Scooby-Doo! Mystery Mayhem

Last updated
Scooby-Doo! Mystery Mayhem
SD MM.jpg
PAL region Xbox cover art
Developer(s) Artificial Mind and Movement
Publisher(s) THQ
Producer(s) Alexandre Parizeau
Designer(s) Elie Charest
Programmer(s) Stéphane Cravel
Composer(s) Jean-Frédéric Vachon
Engine RenderWare
Platform(s) Game Boy Advance, GameCube, PlayStation 2, Xbox
ReleaseGame Boy Advance
  • NA: September 10, 2003
  • PAL: November 7, 2003
PlayStation 2, Nintendo GameCube & Xbox
  • NA: March 2, 2004
  • PAL: March 26, 2004
Genre(s) Action-adventure
Mode(s) Single-player

Scooby-Doo! Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.

Contents

Plot

When Scooby and the gang discover that someone has released thousands of real ghosts and monsters from a magic book called The Tome of Doom, they race to solve mysteries and put the monsters back into it. The gang explore five locations, including: Hambridge Library, the Milton Brothers Movie Studio, the Gold Mountain western theme park, a bayou, and Sherman-Tech Headquarters in Colorado.

Gameplay

The player controls two characters, Scooby-Doo and Shaggy Rogers, as they progress through five levels, solving mysteries for Mystery Inc. The player can switch between Scooby and Shaggy to utilize their unique abilities, such as Scooby being able to crawl under narrow spaces. Some levels only allow for one playable character. Players find clues within the levels, take the clues to Velma Dinkley, and are then able to defeat monsters by using the Tome of Doom. The book has no effect on human enemies or alligators, which the characters can only avoid. The Tome of Doom can be charged up using magical wisps, which the player can collect along their way when the tome is low on magic. Floating green skulls also provide an endless supply of wisps. The tome also requires the right page in order to capture certain monsters. In some areas, monsters must be defeated in order to remove the force fields blocking the way out. The player characters have a 'cool meter', which when empty, causes the player to lose control of the character. The player can refill this meter by consuming Scooby Snacks or other foods found in the level. Certain food items are counted as collectibles and unlock bonuses if the player finds all of them within a particular level.

Reception

Scooby-Doo! Mystery Mayhem received "mixed or average" reviews. [7] [4] [5] [6] GameRankings and Metacritic gave it a score of 53.20% and 53 out of 100 for the Game Boy Advance version; [4] [8] 59.82% and 56 out of 100 for the Xbox version; [1] [5] 59.52% and 55 out of 100 for the PlayStation 2 version; [2] [6] and 55.75% and 54 out of 100 for the GameCube version. [3] [7]

Related Research Articles

<i>Tetris Worlds</i> 2001 video game

Tetris Worlds is a version of the video game Tetris. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version titled Tetris Worlds Online and a single-disc compilation version were released for the Xbox. The latter was bundled with Xbox systems.

<i>Madden NFL 2004</i> 2003 video game

Madden NFL 2004 is the 15th installment of the Madden NFL series of American football video games. Former Atlanta Falcons quarterback Michael Vick is on the cover.

<i>Godzilla: Destroy All Monsters Melee</i> 2002 video game

Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.

<i>Harry Potter and the Chamber of Secrets</i> (video game) 2002 video game

Harry Potter and the Chamber of Secrets is an action-adventure game. It is based on the 2002 film of the same name.

<i>Harry Potter and the Prisoner of Azkaban</i> (video game) 2004 action-adventure video game

Harry Potter and the Prisoner of Azkaban is a 2004 action-adventure game. The game is based on the 2004 film of the same name from the Harry Potter franchise. The game was developed by KnowWonder, Griptonite Games, and EA UK each for different consoles and was published by Electronic Arts under the EA Games label. The game was released as a trio, with separate versions for Game Boy Advance, Microsoft Windows, and home consoles. The game received mixed reviews by critics.

<i>Harry Potter: Quidditch World Cup</i> 2003 video game

Harry Potter: Quidditch World Cup is a 2003 sports game that features the fictional sport of Quidditch from the Harry Potter franchise. The game was developed by two teams, EA UK and Magic Pockets, and was published by Electronic Arts. It was released for Game Boy Advance, Microsoft Windows, PlayStation 2, Xbox, and GameCube. The game bears no relation to the abandoned Nintendo 64 project.

<i>Spider-Man</i> (2002 video game) 2002 video game

Spider-Man is a 2002 action-adventure game based on the 2002 film of the same name. It was released for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance on April 16, 2002, in North America, and June 7 in Europe. The Game Boy Advance version was later re-released and bundled on Twin Pack cartridge with Spider-Man 2 in 2005. Published by Activision, the console versions were developed by the company's then-recently acquired subsidiary Treyarch, who had previously ported Neversoft's 2000's Spider-Man to the Dreamcast. LTI Gray Matter developed the Microsoft Windows version and Digital Eclipse developed the Game Boy Advance version.

