Rosalind Picard

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Rosalind Picard
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Rosalind Picard at the Veritas Forum Science, Faith, and Technology session on "Living Machines: Can Robots Become Human?"
Born (1962-05-17) May 17, 1962 (age 61)
Alma mater Massachusetts Institute of Technology
Georgia Institute of Technology
Scientific career
Institutions MIT Media Lab
Thesis Texture Modeling: Temperature Effects on Markov/Gibbs Random Fields  (1991)
Doctoral advisor Alex Pentland
Jae Soo Lim
Sanjoy K. Mitter
Website www.media.mit.edu/people/picard/overview/

Rosalind Wright Picard (born May 17, 1962) [1] is an American scholar and inventor who is Professor of Media Arts and Sciences at MIT, founder and director of the Affective Computing Research Group at the MIT Media Lab, and co-founder of the startups Affectiva [2] and Empatica. [3]

Contents

She has received many recognitions for her research and inventions. In 2005, she was named a Fellow of the Institute of Electrical and Electronics Engineers for contributions to image and video analysis and affective computing. [4] In 2019 she received one of the highest professional honors accorded an engineer, election to the National Academy of Engineering for her contributions on affective computing and wearable computing. [5] In 2021 she was recognized as a Fellow of the ACM for contributions to physiological signal sensing for individual health and wellbeing. [6] In 2021 she was elected to the National Academy of Inventors, [7] which recognizes outstanding inventions that have made a tangible impact on quality of life, economic development and the welfare of society. In 2022 she was awarded the International Lombardy Prize for Computer Science Research, [8] which carries a €1 million award, which she donated to support digital health and neurology research to help save the lives of people with epilepsy and children susceptible to sudden infant death syndrome. [9] [10] [11]

Picard is credited with starting the branch of computer science known as affective computing [12] [13] with her 1997 book of the same name. This book described the importance of emotion in intelligence, the vital role human emotion communication has to relationships between people, and the possible effects of emotion recognition by robots and wearable computers. [14] Her work in this field has led to an expansion into autism research and developing devices that could help humans recognize nuances in human emotions. [15]

Academics

Picard holds a bachelor's degree in electrical engineering with highest honors and a certificate in computer engineering from the Georgia Institute of Technology (1984), and master's (1986) and doctorate degrees (1991), both in electrical engineering and computer science, from MIT. Her thesis was titled Texture Modeling: Temperature Effects on Markov/Gibbs Random Fields. She has been a member of the faculty at the MIT Media Laboratory since 1991, with tenure since 1998 and a full professorship since 2005. [16] [17]

Picard is a researcher in the field of affective computing and the founder and director of the Affective Computing Research Group at the MIT Media Lab. The Affective Computing Research Group develops tools, techniques, and devices for sensing, interpreting, and processing emotion signals that drive state-of-the-art systems that respond intelligently to human emotional states. [18] Applications of their research include improved tutoring systems and assistive technology for use in addressing the verbal communications difficulties experienced by individuals with autism. [16] [19]

She also works with Sherry Turkle and Cynthia Breazeal in the field of social robots, and has published significant work in the areas of digital image processing, pattern recognition, and wearable computers. Picard's former students include Steve Mann, professor and researcher in wearable computers.

Picard is Faculty Chair of the MIT MindHandHeart Initiative, a "coalition of students, faculty, and staff [...] working collaboratively and strategically to strengthen the fabric of [the] MIT community." [20]

Affective computing

While working in the field of affective computing, Picard published Affective Computing. MIT's press release for Picard's textbook states, "According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions". [14]

Picard explains the need to monitor emotional cues and how this is present with humans when she states:

"Whatever his strategy, the good teacher detects important affective cues from the student and responds differently because of them. For example, the teacher might leave subtle hints or clues for the student to discover, thereby preserving the learner's sense of self-propelled discovery. Whether the subject matter involves deliberate emotional expression as is the case with music, or is a "non-emotional" topic such as science, the teacher that attends to a student's interest, pleasure, and distress is perceived as more effective than the teacher that proceeds callously. The best teachers know that frustration usually precedes quitting, and know how to redirect or motivate the pupil at such times. They get to know their student, including how much distress that student can withstand before learning breaks down." [21]

But such emotional cues are not part of robotic intelligence.[ citation needed ]

In order to portray how such a recognition would alter interactions with robots, Picard gave an example situation:

Imagine your robot entering the kitchen as you prepare breakfast for guests. The robot looks happy to see you and greets you with a cheery "Good morning." You mumble something it does not understand. It notices your face, vocal tone, smoke above the stove, and your slamming of a pot into the sink, and infers that you do not appear to be having a good morning. Immediately, it adjusts its internal state to "subdued", which has the effect of lowering its vocal pitch and amplitude settings, eliminating cheery behavioral displays, and suppressing unnecessary conversation. Suppose you exclaim, "Ow!!" yanking your hand from the hot stove, rushing to run your fingers under cold water, adding "I can't believe I ruined the sauce." While the robot's speech recognition may not have high confidence that it accurately recognized all of your words, its assessment of your affect and actions indicates a high probability that you are upset and maybe hurt. [22]

In such a situation, it is necessary for the robots to understand the emotional aspects of humans in order to better serve their intended purpose.

