Shiren the Wanderer 2: Shiren's Castle and the Oni Invasion | |
---|---|
Developer(s) | Chunsoft |
Publisher(s) | Nintendo |
Director(s) | Shin-ichiro Tomie |
Producer(s) | Koichi Nakamura |
Designer(s) | Kouji Malta |
Programmer(s) | Tadashi Fukuzawa |
Artist(s) | Kaoru Hasegawa |
Writer(s) | Shin-ichiro Tomie Kazuya Asano |
Composer(s) | Koichi Sugiyama |
Series | Shiren the Wanderer Mystery Dungeon |
Platform(s) | Nintendo 64 |
Release |
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Genre(s) | Role-playing, roguelike |
Mode(s) | Single-player |
Shiren the Wanderer 2: Shiren's Castle and the Oni Invasion [a] is a 2000 role-playing video game developed by Chunsoft and published by Nintendo for the Nintendo 64. It is the second main entry in the Shiren the Wanderer series, itself part of the larger Mystery Dungeon series, and was released in Japan on September 27. The game follows Shiren, a boy who aims to defend a village from attacking demons by building a castle; he finds building materials and other items by exploring dungeons.
Shiren the Wanderer 2 was the first in the series to use 3D graphics, done as a way to evolve the series; the development team focused on creating original features and used the 3D engine to enable free roaming through open environments. It was originally planned for release on the 64DD, but development was later moved to the regular Nintendo 64 instead.
Shiren the Wanderer 2 is a role-playing game in which players aim to build a castle. To achieve this, the player must gather stone, iron, water, earth, and wood to use as building materials. After constructing the castle, the player must defend it from attacking demons and defeat the demons' leader. The building materials are found within various dungeons spread throughout the game's open world; [1] more difficult dungeons house higher-quality materials, which are more durable against the demons and less likely to break. [2]
There are two types of dungeons: "shuffle dungeons", which consist of irregularly shaped areas, and "random dungeons", which consist of square areas connected by long hallways. Each time the player enters a dungeon, its layout and the locations of items and monsters within it change. The dungeons include traps that the player can uncover using their sword. The game is turn-based, with enemies taking one turn for every action the player performs, such as walking one step or attacking. To damage an enemy, the player must be close to them; the player can move diagonally to get closer to the enemy in fewer turns. [1]
The player can use various types of weapons in battle; they start with only a katana, but can find weapons such as broadswords and sickles throughout the game. The player also finds various items while exploring dungeons, including health items, as well as ones used for defense and offense. In addition to the items found in dungeons, the player can buy food and power-ups from wandering merchants. The player can receive help from friendly non-player characters, each with different abilities: the water imp Himakichi can swim, unlike Shiren; Asuka can equip swords, shields, and armor; and Riku can use his slingshot for ranged attacks. [1]
The story of Shiren the Wanderer 2 is set before the events of the original Mystery Dungeon: Shiren the Wanderer [3] and follows Shiren, a ten-year-old boy who travels through the mountains with his weasel friend Koppa. They come across the village of Natane, where they stop to eat. While they are eating, a tribe of demons attacks the village, prompting Shiren to decide to build a castle to defend the village and its villagers. [1] [2]
Shiren the Wanderer 2 was developed by Chunsoft over nearly three years, following the completion of Shiren the Wanderer GB on Game Boy. [1] [4] It was produced by Koichi Nakamura, directed and written by Shin-ichiro Tomie, with planning and game balance handled by Seiichiro Nagahata. [5] Initially planned as a 64DD game, it was later developed as a cartridge-based Nintendo 64 game. [1] It was the first game in the series to use 3D graphics; [3] according to Nakamura, they aimed to evolve the series by introducing a 3D engine that allowed for free roaming and open environments. [1] The team focused on creating original features, contrasting the concurrently developed Game Boy Color game Shiren the Wanderer GB2 , which adhered to "traditional dungeon types" due to the hardware limitations of the Game Boy Color. The castle-building mechanic was considered one of the game's core elements, and the team developed that aspect first before implementing the dungeons. [6]
Shin-ichiro Tomie explained that some content was cut during development but was later recycled in Torneko: The Last Hope . The team encountered many trial-and-error challenges due to the series' transition from 2D to 3D on the Nintendo 64, but they managed to blend both styles in the game. Additionally, the team created the Monster Pot, a gameplay element allowing players to collect monsters in dungeons, along with a place to view their collection called Mononoke Kingdom. [4] This feature was reused in later Mystery Dungeon titles, notably in Dragon Quest: Shōnen Yangus to Fushigi no Dungeon , [7] and in the Pokémon Mystery Dungeon series, though without the use of a pot. The gameplay was planned by Kouji Malta, one of the programmers for EarthBound and Homeland , and was inspired by the German board game Catan, where Shiren combines materials found in dungeons to rebuild the town. [8]