<i>Scooby-Doo! Unmasked</i> 2005 video game

Scooby-Doo! Unmasked is a platform game based on the Scooby-Doo franchise. It was developed by Artificial Mind and Movement and published by THQ for the Xbox, PlayStation 2, GameCube, Game Boy Advance, and Nintendo DS.

<i>Street Racing Syndicate</i> 2004 video game

Street Racing Syndicate is an open world multiplatform racing video game produced by Eutechnyx, and released by Namco on August 31, 2004, for the PlayStation 2, GameCube, Xbox and Windows-based personal computers. A separate version of the game was also released for the Game Boy Advance on October 4, 2005. During its release, it was meant to compete against Need for Speed: Underground 2, the sequel to the critically acclaimed first game released in 2003.

<i>Scooby-Doo! Night of 100 Frights</i> 2002 video game

Scooby-Doo! Night of 100 Frights is a 2.5D platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles. The PlayStation 2 version became a Greatest Hits title in May 2003. The game has a follow-up titled Scooby-Doo! Mystery Mayhem.

<i>Egg Mania: Eggstreme Madness</i> 2002 video game

Egg Mania: Eggstreme Madness, also known as Eggo Mania in PAL territories, is a puzzle video game released in 2002 by HotGen. It was released for PlayStation 2, Xbox, GameCube, and Game Boy Advance.

<i>FIFA Football 2004</i> 2003 video game

FIFA Football 2004, also known as FIFA Soccer 2004 in North America, is a football simulation video game developed by EA Canada and published by Electronic Arts. It was released in October 2003 with the tagline "Create Brilliance".

<i>Scooby-Doo! Classic Creep Capers</i> 2000 video game

Scooby-Doo! Classic Creep Capers is an adventure game published by THQ for the Nintendo 64 and Game Boy Color, based on the Hanna-Barbera cartoon Scooby-Doo, Where Are You!. The Nintendo 64 version, developed by Terraglyph Interactive Studios, was released in November 2000, while the Game Boy Color version was developed by Digital Eclipse Software, and released in February 2001. A PlayStation version, identical to the Nintendo 64 version, had been in development by Terraglyph Interactive Studios but was later cancelled.

<i>Pitfall: The Lost Expedition</i> 2004 video game

Pitfall: The Lost Expedition is an action-adventure video game developed by Edge of Reality and published by Activision. It was released for the GameCube, PlayStation 2 and Xbox in 2004. An abridged version for the Game Boy Advance by Torus Games was released alongside the console versions and a Windows version developed by Beenox releasing the same year by Aspyr. It is the sixth installment of the Pitfall series. The game was also released on October 7, 2008 on the Wii as Pitfall: The Big Adventure, with the game being released under the brand Fun4All in Europe. It was followed in 2012 by Pitfall! for mobile devices.

<i>Rocky</i> (2002 video game) 2002 video game

Rocky is a fighting video game published by Rage Software and released in 2002. The game is based on the Rocky franchise.

<i>SX Superstar</i> 2003 video game

SX Superstar is a racing video game developed by Climax Solent and published by Acclaim Entertainment for Xbox, GameCube and PlayStation 2.

<i>Scooby-Doo! First Frights</i> 2009 video game

Scooby-Doo! First Frights is a platform video game developed by Torus Games and published by Warner Bros. Interactive Entertainment. The game released alongside the DVD release of Scooby-Doo! The Mystery Begins. The game features Scott Innes as Shaggy, and the other three main voice-cast members returning from What's New Scooby Doo? This is the fourth Scooby-Doo video game to use a laugh track. A successor to the game, Scooby-Doo and the Spooky Swamp, was released in 2010.

<i>Scooby-Doo! and the Spooky Swamp</i> 2010 video game

Scooby-Doo! and the Spooky Swamp is a third person platform video game developed by Torus Games and published by Warner Bros. Interactive Entertainment for the PlayStation 2, Wii, and Nintendo DS consoles and also for Microsoft Windows. The game was first released on September 14, 2010, in North America and was released in the following weeks in PAL regions. It is the fifth Scooby-Doo! video game title to come to sixth generation consoles. The game is a follow-up to Scooby-Doo! First Frights.

<i>Defender</i> (2002 video game) 2002 video game

Defender is a shoot 'em up video game developed in October 2002 for the PlayStation 2, and Xbox, and was ported to the GameCube the following month, followed by a port to the mobile phone version published by THQ in 2003. The game was also rereleased for Xbox 360's Live Arcade in November 2006. It is a remake of the 1981 game of the same name. Featuring three-dimensional (3D) graphics, the game is set on multiple planets and moons within the Solar System where the player must defeat waves of invading aliens while protecting astronauts.