Her work has influenced many fields beyond computer science, ranging from video games [23] to law. [24] One critic, Aaron Sloman, described the book as having a "bold vision" that will inspire some and irritate others. [25] Other critics emphasize the importance behind the work as it establishes an important framework for the field as a whole. [26] Picard responded to Sloman's review by saying, "I don't think the review captures the flavor of the book. However, he does raise interesting points, as well as potential misunderstandings, both of which I am grateful for the opportunity to comment on". [27]

In 2009, Picard co-founded Affectiva, along with Rana el Kaliouby, and became the company's chief scientist for the next four years. The company was based on technologies the two began developing at the Affective Computing Research Group within the MIT Media Lab. [2] [28] In April 2014, Picard co-founded Empatica, Inc, a business creating wearable sensors and analytics to help people understand and communicate physiological changes involved in emotion. Her team showed that physiological changes in the emotion system could help identify seizures that might be life-threatening. [29]

Autism research

Besides researching robotic intelligence, Picard has performed research in the field of autism. Her team created an "emotional-social intelligence prosthesis" (ESP), that allowed a person diagnosed with autism to monitor their own facial reactions in order to educate them on social cues in others. [15] This device had a 65% accuracy rate for reading one of eight emotional states from an individual's facial expressions and head movements. [30] She revealed parts of this technology at the 11th Annual International Symposium on Wearable Computers. [31]

Emotion research

Picard has put forward theories to improve the research of emotions through the implementation of new technologies with a focus to gather emotional information outside of a lab setting. With devices that can measure heart-rate, electrodermal activity, and other physiological changes, and that are non-obtrusive and simple to wear (Picard uses an example of the iCalm sensor) emotional responses can be more accurately observed in a real life. She also argues against nomothetic research over idiographic research when it comes to studying emotions claiming that an individualized approach would be more fruitful than just throwing out data when a group correlation is not found. In this way, data from individuals could still be kept and analyzed and then paired (not averaged) with data clusters that were similar. [32]

Religion and science

Picard was raised an atheist, but converted to Christianity as a young adult. [33] She is a practicing Christian [34] [35] and does not believe there is a separation of the "material body and immaterial spirit" but that there is "something else that we haven't discovered yet", and believes "that scientists cannot assume that nothing exists beyond what they can measure". [33] She believes it likely that there is "still something more" to life, beyond what we have discovered, and sees DNA as too complex to have originated through "purely random processes". [33] To her, the complexity of life shows "the mark of intervention", and "a much greater mind, a much greater scientist, a much greater engineer behind who we are". [33] She sees her religious beliefs as playing a role in her work in affective computing, [36] and explains that when "Digging into the models of how the emotions work, I find I feel even greater awe and appreciation for the way we are made, and therefore for the Maker that has brought this about". [36]

Picard is one of the signatories of the Discovery Institute's A Scientific Dissent From Darwinism , a petition which states that: We are skeptical of claims for the ability of random mutation and natural selection to account for the complexity of life. Careful examination of the evidence for Darwinian theory should be encouraged. [37] Although her view about the complexity of DNA "sounds similar to the intelligent design debate", reporter Mirko Petricevic writes, "Picard has some reservations about intelligent design, saying it isn't being sufficiently challenged by Christians and other people of faith". [33] She argues that the media has created a false dilemma by dividing everyone into two groups, supporters of intelligent design or evolution. "To simply put most of us in one camp or the other does the whole state of knowledge a huge disservice." [33]

Awards

Bibliography

Notable articles

Patents

See also

Related Research Articles

Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While some core ideas in the field may be traced as far back as to early philosophical inquiries into emotion, the more modern branch of computer science originated with Rosalind Picard's 1995 paper on affective computing and her book Affective Computing published by MIT Press. One of the motivations for the research is the ability to give machines emotional intelligence, including to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response to those emotions.

<span class="mw-page-title-main">MIT Media Lab</span> Research laboratory at the Massachusetts Institute of Technology

The MIT Media Lab is a research laboratory at the Massachusetts Institute of Technology, growing out of MIT's Architecture Machine Group in the School of Architecture. Its research does not restrict to fixed academic disciplines, but draws from technology, media, science, art, and design. As of 2014, Media lab's research groups include neurobiology, biologically inspired fabrication, socially engaging robots, emotive computing, bionics, and hyperinstruments.

Affective design describes the design of products, services, and user interfaces that aim to evoke intended emotional responses from consumers, ultimately improving customer satisfaction. It is often regarded within the domain of technology interaction and computing, in which emotional information is communicated to the computer from the user in a natural and comfortable way. The computer processes the emotional information and adapts or responds to try to improve the interaction in some way. The notion of affective design emerged from the field of human–computer interaction (HCI), specifically from the developing area of affective computing. Affective design serves an important role in user experience (UX) as it contributes to the improvement of the user's personal condition in relation to the computing system. Decision-making, brand loyalty, and consumer connections have all been associated with the integration of affective design. The goals of affective design focus on providing users with an optimal, proactive experience. Amongst overlap with several fields, applications of affective design include ambient intelligence, human–robot interaction, and video games.

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  1. physiological changes
  2. physical stimulation
  3. social touch
  4. emotional haptic design.

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Fanya S. Montalvo Received the Ph.D. in Computer and Information Science at the University of Massachusetts Amherst in 1976. Her dissentary was entitled Aftereffects, Adaptation, and Plasticity: A Neural Model for Tunable Feature Space. She was advised by Michael Anthony Arbib. Montalvo has been a research scientist at Lawrence Berkeley Labs, HP, MIT, and Digital Equipment Corporation.

<span class="mw-page-title-main">Rana el Kaliouby</span> Egyptian-American computer scientist and entrepreneur

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References

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