The game was originally planned for release in April 2000 in Japan, [3] but it was delayed and launched on September 27; [9] it has not been made available in English. In 2010, Chunsoft mentioned that it was possible they would re-release the game on the Wii's Virtual Console if enough demand was shown by fans of the series, but there were no plans at that time. [10] Chunsoft also considered re-releasing the game for the Nintendo DS at one point, but ultimately decided to port the original Mystery Dungeon: Shiren the Wanderer to that platform instead. [11]
Although the game was not officially released in English, a fan translation was developed and released in September 2021, 21 years after its initial release in Japan, as a patch. [12]
Publication | Score |
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Dengeki Nintendo 64 | 28/30 [13] |
Famitsu 64+ | 38/40 [14] |
Weekly Famitsu | 36/40 [15] |
In their cross-review, Famitsu scored the game 38 out of 40, with individual reviewers giving it 10, 9, 9, and 10; [16] this was one of the highest-scoring games of 2000, with only seven other games scoring 36 or higher that year. [17] During its debut week, it was the best-selling game in Japan, with 147,864 copies sold. [18] By the end of 2000, it was the 49th best-selling game of the year in Japan, with a total of 238,338 copies sold; [19] an additional 45,653 copies were sold the following year, for a grand total of 283,991 copies sold. [20]
Writers for IGN said that the dungeon exploration could get monotonous; they noted that what they played was decent, but that they "weren't blown away", and that the gameplay, while acceptable, was plain. They enjoyed the game's graphics, stating that the characters and landscapes were detailed to a level that was "uncommon of a first-generation product" and that the 3D effects helped "beautify" the environments. [1]
Torneko: The Last Hope is a 1999 role-playing video game for the PlayStation. The game was co-developed by Chunsoft and Matrix Software and published by Enix. In Japan, the game was ported to the Game Boy Advance in 2001.
Mystery Dungeon, known in Japan as Fushigi no Dungeon, is a series of roguelike role-playing video games. Most were developed by Chunsoft, now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permission. The series began when co–creator of Dragon Quest, Koichi Nakamura, was inspired by Seiichiro Nagahata's experience with Rogue, who is also a fellow developer from the company, and a desire to create an original series. It began on the Super Famicom, progressing to almost all of Nintendo's and Sony's home and handheld consoles, WonderSwan, Dreamcast, Windows, and mobile devices.
Mystery Dungeon: Shiren the Wanderer, originally released in Japan as Fushigi no Dungeon 2: Fūrai no Shiren, is a roguelike video game developed and published by Chunsoft. It is the second entry in the Mystery Dungeon series, following 1993's Torneko no Daibōken. It was originally released for the Super Famicom in 1995 in Japan. Sega published a Nintendo DS remake in 2006 in Japan and in 2008 internationally. The remake was later ported to iOS and Android and published by Spike Chunsoft in 2019.
Torneko's Great Adventure: Mystery Dungeon is a 1993 role-playing video game by Chunsoft. The first entry in the Mystery Dungeon series, the game features Torneko, a merchant from Dragon Quest IV, and his adventures around the Mystery Dungeon in search of items.
Dragon Quest Characters: Torneko's Great Adventure 3 – Mystery Dungeon is a 2002 role-playing video game developed by Chunsoft and Matrix Software and published by Enix for the PlayStation 2. It is part of the Dragon Quest and Mystery Dungeon series and contains randomly generated dungeons and uses turn-based action combat. The game was also made for the Game Boy Advance in 2004 as Torneko's Great Adventure 3 Advance.
Pokémon Mystery Dungeon: Explorers of Time and Pokémon Mystery Dungeon: Explorers of Darkness are a matched pair of Pokémon games developed by Chunsoft and published by The Pokémon Company and Nintendo for the Nintendo DS. The two games were released in Japan in September 2007, and in North America and Europe in 2008. A third version, Pokémon Mystery Dungeon: Explorers of Sky, was released for the same hardware in 2009.
Pokémon Mystery Dungeon is a video game series spin-off from the main Pokémon series developed by Spike Chunsoft. The games feature the fictional creatures called Pokémon who have the ability to speak human language navigating through a randomly generated dungeon using turn-based moves, common to Mystery Dungeon games. As of March 2020, there have been eleven games across five platforms, as well as several manga adaptations and animated specials.