References

  1. 1 2 "Scooby-Doo! Mystery Mayhem for Xbox". GameRankings. Archived from the original on July 14, 2014. Retrieved June 10, 2014.
  2. 1 2 "Scooby-Doo! Mystery Mayhem for PlayStation 2". GameRankings. Archived from the original on October 8, 2014. Retrieved June 10, 2014.
  3. 1 2 "Scooby-Doo! Mystery Mayhem for GameCube". GameRankings. Archived from the original on July 14, 2014. Retrieved June 10, 2014.
  4. 1 2 3 "Scooby-Doo! Mystery Mayhem for Game Boy Advance". GameRankings. Archived from the original on July 14, 2014. Retrieved June 10, 2014.
  5. 1 2 3 "Scooby-Doo! Mystery Mayhem for Xbox Reviews". Metacritic . Archived from the original on April 29, 2013. Retrieved June 10, 2014.
  6. 1 2 3 "Scooby-Doo! Mystery Mayhem for PlayStation 2 Reviews". Metacritic. Archived from the original on January 1, 2014. Retrieved June 10, 2014.
  7. 1 2 3 "Scooby-Doo! Mystery Mayhem for GameCube Reviews". Metacritic. Archived from the original on December 3, 2015. Retrieved June 10, 2014.
  8. 1 2 "Scooby-Doo: Mystery Mayhem for Game Boy Advance Reviews". Metacritic. Archived from the original on November 17, 2015. Retrieved June 10, 2014.
  9. CVG staff (May 2004). "Review: Scooby-Doo! Mystery Mayhem". Computer and Video Games . Archived from the original on June 24, 2007. Retrieved June 11, 2014.
  10. Helgeson, Matt (January 2004). "Scooby-Doo: Mystery Mayhem (GBA)". Game Informer . No. 129. p. 160. Archived from the original on October 2, 2008. Retrieved June 11, 2014.
  11. Helgeson, Matt (May 2004). "Scooby-Doo: Mystery Mayhem". Game Informer. No. 133. p. 94. Archived from the original on January 17, 2008. Retrieved June 11, 2014.
  12. Davis, Ryan (April 6, 2004). "Scooby-Doo! Mystery Mayhem Review". GameSpot . Archived from the original on March 16, 2016. Retrieved June 10, 2014.
  13. Lafferty, Michael (October 12, 2003). "Scooby-Doo: Mystery Mayhem - GBA - Review". GameZone. Archived from the original on July 4, 2008. Retrieved June 11, 2014.
  14. Hopper, Steven (March 29, 2004). "Scooby-Doo! Mystery Mayhem - PS2 - Review". GameZone. Archived from the original on December 28, 2008. Retrieved June 11, 2014.
  15. Hollingshead, Anise (March 24, 2004). "Scooby-Doo! Mystery Mayhem - GC - Review". GameZone. Archived from the original on January 25, 2009. Retrieved June 11, 2014.
  16. The Bearer (March 23, 2004). "Scooby-Doo! Mystery Mayhem - XB - Review". GameZone. Archived from the original on March 17, 2008. Retrieved June 11, 2014.
  17. Irwin, Mary Jane (March 29, 2004). "Scooby-Doo! Mystery Mayhem". IGN . Archived from the original on July 14, 2014. Retrieved June 10, 2014.
  18. Harris, Craig (October 6, 2003). "Scooby-Doo: Mystery Mayhem (GBA)". IGN. Archived from the original on July 14, 2014. Retrieved June 10, 2014.
  19. "Scooby-Doo! Mystery Mayhem (GBA)". Nintendo Power . Vol. 174. November 2003. p. 154.
  20. "Scooby-Doo! Mystery Mayhem (GC)". Nintendo Power. Vol. 180. May 2004. p. 121.
  21. "Scooby-Doo! Mystery Mayhem". Official U.S. PlayStation Magazine . June 2004. p. 88.
  22. Keller, Matt (April 2, 2004). "Scooby-Doo: Mystery Mayhem Review - PlayStation 2 Review". PALGN. Archived from the original on June 16, 2007. Retrieved July 9, 2014.
  23. Nardozzi, Dale (March 31, 2004). "Scooby-Doo! Mystery Mayhem Review (Xbox)". TeamXbox. Archived from the original on March 11, 2012. Retrieved June 11, 2014.
  24. Miller, Skyler (April 27, 2004). "'Scooby-Doo! Mystery Mayhem' (GCN) Review". X-Play. Archived from the original on April 29, 2004. Retrieved June 11, 2014.
  25. "Scooby-Doo! Mystery Mayhem". The Times . April 17, 2004. Archived from the original on June 3, 2015. Retrieved June 11, 2014.(subscription required)