without rotations; parallel directions are either codirectional or opposite. [1] [lower-alpha 1]
Two directions are obtuse or acute if they form, respectively, an obtuse angle (greater than a right angle) or acute angle (smaller than a right angle); equivalently, obtuse directions and acute directions have, respectively, negative and positive scalar product (or scalar projection).
In geometry, a Cartesian coordinate system in a plane is a coordinate system that specifies each point uniquely by a pair of real numbers called coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, called coordinate lines, coordinate axes or just axes of the system. The point where the axes meet is called the origin and has (0, 0) as coordinates. The axes directions represent an orthogonal basis. The combination of origin and basis forms a coordinate frame called the Cartesian frame.
In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distancer along the radial line connecting the point to the fixed point of origin; the polar angleθ between the radial line and a given polar axis; and the azimuthal angleφ as the angle of rotation of the radial line around the polar axis. (See graphic re the "physics convention".) Once the radius is fixed, the three coordinates (r, θ, φ), known as a 3-tuple, provide a coordinate system on a sphere, typically called the spherical polar coordinates. The plane passing through the origin and perpendicular to the polar axis (where the polar angle is a right angle) is called the reference plane (sometimes fundamental plane).
In mathematics, physics, and engineering, a Euclidean vector or simply a vector is a geometric object that has magnitude and direction. Euclidean vectors can be added and scaled to form a vector space. A vector quantity is a vector-valued physical quantity, including units of measurement and possibly a support, formulated as a directed line segment. A vector is frequently depicted graphically as an arrow connecting an initial pointA with a terminal pointB, and denoted by
In crystallography, crystal structure is a description of ordered arrangement of atoms, ions, or molecules in a crystalline material. Ordered structures occur from intrinsic nature of constituent particles to form symmetric patterns that repeat along the principal directions of three-dimensional space in matter.
In physics, angular velocity, also known as angular frequency vector, is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates around an axis of rotation and how fast the axis itself changes direction.
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes by a letter, as in "the x-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and vice versa; this is the basis of analytic geometry.
In mathematics, a unit vector in a normed vector space is a vector of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in .
In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.
Elliptic geometry is an example of a geometry in which Euclid's parallel postulate does not hold. Instead, as in spherical geometry, there are no parallel lines since any two lines must intersect. However, unlike in spherical geometry, two lines are usually assumed to intersect at a single point. Because of this, the elliptic geometry described in this article is sometimes referred to as single elliptic geometry whereas spherical geometry is sometimes referred to as double elliptic geometry.
In mathematics, the real projective plane, denoted or , is a two-dimensional projective space, similar to the familiar Euclidean plane in many respects but without the concepts of distance, circles, angle measure, or parallelism. It is the setting for planar projective geometry, in which the relationships between objects are not considered to change under projective transformations. The name projective comes from perspective drawing: projecting an image from one plane onto another as viewed from a point outside either plane, for example by photographing a flat painting from an oblique angle, is a projective transformation.
In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or higher. The word line may also refer, in everyday life, to a line segment, which is a part of a line delimited by two points.
In analytic geometry, the direction cosines of a vector are the cosines of the angles between the vector and the three positive coordinate axes. Equivalently, they are the contributions of each component of the basis to a unit vector in that direction.
In geometry, the orientation, attitude, bearing, direction, or angular position of an object – such as a line, plane or rigid body – is part of the description of how it is placed in the space it occupies. More specifically, it refers to the imaginary rotation that is needed to move the object from a reference placement to its current placement. A rotation may not be enough to reach the current placement, in which case it may be necessary to add an imaginary translation to change the object's position. The position and orientation together fully describe how the object is placed in space. The above-mentioned imaginary rotation and translation may be thought to occur in any order, as the orientation of an object does not change when it translates, and its position does not change when it rotates.
In geometry, a three-dimensional space is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called 3-manifolds. The term may also refer colloquially to a subset of space, a three-dimensional region, a solid figure.
In mathematics and physics, vector notation is a commonly used notation for representing vectors, which may be Euclidean vectors, or more generally, members of a vector space.
Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. Geometry is one of the oldest mathematical sciences.
The mathematics of general relativity is complicated. In Newton's theories of motion, an object's length and the rate at which time passes remain constant while the object accelerates, meaning that many problems in Newtonian mechanics may be solved by algebra alone. In relativity, however, an object's length and the rate at which time passes both change appreciably as the object's speed approaches the speed of light, meaning that more variables and more complicated mathematics are required to calculate the object's motion. As a result, relativity requires the use of concepts such as vectors, tensors, pseudotensors and curvilinear coordinates.
In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense of the rotation about the axis. Only two numbers, not three, are needed to define the direction of a unit vector e rooted at the origin because the magnitude of e is constrained. For example, the elevation and azimuth angles of e suffice to locate it in any particular Cartesian coordinate frame.
In mathematics, a Euclidean plane is a Euclidean space of dimension two, denoted or . It is a geometric space in which two real numbers are required to determine the position of each point. It is an affine space, which includes in particular the concept of parallel lines. It has also metrical properties induced by a distance, which allows to define circles, and angle measurement.
A position representation is a set of parameters used to express a position relative to a reference frame. When representing positions relative to the Earth, it is often most convenient to represent vertical position separately, and to use some other parameters to represent horizontal position. There are also several applications where only the horizontal position is of interest, this might e.g. be the case for ships and ground vehicles/cars. It is a type of geographic coordinate system.