Shiren the Wanderer is a roguelike video game developed by Chunsoft for the Wii. It was released in Japan on June 5, 2008, and in North America on February 9, 2010. A PlayStation Portable version was released later in 2010, with a readjusted difficulty, a new infrastructure mode, and shorter loading times via the ability to install the game.
Pokémon Mystery Dungeon: Explorers of Sky is an enhanced version of Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness released for the Nintendo DS in 2009, developed by Chunsoft and published by The Pokémon Company and Nintendo. As a sister game, and sometimes referred to as the definitive edition to the aforementioned games, additional features include the addition of the missing Generation IV Pokémon, further character development for a few side characters in content known as Special Episodes, and a few quality of life improvement for options, items, and other gameplay related features.
Spike Chunsoft Co., Ltd. is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games. The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012. It is owned by Dwango.
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is a roguelike role-playing video game developed by Chunsoft. It is the fifth main entry in the Shiren the Wanderer series, which is a subset of the larger Mystery Dungeon series. It was originally released for the Nintendo DS in 2010 in Japan.
Shiren the Wanderer 4: The Eye of God and the Devil's Navel is a role-playing video game developed by Chunsoft and published by Spike. It is the fourth main entry in the Shiren the Wanderer series, which itself is a part of the larger Mystery Dungeon series. The game was originally released for the Nintendo DS in 2010; an expanded port was released for the PlayStation Portable in 2012 entitled Mystery Dungeon: Shiren the Wanderer 4 Plus: The Eye of God and the Devil's Navel.
Shiren the Wanderer is a video game series of roguelike and role-playing games developed by Spike Chunsoft. Unlike licensed crossovers within the Mystery Dungeon franchise, this series features original characters, including the eponymous rōnin protagonist Shiren and his traveling companion and talking weasel Koppa, with a plot and the location set generally in feudal Japan, and though indicative of the core games, which is navigating through a randomly generated dungeon using turn-based moves. As of January 2024, there have been multiple games across Nintendo and Sony platforms, mobile devices, Windows, and Steam, as well as few other medias released throughout the years.
Shiren the Wanderer GB2: Magic Castle of the Desert is a roguelike role-playing video game developed by Chunsoft. It is part of the Mystery Dungeon series, and is a sequel to Shiren the Wanderer GB: Monster of Moonlight Village. It was originally released for the Game Boy Color by Chunsoft in 2001. A Nintendo DS remake was released by Sega later in 2008.
Shiren the Wanderer GB: Monster of Moonlight Village is a roguelike role-playing video game developed by Aquamarine, then by Spike Chunsoft for the Android port of the game, and originally released for the Game Boy by Chunsoft in 1996. It is part of the Mystery Dungeon series. A Microsoft Windows remake, featuring enhanced graphics similar to its previous game on Super Famicom, would be later released in 1999, then re-released later with internet compatibility in 2002. A port of the remake was released on Android in 2011.
Shiren the Wanderer Gaiden: Asuka the Swordswoman is a roguelike role-playing video game developed by Neverland and Chunsoft. It is part of the Mystery Dungeon series, and is a side story based on the Shiren the Wanderer series. It was originally released for the Dreamcast by Sega on February 7, 2002. A Microsoft Windows port was later released on December 20, 2002 and re-released later with internet compatibility on February 27, 2004, both published by Chunsoft.
Shin-ichiro Tomie is a Japanese game director, writer and part of Spike Chunsoft's affiliation. Since 1995, he contributes to the company with the Mystery Dungeon franchise as the main writer for the Shiren the Wanderer, and Pokémon Mystery Dungeon series. Prior to his affiliation to the company in 1992, he has also contributed in Tecmo's Tecmo Bowl series of sport games.
Kaoru Hasegawa is a Japanese game artist and part of Spike Chunsoft's affiliation. Since 1994, he contributes to the company, with the Mystery Dungeon franchise as the main character designer for the Shiren the Wanderer series since its first title in 1995, and as an artist for other video game titles.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is a roguelike role-playing video game developed and published by Spike Chunsoft. It is the sixth main entry in the Shiren the Wanderer series, which is a subset of the larger Mystery Dungeon series. It was released on Nintendo Switch in 2024, over 13 years after the last mainline title in Japan, Shiren the Wanderer: The Tower of Fortune and the Dice of Fate, and 8 years in the west.